mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-03-28 20:05:38 +00:00
[061/906] First SVN commit. This commit is a hack to make git-rebase work
This commit is contained in:
parent
01d6f2818c
commit
98e2942fed
9 changed files with 2 additions and 2138 deletions
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@ -2,17 +2,13 @@
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lib_LTLIBRARIES = libgstgl-@GST_MAJORMINOR@.la
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libgstgl_@GST_MAJORMINOR@_la_SOURCES = \
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glextensions.c \
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gstglbuffer.c \
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gstgldisplay.c \
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gstglfilter.c
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gstglbuffer.c
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libgstgl_@GST_MAJORMINOR@includedir = $(includedir)/gstreamer-@GST_MAJORMINOR@/gst/gl
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libgstgl_@GST_MAJORMINOR@include_HEADERS = \
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glextensions.h \
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gstglbuffer.h \
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gstgldisplay.h \
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gstglfilter.h
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gstglbuffer.h
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libgstgl_@GST_MAJORMINOR@_la_LIBADD = \
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$(GST_PLUGINS_BASE_LIBS) -lgstvideo-$(GST_MAJORMINOR) \
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@ -1,190 +0,0 @@
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#include <string.h>
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#include <glib.h>
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#include "glextensions.h"
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int
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gl_have_extension (const char *name)
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{
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const char *s;
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s = (const char *) glGetString (GL_EXTENSIONS);
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if (s == NULL)
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return FALSE;
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if (strstr (s, name))
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return TRUE;
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return FALSE;
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}
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extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
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#define DEFINE_FUNC_RET(name,return_type,prototype,args) \
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return_type name prototype \
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{ \
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static return_type (*func) prototype; \
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if (func == NULL) { \
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func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
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} \
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return func args; \
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}
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#define DEFINE_FUNC(name,prototype,args) \
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void name prototype \
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{ \
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static void (*func) prototype; \
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if (func == NULL) { \
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func = (void *) glXGetProcAddressARB ((unsigned char *) #name); \
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} \
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func args; \
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}
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DEFINE_FUNC_RET (glCreateShaderObjectARB, GLhandleARB,
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(GLenum shaderType), (shaderType));
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#if 0
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typedef GLhandleARB type_glCreateShaderObjectARB (GLenum shaderType);
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GLhandleARB
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glCreateShaderObjectARB (GLenum shaderType)
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{
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type_glCreateShaderObjectARB *func;
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if (func == NULL) {
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func = (type_glCreateShaderObjectARB *)
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glXGetProcAddress ((unsigned char *) "glCreateShaderObjectARB");
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}
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return (*func) (shaderType);
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}
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#endif
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DEFINE_FUNC (glShaderSourceARB,
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(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string,
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const GLint * length), (shaderObj, count, string, length));
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DEFINE_FUNC (glUniform2fARB,
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(GLint location, GLfloat val1, GLfloat val2), (location, val1, val2));
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DEFINE_FUNC_RET (glGetUniformLocationARB, GLint,
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(GLhandleARB programObj, const GLcharARB * name), (programObj, name));
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DEFINE_FUNC (glUniform1iARB, (GLint location, GLint val), (location, val));
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DEFINE_FUNC (glGetObjectParameterivARB, (GLhandleARB object, GLenum pname,
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GLint * params), (object, pname, params));
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DEFINE_FUNC (glCompileShaderARB, (GLhandleARB shader), (shader));
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DEFINE_FUNC (glGetInfoLogARB, (GLhandleARB object, GLsizei maxLength,
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GLsizei * length, GLcharARB * infoLog), (object, maxLength, length,
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infoLog));
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DEFINE_FUNC_RET (glCreateProgramObjectARB, GLhandleARB, (void), ());
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DEFINE_FUNC (glAttachObjectARB, (GLhandleARB program, GLhandleARB shader),
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(program, shader));
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DEFINE_FUNC (glLinkProgramARB, (GLhandleARB program), (program));
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DEFINE_FUNC (glUseProgramObjectARB, (GLhandleARB program), (program));
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DEFINE_FUNC (glPixelDataRangeNV, (GLenum target, GLsizei length, void *pointer),
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(target, length, pointer));
