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Added ramblings about the XML load/save
Original commit message from CVS: Added ramblings about the XML load/save
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docs/random/wtay/namespaces
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docs/random/wtay/namespaces
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XML namespaces
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==============
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1) requirements
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---------------
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GStreamer uses XML to save a complete media pipeline. This
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opens a lot of possibilities for end user apps, eg: save
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constructed pipelines for later reuse, send pipelines over
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the wire to render data elsewhere etc...
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We will also allow the end user app to insert its own tags
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into the GStreamer generated XML in order to give more
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context to the elements. An example of such an app would be
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gsteditor; while the GStreamer core will save the plain
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element hierarchy, the editor will insert its own tags into
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the XML tree to describe the elements positions, the
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signals and other project data that might need to be
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externalised.
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And inherent problem with XML is that the use and naming of
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the tags can be done in an arbitrary way. The GStreamer core
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will, for example, use the 'element' and 'pad' tags to store
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the element and pad objects. The description and the nesting
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of the tags are described in a DTD (document type definition)
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or soon with the proposed 'new' standard of the W3C; Schemas.
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We can see obvious problems when a user app (unaware of the
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core tags) is also trying to use the 'element' tag for its
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own purposes. The core might try to load the 'element' tag
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desscribing the user app data and the user app might get fed
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with XML data of the GStreamer core.
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In this document we try to describe how we will solve this problem
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using namespaces.
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2) namespaces
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-------------
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To avoid the tag conflicts we mentioned, the W3C has incorporated
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XML namescapes.
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Were a typical XML document without namespaces would look like:
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<?xml version="1.0"?>
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<GST-Pipeline>
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<element>
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<name>bin</name>
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<children>
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...
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</children>
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</element>
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</GST-Pipeline>
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Tha same document with namespaces look like this:
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<?xml version="1.0"?>
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<gst:GST-Pipeline xmlns:gst="http://gstreamer.net/gst-core/1.0/">
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<gst:element>
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<gst:name>bin</gst:name>
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<gst:children>
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...
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</gst:children>
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</gst:element>
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</gst:GST-Pipeline>
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In front of each tag we add, in this case, gst:. gst: is called the
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namespace of the document and is declared with a statement:
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<... xmlns:gst="http://gstreamer.net/gst-core/1.0/">
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In this case we define a new namespace 'gst:' that is tied to the URL
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http://gstreamer.net/gst-core/1.0/. This URL is typically based on
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a domain you control and doesn't have to point to something valid on
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the internet. Note that the following document is exactly the same
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as the one mentioned above:
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<?xml version="1.0"?>
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<core:GST-Pipeline xmlns:core="http://gstreamer.net/gst-core/1.0/">
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<core:element>
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<core:name>bin</gst:name>
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<core:children>
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...
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</core:children>
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</core:element>
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</core:GST-Pipeline>
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GStreamer currently uses xmlns:gst="http://gstreamer.net/gst-core/1.0" as
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the namespace used for saving the core pipeline.
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3) multi-namespace documents
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----------------------------
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Suppose we have a user app that wants to insert its own XML tags into
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the core GStreamer XML pipelines, for the examples sake we will use the
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editor as an example. The editor will insert XML tags inside each
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element that describes the position and size of the element as it was
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laid out in the editor.
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For the examples sake, the tags that are used to descibe this meta data
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will also be names 'element' in order to demonstrate the namespaces.
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The editor will use its own namespace, being:
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xmlns:editor="http://gstreamer.net/gst-editor/1.0". This namespace is
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added to the XML documents header and all the elements the editor will
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save will have this namespace attached to it. Our interleaved XML
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document might look like this:
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<?xml version="1.0"?>
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<gst:GST-Pipeline xmlns:gst="http://gstreamer.net/gst-core/1.0/"
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xmlns:editor="http://gstreamer.net/gst-editor/1.0/">
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<gst:element>
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<gst:name>bin</gst:name>
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<gst:children>
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...
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</gst:children>
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<editor:element>
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<editor:position x="100" y="50"/>
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</editor:element>
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</gst:element>
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</gst:GST-Pipeline>
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As you can see, the namespaces clearly separate the same XML tags
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'element'.
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4) implementation considerations
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--------------------------------
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The GStreamer core doesn't know about user apps inserting data into the
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XML, it does not look at XML tags not within its namespace when it
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performs the parsing of the XML tree. The core, however, must be
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able to hand over the XML tree to the user app so it can perform the
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parsing of its tags inside its namespace. We therefore need hooks inside
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the framework to accomplish this.
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We also need hooks inside the GStreamer core to signal a user app that
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it can now insert its tags into the XML tree.
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4.1) XML save hooks
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-------------------
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GstObject has an abstract class method
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xmlNodePtr (*save_thyself) (GstObject *object, xmlNodePtr parent)
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A real element or pad will implement this function and construct an XML
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representation of itself with the parent xmlNodePtr as the parent.
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An element will typically call the save_thyself function of its
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parent class before saving itself.
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The XML save procedure on a GstObject is performed with:
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gst_object_save_thyself (GstObject *object, xmlNodePtr parent)
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Wich will call the elements implementation of the save_thyself function.
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An app that wants to insert its XML tags has to connect to a signal of
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the GstObject object called xml_saved. The object and the parent
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xmlNodePtr will be passed to the signal handler of the user app, which
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can then insert its tags.
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The user app has no problem inserting its namespace into the xmlDoc and
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neither will the GStreamer core.
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4.2) XML load hooks
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-------------------
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The real problem lies in the loading of the XML tree. Before we load
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the objects, we don't have anything to connect a signal to, so
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another method has to be invented to signal the user app of the
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freshly loaded objects.
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One obvious solution would be to attach a class signal to the
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GstObject class that would be fired whenever an object is created from
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an XML document. Unfortunatly Gtk+ (or glib2.0) doesn't have class
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signals so we need something else. Another problem with the class
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signals would be that the user app would also be notified of object
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creation outside its context. For example, if two threads perform an
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XML load at the same time, the objects created in the first thread
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would also notify the listener in the second thread. Both threads then
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have to take care of not trying to parse XML documents that are from
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the other thread, this obvously can get messy and we have to deal
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with it without bothering the user app.
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We'll continue with some random ramblings...
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solution 1
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----------
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To solve this problem we can create a special method in gstobject
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gst_object_loaded_notify_add (GstObjectLoadedCallback *callback,
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xmlNodePtr doc)
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this method would add the specified callback function to a list of
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listeners and would perform the callback function if an object is
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created (this can be done in the init method). The problem remains
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though because we do not know the xmlNodePtr when we call the
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callback. This seems messy.
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sultion 2
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---------
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After the object has performed its restore_thyself, it is responsible
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for signaling a object_loaded signal with the object and the xmlNodePtr
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as an argument.
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At object creation, the signal is connected to a singleton object managed
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by GstObject that can proxy the signal to the user app. This looks a
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lot like a class signal. apps could also specify the xmlNodePtr they
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are interested in and the signal would only be proxied to the app
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if the xmlNodePtrs are from the same xmlDoc.
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Solution 2 seems like a reasonable solution for now...
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comments?
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wtay
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