Major cleanup of code. Convert glupload to BaseTransform.

Original commit message from CVS:
* configure.ac:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glimagesink.c:
* sys/glsink/glimagesink.h:
* sys/glsink/gstglbuffer.c:
* sys/glsink/gstglbuffer.h:
* sys/glsink/gstglconvert.c:
* sys/glsink/gstgldisplay.c:
* sys/glsink/gstgldisplay.h:
* sys/glsink/gstgldownload.c:
* sys/glsink/gstglfilter.c:
* sys/glsink/gstglfilter.h:
* sys/glsink/gstglfilterexample.c:
* sys/glsink/gstgltestsrc.c:
* sys/glsink/gstglupload.c:
Major cleanup of code.  Convert glupload to BaseTransform.
Handle caps negotiation mostly correctly.  Reenable in build.
This commit is contained in:
David Schleef 2007-12-29 00:37:41 +00:00
parent 07e3e6e2bd
commit 9c52a9cd09
17 changed files with 663 additions and 427 deletions

View file

@ -1,3 +1,24 @@
2007-12-28 David Schleef <ds@schleef.org>
* configure.ac:
* sys/glsink/glextensions.c:
* sys/glsink/glextensions.h:
* sys/glsink/glimagesink.c:
* sys/glsink/glimagesink.h:
* sys/glsink/gstglbuffer.c:
* sys/glsink/gstglbuffer.h:
* sys/glsink/gstglconvert.c:
* sys/glsink/gstgldisplay.c:
* sys/glsink/gstgldisplay.h:
* sys/glsink/gstgldownload.c:
* sys/glsink/gstglfilter.c:
* sys/glsink/gstglfilter.h:
* sys/glsink/gstglfilterexample.c:
* sys/glsink/gstgltestsrc.c:
* sys/glsink/gstglupload.c:
Major cleanup of code. Convert glupload to BaseTransform.
Handle caps negotiation mostly correctly. Reenable in build.
2007-12-28 Tim-Philipp Müller <tim at centricular dot net>
* ext/soup/Makefile.am:

View file

@ -294,8 +294,6 @@ LIBS="$LIBS $X_LIBS"
AG_GST_CHECK_FEATURE(OPENGL, [Open GL], glsink, [
AG_GST_CHECK_LIBHEADER(GL, GL, glTexImage2D,,
GL/gl.h, HAVE_OPENGL="yes", HAVE_OPENGL="no")
dnl disable until the build gets fixed
HAVE_OPENGL="no"
])
CPPFLAGS="$save_CPPFLAGS"
LIBS="$save_LIBS"

View file

@ -49,6 +49,7 @@ DEFINE_FUNC_RET (glCreateShaderObjectARB, GLhandleARB,
(GLenum shaderType), (shaderType));
#if 0
typedef GLhandleARB type_glCreateShaderObjectARB (GLenum shaderType);
GLhandleARB
glCreateShaderObjectARB (GLenum shaderType)
{
@ -181,3 +182,8 @@ DEFINE_FUNC (glGetFramebufferAttachmentParameterivEXT, (GLenum target,
DEFINE_FUNC (glGenerateMipmapEXT, (GLenum target), (target));
DEFINE_FUNC (glWindowPos2iARB, (GLint x, GLint y), (x, y));
DEFINE_FUNC (glGenProgramsARB, (GLsizei a, GLuint * b), (a, b));
DEFINE_FUNC (glBindProgramARB, (GLenum a, GLuint b), (a, b));
DEFINE_FUNC (glProgramStringARB,
(GLenum a, GLenum b, GLsizei c, const GLvoid * d), (a, b, c, d));

View file

@ -56,5 +56,9 @@ void glGenerateMipmapEXT (GLenum target);
void glWindowPos2iARB (GLint x, GLint y);
void glGenProgramsARB (GLsizei, GLuint *);
void glBindProgramARB (GLenum, GLuint);
void glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
#endif

View file

@ -301,11 +301,11 @@ gst_glimage_sink_start (GstBaseSink * bsink)
GST_ERROR ("failed to open display");
return FALSE;
}
#endif
if (glimage_sink->window_id) {
if (glimage_sink->display && glimage_sink->window_id) {
gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id);
}
#endif
GST_DEBUG ("start done");
@ -321,9 +321,10 @@ gst_glimage_sink_stop (GstBaseSink * bsink)
glimage_sink = GST_GLIMAGE_SINK (bsink);
g_object_unref (glimage_sink->display);
glimage_sink->display = NULL;
if (glimage_sink->display) {
g_object_unref (glimage_sink->display);
glimage_sink->display = NULL;
}
return TRUE;
}
@ -417,14 +418,6 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
glimage_sink->par_n = par_n;
glimage_sink->par_d = par_d;
//glimage_sink->type = format;
#if 0
if (!glimage_sink->window) {
gst_glimage_sink_create_window (glimage_sink);
}
#endif
return TRUE;
}
@ -441,21 +434,23 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
if (glimage_sink->display == NULL) {
glimage_sink->display = g_object_ref (gl_buffer->display);
#if 1
if (glimage_sink->window_id) {
gst_gl_display_set_window (glimage_sink->display,
glimage_sink->window_id);
}
#endif
} else {
g_assert (gl_buffer->display == glimage_sink->display);
}
display = gl_buffer->display;
gst_gl_display_lock (display);
/* FIXME polling causes a round-trip delay. This should be changed
* to catch structure events */
gst_gl_display_update_attributes (display);
gst_gl_display_lock (display);
glViewport (0, 0, display->win_width, display->win_height);
glClearColor (0.3, 0.3, 0.3, 1.0);
@ -519,7 +514,7 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id)
g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
GST_DEBUG ("set_xwindow_id");
GST_DEBUG ("set_xwindow_id %ld", window_id);
glimage_sink = GST_GLIMAGE_SINK (overlay);

View file

@ -58,7 +58,6 @@ struct _GstGLImageSink
int par_n, par_d;
GstGLDisplay *display;
GstVideoFormat type;
XID window_id;
};

