win32: update README and remove outdated build cruft

This hasn't been touched for generations, doesn't work,
and is just causing confusion. We also don't want to
maintain these files manually.
This commit is contained in:
Tim-Philipp Müller 2016-02-19 20:17:02 +00:00
parent e6f0095750
commit a123dbd329
55 changed files with 18 additions and 8757 deletions

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@ -1,39 +1,11 @@
win32/MANIFEST
win32/README.txt
win32/common/config.h
win32/common/dirent.c
win32/common/dirent.h
win32/common/gstconfig.h
win32/common/gstenumtypes.c
win32/common/gstenumtypes.h
win32/common/gstversion.h
win32/common/gtchar.h
win32/common/libgstbase.def
win32/common/libgstcontroller.def
win32/common/libgstnet.def
win32/common/libgstreamer.def
win32/vs6/gstreamer.dsw
win32/vs6/grammar.dsp
win32/vs6/gst_inspect.dsp
win32/vs6/gst_launch.dsp
win32/vs6/libgstbase.dsp
win32/vs6/libgstcontroller.dsp
win32/vs6/libgstcoreelements.dsp
win32/vs6/libgstnet.dsp
win32/vs6/libgstreamer.dsp
win32/vs7/gstreamer.sln
win32/vs7/grammar.vcproj
win32/vs7/gst-inspect.vcproj
win32/vs7/gst-launch.vcproj
win32/vs7/libgstbase.vcproj
win32/vs7/libgstcontroller.vcproj
win32/vs7/libgstcoreelements.vcproj
win32/vs7/libgstreamer.vcproj
win32/vs8/gstreamer.sln
win32/vs8/grammar.vcproj
win32/vs8/gst-inspect.vcproj
win32/vs8/gst-launch.vcproj
win32/vs8/libgstbase.vcproj
win32/vs8/libgstcontroller.vcproj
win32/vs8/libgstcoreelements.vcproj
win32/vs8/libgstreamer.vcproj

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@ -1,28 +1,30 @@
Building GStreamer on Windows
-----------------------------
Running GStreamer on Windows is currently experimental, but improving.
Running GStreamer on Windows is supported.
Official Windows binaries for each release can be found at:
https://gstreamer.freedesktop.org/data/pkg/windows/
Building with MinGW/MSys
------------------------
Building on MinGW/MSys
----------------------
Should work out of the box from the toplevel directory using the standard
Unix build system provided.
This build type is fairly well supported.
This build type is officially supported.
Building with Visual Studio 6
-----------------------------
The directory vs6/ contains the workspaces needed to build GStreamer from
Visual Studio.
You can build Windows binaries including all required dependencies
using the 'cerbero' build tool:
This build type is fairly well supported.
http://cgit.freedesktop.org/gstreamer/cerbero/
This works both natively on Windows or as cross-compile from Linux.
Building with Visual Studio 7
-----------------------------
vs7/ contains the files needed, but they haven't been updated since the
0.8 series.
This build is currently unsupported.
Building with Visual Studio
---------------------------
The common/ directory contains support files that can be shared between
these two versions of Visual Studio.
Building with Visual Studio is currently not supported.

