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glmemory: use pbo's for upload
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parent
4288866e55
commit
a2af67aef0
2 changed files with 71 additions and 6 deletions
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@ -388,6 +388,7 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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{
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const GstGLFuncs *gl;
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GLenum gl_format, gl_type;
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gpointer data;
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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return;
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@ -408,12 +409,23 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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gl->PixelStorei (GL_UNPACK_ALIGNMENT, gl_mem->unpack_length);
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}
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GST_CAT_LOG (GST_CAT_GL_MEMORY, "upload for texture id:%u, %ux%u",
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gl_mem->tex_id, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem));
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GST_CAT_LOG (GST_CAT_GL_MEMORY, "upload for texture id:%u, with pbo %u %ux%u",
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gl_mem->tex_id, gl_mem->transfer_pbo, gl_mem->tex_width,
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GL_MEM_HEIGHT (gl_mem));
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if (gl_mem->transfer_pbo) {
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gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, gl_mem->transfer_pbo);
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data = NULL;
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} else {
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data = gl_mem->data;
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}
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gl->BindTexture (GL_TEXTURE_2D, gl_mem->tex_id);
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gl->TexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, gl_mem->tex_width,
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GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, gl_mem->data);
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GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, data);
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if (gl_mem->transfer_pbo)
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gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
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/* Reset to default values */
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if (USING_OPENGL (context) || USING_GLES3 (context)) {
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@ -427,6 +439,49 @@ _upload_memory (GstGLContext * context, GstGLMemory * gl_mem)
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GST_GL_MEMORY_FLAG_UNSET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD);
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}
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static void
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_transfer_upload (GstGLContext * context, GstGLMemory * gl_mem)
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{
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const GstGLFuncs *gl;
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gsize size;
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if (!gst_gl_context_check_gl_version (context,
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GST_GL_API_OPENGL | GST_GL_API_OPENGL3, 2, 1)
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&& !gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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/* not supported */
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return;
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gl = context->gl_vtable;
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if (!gl_mem->transfer_pbo)
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gl->GenBuffers (1, &gl_mem->transfer_pbo);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "uploading texture %u using pbo %u",
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gl_mem->tex_id, gl_mem->transfer_pbo);
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size =
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GL_MEM_HEIGHT (gl_mem) * GL_MEM_WIDTH (gl_mem) *
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_gl_texture_type_n_bytes (gl_mem->tex_type);
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if (USING_OPENGL (context) || USING_GLES3 (context)
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|| USING_OPENGL3 (context)) {
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gl->PixelStorei (GL_UNPACK_ROW_LENGTH, gl_mem->unpack_length);
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} else if (USING_GLES2 (context)) {
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gl->PixelStorei (GL_UNPACK_ALIGNMENT, gl_mem->unpack_length);
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}
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gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, gl_mem->transfer_pbo);
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gl->BufferData (GL_PIXEL_UNPACK_BUFFER, size, gl_mem->data, GL_STREAM_DRAW);
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gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
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/* Reset to default values */
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if (USING_OPENGL (context) || USING_GLES3 (context)) {
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gl->PixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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} else if (USING_GLES2 (context)) {
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gl->PixelStorei (GL_UNPACK_ALIGNMENT, 4);
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}
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}
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static inline void
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_calculate_unpack_length (GstGLMemory * gl_mem)
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{
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@ -598,8 +653,8 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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_calculate_unpack_length (mem);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture memory:%p format:%u "
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"dimensions:%ux%u size:%" G_GSIZE_FORMAT, mem, mem->tex_type,
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mem->tex_width, GL_MEM_HEIGHT (mem), maxsize);
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"dimensions:%ux%u stride:%u size:%" G_GSIZE_FORMAT, mem, mem->tex_type,
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mem->tex_width, GL_MEM_HEIGHT (mem), GL_MEM_STRIDE (mem), maxsize);
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}
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static GstGLMemory *
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@ -682,13 +737,21 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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data = gl_mem->data;
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}
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gl_mem->map_flags = flags;
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return data;
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}
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static void
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_gl_mem_unmap (GstGLMemory * gl_mem)
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{
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/* nothing to do here */
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if (gl_mem->map_flags & GST_MAP_WRITE) {
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if (!(gl_mem->map_flags & GST_MAP_GL))
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gst_gl_context_thread_add (gl_mem->context,
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(GstGLContextThreadFunc) _transfer_upload, gl_mem);
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}
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gl_mem->map_flags = 0;
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}
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static void
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@ -100,6 +100,8 @@ struct _GstGLMemory
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guint pbo;
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guint unpack_length;
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guint tex_width;
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guint transfer_pbo;
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GstMapFlags map_flags;
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};
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#define GST_CAPS_FEATURE_MEMORY_GL_MEMORY "memory:GLMemory"
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