View file

@ -77,11 +77,24 @@ gst_gl_buffer_get_type (void)
GstGLBuffer *
gst_gl_buffer_new (GstGLDisplay * display, GstGLBufferFormat format,
int width, int height)
gst_gl_buffer_new (GstGLDisplay * display, int width, int height)
{
g_return_val_if_fail (display != NULL, NULL);
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
return gst_gl_buffer_new_with_format (display, GST_GL_BUFFER_FORMAT_RGBA,
width, height);
}
GstGLBuffer *
gst_gl_buffer_new_with_format (GstGLDisplay * display,
GstGLBufferFormat format, int width, int height)
{
GstGLBuffer *buffer;
g_return_val_if_fail (format != GST_GL_BUFFER_FORMAT_UNKNOWN, NULL);
g_return_val_if_fail (display != NULL, NULL);
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
@ -90,9 +103,9 @@ gst_gl_buffer_new (GstGLDisplay * display, GstGLBufferFormat format,
buffer->display = g_object_ref (display);
buffer->width = width;
buffer->height = height;
/* this is not strictly true, but it's used for compatibility with
* queue and BaseTransform */
GST_BUFFER_SIZE (buffer) = width * height * 4;
buffer->format = format;
GST_BUFFER_SIZE (buffer) = gst_gl_buffer_format_get_size (format, width,
height);
gst_gl_display_lock (buffer->display);
glGenTextures (1, &buffer->texture);
@ -100,11 +113,69 @@ gst_gl_buffer_new (GstGLDisplay * display, GstGLBufferFormat format,
switch (format) {
case GST_GL_BUFFER_FORMAT_RGBA:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_FLOAT, NULL);
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
break;
case GST_GL_BUFFER_FORMAT_RGB:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
buffer->width, buffer->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
break;
case GST_GL_BUFFER_FORMAT_YUYV:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA,
buffer->width, buffer->height,
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
break;
case GST_GL_BUFFER_FORMAT_PLANAR444:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_u);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_v);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
break;
case GST_GL_BUFFER_FORMAT_PLANAR422:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_u);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_v);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
break;
case GST_GL_BUFFER_FORMAT_PLANAR420:
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_u);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glGenTextures (1, &buffer->texture_v);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
break;
default:
g_warning ("GL buffer format not handled");
@ -116,138 +187,135 @@ gst_gl_buffer_new (GstGLDisplay * display, GstGLBufferFormat format,
}
GstGLBuffer *
gst_gl_buffer_new_from_data (GstGLDisplay * display, GstVideoFormat format,
int width, int height, void *data)
gst_gl_buffer_new_from_video_format (GstGLDisplay * display,
GstVideoFormat video_format, int width, int height)
{
GstGLBuffer *buffer;
int comp;
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
g_return_val_if_fail (data != NULL, NULL);
buffer = gst_gl_buffer_new_with_format (display,
gst_gl_buffer_format_from_video_format (video_format), width, height);
switch (video_format) {
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_xBGR:
buffer->is_yuv = FALSE;
break;
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_UYVY:
/* counterintuitive: when you use a GL_YCBCR_MESA texture, the
* colorspace is automatically converted, so it's referred to
* as RGB */
buffer->is_yuv = FALSE;
break;
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
buffer->is_yuv = TRUE;
break;
default:
g_assert_not_reached ();
}
return buffer;
}
void
gst_gl_buffer_upload (GstGLBuffer * buffer, GstVideoFormat video_format,
void *data)
{
int width = buffer->width;
int height = buffer->height;
GST_DEBUG ("uploading %p %dx%d", data, width, height);
buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
buffer->display = g_object_ref (display);
buffer->width = width;
buffer->height = height;
/* this is not strictly true, but it's used for compatibility with
* queue and BaseTransform */
GST_BUFFER_SIZE (buffer) = width * height * 4;
g_return_if_fail (buffer->format ==
gst_gl_buffer_format_from_video_format (video_format));
gst_gl_display_lock (buffer->display);
glGenTextures (1, &buffer->texture);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture);
switch (format) {
switch (video_format) {
case GST_VIDEO_FORMAT_RGBx:
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_RGBA, GL_UNSIGNED_BYTE, data);
break;
case GST_VIDEO_FORMAT_BGRx:
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_BGRA, GL_UNSIGNED_BYTE, data);
break;
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_xRGB:
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
break;
case GST_VIDEO_FORMAT_xBGR:
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
break;
case GST_VIDEO_FORMAT_YUY2:
buffer->format = GST_GL_BUFFER_FORMAT_YUYV;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
break;
case GST_VIDEO_FORMAT_UYVY:
buffer->format = GST_GL_BUFFER_FORMAT_YUYV;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
break;
case GST_VIDEO_FORMAT_AYUV:
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
buffer->is_yuv = TRUE;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
break;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
buffer->format = GST_GL_BUFFER_FORMAT_PLANAR420;
buffer->is_yuv = TRUE;
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
buffer->width, buffer->height,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
glGenTextures (1, &buffer->texture_u);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
comp = (format == GST_VIDEO_FORMAT_I420) ? 1 : 2;
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
GL_LUMINANCE, GL_UNSIGNED_BYTE,
(guint8 *) data +
gst_video_format_get_component_offset (format, comp, width, height));
gst_video_format_get_component_offset (video_format, 1, width,
height));
glGenTextures (1, &buffer->texture_v);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
comp = (format == GST_VIDEO_FORMAT_I420) ? 2 : 1;
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
GL_LUMINANCE, GL_UNSIGNED_BYTE,
(guint8 *) data +
gst_video_format_get_component_offset (format, comp, width, height));
gst_video_format_get_component_offset (video_format, 2, width,
height));
break;
default:
g_assert_not_reached ();
}
gst_gl_display_unlock (buffer->display);
return buffer;
}
void
gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat format, void *data)
gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat video_format,
void *data)
{
GLuint fbo;
g_return_if_fail (buffer->format ==
gst_gl_buffer_format_from_video_format (video_format));
GST_DEBUG ("downloading");
gst_gl_display_lock (buffer->display);
/* we need a reset function */
glMatrixMode (GL_COLOR);
glLoadIdentity ();
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, 0);
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, 0);
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, 0);
glGenFramebuffersEXT (1, &fbo);
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
@ -260,14 +328,7 @@ gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat format, void *data)
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
GL_FRAMEBUFFER_COMPLETE_EXT);
/* we need a reset function */
glMatrixMode (GL_COLOR);
glLoadIdentity ();
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, 0);
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, 0);
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, 0);
switch (format) {
switch (video_format) {
case GST_VIDEO_FORMAT_RGBx:
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
GL_UNSIGNED_BYTE, data);
@ -280,10 +341,42 @@ gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat format, void *data)
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
GL_UNSIGNED_INT_8_8_8_8, data);
break;
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_xRGB:
glReadPixels (0, 0, buffer->width, buffer->height, GL_BGRA,
GL_UNSIGNED_INT_8_8_8_8, data);
break;
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_UYVY:
g_warning ("video format not supported for download from GL texture");
break;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
glReadPixels (0, 0, buffer->width, buffer->height,
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB,
buffer->texture_u, 0);
glReadPixels (0, 0,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
GL_LUMINANCE, GL_UNSIGNED_BYTE,
(guint8 *) data +
gst_video_format_get_component_offset (video_format, 1, buffer->width,
buffer->height));
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB,
buffer->texture_v, 0);
glReadPixels (0, 0,
GST_ROUND_UP_2 (buffer->width) / 2,
GST_ROUND_UP_2 (buffer->height) / 2,
GL_LUMINANCE, GL_UNSIGNED_BYTE,
(guint8 *) data +
gst_video_format_get_component_offset (video_format, 2, buffer->width,
buffer->height));
break;
default:
g_assert_not_reached ();
}
@ -292,3 +385,67 @@ gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat format, void *data)
gst_gl_display_unlock (buffer->display);
}
/* buffer format */
GstGLBufferFormat
gst_gl_buffer_format_from_video_format (GstVideoFormat format)
{
switch (format) {
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_ABGR:
case GST_VIDEO_FORMAT_AYUV:
return GST_GL_BUFFER_FORMAT_RGBA;
case GST_VIDEO_FORMAT_RGB:
case GST_VIDEO_FORMAT_BGR:
return GST_GL_BUFFER_FORMAT_RGB;
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_UYVY:
return GST_GL_BUFFER_FORMAT_YUYV;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
return GST_GL_BUFFER_FORMAT_PLANAR420;
case GST_VIDEO_FORMAT_UNKNOWN:
return GST_GL_BUFFER_FORMAT_UNKNOWN;
}
g_return_val_if_reached (GST_GL_BUFFER_FORMAT_UNKNOWN);
}
int
gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width, int height)
{
/* this is not strictly true, but it's used for compatibility with
* queue and BaseTransform */
return width * height * 4;
}
gboolean
gst_gl_buffer_format_parse_caps (GstCaps * caps, GstGLBufferFormat * format,
int *width, int *height)
{
GstStructure *structure;
int format_as_int;
gboolean ret;
structure = gst_caps_get_structure (caps, 0);
if (!gst_structure_has_name (structure, "video/x-raw-gl")) {
return FALSE;
}
ret = gst_structure_get_int (structure, "format", &format_as_int);
*format = format_as_int;
ret &= gst_structure_get_int (structure, "width", width);
ret &= gst_structure_get_int (structure, "height", height);
return ret;
}

