mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-28 04:31:06 +00:00
Simplify GLX rendering code.
This commit is contained in:
parent
48ef9eef61
commit
9cfa005887
1 changed files with 65 additions and 46 deletions
|
@ -555,15 +555,30 @@ render_reflection(GstVaapiSink *sink)
|
||||||
}
|
}
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
gst_vaapisink_show_frame_glx(GstVaapiSink *sink)
|
gst_vaapisink_show_frame_glx(
|
||||||
|
GstVaapiSink *sink,
|
||||||
|
GstVaapiSurface *surface,
|
||||||
|
guint flags
|
||||||
|
)
|
||||||
{
|
{
|
||||||
GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
|
GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
|
||||||
GLenum target;
|
GLenum target;
|
||||||
GLuint texture;
|
GLuint texture;
|
||||||
|
|
||||||
if (!sink->use_reflection)
|
gst_vaapi_window_glx_make_current(window);
|
||||||
return gst_vaapi_window_glx_put_texture(window, sink->texture,
|
if (!sink->texture) {
|
||||||
NULL, &sink->display_rect);
|
sink->texture = gst_vaapi_texture_new(
|
||||||
|
sink->display,
|
||||||
|
GL_TEXTURE_2D,
|
||||||
|
GL_BGRA,
|
||||||
|
sink->video_width,
|
||||||
|
sink->video_height
|
||||||
|
);
|
||||||
|
if (!sink->texture)
|
||||||
|
goto error_create_texture;
|
||||||
|
}
|
||||||
|
if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags))
|
||||||
|
goto error_transfer_surface;
|
||||||
|
|
||||||
target = gst_vaapi_texture_get_target(sink->texture);
|
target = gst_vaapi_texture_get_target(sink->texture);
|
||||||
texture = gst_vaapi_texture_get_id(sink->texture);
|
texture = gst_vaapi_texture_get_id(sink->texture);
|
||||||
|
@ -575,22 +590,54 @@ gst_vaapisink_show_frame_glx(GstVaapiSink *sink)
|
||||||
glEnable(target);
|
glEnable(target);
|
||||||
glBindTexture(target, texture);
|
glBindTexture(target, texture);
|
||||||
{
|
{
|
||||||
|
if (sink->use_reflection) {
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glRotatef(20.0f, 0.0f, 1.0f, 0.0f);
|
glRotatef(20.0f, 0.0f, 1.0f, 0.0f);
|
||||||
glTranslatef(50.0f, 0.0f, 0.0f);
|
glTranslatef(50.0f, 0.0f, 0.0f);
|
||||||
|
}
|
||||||
render_frame(sink);
|
render_frame(sink);
|
||||||
|
if (sink->use_reflection) {
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f);
|
glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f);
|
||||||
render_reflection(sink);
|
render_reflection(sink);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
glBindTexture(target, 0);
|
glBindTexture(target, 0);
|
||||||
glDisable(target);
|
glDisable(target);
|
||||||
|
gst_vaapi_window_glx_swap_buffers(window);
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
||||||
|
/* ERRORS */
|
||||||
|
error_create_texture:
|
||||||
|
{
|
||||||
|
GST_DEBUG("could not create VA/GLX texture");
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
error_transfer_surface:
|
||||||
|
{
|
||||||
|
GST_DEBUG("could not transfer VA surface to texture");
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
static inline gboolean
|
||||||
|
gst_vaapisink_show_frame_x11(
|
||||||
|
GstVaapiSink *sink,
|
||||||
|
GstVaapiSurface *surface,
|
||||||
|
guint flags
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (!gst_vaapi_window_put_surface(sink->window, surface,
|
||||||
|
NULL, &sink->display_rect, flags)) {
|
||||||
|
GST_DEBUG("could not render VA surface");
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
static GstFlowReturn
|
static GstFlowReturn
|
||||||
gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
|
gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
|
||||||
{
|
{
|
||||||
|
@ -598,6 +645,7 @@ gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
|
||||||
GstVaapiVideoBuffer * const vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer);
|
GstVaapiVideoBuffer * const vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer);
|
||||||
GstVaapiSurface *surface;
|
GstVaapiSurface *surface;
|
||||||
guint flags;
|
guint flags;
|
||||||
|
gboolean success;
|
||||||
|
|
||||||
if (!sink->window)
|
if (!sink->window)
|
||||||
return GST_FLOW_UNEXPECTED;
|
return GST_FLOW_UNEXPECTED;
|
||||||
|
@ -612,41 +660,12 @@ gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
|
||||||
flags = GST_VAAPI_PICTURE_STRUCTURE_FRAME;
|
flags = GST_VAAPI_PICTURE_STRUCTURE_FRAME;
|
||||||
|
|
||||||
#if USE_VAAPISINK_GLX
|
#if USE_VAAPISINK_GLX
|
||||||
if (sink->use_glx) {
|
if (sink->use_glx)
|
||||||
GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
|
success = gst_vaapisink_show_frame_glx(sink, surface, flags);
|
||||||
gst_vaapi_window_glx_make_current(window);
|
else
|
||||||
if (!sink->texture) {
|
|
||||||
sink->texture = gst_vaapi_texture_new(
|
|
||||||
sink->display,
|
|
||||||
GL_TEXTURE_2D,
|
|
||||||
GL_BGRA,
|
|
||||||
sink->video_width,
|
|
||||||
sink->video_height
|
|
||||||
);
|
|
||||||
if (!sink->texture) {
|
|
||||||
GST_DEBUG("could not create VA/GLX texture");
|
|
||||||
return GST_FLOW_UNEXPECTED;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags)) {
|
|
||||||
GST_DEBUG("could not transfer VA surface to texture");
|
|
||||||
return GST_FLOW_UNEXPECTED;
|
|
||||||
}
|
|
||||||
if (!gst_vaapisink_show_frame_glx(sink)) {
|
|
||||||
GST_DEBUG("could not render VA/GLX texture");
|
|
||||||
return GST_FLOW_UNEXPECTED;
|
|
||||||
}
|
|
||||||
gst_vaapi_window_glx_swap_buffers(window);
|
|
||||||
return GST_FLOW_OK;
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
success = gst_vaapisink_show_frame_x11(sink, surface, flags);
|
||||||
if (!gst_vaapi_window_put_surface(sink->window, surface,
|
return success ? GST_FLOW_OK : GST_FLOW_UNEXPECTED;
|
||||||
NULL, &sink->display_rect, flags)) {
|
|
||||||
GST_DEBUG("could not render VA surface");
|
|
||||||
return GST_FLOW_UNEXPECTED;
|
|
||||||
}
|
|
||||||
return GST_FLOW_OK;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
|
Loading…
Reference in a new issue