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audiofxbasefirfilter: Add a "low-latency" mode
This will always use time-domain convolution, which lowers the latency. With FFT convolution it's always a multiple of the kernel length, with time domain convolution it's only the pre-latency of the filter kernel.
This commit is contained in:
parent
ca568ff079
commit
a3d7321c50
2 changed files with 294 additions and 208 deletions
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@ -56,6 +56,14 @@ GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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/* Switch from time-domain to FFT convolution for kernels >= this */
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#define FFT_THRESHOLD 32
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enum
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{
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PROP_0 = 0,
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PROP_LOW_LATENCY
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};
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#define DEFAULT_LOW_LATENCY FALSE
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GST_BOILERPLATE_FULL (GstAudioFXBaseFIRFilter, gst_audio_fx_base_fir_filter,
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GstAudioFilter, GST_TYPE_AUDIO_FILTER, DEBUG_INIT);
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@ -76,82 +84,83 @@ static gboolean gst_audio_fx_base_fir_filter_query (GstPad * pad,
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static const GstQueryType *gst_audio_fx_base_fir_filter_query_type (GstPad *
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pad);
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/* Element class */
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static void
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gst_audio_fx_base_fir_filter_dispose (GObject * object)
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{
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GstAudioFXBaseFIRFilter *self = GST_AUDIO_FX_BASE_FIR_FILTER (object);
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g_free (self->buffer);
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self->buffer = NULL;
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self->buffer_length = 0;
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g_free (self->kernel);
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self->kernel = NULL;
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gst_fft_f64_free (self->fft);
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self->fft = NULL;
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gst_fft_f64_free (self->ifft);
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self->ifft = NULL;
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g_free (self->frequency_response);
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self->frequency_response = NULL;
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g_free (self->fft_buffer);
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self->fft_buffer = NULL;
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G_OBJECT_CLASS (parent_class)->dispose (object);
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/*
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* The code below calculates the linear convolution:
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*
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* y[t] = \sum_{u=0}^{M-1} x[t - u] * h[u]
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*
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* where y is the output, x is the input, M is the length
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* of the filter kernel and h is the filter kernel. For x
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* holds: x[t] == 0 \forall t < 0.
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*
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* The runtime complexity of this is O (M) per sample.
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*
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*/
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#define DEFINE_PROCESS_FUNC(width,ctype) \
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static guint \
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process_##width (GstAudioFXBaseFIRFilter * self, const g##ctype * src, g##ctype * dst, guint input_samples) \
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{ \
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gint kernel_length = self->kernel_length; \
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gint i, j, k, l; \
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gint channels = GST_AUDIO_FILTER_CAST (self)->format.channels; \
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gint res_start; \
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gint from_input; \
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gint off; \
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gdouble *buffer = self->buffer; \
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gdouble *kernel = self->kernel; \
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guint buffer_length = self->buffer_length; \
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\
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if (!buffer) { \
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self->buffer_length = buffer_length = kernel_length * channels; \
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self->buffer = buffer = g_new0 (gdouble, self->buffer_length); \
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} \
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\
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/* convolution */ \
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for (i = 0; i < input_samples; i++) { \
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dst[i] = 0.0; \
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k = i % channels; \
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l = i / channels; \
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from_input = MIN (l, kernel_length-1); \
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off = l * channels + k; \
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for (j = 0; j <= from_input; j++) { \
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dst[i] += src[off] * kernel[j]; \
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off -= channels; \
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} \
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/* j == from_input && off == (l - j) * channels + k */ \
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off += kernel_length * channels; \
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for (; j < kernel_length; j++) { \
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dst[i] += buffer[off] * kernel[j]; \
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off -= channels; \
