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qt: Use wglShareLists() workaround unconditionally.
Sometimes wglCreateContextAttribsARB() exists, but isn't functional (some Intel drivers), so it's easiest to do the workaround unconditionally.
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1 changed files with 6 additions and 2 deletions
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@ -174,7 +174,7 @@ gst_qt_get_gl_wrapcontext (GstGLDisplay * display,
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#if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32)
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#if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32)
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g_return_val_if_fail (context != NULL, FALSE);
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g_return_val_if_fail (context != NULL, FALSE);
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if (!wglGetProcAddress ("wglCreateContextAttribsARB")) {
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G_STMT_START {
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GstGLWindow *window;
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GstGLWindow *window;
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HDC device;
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HDC device;
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@ -184,6 +184,10 @@ gst_qt_get_gl_wrapcontext (GstGLDisplay * display,
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*
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*
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* The workaround here is to temporarily disable Qt's GL context while we
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* The workaround here is to temporarily disable Qt's GL context while we
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* set up our own.
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* set up our own.
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*
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* Sometimes wglCreateContextAttribsARB()
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* exists, but isn't functional (some Intel drivers), so it's easiest to do this
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* unconditionally.
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*/
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*/
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*context = gst_gl_context_new (display);
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*context = gst_gl_context_new (display);
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window = gst_gl_context_get_window (*context);
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window = gst_gl_context_get_window (*context);
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@ -204,7 +208,7 @@ gst_qt_get_gl_wrapcontext (GstGLDisplay * display,
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}
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}
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#endif
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#endif
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gst_gl_context_activate (*wrap_glcontext, FALSE);
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gst_gl_context_activate (*wrap_glcontext, FALSE);
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}
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} G_STMT_END;
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return TRUE;
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return TRUE;
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}
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}
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