View file

@ -14,6 +14,7 @@ typedef struct _GstGLBuffer GstGLBuffer;
#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer))
typedef enum {
GST_GL_BUFFER_FORMAT_UNKNOWN,
GST_GL_BUFFER_FORMAT_RGBA,
GST_GL_BUFFER_FORMAT_RGB,
GST_GL_BUFFER_FORMAT_YUYV,
@ -41,21 +42,32 @@ struct _GstGLBuffer {
GType gst_gl_buffer_get_type (void);
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display,
int width, int height);
GstGLBuffer * gst_gl_buffer_new_with_format (GstGLDisplay *display,
GstGLBufferFormat format, int width, int height);
GstGLBuffer * gst_gl_buffer_new_from_data (GstGLDisplay *display,
GstVideoFormat format, int width, int height, void *data);
GstGLBuffer * gst_gl_buffer_new_from_video_format (GstGLDisplay *display,
GstVideoFormat format, int width, int height);
void gst_gl_buffer_upload (GstGLBuffer *buffer,
GstVideoFormat format, void *data);
void gst_gl_buffer_download (GstGLBuffer *buffer, GstVideoFormat format,
void *data);
#define GST_GL_VIDEO_CAPS \
"video/x-raw-gl," \
"format=(int)[0,10]," \
"format=(int)1," \
"is_yuv=(boolean)FALSE," \
"width=(int)[1,2048]," \
"height=(int)[1,2048]," \
"pixel-aspect-ratio=(fraction)1/1," \
"framerate=(fraction)[0/1,100/1]"
GstGLBufferFormat gst_gl_buffer_format_from_video_format (GstVideoFormat format);
int gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width,
int height);
gboolean gst_gl_buffer_format_parse_caps (GstCaps *caps, GstGLBufferFormat *format,
int *width, int *height);
#endif

View file

@ -58,24 +58,6 @@ static const GstElementDetails element_details = GST_ELEMENT_DETAILS ("FIXME",
"FIXME GL conversion filter",
"FIXME <fixme@fixme.com>");
#if 0
#define GST_GL_VIDEO_CAPS "video/x-raw-gl"
static GstStaticPadTemplate gst_gl_convert_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
static GstStaticPadTemplate gst_gl_convert_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
#endif
enum
{
PROP_0
@ -92,11 +74,8 @@ static void gst_gl_convert_set_property (GObject * object, guint prop_id,
static void gst_gl_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_gl_convert_reset (GstGLConvert * filter);
static gboolean gst_gl_convert_transform (GstGLFilter * filter,
GstGLBuffer * outbuf, GstGLBuffer * inbuf);
static gboolean gst_gl_convert_start (GstGLFilter * _filter);
static gboolean gst_gl_convert_stop (GstGLFilter * _filter);
static gboolean gst_gl_convert_filter (GstGLFilter * filter,
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
static void
@ -105,13 +84,6 @@ gst_gl_convert_base_init (gpointer klass)
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gst_element_class_set_details (element_class, &element_details);
#if 0
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_convert_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_convert_sink_pad_template));
#endif
}
static void
@ -123,15 +95,12 @@ gst_gl_convert_class_init (GstGLConvertClass * klass)
gobject_class->set_property = gst_gl_convert_set_property;
gobject_class->get_property = gst_gl_convert_get_property;
GST_GL_FILTER_CLASS (klass)->transform = gst_gl_convert_transform;
GST_GL_FILTER_CLASS (klass)->start = gst_gl_convert_start;
GST_GL_FILTER_CLASS (klass)->stop = gst_gl_convert_stop;
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_convert_filter;
}
static void
gst_gl_convert_init (GstGLConvert * filter, GstGLConvertClass * klass)
{
gst_gl_convert_reset (filter);
}
static void
@ -160,33 +129,9 @@ gst_gl_convert_get_property (GObject * object, guint prop_id,
}
}
static void
gst_gl_convert_reset (GstGLConvert * filter)
{
}
static gboolean
gst_gl_convert_start (GstGLFilter * _filter)
{
//GstGLConvert *convert = GST_GL_CONVERT(_filter);
return TRUE;
}
static gboolean
gst_gl_convert_stop (GstGLFilter * _filter)
{
GstGLConvert *convert = GST_GL_CONVERT (_filter);
gst_gl_convert_reset (convert);
return TRUE;
}
static gboolean
gst_gl_convert_transform (GstGLFilter * filter, GstGLBuffer * outbuf,
GstGLBuffer * inbuf)
gst_gl_convert_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
GstGLBuffer * outbuf)
{
//GstGLConvert *convert = GST_GL_CONVERT(filter);