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@ -1,577 +0,0 @@
/*
* dirent.c
*
* Derived from DIRLIB.C by Matt J. Weinstein
* This note appears in the DIRLIB.H
* DIRLIB.H by M. J. Weinstein Released to public domain 1-Jan-89
*
* Updated by Jeremy Bettis <jeremy@hksys.com>
* Significantly revised and rewinddir, seekdir and telldir added by Colin
* Peters <colin@fu.is.saga-u.ac.jp>
*
* Resource leaks fixed by <steve.lhomme@free.fr>
*
*
* $Revision$
* $Author$
* $Date$
*
*/
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <io.h>
#include <direct.h>
#include <dirent.h>
#include <gtchar.h>
#define SUFFIX _T("*")
#define SLASH _T("\\")
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h> /* for GetFileAttributes */
/*
* opendir
*
* Returns a pointer to a DIR structure appropriately filled in to begin
* searching a directory.
*/
_TDIR *
_topendir (const _TCHAR * szPath)
{
_TDIR *nd;
unsigned int rc;
_TCHAR szFullPath[MAX_PATH];
errno = 0;
if (!szPath) {
errno = EFAULT;
return (_TDIR *) 0;
}
if (szPath[0] == _T ('\0')) {
errno = ENOTDIR;
return (_TDIR *) 0;
}
/* Attempt to determine if the given path really is a directory. */
rc = GetFileAttributes (szPath);
if (rc == (unsigned int) -1) {
/* call GetLastError for more error info */
errno = ENOENT;
return (_TDIR *) 0;
}
if (!(rc & FILE_ATTRIBUTE_DIRECTORY)) {
/* Error, entry exists but not a directory. */
errno = ENOTDIR;
return (_TDIR *) 0;
}
/* Make an absolute pathname. */
_tfullpath (szFullPath, szPath, MAX_PATH);
/* Allocate enough space to store DIR structure and the complete
* directory path given. */
nd = (_TDIR *) malloc (sizeof (_TDIR) + (_tcslen (szFullPath) +
_tcslen (SLASH) + _tcslen (SUFFIX) + 1) * sizeof (_TCHAR));
if (!nd) {
/* Error, out of memory. */
errno = ENOMEM;
return (_TDIR *) 0;
}
/* Create the search expression. */
_tcscpy (nd->dd_name, szFullPath);
/* Add on a slash if the path does not end with one. */
if (nd->dd_name[0] != _T ('\0')
&& nd->dd_name[_tcslen (nd->dd_name) - 1] != _T ('/')
&& nd->dd_name[_tcslen (nd->dd_name) - 1] != _T ('\\')) {
_tcscat (nd->dd_name, SLASH);
}
/* Add on the search pattern */
_tcscat (nd->dd_name, SUFFIX);
/* Initialize handle to -1 so that a premature closedir doesn't try
* to call _findclose on it. */
nd->dd_handle = -1;
/* Initialize the status. */
nd->dd_stat = 0;
/* Initialize the dirent structure. ino and reclen are invalid under
* Win32, and name simply points at the appropriate part of the
* findfirst_t structure. */
nd->dd_dir.d_ino = 0;
nd->dd_dir.d_reclen = 0;
nd->dd_dir.d_namlen = 0;
// Added by jcsston 02/04/2004, memset was writing to a bad pointer
nd->dd_dir.d_name = malloc (FILENAME_MAX);
// End add
memset (nd->dd_dir.d_name, 0, FILENAME_MAX);
return nd;
}
/*
* readdir
*
* Return a pointer to a dirent structure filled with the information on the
* next entry in the directory.
*/
struct _tdirent *
_treaddir (_TDIR * dirp)
{
errno = 0;
/* Check for valid DIR struct. */
if (!dirp) {
errno = EFAULT;
return (struct _tdirent *) 0;
}
if (dirp->dd_stat < 0) {
/* We have already returned all files in the directory
* (or the structure has an invalid dd_stat). */
return (struct _tdirent *) 0;
} else if (dirp->dd_stat == 0) {
/* We haven't started the search yet. */
/* Start the search */
dirp->dd_handle = (long) _tfindfirst (dirp->dd_name, &(dirp->dd_dta));
if (dirp->dd_handle == -1) {
/* Whoops! Seems there are no files in that
* directory. */
dirp->dd_stat = -1;
} else {
dirp->dd_stat = 1;
}
} else {
/* Get the next search entry. */
if (_tfindnext (dirp->dd_handle, &(dirp->dd_dta))) {
/* We are off the end or otherwise error.
_findnext sets errno to ENOENT if no more file
Undo this. */
DWORD winerr = GetLastError ();
if (winerr == ERROR_NO_MORE_FILES)
errno = 0;
_findclose (dirp->dd_handle);
dirp->dd_handle = -1;
dirp->dd_stat = -1;
} else {
/* Update the status to indicate the correct
* number. */
dirp->dd_stat++;
}
}
if (dirp->dd_stat > 0) {
/* Successfully got an entry. Everything about the file is
* already appropriately filled in except the length of the
* file name. */
dirp->dd_dir.d_namlen = (unsigned short) _tcslen (dirp->dd_dta.name);
_tcscpy (dirp->dd_dir.d_name, dirp->dd_dta.name);
return &dirp->dd_dir;
}
return (struct _tdirent *) 0;
}
/*
* closedir
*
* Frees up resources allocated by opendir.
*/
int
_tclosedir (_TDIR * dirp)
{
int rc;
errno = 0;
rc = 0;
if (!dirp) {
errno = EFAULT;
return -1;
}
if (dirp->dd_handle != -1) {
rc = _findclose (dirp->dd_handle);
}
if (dirp->dd_dir.d_name)
free (dirp->dd_dir.d_name);
/* Delete the dir structure. */
free (dirp);
return rc;
}
/*
* rewinddir
*
* Return to the beginning of the directory "stream". We simply call findclose
* and then reset things like an opendir.
*/
void
_trewinddir (_TDIR * dirp)
{
errno = 0;
if (!dirp) {
errno = EFAULT;
return;
}
if (dirp->dd_handle != -1) {
_findclose (dirp->dd_handle);
}
dirp->dd_handle = -1;
dirp->dd_stat = 0;
}
/*
* telldir
*
* Returns the "position" in the "directory stream" which can be used with
* seekdir to go back to an old entry. We simply return the value in stat.
*/
long
_ttelldir (_TDIR * dirp)
{
errno = 0;
if (!dirp) {
errno = EFAULT;
return -1;
}
return dirp->dd_stat;
}
/*
* seekdir
*
* Seek to an entry previously returned by telldir. We rewind the directory
* and call readdir repeatedly until either dd_stat is the position number
* or -1 (off the end). This is not perfect, in that the directory may
* have changed while we weren't looking. But that is probably the case with
* any such system.
*/
void
_tseekdir (_TDIR * dirp, long lPos)
{
errno = 0;
if (!dirp) {
errno = EFAULT;
return;
}
if (lPos < -1) {
/* Seeking to an invalid position. */
errno = EINVAL;
return;
} else if (lPos == -1) {
/* Seek past end. */
if (dirp->dd_handle != -1) {
_findclose (dirp->dd_handle);
}
dirp->dd_handle = -1;
dirp->dd_stat = -1;
} else {
/* Rewind and read forward to the appropriate index. */
_trewinddir (dirp);
while ((dirp->dd_stat < lPos) && _treaddir (dirp));
}
}

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@ -1,294 +0,0 @@
/*
* DIRENT.H (formerly DIRLIB.H)
*
* by M. J. Weinstein Released to public domain 1-Jan-89
*
* Because I have heard that this feature (opendir, readdir, closedir)
* it so useful for programmers coming from UNIX or attempting to port
* UNIX code, and because it is reasonably light weight, I have included
* it in the Mingw32 package. I have also added an implementation of
* rewinddir, seekdir and telldir.
* - Colin Peters <colin@bird.fu.is.saga-u.ac.jp>
*
* This code is distributed in the hope that is will be useful but
* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
* DISCLAIMED. This includeds but is not limited to warranties of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* $Revision$
* $Author$
* $Date$
*
*/
#ifndef __STRICT_ANSI__
#ifndef _DIRENT_H_
#define _DIRENT_H_
/* All the headers include this file. */
/*#include <_mingw.h>*/
#include <io.h>
#ifndef RC_INVOKED
#ifdef __cplusplus
extern "C" {
#endif
struct dirent
{
long d_ino; /* Always zero. */
unsigned short d_reclen; /* Always zero. */
unsigned short d_namlen; /* Length of name in d_name. */
char* d_name; /* File name. */
/* NOTE: The name in the dirent structure points to the name in the
* finddata_t structure in the DIR. */
};
/*
* This is an internal data structure. Good programmers will not use it
* except as an argument to one of the functions below.
* dd_stat field is now int (was short in older versions).
*/
typedef struct
{
/* disk transfer area for this dir */
struct _finddata_t dd_dta;
/* dirent struct to return from dir (NOTE: this makes this thread
* safe as long as only one thread uses a particular DIR struct at
* a time) */
struct dirent dd_dir;
/* _findnext handle */
long dd_handle;
/*
* Status of search:
* 0 = not started yet (next entry to read is first entry)
* -1 = off the end
* positive = 0 based index of next entry
*/
int dd_stat;
/* given path for dir with search pattern (struct is extended) */
char dd_name[1];
} DIR;
DIR* opendir (const char*);
struct dirent* readdir (DIR*);
int closedir (DIR*);
void rewinddir (DIR*);
long telldir (DIR*);
void seekdir (DIR*, long);
/* wide char versions */
struct _wdirent
{
long d_ino; /* Always zero. */
unsigned short d_reclen; /* Always zero. */
unsigned short d_namlen; /* Length of name in d_name. */
wchar_t* d_name; /* File name. */
/* NOTE: The name in the dirent structure points to the name in the * wfinddata_t structure in the _WDIR. */
};
/*
* This is an internal data structure. Good programmers will not use it
* except as an argument to one of the functions below.
*/
typedef struct
{
/* disk transfer area for this dir */
struct _wfinddata_t dd_dta;
/* dirent struct to return from dir (NOTE: this makes this thread
* safe as long as only one thread uses a particular DIR struct at
* a time) */
struct _wdirent dd_dir;
/* _findnext handle */
long dd_handle;
/*
* Status of search:
* 0 = not started yet (next entry to read is first entry)
* -1 = off the end
* positive = 0 based index of next entry
*/
int dd_stat;
/* given path for dir with search pattern (struct is extended) */
wchar_t dd_name[1];
} _WDIR;
_WDIR* _wopendir (const wchar_t*);
struct _wdirent* _wreaddir (_WDIR*);
int _wclosedir (_WDIR*);
void _wrewinddir (_WDIR*);
long _wtelldir (_WDIR*);
void _wseekdir (_WDIR*, long);
#ifdef __cplusplus
}
#endif
#endif /* Not RC_INVOKED */
#endif /* Not _DIRENT_H_ */
#endif /* Not __STRICT_ANSI__ */

