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cudacontext: Store texture alignment
it was missed in the previous refactoring Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
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@ -554,6 +554,7 @@ gst_cuda_context_new_wrapped (CUcontext handler, CUdevice device)
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self = g_object_new (GST_TYPE_CUDA_CONTEXT, "cuda-device-id", device, NULL);
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self->priv->context = handler;
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self->priv->device = device;
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self->priv->tex_align = tex_align;
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gst_object_ref_sink (self);
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#ifdef GST_CUDA_HAS_D3D
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