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d3d12converter: Update internal method names
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7193>
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parent
72895ed0fa
commit
9a06330d09
2 changed files with 6 additions and 6 deletions
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@ -102,7 +102,7 @@ gst_d3d12_pack_finalize (GObject * object)
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}
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static GstBufferPool *
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gst_d3d12_unpacker_create_pool (GstD3D12Pack * self,
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gst_d3d12_pack_create_pool (GstD3D12Pack * self,
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const GstVideoInfo * info, D3D12_RESOURCE_FLAGS resource_flags)
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{
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auto priv = self->priv;
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@ -284,7 +284,7 @@ gst_d3d12_pack_new (GstD3D12Device * device,
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return nullptr;
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}
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priv->render_target_pool = gst_d3d12_unpacker_create_pool (self,
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priv->render_target_pool = gst_d3d12_pack_create_pool (self,
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&priv->in_info, D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET |
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D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
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if (!priv->render_target_pool) {
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@ -110,7 +110,7 @@ gst_d3d12_unpack_finalize (GObject * object)
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}
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static GstBufferPool *
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gst_d3d12_unpacker_create_pool (GstD3D12Unpack * self,
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gst_d3d12_unpack_create_pool (GstD3D12Unpack * self,
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const GstVideoInfo * info, D3D12_RESOURCE_FLAGS resource_flags)
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{
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auto priv = self->priv;
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@ -291,7 +291,7 @@ gst_d3d12_unpack_new (GstD3D12Device * device,
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return nullptr;
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}
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priv->output_pool = gst_d3d12_unpacker_create_pool (self,
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priv->output_pool = gst_d3d12_unpack_create_pool (self,
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&priv->pool_info, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS |
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D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
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if (!priv->output_pool) {
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@ -366,7 +366,7 @@ gst_d3d12_unpack_upload (GstD3D12Unpack * self, GstBuffer * in_buf,
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}
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if (!priv->upload_pool) {
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priv->upload_pool = gst_d3d12_unpacker_create_pool (self,
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priv->upload_pool = gst_d3d12_unpack_create_pool (self,
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&priv->upload_info, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
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if (!priv->upload_pool)
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return nullptr;
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@ -401,7 +401,7 @@ gst_d3d12_unpack_create_output (GstD3D12Unpack * self, gint width, gint height)
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}
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if (!priv->output_pool) {
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priv->output_pool = gst_d3d12_unpacker_create_pool (self,
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priv->output_pool = gst_d3d12_unpack_create_pool (self,
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&priv->pool_info, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |
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D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS);
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if (!priv->output_pool)
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