View file

@ -57,15 +57,17 @@ gst_gl_display_finalize (GObject * object)
{
GstGLDisplay *display = GST_GL_DISPLAY (object);
if (display->assigned_window == None) {
GST_DEBUG ("finalize %p", object);
if (display->window != None) {
XDestroyWindow (display->display, display->window);
}
if (display->context) {
glXDestroyContext (display->display, display->context);
}
if (display->visinfo) {
XFree (display->visinfo);
}
//if (display->visinfo) {
// XFree (display->visinfo);
//}
if (display->display) {
XCloseDisplay (display->display);
}
@ -165,11 +167,28 @@ gst_gl_display_check_features (GstGLDisplay * display)
GST_DEBUG ("No GLX extension");
return FALSE;
}
#if 0
{
int i;
int n;
visinfo = glXChooseVisual (display->display, scrnum, attrib);
if (visinfo == NULL) {
GST_DEBUG ("No usable visual");
return FALSE;
visinfo = XGetVisualInfo (display->display, 0, NULL, &n);
for (i = 0; i < n; i++) {
GST_ERROR ("%d: %d %ld", i, visinfo[i].depth, visinfo[i].visualid);
if (visinfo[i].depth == 32)
break;
}
visinfo += i;
}
#endif
if (1) {
visinfo = glXChooseVisual (display->display, scrnum, attrib);
if (visinfo == NULL) {
GST_DEBUG ("No usable visual");
return FALSE;
}
}
display->visinfo = visinfo;
@ -185,6 +204,8 @@ gst_gl_display_check_features (GstGLDisplay * display)
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
GST_ERROR ("creating window with visual %ld", visinfo->visualid);
window = XCreateWindow (display->display, root, 0, 0,
100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
@ -245,8 +266,16 @@ gst_gl_display_can_handle_type (GstGLDisplay * display, GstVideoFormat type)
void
gst_gl_display_lock (GstGLDisplay * display)
{
gboolean ret;
g_assert (display->window != None);
g_assert (display->context != NULL);
g_mutex_lock (display->lock);
glXMakeCurrent (display->display, display->window, display->context);
ret = glXMakeCurrent (display->display, display->window, display->context);
if (!ret) {
g_warning ("glxMakeCurrent failed");
}
gst_gl_display_check_error (display, __LINE__);
}
@ -265,7 +294,10 @@ gst_gl_display_init_tmp_window (GstGLDisplay * display)
int scrnum;
int mask;
Window root;
Window parent_window;
Screen *screen;
int width;
int height;
GST_DEBUG ("creating temp window");
@ -277,20 +309,29 @@ gst_gl_display_init_tmp_window (GstGLDisplay * display)
attr.border_pixel = 0;
attr.colormap = XCreateColormap (display->display, root,
display->visinfo->visual, AllocNone);
attr.override_redirect = False;
#if 0
if (display->parent_window) {
if (display->parent_window != None) {
XWindowAttributes parent_attr;
attr.override_redirect = True;
parent_window = display->parent_window;
XGetWindowAttributes (display->display, parent_window, &parent_attr);
width = parent_attr.width;
height = parent_attr.height;
} else {
attr.override_redirect = False;
parent_window = root;
width = 100;
height = 100;
}
#endif
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
display->window = XCreateWindow (display->display,
root, 0, 0, 100, 100,
parent_window, 0, 0, width, height,
0, display->visinfo->depth, InputOutput,
display->visinfo->visual, mask, &attr);
//XMapWindow (display->display, display->window);
XMapWindow (display->display, display->window);
XSync (display->display, FALSE);
}
@ -305,6 +346,7 @@ gst_gl_display_set_window (GstGLDisplay * display, Window window)
{
g_mutex_lock (display->lock);
#if 0
if (window != display->assigned_window) {
if (display->assigned_window == None) {
gst_gl_display_destroy_tmp_window (display);
@ -316,6 +358,18 @@ gst_gl_display_set_window (GstGLDisplay * display, Window window)
display->window = window;
}
}
#else
if (window != display->parent_window) {
gst_gl_display_destroy_tmp_window (display);
display->parent_window = window;
gst_gl_display_init_tmp_window (display);
//XReparentWindow (display->display, display->window,
// display->assigned_window, 0, 0);
}
#endif
g_mutex_unlock (display->lock);
}
@ -327,6 +381,10 @@ gst_gl_display_update_attributes (GstGLDisplay * display)
if (display->window != None) {
XGetWindowAttributes (display->display, display->window, &attr);
GST_DEBUG ("window visual %ld display visual %ld",
attr.visual->visualid, display->visinfo->visual->visualid);
display->win_width = attr.width;
display->win_height = attr.height;
} else {
@ -670,7 +728,7 @@ gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
gst_gl_display_update_attributes (display);
//glXSwapIntervalSGI (1);
glXSwapIntervalSGI (1);
glViewport (0, 0, display->win_width, display->win_height);
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

View file

@ -46,7 +46,8 @@ struct _GstGLDisplay {
gboolean have_color_matrix;
Window window;
Window assigned_window;
//Window assigned_window;
Window parent_window;
int win_width;
int win_height;