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} \
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} \
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\
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/* copy the tail of the current input buffer to the residue, while \
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* keeping parts of the residue if the input buffer is smaller than \
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* the kernel length */ \
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/* from now on take kernel length as length over all channels */ \
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kernel_length *= channels; \
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if (input_samples < kernel_length) \
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res_start = kernel_length - input_samples; \
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else \
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res_start = 0; \
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\
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for (i = 0; i < res_start; i++) \
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buffer[i] = buffer[i + input_samples]; \
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/* i == res_start */ \
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for (; i < kernel_length; i++) \
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buffer[i] = src[input_samples - kernel_length + i]; \
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\
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self->buffer_fill += kernel_length - res_start; \
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if (self->buffer_fill > kernel_length) \
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self->buffer_fill = kernel_length; \
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\
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return input_samples / channels; \
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}
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static void
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gst_audio_fx_base_fir_filter_base_init (gpointer g_class)
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{
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GstCaps *caps;
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DEFINE_PROCESS_FUNC (32, float);
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DEFINE_PROCESS_FUNC (64, double);
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caps = gst_caps_from_string (ALLOWED_CAPS);
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gst_audio_filter_class_add_pad_templates (GST_AUDIO_FILTER_CLASS (g_class),
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caps);
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gst_caps_unref (caps);
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}
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static void
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gst_audio_fx_base_fir_filter_class_init (GstAudioFXBaseFIRFilterClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass;
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GstAudioFilterClass *filter_class = (GstAudioFilterClass *) klass;
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gobject_class->dispose = gst_audio_fx_base_fir_filter_dispose;
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trans_class->transform =
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GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_transform);
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trans_class->start = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_start);
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trans_class->stop = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_stop);
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trans_class->event = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_event);
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trans_class->transform_size =
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GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_transform_size);
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filter_class->setup = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_setup);
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}
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static void
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gst_audio_fx_base_fir_filter_init (GstAudioFXBaseFIRFilter * self,
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GstAudioFXBaseFIRFilterClass * g_class)
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{
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self->kernel = NULL;
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self->buffer = NULL;
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self->buffer_length = 0;
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self->start_ts = GST_CLOCK_TIME_NONE;
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self->start_off = GST_BUFFER_OFFSET_NONE;
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self->nsamples_out = 0;
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self->nsamples_in = 0;
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gst_pad_set_query_function (GST_BASE_TRANSFORM (self)->srcpad,
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gst_audio_fx_base_fir_filter_query);
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gst_pad_set_query_type_function (GST_BASE_TRANSFORM (self)->srcpad,
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gst_audio_fx_base_fir_filter_query_type);
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}
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#undef DEFINE_PROCESS_FUNC
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/* This implements FFT convolution and uses the overlap-save algorithm.
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* See http://cnx.org/content/m12022/latest/ or your favorite
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@ -321,83 +330,209 @@ DEFINE_FFT_PROCESS_FUNC (64, double);
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#undef DEFINE_FFT_PROCESS_FUNC
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/*
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* The code below calculates the linear convolution:
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*
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* y[t] = \sum_{u=0}^{M-1} x[t - u] * h[u]
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*
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* where y is the output, x is the input, M is the length
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* of the filter kernel and h is the filter kernel. For x
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* holds: x[t] == 0 \forall t < 0.
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*
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* The runtime complexity of this is O (M) per sample.
