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gl: bufferpool take into account video stride alignment requirements
when allocating memory. Fixes crashes with avdec_h265 in the AVX2 code path which requires 32-byte stride alignment, but the GstAllocationParams only specified a 16-byte alignment. https://bugzilla.gnome.org/show_bug.cgi?id=754120
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2 changed files with 35 additions and 0 deletions
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@ -93,6 +93,7 @@ gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
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GstVideoInfo info;
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GstCaps *caps = NULL;
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guint min_buffers, max_buffers;
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guint max_align, n;
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GstAllocator *allocator = NULL;
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GstAllocationParams alloc_params;
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gboolean reset = TRUE;
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@ -152,12 +153,21 @@ gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
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priv->want_eglimage = FALSE;
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#endif
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max_align = alloc_params.align;
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if (gst_buffer_pool_config_has_option (config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) {
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priv->add_videometa = TRUE;
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gst_buffer_pool_config_get_video_alignment (config, &priv->valign);
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for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n)
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max_align |= priv->valign.stride_align[n];
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for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n)
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priv->valign.stride_align[n] = max_align;
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gst_video_info_align (&priv->info, &priv->valign);
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gst_buffer_pool_config_set_video_alignment (config, &priv->valign);
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@ -165,6 +175,16 @@ gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
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gst_video_alignment_reset (&priv->valign);
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}
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if (alloc_params.align < max_align) {
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GST_WARNING_OBJECT (pool, "allocation params alignment %u is smaller "
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"than the max specified video stride alignment %u, fixing",
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(guint) alloc_params.align, max_align);
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alloc_params.align = max_align;
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gst_buffer_pool_config_set_allocator (config, allocator, &alloc_params);
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priv->params = alloc_params;
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}
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if (reset) {
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if (glpool->upload)
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gst_object_unref (glpool->upload);
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@ -631,6 +631,21 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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else
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gst_video_alignment_reset (&mem->valign);
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/* double-check alignment requirements (caller should've taken care of this) */
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if (params) {
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guint max_align, n;
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max_align = gst_memory_alignment;
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max_align |= params->align;
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for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n)
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max_align |= mem->valign.stride_align[n];
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if (params->align < max_align && max_align > gst_memory_alignment) {
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GST_WARNING ("allocation params alignment %" G_GSIZE_FORMAT " is smaller "
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"than the max required video alignment %u", params->align, max_align);
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}
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}
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size = gst_gl_get_plane_data_size (info, valign, plane);
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/* we always operate on 2D textures unless we're dealing with wrapped textures */
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