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gl: Add/update docs for glviewconvert, glstereomix
Add some example pipelines for glstereomix, and fix up the example pipelines for glviewconvert
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2 changed files with 42 additions and 4 deletions
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-glstereomix
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*
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* Combine 2 input streams to produce a stereoscopic output
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* stream. Input views are taken from the left pad and right pad
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* respectively, and mixed according to their timelines.
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*
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* If either input stream is stereoscopic, the approproriate view
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* (left or right) is taken from each stream and placed into the output.
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*
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* The multiview representation on the output is chosen according to
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* the downstream caps.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch-1.0 -v videotestsrc pattern=ball name=left \
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* videotestsrc name=right glstereomix name=mix \
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* left. ! vid/x-raw,width=640,height=480! glupload ! mix. \
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* right. ! video/x-raw,width=640,height=480! glupload ! mix. \
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* mix. ! video/x-raw'(memory:GLMemory)',multiview-mode=side-by-side ! \
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* queue ! glimagesink output-multiview-mode=side-by-side
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* ]| Mix 2 different videotestsrc patterns into a side-by-side stereo image and display it.
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* |[
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* gst-launch-1.0 -ev v4l2src name=left \
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* videotestsrc name=right \
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* glstereomix name=mix \
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* left. ! video/x-raw,width=640,height=480 ! glupload ! glcolorconvert ! mix. \
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* right. ! video/x-raw,width=640,height=480 ! glupload ! mix. \
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* mix. ! video/x-raw'(memory:GLMemory)',multiview-mode=top-bottom ! \
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* glcolorconvert ! gldownload ! queue ! x264enc ! h264parse ! \
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* mp4mux ! progressreport ! filesink location=output.mp4
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* ]| Mix the input from a camera to the left view, and videotestsrc to the right view,
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* and encode as a top-bottom frame packed H.264 video.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch-1.0 videotestsrc ! glviewconvert ! glimagesink
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* ]|
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* gst-launch-1.0 videotestsrc ! glupload ! glviewconvert ! glimagesink
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* ]| Simple placebo example demonstrating identity passthrough of mono video
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* |[
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* gst-launch-1.0 videotestsrc pattern=checkers-1 ! glviewconvert input-mode-override=side-by-side ! glimagesink -v
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* ]|
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* gst-launch-1.0 videotestsrc pattern=checkers-1 ! glupload ! \
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* glviewconvert input-mode-override=side-by-side ! glimagesink -v
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* ]| Force re-interpretation of the input checkers pattern as a side-by-side stereoscopic
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* image and display in glimagesink.
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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