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*
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*/
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#define DEFINE_PROCESS_FUNC(width,ctype) \
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static guint \
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process_##width (GstAudioFXBaseFIRFilter * self, const g##ctype * src, g##ctype * dst, guint input_samples) \
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{ \
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gint kernel_length = self->kernel_length; \
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gint i, j, k, l; \
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gint channels = GST_AUDIO_FILTER_CAST (self)->format.channels; \
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gint res_start; \
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gint from_input; \
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gint off; \
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gdouble *buffer = self->buffer; \
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gdouble *kernel = self->kernel; \
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guint buffer_length = self->buffer_length; \
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\
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if (!buffer) { \
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self->buffer_length = buffer_length = kernel_length * channels; \
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self->buffer = buffer = g_new0 (gdouble, self->buffer_length); \
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} \
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\
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/* convolution */ \
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for (i = 0; i < input_samples; i++) { \
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dst[i] = 0.0; \
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k = i % channels; \
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l = i / channels; \
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from_input = MIN (l, kernel_length-1); \
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off = l * channels + k; \
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for (j = 0; j <= from_input; j++) { \
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dst[i] += src[off] * kernel[j]; \
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off -= channels; \
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} \
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/* j == from_input && off == (l - j) * channels + k */ \
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off += kernel_length * channels; \
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for (; j < kernel_length; j++) { \
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dst[i] += buffer[off] * kernel[j]; \
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off -= channels; \
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} \
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} \
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\
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/* copy the tail of the current input buffer to the residue, while \
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* keeping parts of the residue if the input buffer is smaller than \
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* the kernel length */ \
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/* from now on take kernel length as length over all channels */ \
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kernel_length *= channels; \
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if (input_samples < kernel_length) \
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res_start = kernel_length - input_samples; \
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else \
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res_start = 0; \
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\
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for (i = 0; i < res_start; i++) \
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buffer[i] = buffer[i + input_samples]; \
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/* i == res_start */ \
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for (; i < kernel_length; i++) \
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buffer[i] = src[input_samples - kernel_length + i]; \
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\
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self->buffer_fill += kernel_length - res_start; \
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if (self->buffer_fill > kernel_length) \
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self->buffer_fill = kernel_length; \
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\
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return input_samples / channels; \
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/* Element class */
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static void
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gst_audio_fx_base_fir_filter_calculate_frequency_response
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(GstAudioFXBaseFIRFilter * self)
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{
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gst_fft_f64_free (self->fft);
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self->fft = NULL;
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gst_fft_f64_free (self->ifft);
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self->ifft = NULL;
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g_free (self->frequency_response);
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self->frequency_response_length = 0;