View file

@ -217,6 +217,8 @@ gst_gl_download_transform_caps (GstBaseTransform * bt,
download = GST_GL_DOWNLOAD (bt);
GST_ERROR ("transform caps %" GST_PTR_FORMAT, caps);
structure = gst_caps_get_structure (caps, 0);
width_value = gst_structure_get_value (structure, "width");
@ -227,7 +229,9 @@ gst_gl_download_transform_caps (GstBaseTransform * bt,
if (direction == GST_PAD_SINK) {
newcaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
} else {
newcaps = gst_caps_new_simple ("video/x-raw-gl", NULL);
newcaps = gst_caps_new_simple ("video/x-raw-gl",
"format", G_TYPE_INT, GST_GL_BUFFER_FORMAT_RGBA,
"is_yuv", G_TYPE_BOOLEAN, FALSE, NULL);
}
newstruct = gst_caps_get_structure (newcaps, 0);
gst_structure_set_value (newstruct, "width", width_value);
@ -240,6 +244,8 @@ gst_gl_download_transform_caps (GstBaseTransform * bt,
1, 1, NULL);
}
GST_ERROR ("new caps %" GST_PTR_FORMAT, newcaps);
return newcaps;
}
@ -258,7 +264,7 @@ gst_gl_download_set_caps (GstBaseTransform * bt, GstCaps * incaps,
&download->width, &download->height);
if (!ret) {
GST_DEBUG ("bad caps");
GST_ERROR ("bad caps");
return FALSE;
}
@ -271,30 +277,27 @@ gst_gl_download_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
{
gboolean ret;
GstStructure *structure;
int width;
int height;
structure = gst_caps_get_structure (caps, 0);
if (gst_structure_has_name (structure, "video/x-raw-gl")) {
int width;
int height;
GstGLBufferFormat format;
ret = gst_structure_get_int (structure, "width", &width);
ret &= gst_structure_get_int (structure, "height", &height);
/* FIXME */
*size = width * height * 4;
ret = gst_gl_buffer_format_parse_caps (caps, &format, &width, &height);
if (ret) {
*size = gst_gl_buffer_format_get_size (format, width, height);
}
} else {
int width;
int height;
GstVideoFormat format;
ret = gst_structure_get_int (structure, "width", &width);
ret &= gst_structure_get_int (structure, "height", &height);
/* FIXME */
*size = width * height * 4;
ret = gst_video_format_parse_caps (caps, &format, &width, &height);
if (ret) {
*size = gst_video_format_get_size (format, width, height);
}
}
return TRUE;
return ret;
}
static GstFlowReturn

