Added basic sample. Just plays a movie and parses the messages it gets from Gstreamer and writes them to the console

This commit is contained in:
Stephan Sundermann 2013-07-11 15:26:27 +02:00
parent 4b10c322fe
commit 9b318234af

96
samples/Playback.cs Normal file
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// Copyright (C) 2013 Stephan Sundermann <stephansundermann@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using Gst;
namespace GstreamerSharp
{
class Playback
{
static GLib.MainLoop Loop;
static Element element;
public static void Main (string[] args)
{
Loop = new GLib.MainLoop();
Application.Init(ref args);
element = Gst.Parse.ParseLaunch("playbin uri=http://ftp.nluug.nl/ftp/graphics/blender/apricot/trailer/Sintel_Trailer1.1080p.DivX_Plus_HD.mkv");
element.Bus.AddSignalWatch();
element.Bus.Message += Handle;
element.SetState(State.Playing);
Loop.Run();
}
static void Handle (object e, MessageArgs args)
{
switch (args.Message.Type) {
case MessageType.StateChanged:
State oldstate, newstate, pendingstate;
args.Message.ParseStateChanged (out oldstate, out newstate, out pendingstate);
System.Console.WriteLine ("[StateChange] From " + oldstate + " to " + newstate + " pending at " + pendingstate);
break;
case MessageType.StreamStatus:
Element owner;
StreamStatusType type;
args.Message.ParseStreamStatus (out type, out owner);
System.Console.WriteLine ("[StreamStatus] Type" + type + " from " + owner);
break;
case MessageType.DurationChanged:
long duration;
element.QueryDuration (Format.Time, out duration);
System.Console.WriteLine ("[DurationChanged] New duration is " + (duration / Constants.SECOND) + " seconds");
break;
case MessageType.ResetTime:
ulong runningtime = args.Message.ParseResetTime ();
System.Console.WriteLine ("[ResetTime] Running time is " + runningtime);
break;
case MessageType.AsyncDone:
ulong desiredrunningtime = args.Message.ParseAsyncDone ();
System.Console.WriteLine ("[AsyncDone] Running time is " + desiredrunningtime);
break;
case MessageType.NewClock:
Clock clock = args.Message.ParseNewClock ();
System.Console.WriteLine ("[NewClock] " + clock);
break;
case MessageType.Buffering:
int percent = args.Message.ParseBuffering ();
System.Console.WriteLine ("[Buffering] " + percent + " % done");
break;
case MessageType.Tag:
TagList list = args.Message.ParseTag ();
System.Console.WriteLine ("[Tag] Information in scope " + list.Scope + " is " + list.ToString());
break;
case MessageType.Error:
GLib.GException gerror;
string debug;
args.Message.ParseError (out gerror, out debug);
System.Console.WriteLine ("[Error] " + gerror.Message + " debug information " + debug + ". Exiting! ");
Loop.Quit ();
break;
case MessageType.Eos:
System.Console.WriteLine ("[Eos] Playback has ended. Exiting!");
Loop.Quit ();
break;
default:
System.Console.WriteLine ("[Recv] " + args.Message.Type);
break;
}
}
}
}