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g_free (self->fft_buffer);
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self->fft_buffer = NULL;
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if (self->kernel && self->kernel_length >= FFT_THRESHOLD
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&& !self->low_latency) {
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guint block_length, i;
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gdouble *kernel_tmp, *kernel = self->kernel;
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/* We process 4 * kernel_length samples per pass in FFT mode */
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block_length = 4 * self->kernel_length;
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block_length = gst_fft_next_fast_length (block_length);
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self->block_length = block_length;
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kernel_tmp = g_new0 (gdouble, block_length);
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memcpy (kernel_tmp, kernel, self->block_length * sizeof (gdouble));
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self->fft = gst_fft_f64_new (block_length, FALSE);
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self->ifft = gst_fft_f64_new (block_length, TRUE);
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self->frequency_response_length = block_length / 2 + 1;
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self->frequency_response =
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g_new (GstFFTF64Complex, self->frequency_response_length);
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gst_fft_f64_fft (self->fft, kernel_tmp, self->frequency_response);
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g_free (kernel_tmp);
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/* Normalize to make sure IFFT(FFT(x)) == x */
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for (i = 0; i < self->frequency_response_length; i++) {
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self->frequency_response[i].r /= block_length;
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self->frequency_response[i].i /= block_length;
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}
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}
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}
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DEFINE_PROCESS_FUNC (32, float);
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DEFINE_PROCESS_FUNC (64, double);
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/* Must be called with base transform lock! */
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static void
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gst_audio_fx_base_fir_filter_select_process_function (GstAudioFXBaseFIRFilter *
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self, gint width)
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{
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if (width == 32 && self->fft && !self->low_latency)
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self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_32;
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else if (width == 64 && self->fft && !self->low_latency)
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self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_64;
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else if (width == 32)
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self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_32;
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else if (width == 64)
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self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_64;
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else
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self->process = NULL;
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}
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#undef DEFINE_PROCESS_FUNC
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static void
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gst_audio_fx_base_fir_filter_dispose (GObject * object)
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{
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GstAudioFXBaseFIRFilter *self = GST_AUDIO_FX_BASE_FIR_FILTER (object);
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g_free (self->buffer);
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self->buffer = NULL;
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self->buffer_length = 0;
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g_free (self->kernel);
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self->kernel = NULL;
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gst_fft_f64_free (self->fft);
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self->fft = NULL;
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gst_fft_f64_free (self->ifft);
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self->ifft = NULL;
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g_free (self->frequency_response);
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self->frequency_response = NULL;
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g_free (self->fft_buffer);
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self->fft_buffer = NULL;
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static void
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gst_audio_fx_base_fir_filter_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstAudioFXBaseFIRFilter *self = GST_AUDIO_FX_BASE_FIR_FILTER (object);
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switch (prop_id) {
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case PROP_LOW_LATENCY:{
