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gaudieffects: Avoid divide by 0 in burn element
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commit
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2 changed files with 34 additions and 20 deletions
23
gst/gaudieffects/burn-example.py
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23
gst/gaudieffects/burn-example.py
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@ -0,0 +1,23 @@
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#!/usr/bin/python
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import gobject; gobject.threads_init()
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import pygst; pygst.require("0.10")
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import gst
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p = gst.parse_launch ("""
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v4l2src !
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ffmpegcolorspace ! queue ! video/x-raw-rgb,width=320,height=240,framerate=30/1 ! burn qos=true name=vf ! ffmpegcolorspace !
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timeoverlay ! xvimagesink
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""")
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m = p.get_by_name ("vf")
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m.set_property ("adjustment", 128)
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control = gst.Controller(m, "adjustment")
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control.set_interpolation_mode("adjustment", gst.INTERPOLATE_LINEAR)
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control.set("adjustment", 0 * gst.SECOND, 128)
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control.set("adjustment", 5 * gst.SECOND, 256)
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control.set("adjustment", 25 * gst.SECOND, 0)
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p.set_state (gst.STATE_PLAYING)
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gobject.MainLoop().run()
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@ -96,7 +96,6 @@ enum
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#define DEFAULT_ADJUSTMENT 175
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static gint gate_int (gint value, gint min, gint max);
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static void transform (guint32 * src, guint32 * dest, gint video_area,
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gint adjustment);
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@ -289,24 +288,13 @@ gst_burn_plugin_init (GstPlugin * burn)
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}
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/*** Now the image processing work.... ***/
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/* Keep the values inbounds. */
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static gint
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gate_int (gint value, gint min, gint max)
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{
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if (value < min) {
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return min;
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} else if (value > max) {
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return max;
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} else {
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return value;
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}
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}
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/* Transform processes each frame. */
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static void
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transform (guint32 * src, guint32 * dest, gint video_area, gint adjustment)
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{
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guint32 in, red, green, blue;
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guint32 in;
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gint red, green, blue, c;
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gint x;
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for (x = 0; x < video_area; x++) {
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@ -316,13 +304,16 @@ transform (guint32 * src, guint32 * dest, gint video_area, gint adjustment)
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green = (in >> 8) & 0xff;
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blue = (in) & 0xff;
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red = 256 - ((256 * (255 - red)) / (red + adjustment));
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green = 256 - ((256 * (255 - green)) / (green + adjustment));
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blue = 256 - ((256 * (255 - blue)) / (blue + adjustment));
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c = (red + adjustment);
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red = c ? (256 - (256 * (255 - red) / c)) : 0;
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c = (green + adjustment);
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green = c ? (256 - (256 * (255 - green) / c)) : 0;
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c = (blue + adjustment);
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blue = c ? (256 - (256 * (255 - blue) / c)) : 0;
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red = gate_int (red, 0, 255);
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green = gate_int (green, 0, 255);
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blue = gate_int (blue, 0, 255);
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red = CLAMP (red, 0, 255);
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green = CLAMP (green, 0, 255);
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blue = CLAMP (blue, 0, 255);
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*dest++ = (red << 16) | (green << 8) | blue;
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}
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