View file

@ -49,21 +49,27 @@ GST_STATIC_PAD_TEMPLATE ("sink",
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstElement,
GST_TYPE_ELEMENT, DEBUG_INIT);
GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstBaseTransform,
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstFlowReturn gst_gl_filter_chain (GstPad * pad, GstBuffer * buf);
static void gst_gl_filter_reset (GstGLFilter * filter);
static GstStateChangeReturn
gst_gl_filter_change_state (GstElement * element, GstStateChange transition);
static gboolean gst_gl_filter_sink_setcaps (GstPad * pad, GstCaps * caps);
static gboolean gst_gl_filter_start (GstBaseTransform * bt);
static gboolean gst_gl_filter_stop (GstBaseTransform * bt);
static gboolean gst_gl_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, guint * size);
static GstFlowReturn gst_gl_filter_transform (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer * outbuf);
static GstFlowReturn gst_gl_filter_prepare_output_buffer (GstBaseTransform *
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
static gboolean gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps);
static gboolean gst_gl_filter_do_transform (GstGLFilter * filter,
GstGLBuffer * outbuf, GstGLBuffer * inbuf);
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
static void
@ -86,20 +92,23 @@ gst_gl_filter_class_init (GstGLFilterClass * klass)
gobject_class->set_property = gst_gl_filter_set_property;
gobject_class->get_property = gst_gl_filter_get_property;
GST_ELEMENT_CLASS (klass)->change_state = gst_gl_filter_change_state;
GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_filter_transform;
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_filter_start;
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_filter_stop;
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_filter_set_caps;
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_filter_get_unit_size;
GST_BASE_TRANSFORM_CLASS (klass)->prepare_output_buffer =
gst_gl_filter_prepare_output_buffer;
}
static void
gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass)
{
gst_element_create_all_pads (GST_ELEMENT (filter));
//gst_element_create_all_pads (GST_ELEMENT (filter));
filter->sinkpad = gst_element_get_static_pad (GST_ELEMENT (filter), "sink");
filter->srcpad = gst_element_get_static_pad (GST_ELEMENT (filter), "src");
gst_pad_set_setcaps_function (filter->sinkpad, gst_gl_filter_sink_setcaps);
gst_pad_set_chain_function (filter->sinkpad, gst_gl_filter_chain);
gst_gl_filter_reset (filter);
}
@ -136,143 +145,108 @@ gst_gl_filter_reset (GstGLFilter * filter)
g_object_unref (filter->display);
filter->display = NULL;
}
filter->format = GST_GL_BUFFER_FORMAT_RGB;
filter->format = GST_GL_BUFFER_FORMAT_UNKNOWN;
filter->width = 0;
filter->height = 0;
}
static gboolean
gst_gl_filter_start (GstGLFilter * filter)
gst_gl_filter_start (GstBaseTransform * bt)
{
GstGLFilterClass *filter_class;
gboolean ret;
filter_class = GST_GL_FILTER_GET_CLASS (filter);
filter->format = GST_GL_BUFFER_FORMAT_RGB;
filter->display = gst_gl_display_new ();
ret = gst_gl_display_connect (filter->display, NULL);
if (!ret)
return FALSE;
if (filter_class->start) {
ret = filter_class->start (filter);
}
return ret;
}
static gboolean
gst_gl_filter_stop (GstGLFilter * filter)
{
GstGLFilterClass *filter_class;
gboolean ret;
filter_class = GST_GL_FILTER_GET_CLASS (filter);
gst_gl_filter_reset (filter);
if (filter_class->stop) {
ret = filter_class->stop (filter);
}
g_object_unref (filter->display);
filter->display = NULL;
return TRUE;
}
static gboolean
gst_gl_filter_sink_setcaps (GstPad * pad, GstCaps * caps)
gst_gl_filter_stop (GstBaseTransform * bt)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
gst_gl_filter_reset (filter);
return TRUE;
}
static gboolean
gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
guint * size)
{
gboolean ret;
GstGLBufferFormat format;
int width;
int height;
ret = gst_gl_buffer_format_parse_caps (caps, &format, &width, &height);
if (ret) {
*size = gst_gl_buffer_format_get_size (format, width, height);
}
return TRUE;
}
static GstFlowReturn
gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans,
GstBuffer * inbuf, gint size, GstCaps * caps, GstBuffer ** buf)
{
GstGLFilter *filter;
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer *gl_outbuf;
filter = GST_GL_FILTER (trans);
if (filter->display == NULL) {
filter->display = gl_inbuf->display;
}
gl_outbuf = gst_gl_buffer_new_with_format (filter->display,
filter->format, filter->width, filter->height);
*buf = GST_BUFFER (gl_outbuf);
gst_buffer_set_caps (*buf, caps);
return GST_FLOW_OK;
}
static gboolean
gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps)
{
GstGLFilter *filter;
gboolean ret;
GstStructure *structure;
filter = GST_GL_FILTER (gst_pad_get_parent (pad));
filter = GST_GL_FILTER (bt);
structure = gst_caps_get_structure (caps, 0);
ret = gst_gl_buffer_format_parse_caps (incaps, &filter->format,
&filter->width, &filter->height);
ret = gst_structure_get_int (structure, "width", &filter->width);
ret &= gst_structure_get_int (structure, "height", &filter->height);
if (!ret)
if (!ret) {
GST_DEBUG ("bad caps");
return FALSE;
}
GST_DEBUG ("setcaps %d %d", filter->width, filter->height);
ret = gst_pad_set_caps (filter->srcpad, caps);
GST_ERROR ("set_caps %d %d", filter->width, filter->height);
return ret;
}
static GstFlowReturn
gst_gl_filter_chain (GstPad * pad, GstBuffer * buf)
gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstGLFilter *filter;
GstGLBuffer *inbuf;
GstGLBuffer *outbuf;
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer *gl_outbuf = GST_GL_BUFFER (outbuf);
filter = GST_GL_FILTER (gst_pad_get_parent (pad));
inbuf = GST_GL_BUFFER (buf);
filter = GST_GL_FILTER (bt);
outbuf = gst_gl_buffer_new (inbuf->display, filter->format,
filter->width, filter->height);
gst_gl_filter_do_transform (filter, gl_inbuf, gl_outbuf);
gst_buffer_copy_metadata (GST_BUFFER (outbuf), buf,
GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_FLAGS);
gst_buffer_set_caps (GST_BUFFER (outbuf), GST_PAD_CAPS (filter->srcpad));
gst_gl_filter_do_transform (filter, outbuf, inbuf);
gst_pad_push (filter->srcpad, GST_BUFFER (outbuf));
gst_buffer_unref (buf);
gst_object_unref (filter);
return GST_FLOW_OK;
}
static GstStateChangeReturn
gst_gl_filter_change_state (GstElement * element, GstStateChange transition)
{
GstGLFilter *filter;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG ("change state");
filter = GST_GL_FILTER (element);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
break;
case GST_STATE_CHANGE_READY_TO_PAUSED:
gst_gl_filter_start (filter);
break;
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
break;
default:
break;
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
gst_gl_filter_stop (filter);
break;
case GST_STATE_CHANGE_READY_TO_NULL:
break;
default:
break;
}
return ret;
}
static gboolean
gst_gl_filter_do_transform (GstGLFilter * filter,
GstGLBuffer * outbuf, GstGLBuffer * inbuf)
GstGLBuffer * inbuf, GstGLBuffer * outbuf)
{
GstGLDisplay *display = inbuf->display;
GstGLFilterClass *filter_class;
@ -311,9 +285,10 @@ gst_gl_filter_do_transform (GstGLFilter * filter,
glColor4f (1, 1, 1, 1);
glEnable (GL_TEXTURE_RECTANGLE_ARB);
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, inbuf->texture);
filter_class->transform (filter, outbuf, inbuf);
filter_class->filter (filter, inbuf, outbuf);
#if 0
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

View file

@ -23,6 +23,7 @@
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/base/gstbasetransform.h>
#include <gstglbuffer.h>
#define GST_TYPE_GL_FILTER (gst_gl_filter_get_type())
@ -35,13 +36,11 @@ typedef struct _GstGLFilter GstGLFilter;
typedef struct _GstGLFilterClass GstGLFilterClass;
typedef gboolean (*GstGLFilterProcessFunc) (GstGLFilter *filter,
GstGLBuffer *outbuf, GstGLBuffer *inbuf);
typedef gboolean (*GstGLFilterStartFunc) (GstGLFilter *filter);
typedef gboolean (*GstGLFilterStopFunc) (GstGLFilter *filter);
GstGLBuffer *inbuf, GstGLBuffer *outbuf);
struct _GstGLFilter
{
GstElement element;
GstBaseTransform base_transform;
GstPad *srcpad;
GstPad *sinkpad;
@ -56,10 +55,8 @@ struct _GstGLFilter
struct _GstGLFilterClass
{
GstElementClass element_class;
GstGLFilterProcessFunc transform;
GstGLFilterStartFunc start;
GstGLFilterStopFunc stop;
GstBaseTransformClass base_transform_class;
GstGLFilterProcessFunc filter;
};
GType gst_gl_filter_get_type(void);