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gboolean low_latency;
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if (GST_STATE (self) >= GST_STATE_PAUSED) {
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g_warning ("Changing the \"low-latency\" property "
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"is only allowed in states < PAUSED");
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return;
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}
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GST_BASE_TRANSFORM_LOCK (self);
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low_latency = g_value_get_boolean (value);
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if (self->low_latency != low_latency) {
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self->low_latency = low_latency;
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gst_audio_fx_base_fir_filter_calculate_frequency_response (self);
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gst_audio_fx_base_fir_filter_select_process_function (self,
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GST_AUDIO_FILTER_CAST (self)->format.width);
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}
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GST_BASE_TRANSFORM_UNLOCK (self);
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_audio_fx_base_fir_filter_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstAudioFXBaseFIRFilter *self = GST_AUDIO_FX_BASE_FIR_FILTER (object);
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switch (prop_id) {
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case PROP_LOW_LATENCY:
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g_value_set_boolean (value, self->low_latency);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_audio_fx_base_fir_filter_base_init (gpointer g_class)
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{
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GstCaps *caps;
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caps = gst_caps_from_string (ALLOWED_CAPS);
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gst_audio_filter_class_add_pad_templates (GST_AUDIO_FILTER_CLASS (g_class),
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caps);
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gst_caps_unref (caps);
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}
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static void
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gst_audio_fx_base_fir_filter_class_init (GstAudioFXBaseFIRFilterClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass;
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GstAudioFilterClass *filter_class = (GstAudioFilterClass *) klass;
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gobject_class->dispose = gst_audio_fx_base_fir_filter_dispose;
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gobject_class->set_property = gst_audio_fx_base_fir_filter_set_property;
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gobject_class->get_property = gst_audio_fx_base_fir_filter_get_property;
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/**
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* GstAudioFXBaseFIRFilter::low-latency:
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*
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* Work in low-latency mode. This mode is much slower for large filter sizes
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* but the latency is always only the pre-latency of the filter.
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*
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* Since: 0.10.18
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*/
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g_object_class_install_property (gobject_class, PROP_LOW_LATENCY,
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g_param_spec_boolean ("low-latency", "Low latency",
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"Operate in low latency mode. This mode is slower but the "
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"latency will only be the filter pre-latency. "
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"Can only be changed in states < PAUSED!", DEFAULT_LOW_LATENCY,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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trans_class->transform =
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GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_transform);
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trans_class->start = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_start);
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trans_class->stop = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_stop);
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trans_class->event = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_event);
|
||||
trans_class->transform_size =
|
||||
GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_transform_size);
|
||||
filter_class->setup = GST_DEBUG_FUNCPTR (gst_audio_fx_base_fir_filter_setup);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_audio_fx_base_fir_filter_init (GstAudioFXBaseFIRFilter * self,
|
||||
GstAudioFXBaseFIRFilterClass * g_class)
|
||||
{
|
||||
self->kernel = NULL;
|
||||
self->buffer = NULL;
|
||||
self->buffer_length = 0;
|
||||
|
||||
self->start_ts = GST_CLOCK_TIME_NONE;
|
||||
self->start_off = GST_BUFFER_OFFSET_NONE;
|
||||
self->nsamples_out = 0;
|
||||
self->nsamples_in = 0;
|
||||
|
||||
self->low_latency = DEFAULT_LOW_LATENCY;
|
||||
|
||||
gst_pad_set_query_function (GST_BASE_TRANSFORM (self)->srcpad,
|
||||
gst_audio_fx_base_fir_filter_query);
|
||||
gst_pad_set_query_type_function (GST_BASE_TRANSFORM (self)->srcpad,
|
||||
gst_audio_fx_base_fir_filter_query_type);
