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ext/jack/gstjackaudioclient.c: Don't need to take the connection lock, it will not be used and could cause deadlocks.
Original commit message from CVS: Based on patch by: Paul Davis <paul at linuxaudiosystems dot com> * ext/jack/gstjackaudioclient.c: (gst_jack_audio_unref_connection): Don't need to take the connection lock, it will not be used and could cause deadlocks.
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1 changed files with 19 additions and 7 deletions
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@ -283,18 +283,32 @@ static void
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gst_jack_audio_unref_connection (GstJackAudioConnection * conn)
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{
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gint res;
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gboolean zero;
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GST_DEBUG ("unref connection %p", conn);
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GST_DEBUG ("unref connection %p refcnt %d", conn, conn->refcount);
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G_LOCK (connections_lock);
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conn->refcount--;
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if (conn->refcount == 0) {
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if ((zero = (conn->refcount == 0))) {
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GST_DEBUG ("closing connection %p", conn);
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/* remove from list */
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/* remove from list, we can release the mutex after removing the connection
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* from the list because after that, nobody can access the connection anymore. */
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connections = g_list_remove (connections, conn);
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}
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G_UNLOCK (connections_lock);
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/* grab lock to be sure that we are not in one of the callbacks */
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g_mutex_lock (conn->lock);
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/* if we are zero, close and cleanup the connection */
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if (zero) {
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/* don't use conn->lock here. two reasons:
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*
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* 1) its not necessary: jack_deactivate() will not return until the JACK thread
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* associated with this connection is cleaned up by a thread join, hence
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* no more callbacks can occur or be in progress.
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*
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* 2) it would deadlock anyway, because jack_deactivate() will sleep
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* waiting for the JACK thread, and can thus cause deadlock in
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* jack_process_cb()
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*/
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if ((res = jack_deactivate (conn->client))) {
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/* we only warn, this means the server is probably shut down and the client
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* is gone anyway. */
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@ -305,7 +319,6 @@ gst_jack_audio_unref_connection (GstJackAudioConnection * conn)
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/* we assume the client is gone. */
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GST_WARNING ("close failed (%d)", res);
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}
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g_mutex_unlock (conn->lock);
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/* free resources */
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g_mutex_free (conn->lock);
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@ -313,7 +326,6 @@ gst_jack_audio_unref_connection (GstJackAudioConnection * conn)
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g_free (conn->server);
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g_free (conn);
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}
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G_UNLOCK (connections_lock);
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}
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static void
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