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gl/cocoa: Improve the NSApplication initialization
This is only for non-Cocoa apps but previously caused a 2 second waiting during startup for Cocoa apps. This is unacceptable. Instead we now check a bit more extensive if something actually runs on the GLib default main context, and if not don't even bother waiting for something to happen from there.
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7cf214796a
commit
9ff86a3c54
1 changed files with 28 additions and 12 deletions
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@ -154,15 +154,30 @@ gst_gl_context_cocoa_class_init (GstGLContextCocoaClass * klass)
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* glib main loop running this is for debugging
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* purposes so that's ok to let us a chance
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*/
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GMainContext *context;
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gboolean is_loop_running = FALSE;
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gint64 end_time = 0;
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context = g_main_context_default ();
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if (g_main_context_is_owner (context)) {
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/* At the thread running the default GLib main context but
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* not the Cocoa main thread
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* We can't do anything here
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*/
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} else if (g_main_context_acquire (context)) {
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/* No main loop running on the default main context,
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* we can't do anything here */
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g_main_context_release (context);
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} else {
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/* Main loop running on the default main context but it
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* is not running in this thread */
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g_mutex_init (&nsapp_lock);
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g_cond_init (&nsapp_cond);
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g_mutex_lock (&nsapp_lock);
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g_idle_add_full (G_PRIORITY_HIGH, gst_gl_window_cocoa_init_nsapp, NULL, NULL);
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end_time = g_get_monotonic_time () + 2 * 1000 * 1000;
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end_time = g_get_monotonic_time () + 500 * 1000;
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is_loop_running = g_cond_wait_until (&nsapp_cond, &nsapp_lock, end_time);
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g_mutex_unlock (&nsapp_lock);
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@ -173,6 +188,7 @@ gst_gl_context_cocoa_class_init (GstGLContextCocoaClass * klass)
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g_cond_clear (&nsapp_cond);
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g_mutex_clear (&nsapp_lock);
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}
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}
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[pool release];
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#endif
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