mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 20:51:13 +00:00
glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a non-trivial cost.
This commit is contained in:
parent
3cefdd6673
commit
a0a0e51249
3 changed files with 131 additions and 14 deletions
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@ -191,6 +191,9 @@ gst_gl_color_convert_element_decide_allocation (GstBaseTransform * trans,
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convert->out_caps))
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return FALSE;
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if (!gst_gl_color_convert_decide_allocation (convert->convert, query))
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return FALSE;
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return TRUE;
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}
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@ -414,6 +414,12 @@ struct _GstGLColorConvertPrivate
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GLuint vbo_indices;
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GLuint attr_position;
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GLuint attr_texture;
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GstCaps *in_caps;
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GstCaps *out_caps;
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GstBufferPool *pool;
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gboolean pool_started;
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_color_convert_debug);
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@ -543,6 +549,15 @@ gst_gl_color_convert_reset (GstGLColorConvert * convert)
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convert->shader = NULL;
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}
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if (convert->priv->pool) {
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convert->priv->pool_started = FALSE;
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gst_object_unref (convert->priv->pool);
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convert->priv->pool = NULL;
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}
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gst_caps_replace (&convert->priv->in_caps, NULL);
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gst_caps_replace (&convert->priv->out_caps, NULL);
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if (convert->context) {
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gst_gl_context_thread_add (convert->context,
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(GstGLContextThreadFunc) _reset_gl, convert);
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@ -662,6 +677,8 @@ _gst_gl_color_convert_set_caps_unlocked (GstGLColorConvert * convert,
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gst_gl_color_convert_reset (convert);
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convert->in_info = in_info;
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convert->out_info = out_info;
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gst_caps_replace (&convert->priv->in_caps, in_caps);
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gst_caps_replace (&convert->priv->out_caps, out_caps);
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convert->priv->from_texture_target = from_target;
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convert->priv->to_texture_target = to_target;
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convert->initted = FALSE;
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@ -701,6 +718,81 @@ gst_gl_color_convert_set_caps (GstGLColorConvert * convert,
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return ret;
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}
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gboolean
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gst_gl_color_convert_decide_allocation (GstGLColorConvert * convert,
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GstQuery * query)
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{
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GstBufferPool *pool = NULL;
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GstStructure *config;
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GstCaps *caps;
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guint min, max, size, n, i;
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gboolean update_pool;
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GstGLVideoAllocationParams *params;
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GstVideoInfo vinfo;
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gst_query_parse_allocation (query, &caps, NULL);
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if (!caps)
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return FALSE;
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gst_video_info_from_caps (&vinfo, caps);
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n = gst_query_get_n_allocation_pools (query);
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if (n > 0) {
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update_pool = TRUE;
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for (i = 0; i < n; i++) {
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gst_query_parse_nth_allocation_pool (query, i, &pool, &size, &min, &max);
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if (!pool || !GST_IS_GL_BUFFER_POOL (pool)) {
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if (pool)
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gst_object_unref (pool);
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pool = NULL;
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}
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}
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}
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if (!pool) {
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GstVideoInfo vinfo;
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gst_video_info_init (&vinfo);
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size = vinfo.size;
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min = max = 0;
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update_pool = FALSE;
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}
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if (!pool)
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pool = gst_gl_buffer_pool_new (convert->context);
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config = gst_buffer_pool_get_config (pool);
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gst_buffer_pool_config_set_params (config, caps, size, min, max);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL))
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gst_buffer_pool_config_add_option (config,
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GST_BUFFER_POOL_OPTION_GL_SYNC_META);
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params = gst_gl_video_allocation_params_new (convert->context, NULL, &vinfo,
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0, NULL, convert->priv->to_texture_target);
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gst_buffer_pool_config_set_gl_allocation_params (config,
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(GstGLAllocationParams *) params);
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gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
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if (!gst_buffer_pool_set_config (pool, config))
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GST_WARNING_OBJECT (convert, "Failed to set buffer pool config");
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if (update_pool)
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gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
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else
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gst_query_add_allocation_pool (query, pool, size, min, max);
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if (convert->priv->pool) {
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gst_object_unref (convert->priv->pool);
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convert->priv->pool_started = FALSE;
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}
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convert->priv->pool = pool;
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return TRUE;
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}
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/* copies the given caps */
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static GstCaps *
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gst_gl_color_convert_caps_remove_format_info (GstCaps * caps)
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@ -2083,9 +2175,7 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
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gint views, v;
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GstVideoOverlayCompositionMeta *composition_meta;
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GstGLSyncMeta *sync_meta;
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GstGLVideoAllocationParams *params;
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GstGLMemoryAllocator *mem_allocator;
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GstAllocator *allocator;
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GstFlowReturn ret;
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convert->outbuf = NULL;
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@ -2098,22 +2188,44 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
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if (sync_meta)
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gst_gl_sync_meta_wait (sync_meta, convert->context);
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convert->outbuf = gst_buffer_new ();
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if (!convert->priv->pool) {
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gboolean ret;
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/* No pool! */
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GstQuery *query = gst_query_new_allocation (convert->priv->out_caps, TRUE);
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ret = gst_gl_color_convert_decide_allocation (convert, query);
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gst_query_unref (query);
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allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME);
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mem_allocator = GST_GL_MEMORY_ALLOCATOR (allocator);
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params =
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gst_gl_video_allocation_params_new (context, NULL, &convert->out_info, 0,
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NULL, convert->priv->to_texture_target);
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if (!ret) {
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GST_ERROR_OBJECT (convert, "Failed to choose allocation parameters");
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convert->priv->result = FALSE;
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return;
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}
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if (!gst_gl_memory_setup_buffer (mem_allocator, convert->outbuf, params)) {
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gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
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gst_object_unref (allocator);
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if (!convert->priv->pool) {
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GST_ERROR_OBJECT (convert, "Failed to create a buffer pool");
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convert->priv->result = FALSE;
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return;
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}
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}
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if (!convert->priv->pool_started) {
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if (!gst_buffer_pool_set_active (convert->priv->pool, TRUE)) {
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GST_ERROR_OBJECT (convert, "Failed to start buffer pool");
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convert->priv->result = FALSE;
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return;
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}
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convert->priv->pool_started = TRUE;
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}
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ret =
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gst_buffer_pool_acquire_buffer (convert->priv->pool, &convert->outbuf,
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NULL);
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if (ret != GST_FLOW_OK) {
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GST_ERROR_OBJECT (convert, "Failed to acquire buffer from pool: %s",
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gst_flow_get_name (ret));
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convert->priv->result = FALSE;
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return;
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}
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gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
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gst_object_unref (allocator);
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if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) ==
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GST_VIDEO_MULTIVIEW_MODE_SEPARATED)
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@ -123,6 +123,8 @@ GstCaps * gst_gl_color_convert_fixate_caps (GstGLContext * convert,
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gboolean gst_gl_color_convert_set_caps (GstGLColorConvert * convert,
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GstCaps * in_caps,
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GstCaps * out_caps);
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gboolean gst_gl_color_convert_decide_allocation (GstGLColorConvert * convert,
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GstQuery * query);
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GstBuffer * gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf);
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