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/*
* tchar.h
*
* Unicode mapping layer for the standard C library. By including this
* file and using the 't' names for string functions
* (eg. _tprintf) you can make code which can be easily adapted to both
* Unicode and non-unicode environments. In a unicode enabled compile define
* _UNICODE before including tchar.h, otherwise the standard non-unicode
* library functions will be used.
*
* Note that you still need to include string.h or stdlib.h etc. to define
* the appropriate functions. Also note that there are several defines
* included for non-ANSI functions which are commonly available (but using
* the convention of prepending an underscore to non-ANSI library function
* names).
*
* This file is part of the Mingw32 package.
*
* Contributors:
* Created by Colin Peters <colin@bird.fu.is.saga-u.ac.jp>
*
* THIS SOFTWARE IS NOT COPYRIGHTED
*
* This source code is offered for use in the public domain. You may
* use, modify or distribute it freely.
*
* This code is distributed in the hope that it will be useful but
* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
* DISCLAIMED. This includes but is not limited to warranties of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* $Revision$
* $Author$
* $Date$
*
*/
#ifndef _TCHAR_H_
#define _TCHAR_H_
/* All the headers include this file. */
/*#include <_mingw.h>*/
/*
* NOTE: This tests _UNICODE, which is different from the UNICODE define
* used to differentiate Win32 API calls.
*/
#ifdef _UNICODE
/*
* Use TCHAR instead of char or wchar_t. It will be appropriately translated
* if _UNICODE is correctly defined (or not).
*/
#ifndef _TCHAR_DEFINED
#ifndef RC_INVOKED
typedef wchar_t TCHAR;
typedef wchar_t _TCHAR;
#endif /* Not RC_INVOKED */
#define _TCHAR_DEFINED
#endif
/*
* __TEXT is a private macro whose specific use is to force the expansion of a
* macro passed as an argument to the macros _T or _TEXT. DO NOT use this
* macro within your programs. It's name and function could change without
* notice.
*/
#define __TEXT(q) L##q
/* for porting from other Windows compilers */
#if 0 // no wide startup module
#define _tmain wmain
#define _tWinMain wWinMain
#define _tenviron _wenviron
#define __targv __wargv
#endif
/*
* Unicode functions
*/
#define _tprintf wprintf
#define _ftprintf fwprintf
#define _stprintf swprintf
#define _sntprintf _snwprintf
#define _vtprintf vwprintf
#define _vftprintf vfwprintf
#define _vstprintf vswprintf
#define _vsntprintf _vsnwprintf
#define _tscanf wscanf
#define _ftscanf fwscanf
#define _stscanf swscanf
#define _fgettc fgetwc
#define _fgettchar _fgetwchar
#define _fgetts fgetws
#define _fputtc fputwc
#define _fputtchar _fputwchar
#define _fputts fputws
#define _gettc getwc
#define _getts _getws
#define _puttc putwc
#define _putts _putws
#define _ungettc ungetwc
#define _tcstod wcstod
#define _tcstol wcstol
#define _tcstoul wcstoul
#define _itot _itow
#define _ltot _ltow
#define _ultot _ultow
#define _ttoi _wtoi
#define _ttol _wtol
#define _tcscat wcscat
#define _tcschr wcschr
#define _tcscmp wcscmp
#define _tcscpy wcscpy
#define _tcscspn wcscspn
#define _tcslen wcslen
#define _tcsncat wcsncat
#define _tcsncmp wcsncmp
#define _tcsncpy wcsncpy
#define _tcspbrk wcspbrk
#define _tcsrchr wcsrchr
#define _tcsspn wcsspn
#define _tcsstr wcsstr
#define _tcstok wcstok
#define _tcsdup _wcsdup
#define _tcsicmp _wcsicmp
#define _tcsnicmp _wcsnicmp
#define _tcsnset _wcsnset
#define _tcsrev _wcsrev
#define _tcsset _wcsset
#define _tcslwr _wcslwr
#define _tcsupr _wcsupr
#define _tcsxfrm wcsxfrm
#define _tcscoll wcscoll
#define _tcsicoll _wcsicoll
#define _istalpha iswalpha
#define _istupper iswupper
#define _istlower iswlower
#define _istdigit iswdigit
#define _istxdigit iswxdigit
#define _istspace iswspace
#define _istpunct iswpunct
#define _istalnum iswalnum
#define _istprint iswprint
#define _istgraph iswgraph
#define _istcntrl iswcntrl
#define _istascii iswascii
#define _totupper towupper
#define _totlower towlower
#define _tcsftime wcsftime
/* Macro functions */
#define _tcsdec _wcsdec
#define _tcsinc _wcsinc
#define _tcsnbcnt _wcsncnt
#define _tcsnccnt _wcsncnt
#define _tcsnextc _wcsnextc
#define _tcsninc _wcsninc
#define _tcsspnp _wcsspnp
#define _wcsdec(_wcs1, _wcs2) ((_wcs1)>=(_wcs2) ? NULL : (_wcs2)-1)
#define _wcsinc(_wcs) ((_wcs)+1)
#define _wcsnextc(_wcs) ((unsigned int) *(_wcs))
#define _wcsninc(_wcs, _inc) (((_wcs)+(_inc)))
#define _wcsncnt(_wcs, _cnt) ((wcslen(_wcs)>_cnt) ? _count : wcslen(_wcs))
#define _wcsspnp(_wcs1, _wcs2) ((*((_wcs1)+wcsspn(_wcs1,_wcs2))) ? ((_wcs1)+wcsspn(_wcs1,_wcs2)) : NULL)
#if 1 /* defined __MSVCRT__ */
/*
* These wide functions not in crtdll.dll.
* Define macros anyway so that _wfoo rather than _tfoo is undefined
*/
#define _ttoi64 _wtoi64
#define _i64tot _i64tow
#define _ui64tot _ui64tow
#define _tasctime _wasctime
#define _tctime _wctime
#define _tstrdate _wstrdate
#define _tstrtime _wstrtime
#define _tutime _wutime
#define _tcsnccoll _wcsncoll
#define _tcsncoll _wcsncoll
#define _tcsncicoll _wcsnicoll
#define _tcsnicoll _wcsnicoll
#define _taccess _waccess
#define _tchmod _wchmod
#define _tcreat _wcreat
#define _tfindfirst _wfindfirst
#define _tfindnext _wfindnext
#define _tfdopen _wfdopen
#define _tfopen _wfopen
