flacdec: shift in proper direction for audio sample conversion

This commit is contained in:
Mark Nauwelaerts 2012-02-09 22:07:18 +01:00
parent 9737bf26f0
commit abc8c162ed

View file

@ -621,7 +621,7 @@ gst_flac_dec_write (GstFlacDec * flacdec, const FLAC__Frame * frame,
if (width != depth) {
for (i = 0; i < samples; i++) {
for (j = 0; j < channels; j++) {
*outbuffer++ = (gint8) (buffer[reorder_map[j]][i] >> (width - depth));
*outbuffer++ = (gint8) (buffer[reorder_map[j]][i] << (width - depth));
}
}
} else {
@ -639,7 +639,7 @@ gst_flac_dec_write (GstFlacDec * flacdec, const FLAC__Frame * frame,
for (i = 0; i < samples; i++) {
for (j = 0; j < channels; j++) {
*outbuffer++ =
(gint16) (buffer[reorder_map[j]][i] >> (width - depth));
(gint16) (buffer[reorder_map[j]][i] << (width - depth));
}
}
} else {
@ -657,7 +657,7 @@ gst_flac_dec_write (GstFlacDec * flacdec, const FLAC__Frame * frame,
for (i = 0; i < samples; i++) {
for (j = 0; j < channels; j++) {
*outbuffer++ =
(gint32) (buffer[reorder_map[j]][i] >> (width - depth));
(gint32) (buffer[reorder_map[j]][i] << (width - depth));
}
}
} else {