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DEFINE_FUNC_RET (glXGetSyncValuesOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t * ust, int64_t * msc,
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int64_t * sbc), (display, drawable, ust, msc, sbc));
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DEFINE_FUNC_RET (glXGetMscRateOML, Bool,
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(Display * display, GLXDrawable drawable, int32_t * numerator,
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int32_t * denominator), (display, drawable, numerator, denominator));
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DEFINE_FUNC_RET (glXSwapBuffersMscOML, int64_t,
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(Display * display, GLXDrawable drawable, int64_t target_msc,
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int64_t divisor, int64_t remainder), (display, drawable, target_msc,
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divisor, remainder));
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DEFINE_FUNC_RET (glXWaitForMscOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t target_msc,
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int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc,
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int64_t * sbc), (display, drawable, target_msc, divisor, remainder, ust,
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msc, sbc));
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DEFINE_FUNC_RET (glXWaitForSbcOML, Bool,
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(Display * display, GLXDrawable drawable, int64_t target_sbc, int64_t * ust,
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int64_t * msc, int64_t * sbc), (display, drawable, target_sbc, ust, msc,
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sbc));
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DEFINE_FUNC_RET (glXSwapIntervalSGI, int, (int interval), (interval));
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DEFINE_FUNC_RET (glXSwapIntervalMESA, int, (unsigned int interval), (interval));
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#if 0
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DEFINE_FUNC (glBindFramebufferEXT, (int target, uint framebuffer),
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(target, framebuffer));
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DEFINE_FUNC (glDeleteRenderbuffersEXT, (int n, unsigned int *renderbuffers),
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(n, renderbuffers));
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DEFINE_FUNC (glGenRenderbuffersEXT, (int n, unsigned int *renderbuffers),
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(n, renderbuffers));
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DEFINE_FUNC (glRenderbufferStorageEXT, (int target, int internalformat,
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int width, int height), (target, internalformat, width, height));
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DEFINE_FUNC (glBindRenderbufferEXT, (int target, unsigned int renderbuffer),
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(target, renderbuffer));
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DEFINE_FUNC (glFramebufferRenderbufferEXT,
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(int target, int attachment, int renderbuffertarget,
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unsigned int renderbuffer), (target, attachment, renderbuffertarget,
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renderbuffer));
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#endif
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/* EXT_framebuffer_object */
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DEFINE_FUNC_RET (glIsRenderbufferEXT, Bool,
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(GLuint renderbuffer), (renderbuffer));
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DEFINE_FUNC (glBindRenderbufferEXT,
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(GLenum target, GLuint renderbuffer), (target, renderbuffer));
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DEFINE_FUNC (glDeleteRenderbuffersEXT,
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(GLsizei n, GLuint * renderbuffers), (n, renderbuffers));
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DEFINE_FUNC (glGenRenderbuffersEXT,
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(GLsizei n, GLuint * renderbuffers), (n, renderbuffers));
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DEFINE_FUNC (glRenderbufferStorageEXT,
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(GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
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(target, internalformat, width, height));
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DEFINE_FUNC (glGetRenderbufferParameterivEXT,
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(GLenum target, GLenum pname, GLint * params), (target, pname, params));
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DEFINE_FUNC_RET (glIsFramebufferEXT, Bool, (GLuint framebuffer), (framebuffer));
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DEFINE_FUNC (glBindFramebufferEXT,
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(GLenum target, GLuint framebuffer), (target, framebuffer));
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DEFINE_FUNC (glDeleteFramebuffersEXT,
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(GLsizei n, GLuint * framebuffers), (n, framebuffers));
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DEFINE_FUNC (glGenFramebuffersEXT,
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(GLsizei n, GLuint * framebuffers), (n, framebuffers));
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DEFINE_FUNC_RET (glCheckFramebufferStatusEXT, GLenum,
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(GLenum target), (target));
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DEFINE_FUNC (glFramebufferTexture1DEXT,
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(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
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GLint level), (target, attachment, textarget, texture, level));
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DEFINE_FUNC (glFramebufferTexture2DEXT, (GLenum target, GLenum attachment,
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GLenum textarget, GLuint texture, GLint level), (target, attachment,
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textarget, texture, level));
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DEFINE_FUNC (glFramebufferTexture3DEXT, (GLenum target, GLenum attachment,
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GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target,
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attachment, textarget, texture, level, zoffset));
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DEFINE_FUNC (glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment,
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GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment,
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renderbuffertarget, renderbuffer));
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DEFINE_FUNC (glGetFramebufferAttachmentParameterivEXT, (GLenum target,
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GLenum pname, GLint * params), (target, pname, params));
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DEFINE_FUNC (glGenerateMipmapEXT, (GLenum target), (target));
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DEFINE_FUNC (glWindowPos2iARB, (GLint x, GLint y), (x, y));