#define _tgetenv _wgetenv
#define _tputenv _wputenv
#define _tsearchenv _wsearchenv
#define _tmakepath _wmakepath
#define _tsplitpath _wsplitpath
#define _tfullpath _wfullpath
#define _tmktemp _wmktemp
#define _topen _wopen
#define _tremove _wremove
#define _trename _wrename
#define _tsopen _wsopen
#define _tsetlocale _wsetlocale
#define _tunlink _wunlink
#define _tfinddata_t _wfinddata_t
#define _tfindfirsti64 _wfindfirsti64
#define _tfindnexti64 _wfindnexti64
#define _tfinddatai64_t _wfinddatai64_t
#endif /* __MSVCRT__ */
/* dirent structures and functions */
#define _tdirent _wdirent
#define _TDIR _WDIR
#define _topendir _wopendir
#define _tclosedir _wclosedir
#define _treaddir _wreaddir
#define _trewinddir _wrewinddir
#define _ttelldir _wtelldir
#define _tseekdir _wseekdir
#else /* Not _UNICODE */
/*
* TCHAR, the type you should use instead of char.
*/
#ifndef _TCHAR_DEFINED
#ifndef RC_INVOKED
typedef char TCHAR;
typedef char _TCHAR;
#endif
#define _TCHAR_DEFINED
#endif
/*
* __TEXT is a private macro whose specific use is to force the expansion of a
* macro passed as an argument to the macros _T or _TEXT. DO NOT use this
* macro within your programs. It's name and function could change without
* notice.
*/
#define __TEXT(q) q
/* for porting from other Windows compilers */
#define _tmain main
#define _tWinMain WinMain
#define _tenviron _environ
#define __targv __argv
/*
* Non-unicode (standard) functions
*/
#define _tprintf printf
#define _ftprintf fprintf
#define _stprintf sprintf
#define _sntprintf _snprintf
#define _vtprintf vprintf
#define _vftprintf vfprintf
#define _vstprintf vsprintf
#define _vsntprintf _vsnprintf
#define _tscanf scanf
#define _ftscanf fscanf
#define _stscanf sscanf
#define _fgettc fgetc
#define _fgettchar _fgetchar
#define _fgetts fgets
#define _fputtc fputc
#define _fputtchar _fputchar
#define _fputts fputs
#define _tfdopen _fdopen
#define _tfopen fopen
#define _tgetenv getenv
#define _tputenv _putenv
#define _tsearchenv _searchenv
#define _tmakepath _makepath
#define _tsplitpath _splitpath
#define _tfullpath _fullpath
#define _gettc getc
#define _getts gets
#define _puttc putc
#define _putts puts
#define _ungettc ungetc
#define _tcstod strtod
#define _tcstol strtol
#define _tcstoul strtoul
#define _itot _itoa
#define _ltot _ltoa
#define _ultot _ultoa
#define _ttoi atoi
#define _ttol atol
#define _tcscat strcat
#define _tcschr strchr
#define _tcscmp strcmp
#define _tcscpy strcpy
#define _tcscspn strcspn
#define _tcslen strlen
#define _tcsncat strncat
#define _tcsncmp strncmp
#define _tcsncpy strncpy
#define _tcspbrk strpbrk
#define _tcsrchr strrchr
#define _tcsspn strspn
#define _tcsstr strstr
#define _tcstok strtok
#define _tcsdup _strdup
#define _tcsicmp _stricmp
#define _tcsnicmp _strnicmp
#define _tcsnset _strnset
#define _tcsrev _strrev
#define _tcsset _strset
#define _tcslwr _strlwr
#define _tcsupr _strupr
#define _tcsxfrm strxfrm
#define _tcscoll strcoll
#define _tcsicoll _stricoll
#define _istalpha isalpha
#define _istupper isupper
#define _istlower islower
#define _istdigit isdigit
#define _istxdigit isxdigit
#define _istspace isspace
#define _istpunct ispunct
#define _istalnum isalnum
#define _istprint isprint
#define _istgraph isgraph
#define _istcntrl iscntrl
#define _istascii isascii
#define _totupper toupper
#define _totlower tolower
#define _tasctime asctime
#define _tctime ctime
#define _tstrdate _strdate
#define _tstrtime _strtime
#define _tutime _utime
#define _tcsftime strftime
/* Macro functions */
#define _tcsdec _strdec
#define _tcsinc _strinc
#define _tcsnbcnt _strncnt
#define _tcsnccnt _strncnt
#define _tcsnextc _strnextc
#define _tcsninc _strninc
#define _tcsspnp _strspnp
#define _strdec(_str1, _str2) ((_str1)>=(_str2) ? NULL : (_str2)-1)
#define _strinc(_str) ((_str)+1)
#define _strnextc(_str) ((unsigned int) *(_str))
#define _strninc(_str, _inc) (((_str)+(_inc)))
#define _strncnt(_str, _cnt) ((strlen(_str)>_cnt) ? _count : strlen(_str))
#define _strspnp(_str1, _str2) ((*((_str1)+strspn(_str1,_str2))) ? ((_str1)+strspn(_str1,_str2)) : NULL)
#define _tchmod _chmod
#define _tcreat _creat
#define _tfindfirst _findfirst
#define _tfindnext _findnext
#define _tmktemp _mktemp
#define _topen _open
#define _taccess _access
#define _tremove remove
#define _trename rename
#define _tsopen _sopen
#define _tsetlocale setlocale
#define _tunlink _unlink
#define _tfinddata_t _finddata_t
#if 1 /* defined __MSVCRT__ */
/* Not in crtdll.dll. Define macros anyway? */
#define _ttoi64 _atoi64
#define _i64tot _i64toa
#define _ui64tot _ui64toa
#define _tcsnccoll _strncoll
#define _tcsncoll _strncoll
#define _tcsncicoll _strnicoll
#define _tcsnicoll _strnicoll
#define _tfindfirsti64 _findfirsti64
#define _tfindnexti64 _findnexti64
#define _tfinddatai64_t _finddatai64_t
#endif /* __MSVCRT__ */
/* dirent structures and functions */
#define _tdirent dirent
#define _TDIR DIR
#define _topendir opendir
#define _tclosedir closedir
#define _treaddir readdir
#define _trewinddir rewinddir
#define _ttelldir telldir
#define _tseekdir seekdir
#endif /* Not _UNICODE */
/*
* UNICODE a constant string when _UNICODE is defined else returns the string
* unmodified. Also defined in w32api/winnt.h.
*/
#define _TEXT(x) __TEXT(x)
#define _T(x) __TEXT(x)
#endif /* Not _TCHAR_H_ */