View file

@ -59,24 +59,6 @@ static const GstElementDetails element_details = GST_ELEMENT_DETAILS ("FIXME",
"FIXME example filter",
"FIXME <fixme@fixme.com>");
#if 0
#define GST_GL_VIDEO_CAPS "video/x-raw-gl"
static GstStaticPadTemplate gst_gl_filter_example_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
static GstStaticPadTemplate gst_gl_filter_example_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
#endif
enum
{
PROP_0
@ -93,11 +75,8 @@ static void gst_gl_filter_example_set_property (GObject * object, guint prop_id,
static void gst_gl_filter_example_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_gl_filter_example_reset (GstGLFilterExample * filter);
static gboolean gst_gl_filter_example_transform (GstGLFilter * filter,
GstGLBuffer * outbuf, GstGLBuffer * inbuf);
static gboolean gst_gl_filter_example_start (GstGLFilter * filter);
static gboolean gst_gl_filter_example_stop (GstGLFilter * filter);
static gboolean gst_gl_filter_example_filter (GstGLFilter * filter,
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
static void
@ -106,13 +85,6 @@ gst_gl_filter_example_base_init (gpointer klass)
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gst_element_class_set_details (element_class, &element_details);
#if 0
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_example_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_example_sink_pad_template));
#endif
}
static void
@ -124,16 +96,13 @@ gst_gl_filter_example_class_init (GstGLFilterExampleClass * klass)
gobject_class->set_property = gst_gl_filter_example_set_property;
gobject_class->get_property = gst_gl_filter_example_get_property;
GST_GL_FILTER_CLASS (klass)->transform = gst_gl_filter_example_transform;
GST_GL_FILTER_CLASS (klass)->start = gst_gl_filter_example_start;
GST_GL_FILTER_CLASS (klass)->stop = gst_gl_filter_example_stop;
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filter_example_filter;
}
static void
gst_gl_filter_example_init (GstGLFilterExample * filter,
GstGLFilterExampleClass * klass)
{
gst_gl_filter_example_reset (filter);
}
static void
@ -162,32 +131,9 @@ gst_gl_filter_example_get_property (GObject * object, guint prop_id,
}
}
static void
gst_gl_filter_example_reset (GstGLFilterExample * filter)
{
}
static gboolean
gst_gl_filter_example_start (GstGLFilter * _filter)
{
//GstGLFilterExample *filter = GST_GL_FILTER_EXAMPLE(_filter);
return TRUE;
}
static gboolean
gst_gl_filter_example_stop (GstGLFilter * _filter)
{
GstGLFilterExample *filter = GST_GL_FILTER_EXAMPLE (_filter);
gst_gl_filter_example_reset (filter);
return TRUE;
}
static gboolean
gst_gl_filter_example_transform (GstGLFilter * filter, GstGLBuffer * outbuf,
GstGLBuffer * inbuf)
gst_gl_filter_example_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
GstGLBuffer * outbuf)
{
//GstGLFilterExample *example = GST_GL_FILTER_EXAMPLE(filter);
int i, j;

View file

@ -520,8 +520,7 @@ gst_gl_test_src_create (GstPushSrc * psrc, GstBuffer ** buffer)
GST_LOG_OBJECT (src, "creating buffer %dx%d image for frame %d",
src->width, src->height, (gint) src->n_frames);
outbuf = gst_gl_buffer_new (src->display, GST_GL_BUFFER_FORMAT_RGB,
src->width, src->height);
outbuf = gst_gl_buffer_new (src->display, src->width, src->height);
gst_buffer_set_caps (GST_BUFFER (outbuf),
GST_PAD_CAPS (GST_BASE_SRC_PAD (psrc)));
@ -540,6 +539,7 @@ gst_gl_test_src_create (GstPushSrc * psrc, GstBuffer ** buffer)
GL_FRAMEBUFFER_COMPLETE_EXT);
glViewport (0, 0, outbuf->width, outbuf->height);
gst_gl_display_check_error (outbuf->display, __LINE__);
#if 0
glClearColor (0.3, 0.3, 0.3, 1.0);
@ -556,8 +556,10 @@ gst_gl_test_src_create (GstPushSrc * psrc, GstBuffer ** buffer)
}
glFlush ();
gst_gl_display_check_error (outbuf->display, __LINE__);
glDeleteFramebuffersEXT (1, &fbo);
gst_gl_display_check_error (outbuf->display, __LINE__);
gst_gl_display_unlock (outbuf->display);

