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wrap state_change_async and show that it works
Original commit message from CVS: wrap state_change_async and show that it works
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3 changed files with 51 additions and 0 deletions
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@ -1,3 +1,9 @@
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2005-09-12 Thomas Vander Stichele <thomas at apestaart dot org>
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* gst/gst.defs:
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* testsuite/test_pipeline.py:
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wrap state_change_async and show that it works
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2005-09-12 Thomas Vander Stichele <thomas at apestaart dot org>
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* examples/vumeter.py:
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@ -1055,6 +1055,15 @@
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)
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)
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(define-method set_state_async
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(of-object "GstElement")
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(c-name "gst_element_set_state_async")
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(return-type "GstStateChangeReturn")
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(parameters
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'("GstState" "state")
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)
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)
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(define-method abort_state
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(of-object "GstElement")
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(c-name "gst_element_abort_state")
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@ -24,6 +24,8 @@ import time
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from common import gst, unittest
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import gobject
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class PipelineConstructor(unittest.TestCase):
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def testGoodConstructor(self):
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name = 'test-pipeline'
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@ -51,6 +53,40 @@ class Pipeline(unittest.TestCase):
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self.assertEqual(self.pipeline.get_state(None)[1], gst.STATE_PLAYING)
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self.pipeline.set_state(gst.STATE_NULL)
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self.assertEqual(self.pipeline.get_state(None)[1], gst.STATE_NULL)
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class PipelineAndBus(unittest.TestCase):
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def setUp(self):
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self.pipeline = gst.Pipeline('test-pipeline')
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self.pipeline.set_property('play-timeout', 0L)
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source = gst.element_factory_make('fakesrc', 'source')
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sink = gst.element_factory_make('fakesink', 'sink')
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self.pipeline.add_many(source, sink)
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gst.element_link_many(source, sink)
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self.bus = self.pipeline.get_bus()
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self.bus.add_watch(self._message_received)
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self.loop = gobject.MainLoop()
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def _message_received(self, bus, message):
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gst.debug('received message: %s, %s' % (
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message.src.get_path_string(), message.type.value_nicks[1]))
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t = message.type
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if t == gst.MESSAGE_STATE_CHANGED:
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old, new = message.parse_state_changed()
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gst.debug('%r state change from %r to %r' % (
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message.src.get_path_string(), old, new))
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if message.src == self.pipeline and new == gst.STATE_PLAYING:
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self.loop.quit()
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return True
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def testPlaying(self):
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ret = self.pipeline.set_state_async(gst.STATE_PLAYING)
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self.assertEquals(ret, gst.STATE_CHANGE_ASYNC)
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# go into a main loop to wait for messages
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self.loop.run()
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if __name__ == "__main__":
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unittest.main()
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