View file

@ -1,15 +0,0 @@
EXPORTS
gst_dp_buffer_from_header
gst_dp_caps_from_packet
gst_dp_crc
gst_dp_dump_byte_array
gst_dp_event_from_packet
gst_dp_header_payload_length
gst_dp_header_payload_type
gst_dp_init
gst_dp_packetizer_free
gst_dp_packetizer_new
gst_dp_validate_header
gst_dp_validate_packet
gst_dp_validate_payload
gst_dp_version_get_type

View file

@ -1,100 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<GstProjectRoot>..\..\..\</GstProjectRoot>
<GstPrefix>$(GstProjectRoot)..\..\vs10\$(PlatformName)\</GstPrefix>
<BISON_PKGDATADIR>$(GstPrefix)bin\flex\data</BISON_PKGDATADIR>
<GstVersion>0.11</GstVersion>
<GstDestInclude>$(GstPrefix)include\gstreamer-$(GstVersion)\gst\</GstDestInclude>
<GstDestLib>$(GstPrefix)lib\</GstDestLib>
<GstDestBin>$(GstPrefix)bin\</GstDestBin>
<GstDestPlugins>$(GstPrefix)lib\gstreamer-$(GstVersion)\</GstDestPlugins>
<GstCommonDeps>glib-2.0.lib;gobject-2.0.lib;gthread-2.0.lib;gmodule-2.0.lib;Ws2_32.lib;intl.lib</GstCommonDeps>
<GstGenMarshal>glib-genmarshal &gt; NUL 2&gt; NUL
if %errorlevel% == 9009 goto NOGLIBGENMARSHAL
rem resets errorlevel to 0 because it is 1 now:
dir &gt; NUL
if exist %relativedir%%filename%.c goto HEADER
echo #include "glib-object.h" &gt; %filename%.c.tmp
echo #include "%filename%.h" &gt;&gt; %filename%.c.tmp
glib-genmarshal --body --prefix=%prefix% %relativedir%%filename%.list &gt;&gt; %filename%.c.tmp
move %filename%.c.tmp %relativedir%%filename%.c
:HEADER
if exist %relativedir%%filename%.h goto END
glib-genmarshal --header --prefix=%prefix% %relativedir%%filename%.list &gt;&gt; %filename%.h.tmp
move %filename%.h.tmp %relativedir%%filename%.h
goto END
:NOGLIBGENMARSHAL
echo ERROR %errorlevel%
echo ### YOU DO NOT HAVE GLIB-GENMARSHAL.EXE IN YOUR PATH.
echo ### INSTALL GLIB-DEV AND/OR MAKE SURE IT IS IN YOUR PATH!
:END
</GstGenMarshal>
<PREFIX>C:\\avs-dep\\vs10\\Win32</PREFIX>
</PropertyGroup>
<PropertyGroup>
<ExecutablePath>$(GstPrefix)bin;$(GstPrefix)bin\flex;$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<PropertyGroup>
<IncludePath>$(GstPrefix)include;$(GstPrefix)include\glib-2.0;$(GstPrefix)lib\glib-2.0\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup>
<LibraryPath>$(GstPrefix)lib;$(LibraryPath)</LibraryPath>
<_PropertySheetDisplayName>Common</_PropertySheetDisplayName>
<IntDir>..\Build\$(ProjectName)-$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)Build\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile />
<ClCompile>
<PreprocessorDefinitions>PREFIX="$(PREFIX)";DISABLE_ORC;WIN32;_WINDOWS;HAVE_CONFIG_H;HAVE_WIN32;GST_DISABLE_XML;HAVE_SINH;HAVE_COSH;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4996;4244;4018;4146;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(GstProjectRoot);$(GstProjectRoot)libs;$(GstProjectRoot)win32\common\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>$(GstCommonDeps);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="GstProjectRoot">
<Value>$(GstProjectRoot)</Value>
</BuildMacro>
<BuildMacro Include="GstPrefix">
<Value>$(GstPrefix)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
<BuildMacro Include="BISON_PKGDATADIR">
<Value>$(BISON_PKGDATADIR)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
<BuildMacro Include="GstVersion">
<Value>$(GstVersion)</Value>
</BuildMacro>
<BuildMacro Include="GstDestInclude">
<Value>$(GstDestInclude)</Value>
</BuildMacro>
<BuildMacro Include="GstDestLib">
<Value>$(GstDestLib)</Value>
</BuildMacro>
<BuildMacro Include="GstDestBin">
<Value>$(GstDestBin)</Value>
</BuildMacro>
<BuildMacro Include="GstDestPlugins">
<Value>$(GstDestPlugins)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
<BuildMacro Include="GstCommonDeps">
<Value>$(GstCommonDeps)</Value>
</BuildMacro>
<BuildMacro Include="GstGenMarshal">
<Value>$(GstGenMarshal)</Value>
</BuildMacro>
<BuildMacro Include="PREFIX">
<Value>$(PREFIX)</Value>
</BuildMacro>
</ItemGroup>
</Project>

