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glwindow/winrt: Move to c++
For native window size query, c++ API is much convenient than c API Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/745>
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2 changed files with 2 additions and 1 deletions
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@ -723,7 +723,7 @@ if need_win_winrt != 'no' and host_system == 'windows'
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enabled_gl_winsys += 'winrt'
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glconf.set10('GST_GL_HAVE_WINDOW_WINRT', 1)
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gl_sources += [
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'winrt/gstglwindow_winrt_egl.c'
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'winrt/gstglwindow_winrt_egl.cpp'
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]
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elif need_win_winrt == 'yes'
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error('WinRT is enabled, but headers/libraries were not found')
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@ -978,6 +978,7 @@ if build_gstgl
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gstgl = library('gstgl-' + api_version,
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gl_sources, gl_priv_sources, gl_enumtypes_c, gl_enumtypes_h,
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c_args : gst_plugins_base_args + gl_cpp_args + ['-DBUILDING_GST_GL'],
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cpp_args : gst_plugins_base_args + gl_cpp_args + ['-DBUILDING_GST_GL'],
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objc_args : gst_plugins_base_args + gl_cpp_args + gl_objc_args + ['-DBUILDING_GST_GL'],
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include_directories : [configinc, libsinc, gl_includes],
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version : libversion,
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