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glbuffer: remove buffer specific transfer flags
Instead rely on GstGLBaseMemory's transfer handling
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f83b834628
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2 changed files with 2 additions and 20 deletions
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@ -131,7 +131,7 @@ gst_gl_buffer_cpu_access (GstGLBuffer * mem, GstMapInfo * info, gsize size)
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/* The extra data pointer indirection/memcpy is needed for coherent across
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* concurrent map()'s in both GL and CPU */
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if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BUFFER_FLAG_NEED_DOWNLOAD)
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if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)
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&& (info->flags & GST_MAP_GL) == 0 && (info->flags & GST_MAP_READ) != 0) {
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gl->BindBuffer (mem->target, mem->id);
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@ -175,7 +175,7 @@ gst_gl_buffer_upload_cpu_write (GstGLBuffer * mem, GstMapInfo * info,
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* concurrent map()'s in both GL and CPU */
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/* FIXME: uploading potentially half-written data for libav pushing READWRITE
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* mapped buffers */
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if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BUFFER_FLAG_NEED_UPLOAD)
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if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD)
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|| (mem->mem.map_flags & GST_MAP_WRITE) != 0) {
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gl->BindBuffer (mem->target, mem->id);
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@ -39,24 +39,6 @@ GType gst_gl_buffer_allocator_get_type(void);
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#define GST_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
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#define GST_GL_BUFFER_ALLOCATOR_CAST(obj) ((GstGLBufferAllocator *)(obj))
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typedef enum
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{
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GST_GL_BUFFER_FLAG_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 0),
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GST_GL_BUFFER_FLAG_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1)
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} GstGLBufferFlags;
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/**
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* GST_MAP_GL:
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*
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* Flag indicating that we should map the GL object instead of to system memory.
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*
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* Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though
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* you are writing to OpenGL. Conversely, combining #GST_MAP_GL with
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* #GST_MAP_READ has the same semantics as though you are reading from OpenGL.
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*/
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#define GST_MAP_GL (GST_MAP_FLAG_LAST << 1)
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/**
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* GstGLBuffer:
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* @mem: the parent object
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