View file

@ -1,34 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<GstLibraryFolder>libs\</GstLibraryFolder>
</PropertyGroup>
<PropertyGroup>
<TargetName>gst$(ProjectName)-$(GstVersion)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<PostBuildEvent>
<Command>mkdir $(GstDestLib)
copy /y $(OutDir)$(TargetName).lib $(GstDestLib)$(TargetName).lib
mkdir $(GstDestBin)
copy /y $(TargetPath) $(GstDestBin)$(TargetFileName)
mkdir $(GstDestInclude)$(ProjectName)\
copy /y $(GstProjectRoot)$(GstLibraryFolder)gst\$(ProjectName)\*.h $(GstDestInclude)$(ProjectName)\
del $(GstDestInclude)$(ProjectName)\*-docs.h
del $(GstDestInclude)$(ProjectName)\*-marshal.h
del $(GstDestInclude)$(ProjectName)\*private.h
del $(GstDestInclude)$(ProjectName)\*kiss_fft*.h</Command>
</PostBuildEvent>
<Link>
<ModuleDefinitionFile>$(GstProjectRoot)win32\common\libgst$(ProjectName).def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="GstLibraryFolder">
<Value>$(GstLibraryFolder)</Value>
</BuildMacro>
</ItemGroup>
</Project>

View file

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<TargetName>$(ProjectName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<PostBuildEvent>
<Command>mkdir $(GstDestPlugins)
copy /y $(TargetPath) $(GstDestPlugins)$(TargetFileName)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

View file

@ -1,82 +0,0 @@
GStreamer build for Visual Studio 10
Dependencies
============
GLib
Flex/Bison for Windows ( http://sourceforge.net/projects/winflexbison/ )
Sample Directory layout
=======================
<root>
build (contains source for each project)
glib
gstreamer
gst-plugins-base
gst-plugins-good
gst-plugins-ugly
gst-plugins-bad
gst-ffmpeg
vs10 (contains built products)
Win32
bin
flex
include
lib
GLib and its dependencies need to be installed in <root>\vs10\Win32 folder,
which is default behavior when you put the source to <root>\build\glib and
build it.
The gstreamer projects follow similar pattern. After build the result files
will be placed in <root>\vs10\Win32\bin, include, and lib folders.
The entire flex distribution (including data folder) needs to be placed in the
<root>\vs10\Win32\bin folder. If you put the data folder elsewhere you will need
to modify BISON_PKGDATADIR variable in Common.props (see the next seciton)
Modifying Build Settings
========================
This build makes use of Visual Studio Property sheets. All projects include the
Common.props property sheet preset in gstreamer\win32\vs10
IMPORTANT:
You will need to modify at least one property - GstAbsPluginPath. This property
should contains escaped path to default GStreamer plugin folder, i.e.
C:\\gstreamer\\vs10\\Win32\\lib\\gstreamer-1.0 when your <root> is C:\\gstreamer
All projects include common property files from the gstreamer project so it must
be present when building gst-plugins-base,good,ugly,bad and gst-ffmpeg.
Creating Project for New Library or Plugin
==========================================
1. Create empty project in the Solution. Note that project name is improtant.
For plugin the project name should be in form of "gstmypluigin" and the resulting
plugin dll will have same name as the project (i.e. "gstmyplugin.dll")
For library the project name should be same as the library folder. I.e. for
gst-libs\gst\pbutils library in gst-plugins-base the project name is "pbutils"
2. Add gstreamer\win32\vs10\Common.props and either gstreamer\win32\vs10\Library.props
or gstreamer\Win32\vs10\Plugin.props depending on whether the project is for library
or plugin.
3. Set the project type to Shared Library in project preferences
4. If the project contains any generated gst-enums or needs to generate marshallers add
the appropriate entries to solution "generate" project. See the generate project in
gst-plugins-base solution for example
5. Add source files to project
6. If necessary modify the project settings. Usually the only modification necessary
should be adding dependency libraries in linker input settings or specfying project
dependencies if the new project depends on another project within the solution
7. If the project is a library it must have a def file in win32\common with name
libgst<projectname>.def . I.e. pbutils project needs to have libgstpbutils.def
file in gst-plugins-base\win32\common

View file

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<TargetName>$(ProjectName)-$(GstVersion)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<PostBuildEvent>
<Command>mkdir $(GstDestBin)
copy /y $(TargetPath) $(GstDestBin)$(TargetFileName)</Command>
</PostBuildEvent>
<Link>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

View file

@ -1,103 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A7371D9A-55A5-4C58-A400-C7C27EAD739A}</ProjectGuid>
<RootNamespace>base</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\Library.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\Library.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\gstreamer\gstreamer.vcxproj">
<Project>{62ba9f04-14b5-47d3-b467-ac12ce125dd3}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\libs\gst\base\gstadapter.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbaseparse.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbasesink.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbasesrc.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbasetransform.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbitreader.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbytereader.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstbytewriter.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstcollectpads.c" />
<ClCompile Include="..\..\..\libs\gst\base\gstpushsrc.c" />
<ClCompile Include="..\..\..\libs\gst\base\gsttypefindhelper.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\libs\gst\base\gstadapter.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbaseparse.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbasesink.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbasesrc.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbasetransform.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbitreader-docs.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbitreader.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbytereader-docs.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbytereader.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbytewriter-docs.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstbytewriter.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstcollectpads.h" />
<ClInclude Include="..\..\..\libs\gst\base\gstpushsrc.h" />
<ClInclude Include="..\..\..\libs\gst\base\gsttypefindhelper.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,102 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\libs\gst\base\gstadapter.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbaseparse.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbasesink.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbasesrc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbasetransform.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbitreader.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbytereader.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstbytewriter.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstcollectpads.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstcollectpads.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gstpushsrc.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libs\gst\base\gsttypefindhelper.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\libs\gst\base\gstadapter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbaseparse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbasesink.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbasesrc.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbasetransform.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbitreader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbitreader-docs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbytereader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbytereader-docs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbytewriter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstbytewriter-docs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstcollectpads.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstcollectpads.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gstpushsrc.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libs\gst\base\gsttypefindhelper.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View file