|
||||
}
|
||||
|
||||
void
|
||||
gst_audio_fx_base_fir_filter_push_residue (GstAudioFXBaseFIRFilter * self)
|
||||
|
@ -428,7 +563,7 @@ gst_audio_fx_base_fir_filter_push_residue (GstAudioFXBaseFIRFilter * self)
|
|||
}
|
||||
outsize = outsamples * channels * width;
|
||||
|
||||
if (!self->fft) {
|
||||
if (!self->fft || self->low_latency) {
|
||||
gint64 diffsize, diffsamples;
|
||||
|
||||
/* Process the difference between latency and residue length samples
|
||||
|
@ -529,7 +664,6 @@ gst_audio_fx_base_fir_filter_setup (GstAudioFilter * base,
|
|||
GstRingBufferSpec * format)
|
||||
{
|
||||
GstAudioFXBaseFIRFilter *self = GST_AUDIO_FX_BASE_FIR_FILTER (base);
|
||||
gboolean ret = TRUE;
|
||||
|
||||
if (self->buffer) {
|
||||
gst_audio_fx_base_fir_filter_push_residue (self);
|
||||
|
@ -543,17 +677,9 @@ gst_audio_fx_base_fir_filter_setup (GstAudioFilter * base,
|
|||
self->nsamples_in = 0;
|
||||
}
|
||||
|
||||
if (format->width == 32 && self->fft)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_32;
|
||||
else if (format->width == 64 && self->fft)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_64;
|
||||
else if (format->width == 32)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_32;
|
||||
else if (format->width == 64)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_64;
|
||||
ret = FALSE;
|
||||
gst_audio_fx_base_fir_filter_select_process_function (self, format->width);
|
||||
|
||||
return TRUE;
|
||||
return (self->process != NULL);
|
||||
}
|
||||
|
||||
/* GstBaseTransform vmethod implementations */
|
||||
|
@ -568,7 +694,7 @@ gst_audio_fx_base_fir_filter_transform_size (GstBaseTransform * base,
|
|||
GstStructure *s;
|
||||
gint width, channels;
|
||||
|
||||
if (!self->fft || direction == GST_PAD_SRC) {
|
||||
if (!self->fft || self->low_latency || direction == GST_PAD_SRC) {
|
||||
*othersize = size;
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -747,7 +873,7 @@ gst_audio_fx_base_fir_filter_query (GstPad * pad, GstQuery * query)
|
|||
GST_TIME_FORMAT " max %" GST_TIME_FORMAT,
|
||||
GST_TIME_ARGS (min), GST_TIME_ARGS (max));
|
||||
|
||||
if (self->fft)
|
||||
if (self->fft && !self->low_latency)
|
||||
latency = self->block_length - self->kernel_length + 1;
|
||||
else
|
||||
latency = self->latency;
|
||||
|
@ -815,10 +941,7 @@ void
|
|||
gst_audio_fx_base_fir_filter_set_kernel (GstAudioFXBaseFIRFilter * self,
|
||||
gdouble * kernel, guint kernel_length, guint64 latency)
|
||||
{
|
||||
gdouble *kernel_tmp;
|
||||
guint i;
|
||||
gboolean latency_changed;
|
||||
gint width;
|
||||
|
||||
g_return_if_fail (kernel != NULL);
|
||||
g_return_if_fail (self != NULL);
|
||||
|
@ -834,8 +957,9 @@ gst_audio_fx_base_fir_filter_set_kernel (GstAudioFXBaseFIRFilter * self,
|
|||
}
|
||||
|
||||
latency_changed = (self->latency != latency
|
||||
|| (self->kernel_length < FFT_THRESHOLD && kernel_length >= FFT_THRESHOLD)
|
||||
|| (self->kernel_length >= FFT_THRESHOLD
|
||||
|| (!self->low_latency && self->kernel_length < FFT_THRESHOLD
|
||||
&& kernel_length >= FFT_THRESHOLD)
|
||||
|| (!self->low_latency && self->kernel_length >= FFT_THRESHOLD
|
||||
&& kernel_length < FFT_THRESHOLD));
|
||||
|
||||
g_free (self->kernel);
|
||||
|
@ -844,51 +968,12 @@ gst_audio_fx_base_fir_filter_set_kernel (GstAudioFXBaseFIRFilter * self,
|
|||
self->buffer_fill = 0;
|
||||
self->buffer_length = 0;
|
||||
|
||||
gst_fft_f64_free (self->fft);
|
||||
self->fft = NULL;
|
||||
gst_fft_f64_free (self->ifft);
|
||||
self->ifft = NULL;
|
||||
g_free (self->frequency_response);
|
||||
self->frequency_response_length = 0;
|
||||
g_free (self->fft_buffer);
|
||||
self->fft_buffer = NULL;
|
||||
|
||||
self->kernel = kernel;
|
||||
self->kernel_length = kernel_length;
|
||||
|
||||
if (kernel_length >= FFT_THRESHOLD) {
|
||||
/* We process 4 * kernel_length samples per pass in FFT mode */
|
||||
kernel_length = 4 * kernel_length;
|
||||
kernel_length = gst_fft_next_fast_length (kernel_length);
|
||||
self->block_length = kernel_length;
|
||||
|
||||
kernel_tmp = g_new0 (gdouble, kernel_length);
|
||||
memcpy (kernel_tmp, kernel, self->kernel_length * sizeof (gdouble));
|
||||
|
||||
self->fft = gst_fft_f64_new (kernel_length, FALSE);
|
||||
self->ifft = gst_fft_f64_new (kernel_length, TRUE);
|
||||
self->frequency_response_length = kernel_length / 2 + 1;
|
||||
self->frequency_response =
|
||||
g_new (GstFFTF64Complex, self->frequency_response_length);
|
||||
gst_fft_f64_fft (self->fft, kernel_tmp, self->frequency_response);
|
||||
g_free (kernel_tmp);
|
||||
|
||||
/* Normalize to make sure IFFT(FFT(x)) == x */
|
||||
for (i = 0; i < self->frequency_response_length; i++) {
|
||||
self->frequency_response[i].r /= kernel_length;
|
||||
self->frequency_response[i].i /= kernel_length;
|
||||
}
|
||||
}
|
||||
|
||||
width = GST_AUDIO_FILTER_CAST (self)->format.width;
|
||||
if (width == 32 && self->fft)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_32;
|
||||
else if (width == 64 && self->fft)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_fft_64;
|
||||
else if (width == 32)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_32;
|
||||
else if (width == 64)
|
||||
self->process = (GstAudioFXBaseFIRFilterProcessFunc) process_64;
|
||||
gst_audio_fx_base_fir_filter_calculate_frequency_response (self);
|
||||
gst_audio_fx_base_fir_filter_select_process_function (self,
|
||||
GST_AUDIO_FILTER_CAST (self)->format.width);
|
||||
|
||||
if (latency_changed) {
|
||||
self->latency = latency;
|
||||
|
|
|
@ -60,6 +60,7 @@ struct _GstAudioFXBaseFIRFilter {
|
|||
guint kernel_length; /* length of the filter kernel -- time domain */
|
||||
|
||||
guint64 latency; /* pre-latency of the filter kernel */
|
||||
gboolean low_latency; /* work in slower low latency mode */
|
||||
|
||||
/* < private > */
|
||||
GstAudioFXBaseFIRFilterProcessFunc process;
|
||||
|
|
Loading…
Reference in a new issue