View file

@ -23,6 +23,7 @@
#endif
#include <gst/gst.h>
#include <gst/base/gstbasetransform.h>
#include <gst/video/video.h>
#include <gstglbuffer.h>
@ -42,7 +43,7 @@ typedef void (*GstGLUploadProcessFunc) (GstGLUpload *, guint8 *, guint);
struct _GstGLUpload
{
GstElement element;
GstBaseTransform base_transform;
GstPad *srcpad;
GstPad *sinkpad;
@ -60,7 +61,7 @@ struct _GstGLUpload
struct _GstGLUploadClass
{
GstElementClass element_class;
GstBaseTransformClass base_transform_class;
};
static const GstElementDetails element_details = GST_ELEMENT_DETAILS ("FIXME",
@ -94,19 +95,29 @@ enum
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_upload_debug, "glupload", 0, "glupload element");
GST_BOILERPLATE_FULL (GstGLUpload, gst_gl_upload, GstElement,
GST_TYPE_ELEMENT, DEBUG_INIT);
GST_BOILERPLATE_FULL (GstGLUpload, gst_gl_upload, GstBaseTransform,
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
static void gst_gl_upload_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_upload_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstFlowReturn gst_gl_upload_chain (GstPad * pad, GstBuffer * buf);
static void gst_gl_upload_reset (GstGLUpload * upload);
static GstStateChangeReturn
gst_gl_upload_change_state (GstElement * element, GstStateChange transition);
static gboolean gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps);
static void gst_gl_upload_reset (GstGLUpload * upload);
static gboolean gst_gl_upload_set_caps (GstBaseTransform * bt,
GstCaps * incaps, GstCaps * outcaps);
static GstCaps *gst_gl_upload_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps);
static gboolean gst_gl_upload_start (GstBaseTransform * bt);
static gboolean gst_gl_upload_stop (GstBaseTransform * bt);
static GstFlowReturn gst_gl_upload_prepare_output_buffer (GstBaseTransform *
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
static GstFlowReturn gst_gl_upload_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf);
static gboolean gst_gl_upload_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, guint * size);
static void
@ -131,19 +142,20 @@ gst_gl_upload_class_init (GstGLUploadClass * klass)
gobject_class->set_property = gst_gl_upload_set_property;
gobject_class->get_property = gst_gl_upload_get_property;
GST_ELEMENT_CLASS (klass)->change_state = gst_gl_upload_change_state;
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
gst_gl_upload_transform_caps;
GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_upload_transform;
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_upload_start;
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_upload_stop;
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_upload_set_caps;
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_upload_get_unit_size;
GST_BASE_TRANSFORM_CLASS (klass)->prepare_output_buffer =
gst_gl_upload_prepare_output_buffer;
}
static void
gst_gl_upload_init (GstGLUpload * upload, GstGLUploadClass * klass)
{
gst_element_create_all_pads (GST_ELEMENT (upload));
upload->sinkpad = gst_element_get_static_pad (GST_ELEMENT (upload), "sink");
upload->srcpad = gst_element_get_static_pad (GST_ELEMENT (upload), "src");
gst_pad_set_setcaps_function (upload->sinkpad, gst_gl_upload_sink_setcaps);
gst_pad_set_chain_function (upload->sinkpad, gst_gl_upload_chain);
gst_gl_upload_reset (upload);
}
@ -186,25 +198,30 @@ gst_gl_upload_reset (GstGLUpload * upload)
}
static gboolean
gst_gl_upload_start (GstGLUpload * upload)
gst_gl_upload_start (GstBaseTransform * bt)
{
GstGLUpload *upload = GST_GL_UPLOAD (bt);
gboolean ret;
upload->format = GST_GL_BUFFER_FORMAT_RGB;
upload->display = gst_gl_display_new ();
ret = gst_gl_display_connect (upload->display, NULL);
//upload->format = GST_VIDEO_FORMAT_RGBx;
return ret;
return TRUE;
}
static gboolean
gst_gl_upload_stop (GstGLUpload * upload)
gst_gl_upload_stop (GstBaseTransform * bt)
{
GstGLUpload *upload = GST_GL_UPLOAD (bt);
gst_gl_upload_reset (upload);
return TRUE;
}
#if 0
static gboolean
gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps)
{
@ -246,7 +263,9 @@ gst_gl_upload_sink_setcaps (GstPad * pad, GstCaps * caps)
return ret;
}
#endif
#if 0
static GstFlowReturn
gst_gl_upload_chain (GstPad * pad, GstBuffer * buf)
{
@ -277,44 +296,142 @@ gst_gl_upload_chain (GstPad * pad, GstBuffer * buf)
gst_object_unref (upload);
return GST_FLOW_OK;
}
#endif
static GstStateChangeReturn
gst_gl_upload_change_state (GstElement * element, GstStateChange transition)
static GstCaps *
gst_gl_upload_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps)
{
GstGLUpload *upload;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GstStructure *structure;
GstCaps *newcaps;
GstStructure *newstruct;
const GValue *width_value;
const GValue *height_value;
const GValue *framerate_value;
const GValue *par_value;
GST_DEBUG ("change state");
upload = GST_GL_UPLOAD (bt);
upload = GST_GL_UPLOAD (element);
GST_ERROR ("transform caps %" GST_PTR_FORMAT, caps);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
break;
case GST_STATE_CHANGE_READY_TO_PAUSED:
gst_gl_upload_start (upload);
break;
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
break;
default:
break;
structure = gst_caps_get_structure (caps, 0);
width_value = gst_structure_get_value (structure, "width");
height_value = gst_structure_get_value (structure, "height");
framerate_value = gst_structure_get_value (structure, "framerate");
par_value = gst_structure_get_value (structure, "pixel-aspect-ratio");
if (direction == GST_PAD_SRC) {
newcaps = gst_caps_new_simple ("video/x-raw-rgb", NULL);
} else {
newcaps = gst_caps_new_simple ("video/x-raw-gl",
"format", G_TYPE_INT, GST_GL_BUFFER_FORMAT_RGBA,
"is_yuv", G_TYPE_BOOLEAN, FALSE, NULL);
}
newstruct = gst_caps_get_structure (newcaps, 0);
gst_structure_set_value (newstruct, "width", width_value);
gst_structure_set_value (newstruct, "height", height_value);
gst_structure_set_value (newstruct, "framerate", framerate_value);
if (par_value) {
gst_structure_set_value (newstruct, "pixel-aspect-ratio", par_value);
} else {
gst_structure_set (newstruct, "pixel-aspect-ratio", GST_TYPE_FRACTION,
1, 1, NULL);
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
GST_ERROR ("new caps %" GST_PTR_FORMAT, newcaps);
switch (transition) {
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
gst_gl_upload_stop (upload);
break;
case GST_STATE_CHANGE_READY_TO_NULL:
break;
default:
break;
return newcaps;
}
static gboolean
gst_gl_upload_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps)
{
GstGLUpload *upload;
gboolean ret;
upload = GST_GL_UPLOAD (bt);
GST_DEBUG ("called with %" GST_PTR_FORMAT, incaps);
ret = gst_video_format_parse_caps (incaps, &upload->video_format,
&upload->width, &upload->height);
if (!ret) {
GST_DEBUG ("bad caps");
return FALSE;
}
return ret;
}
static gboolean
gst_gl_upload_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
guint * size)
{
gboolean ret;
GstStructure *structure;
int width;
int height;
structure = gst_caps_get_structure (caps, 0);
if (gst_structure_has_name (structure, "video/x-raw-gl")) {
GstGLBufferFormat format;
ret = gst_gl_buffer_format_parse_caps (caps, &format, &width, &height);
if (ret) {
*size = gst_gl_buffer_format_get_size (format, width, height);
}
} else {
GstVideoFormat format;
ret = gst_video_format_parse_caps (caps, &format, &width, &height);
if (ret) {
*size = gst_video_format_get_size (format, width, height);
}
}
return TRUE;
}
static GstFlowReturn
gst_gl_upload_prepare_output_buffer (GstBaseTransform * trans,
GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf)
{
GstGLUpload *upload;
GstGLBuffer *gl_outbuf;
upload = GST_GL_UPLOAD (trans);
gl_outbuf = gst_gl_buffer_new_from_video_format (upload->display,
upload->video_format, upload->width, upload->height);
*buf = GST_BUFFER (gl_outbuf);
gst_buffer_set_caps (*buf, caps);
return GST_FLOW_OK;
}
static GstFlowReturn
gst_gl_upload_transform (GstBaseTransform * trans, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstGLUpload *upload;
GstGLBuffer *gl_outbuf = GST_GL_BUFFER (outbuf);
upload = GST_GL_UPLOAD (trans);
GST_DEBUG ("uploading %p size %d",
GST_BUFFER_DATA (inbuf), GST_BUFFER_SIZE (inbuf));
gst_gl_buffer_upload (gl_outbuf, upload->video_format,
GST_BUFFER_DATA (inbuf));
if (upload->peek) {
gst_gl_display_draw_texture (gl_outbuf->display, gl_outbuf->texture,
gl_outbuf->width, gl_outbuf->height);
}
return GST_FLOW_OK;
}