@ -1,86 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8A0478DD-4E77-440D-B840-1AEB10C1831F}</ProjectGuid>
<RootNamespace>controller</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\Library.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Common.props" />
<Import Project="..\Library.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
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View file

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View file

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mkdir $(GstDestInclude)
copy /y ..\..\..\gst\*.h $(GstDestInclude)
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del $(GstDestInclude)gstregistrybinary.h
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del $(GstDestInclude)gst-i18n-app.h
del $(GstDestInclude)gst_private.h
del $(GstDestInclude)glib-compat-private.h
del $(GstDestInclude)gettext.h
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mkdir $(GstDestBin)
copy /y $(TargetPath) $(GstDestBin)$(TargetFileName)
mkdir $(GstDestInclude)
copy /y ..\..\..\gst\*.h $(GstDestInclude)
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View file

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<Platform
Name="Win32"/>
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<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../..,../common"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGSTREAMER_EXPORTS;HAVE_CONFIG_H;HAVE_WIN32"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib"
OutputFile="$(OutDir)/libgstreamer-0.10.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\crt\src\intel\dll_lib&quot;"
ModuleDefinitionFile="..\common\libgstreamer.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/libgstreamer.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir c:\gstreamer\debug
mkdir c:\gstreamer\debug\bin
copy /y &quot;$(TargetPath)&quot; c:\gstreamer\debug\bin
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<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
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<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
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OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../..,../common"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGSTREAMER_EXPORTS;HAVE_CONFIG_H;HAVE_WIN32"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib"
OutputFile="$(OutDir)/libgstreamer-0.10.dll"
LinkIncremental="1"
ModuleDefinitionFile="..\common\libgstreamer.def"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir c:\gstreamer
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copy /y &quot;$(TargetPath)&quot; c:\gstreamer\bin
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<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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<File
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<File
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<Filter
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<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,175 +0,0 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="grammar"
ProjectGUID="{6D7EB3D4-7E91-4D98-80EA-28A8F2E365F7}"
RootNamespace="grammar"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="10"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="10"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\gst\parse\grammar.y"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="bison -d -v -p_gst_parse_yy ..\..\gst\parse\grammar.y -o ..\..\gst\parse\grammar.tab.c&#x0D;&#x0A;flex -P_gst_parse_yy -o..\..\gst\parse\lex._gst_parse_yy.c ..\..\gst\parse\parse.l&#x0D;&#x0A;"
Outputs="..\..\gst\parse\lex._gst_parse_yy.c;..\..\gst\parse\grammar.tab.c;..\..\gst\parse\grammar.tab.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="bison -d -v -p_gst_parse_yy ..\..\gst\parse\grammar.y -o ..\..\gst\parse\grammar.tab.c&#x0D;&#x0A;flex -P_gst_parse_yy -o..\..\gst\parse\lex._gst_parse_yy.c ..\..\gst\parse\parse.l&#x0D;&#x0A;"
Outputs="..\..\gst\parse\lex._gst_parse_yy.c;..\..\gst\parse\grammar.tab.c;..\..\gst\parse\grammar.tab.h"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\common\gstconfig.h"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstconfig.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gstconfig.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstconfig.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gstconfig.h"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\common\gstenumtypes.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstenumtypes.c ..\..\gst&#x0D;&#x0A;copy /y ..\common\gstenumtypes.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gst\gstenumtypes.c;..\..\gst\gstenumtypes.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstenumtypes.c ..\..\gst&#x0D;&#x0A;copy /y ..\common\gstenumtypes.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gst\gstenumtypes.c;..\..\gst\gstenumtypes.h"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\gst\gstmarshal.list"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="glib-genmarshal &gt; NUL 2&gt; NUL&#x0D;&#x0A;if %errorlevel% == 9009 goto NOGLIBGENMARSHAL&#x0D;&#x0A;rem resets errorlevel to 0 because it is 1 now:&#x0D;&#x0A;dir &gt; NUL&#x0D;&#x0A;&#x0D;&#x0A;if exist ..\..\gst\gstmarshal.c goto HEADER&#x0D;&#x0A;echo #include &quot;glib-object.h&quot; &gt; gstmarshal.c.tmp&#x0D;&#x0A;echo #include &quot;gstmarshal.h&quot; &gt;&gt; gstmarshal.c.tmp&#x0D;&#x0A;glib-genmarshal --body --prefix=gst_marshal ..\..\gst\gstmarshal.list &gt;&gt; gstmarshal.c.tmp&#x0D;&#x0A;move gstmarshal.c.tmp ..\..\gst\gstmarshal.c&#x0D;&#x0A;:HEADER&#x0D;&#x0A;if exist ..\..\gst\gstmarshal.h goto END&#x0D;&#x0A;echo #include &quot;gst/gstconfig.h&quot; &gt; gstmarshal.h.tmp&#x0D;&#x0A;glib-genmarshal --header --prefix=gst_marshal ..\..\gst\gstmarshal.list &gt;&gt; gstmarshal.h.tmp&#x0D;&#x0A;move gstmarshal.h.tmp ..\..\gst\gstmarshal.h&#x0D;&#x0A;goto END&#x0D;&#x0A;&#x0D;&#x0A;:NOGLIBGENMARSHAL&#x0D;&#x0A;echo ERROR %errorlevel%&#x0D;&#x0A;echo ### YOU DO NOT HAVE GLIB-GENMARSHAL.EXE IN YOUR PATH.&#x0D;&#x0A;echo ### INSTALL GLIB-DEV AND/OR MAKE SURE IT IS IN YOUR PATH!&#x0D;&#x0A;&#x0D;&#x0A;:END&#x0D;&#x0A;&#x0D;&#x0A;"
Outputs="gstmarshal.tmp"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="glib-genmarshal &gt; NUL 2&gt; NUL&#x0D;&#x0A;if %errorlevel% == 9009 goto NOGLIBGENMARSHAL&#x0D;&#x0A;rem resets errorlevel to 0 because it is 1 now:&#x0D;&#x0A;dir &gt; NUL&#x0D;&#x0A;&#x0D;&#x0A;if exist ..\..\gst\gstmarshal.c goto HEADER&#x0D;&#x0A;echo #include &quot;glib-object.h&quot; &gt; gstmarshal.c.tmp&#x0D;&#x0A;echo #include &quot;gstmarshal.h&quot; &gt;&gt; gstmarshal.c.tmp&#x0D;&#x0A;glib-genmarshal --body --prefix=gst_marshal ..\..\gst\gstmarshal.list &gt;&gt; gstmarshal.c.tmp&#x0D;&#x0A;move gstmarshal.c.tmp ..\..\gst\gstmarshal.c&#x0D;&#x0A;:HEADER&#x0D;&#x0A;if exist ..\..\gst\gstmarshal.h goto END&#x0D;&#x0A;echo #include &quot;gst/gstconfig.h&quot; &gt; gstmarshal.h.tmp&#x0D;&#x0A;glib-genmarshal --header --prefix=gst_marshal ..\..\gst\gstmarshal.list &gt;&gt; gstmarshal.h.tmp&#x0D;&#x0A;move gstmarshal.h.tmp ..\..\gst\gstmarshal.h&#x0D;&#x0A;goto END&#x0D;&#x0A;&#x0D;&#x0A;:NOGLIBGENMARSHAL&#x0D;&#x0A;echo ERROR %errorlevel%&#x0D;&#x0A;echo ### YOU DO NOT HAVE GLIB-GENMARSHAL.EXE IN YOUR PATH.&#x0D;&#x0A;echo ### INSTALL GLIB-DEV AND/OR MAKE SURE IT IS IN YOUR PATH!&#x0D;&#x0A;&#x0D;&#x0A;:END&#x0D;&#x0A;&#x0D;&#x0A;"
Outputs="gstmarshal.tmp"
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</FileConfiguration>
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<File
RelativePath="..\common\gstversion.h"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstversion.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gst\gstversion.h"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="copy /y ..\common\gstversion.h ..\..\gst&#x0D;&#x0A;"
Outputs="..\..\gst\gstversion.h"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,193 +0,0 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="gst-inspect"
ProjectGUID="{8064BB40-20BE-4EDE-A555-C57D314B7CE9}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
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/>
</Platforms>
<ToolFiles>
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<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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ConfigurationType="1"
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<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../..,../../libs,../common"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_CONFIG_H"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
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<Tool
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<Tool
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<Tool
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<Tool
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Name="VCPostBuildEventTool"
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<Tool
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<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../..,../../libs,../common"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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View file

