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[722/906] gl: Fix build on Win32
1) Need to include GL/glext.h on W32 to provide necessary macros 2) W32 macros that pre-processor has by default are different for different toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both. Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be downloaded from http://www.opengl.org/registry/ https://bugzilla.gnome.org/show_bug.cgi?id=703364
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@ -40,7 +40,7 @@
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# else
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# else
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# include <GL/glu.h>
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# include <GL/glu.h>
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# include <GL/gl.h>
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# include <GL/gl.h>
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# if __WIN32__
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# if __WIN32__ || _WIN32
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# include <GL/glext.h>
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# include <GL/glext.h>
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# endif
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# endif
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# endif
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# endif
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