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eglglessink: Factor ELG/GLES context cleanup into its own func
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1 changed files with 16 additions and 60 deletions
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@ -405,6 +405,7 @@ static void gst_eglglessink_wipe_fmt (gpointer data);
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static inline gboolean egl_init (GstEglGlesSink * eglglessink);
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static inline gboolean egl_init (GstEglGlesSink * eglglessink);
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static gboolean gst_eglglessink_context_make_current (GstEglGlesSink *
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static gboolean gst_eglglessink_context_make_current (GstEglGlesSink *
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eglglessink, gboolean bind);
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eglglessink, gboolean bind);
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static void gst_eglglessink_wipe_eglglesctx (GstEglGlesSink * eglglessink);
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GST_BOILERPLATE_FULL (GstEglGlesSink, gst_eglglessink, GstVideoSink,
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GST_BOILERPLATE_FULL (GstEglGlesSink, gst_eglglessink, GstVideoSink,
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GST_TYPE_VIDEO_SINK, gst_eglglessink_init_interfaces);
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GST_TYPE_VIDEO_SINK, gst_eglglessink_init_interfaces);
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@ -622,6 +623,19 @@ render_thread_func (GstEglGlesSink * eglglessink)
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GST_DEBUG_OBJECT (eglglessink, "Shutting down thread");
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GST_DEBUG_OBJECT (eglglessink, "Shutting down thread");
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/* EGL/GLES cleanup */
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/* EGL/GLES cleanup */
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gst_eglglessink_wipe_eglglesctx (eglglessink);
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if (eglglessink->configured_caps) {
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gst_caps_unref (eglglessink->configured_caps);
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eglglessink->configured_caps = NULL;
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}
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return NULL;
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}
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static void
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gst_eglglessink_wipe_eglglesctx (GstEglGlesSink * eglglessink)
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{
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glUseProgram (0);
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glUseProgram (0);
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if (eglglessink->have_vbo) {
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if (eglglessink->have_vbo) {
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@ -673,13 +687,6 @@ render_thread_func (GstEglGlesSink * eglglessink)
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eglglessink->eglglesctx.eglcontext);
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eglglessink->eglglesctx.eglcontext);
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eglglessink->eglglesctx.eglcontext = NULL;
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eglglessink->eglglesctx.eglcontext = NULL;
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}
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}
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if (eglglessink->configured_caps) {
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gst_caps_unref (eglglessink->configured_caps);
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eglglessink->configured_caps = NULL;
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}
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return NULL;
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}
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}
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static gboolean
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static gboolean
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@ -2016,59 +2023,8 @@ gst_eglglessink_configure_caps (GstEglGlesSink * eglglessink, GstCaps * caps)
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GST_DEBUG_OBJECT (eglglessink, "Caps are not compatible, reconfiguring");
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GST_DEBUG_OBJECT (eglglessink, "Caps are not compatible, reconfiguring");
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/* Cleanup */
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/* EGL/GLES cleanup */
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glUseProgram (0);
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gst_eglglessink_wipe_eglglesctx (eglglessink);
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if (eglglessink->have_vbo) {
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glDeleteBuffers (1, &eglglessink->eglglesctx.position_buffer);
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glDeleteBuffers (1, &eglglessink->eglglesctx.index_buffer);
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eglglessink->have_vbo = FALSE;
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}
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if (eglglessink->have_texture) {
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glDeleteTextures (eglglessink->eglglesctx.n_textures,
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eglglessink->eglglesctx.texture);
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eglglessink->have_texture = FALSE;
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eglglessink->eglglesctx.n_textures = 0;
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}
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if (eglglessink->eglglesctx.glslprogram[0]) {
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glDetachShader (eglglessink->eglglesctx.glslprogram[0],
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eglglessink->eglglesctx.fragshader[0]);
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glDetachShader (eglglessink->eglglesctx.glslprogram[0],
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eglglessink->eglglesctx.vertshader[0]);
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glDeleteProgram (eglglessink->eglglesctx.glslprogram[0]);
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glDeleteShader (eglglessink->eglglesctx.fragshader[0]);
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glDeleteShader (eglglessink->eglglesctx.vertshader[0]);
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eglglessink->eglglesctx.glslprogram[0] = 0;
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}
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if (eglglessink->eglglesctx.glslprogram[1]) {
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glDetachShader (eglglessink->eglglesctx.glslprogram[1],
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eglglessink->eglglesctx.fragshader[1]);
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glDetachShader (eglglessink->eglglesctx.glslprogram[1],
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eglglessink->eglglesctx.vertshader[1]);
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glDeleteProgram (eglglessink->eglglesctx.glslprogram[1]);
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glDeleteShader (eglglessink->eglglesctx.fragshader[1]);
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glDeleteShader (eglglessink->eglglesctx.vertshader[1]);
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eglglessink->eglglesctx.glslprogram[1] = 0;
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}
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if (!gst_eglglessink_context_make_current (eglglessink, FALSE))
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return FALSE;
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if (eglglessink->eglglesctx.surface) {
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eglDestroySurface (eglglessink->eglglesctx.display,
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eglglessink->eglglesctx.surface);
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eglglessink->eglglesctx.surface = NULL;
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eglglessink->have_surface = FALSE;
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}
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if (eglglessink->eglglesctx.eglcontext) {
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eglDestroyContext (eglglessink->eglglesctx.display,
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eglglessink->eglglesctx.eglcontext);
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eglglessink->eglglesctx.eglcontext = NULL;
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}
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GST_OBJECT_LOCK (eglglessink);
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GST_OBJECT_LOCK (eglglessink);
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/* Reset display region
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/* Reset display region
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