@ -1,192 +0,0 @@
<?xml version="1.0" encoding="windows-1251"?>
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ProjectGUID="{5E59E796-C097-4FB7-A944-9063CF9BD300}"
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Microsoft Visual Studio Solution File, Format Version 9.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "grammar", "grammar.vcproj", "{6D7EB3D4-7E91-4D98-80EA-28A8F2E365F7}"
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ProjectSection(ProjectDependencies) = postProject
{F987873B-2B88-4B1B-B627-F70DF4F91E49} = {F987873B-2B88-4B1B-B627-F70DF4F91E49}
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EndProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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{8064BB40-20BE-4EDE-A555-C57D314B7CE9}.Debug|Win32.Build.0 = Debug|Win32
{8064BB40-20BE-4EDE-A555-C57D314B7CE9}.Release|Win32.ActiveCfg = Release|Win32
{8064BB40-20BE-4EDE-A555-C57D314B7CE9}.Release|Win32.Build.0 = Release|Win32
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{5E59E796-C097-4FB7-A944-9063CF9BD300}.Debug|Win32.Build.0 = Debug|Win32
{5E59E796-C097-4FB7-A944-9063CF9BD300}.Release|Win32.ActiveCfg = Release|Win32
{5E59E796-C097-4FB7-A944-9063CF9BD300}.Release|Win32.Build.0 = Release|Win32
{4D7BC403-583B-4725-BD87-A4A2B7FD8156}.Debug|Win32.ActiveCfg = Debug|Win32
{4D7BC403-583B-4725-BD87-A4A2B7FD8156}.Debug|Win32.Build.0 = Debug|Win32
{4D7BC403-583B-4725-BD87-A4A2B7FD8156}.Release|Win32.ActiveCfg = Release|Win32
{4D7BC403-583B-4725-BD87-A4A2B7FD8156}.Release|Win32.Build.0 = Release|Win32
{5B28E515-C92B-4CF2-9963-AC6EFB8B2A5C}.Debug|Win32.ActiveCfg = Debug|Win32
{5B28E515-C92B-4CF2-9963-AC6EFB8B2A5C}.Debug|Win32.Build.0 = Debug|Win32
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{5B28E515-C92B-4CF2-9963-AC6EFB8B2A5C}.Release|Win32.Build.0 = Release|Win32
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{62D7358C-6880-40EA-93FF-21B69376C7F0}.Debug|Win32.Build.0 = Debug|Win32
{62D7358C-6880-40EA-93FF-21B69376C7F0}.Release|Win32.ActiveCfg = Release|Win32
{62D7358C-6880-40EA-93FF-21B69376C7F0}.Release|Win32.Build.0 = Release|Win32
{F987873B-2B88-4B1B-B627-F70DF4F91E49}.Debug|Win32.ActiveCfg = Debug|Win32
{F987873B-2B88-4B1B-B627-F70DF4F91E49}.Debug|Win32.Build.0 = Debug|Win32
{F987873B-2B88-4B1B-B627-F70DF4F91E49}.Release|Win32.ActiveCfg = Release|Win32
{F987873B-2B88-4B1B-B627-F70DF4F91E49}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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View file

@ -1,238 +0,0 @@
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ProjectType="Visual C++"
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ProjectGUID="{4D7BC403-583B-4725-BD87-A4A2B7FD8156}"
Keyword="Win32Proj"
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View file

@ -1,234 +0,0 @@
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View file

@ -1,248 +0,0 @@
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View file

@ -1,415 +0,0 @@
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