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DEFINE_FUNC (glGenProgramsARB, (GLsizei a, GLuint * b), (a, b));
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DEFINE_FUNC (glBindProgramARB, (GLenum a, GLuint b), (a, b));
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DEFINE_FUNC (glProgramStringARB,
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(GLenum a, GLenum b, GLsizei c, const GLvoid * d), (a, b, c, d));
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@ -1,64 +0,0 @@
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#ifndef __GST_GLEXTENSIONS_H__
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#define __GST_GLEXTENSIONS_H__
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#include <GL/gl.h>
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//#include <glib.h>
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int gl_have_extension (const char *name);
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GLhandleARB glCreateShaderObjectARB (GLenum shaderType);
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void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
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void glUniform2fARB (GLint location, GLfloat val1, GLfloat val2);
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GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
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void glUniform1iARB (GLint location, GLint val);
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void glCompileShaderARB (GLhandleARB shader);
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void glGetObjectParameterivARB (GLhandleARB object, GLenum pname, GLint *params);
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void glGetInfoLogARB (GLhandleARB object, GLsizei maxLength, GLsizei *length,
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GLcharARB *infoLog);
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GLhandleARB glCreateProgramObjectARB (void);
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void glAttachObjectARB (GLhandleARB program, GLhandleARB shader);
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void glLinkProgramARB (GLhandleARB program);
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void glUseProgramObjectARB (GLhandleARB program);
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void glPixelDataRangeNV(GLenum target, GLsizei length, void *pointer);
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void glActiveTexture(GLenum target);
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Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
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Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
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int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
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Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
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Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
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int glXSwapIntervalSGI (int);
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int glXSwapIntervalMESA (unsigned int);
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/* EXT_framebuffer_object */
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Bool glIsRenderbufferEXT (GLuint renderbuffer);
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void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer);
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void glDeleteRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
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void glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers);
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void glRenderbufferStorageEXT (GLenum target, GLenum internalformat,
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GLsizei width, GLsizei height);
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void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params);
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Bool glIsFramebufferEXT (GLuint framebuffer);
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void glBindFramebufferEXT (GLenum target, GLuint framebuffer);
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void glDeleteFramebuffersEXT (GLsizei n, GLuint *framebuffers);
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void glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers);
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GLenum glCheckFramebufferStatusEXT (GLenum target);
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void glFramebufferTexture1DEXT (GLenum target, GLenum attachment,
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GLenum textarget, GLuint texture, GLint level);
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void glFramebufferTexture2DEXT (GLenum target, GLenum attachment,
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GLenum textarget, GLuint texture, GLint level);
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void glFramebufferTexture3DEXT (GLenum target, GLenum attachment,
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GLenum textarget, GLuint texture, GLint level, GLint zoffset);
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void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment,
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GLenum renderbuffertarget, GLuint renderbuffer);
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void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum pname,
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GLint *params);
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void glGenerateMipmapEXT (GLenum target);
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void glWindowPos2iARB (GLint x, GLint y);
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void glGenProgramsARB (GLsizei, GLuint *);
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void glBindProgramARB (GLenum, GLuint);
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void glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
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#endif
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@ -1,454 +0,0 @@
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gstglbuffer.h>
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#include <gstgldisplay.h>
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#include <GL/glext.h>
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#include <unistd.h>
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#include "glextensions.h"
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#include <string.h>
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static GObjectClass *gst_gl_buffer_parent_class;
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static void
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gst_gl_buffer_finalize (GstGLBuffer * buffer)
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{
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gst_gl_display_lock (buffer->display);
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glDeleteTextures (1, &buffer->texture);
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if (buffer->texture_u) {
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glDeleteTextures (1, &buffer->texture_u);
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}
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if (buffer->texture_v) {
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glDeleteTextures (1, &buffer->texture_v);
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}
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gst_gl_display_unlock (buffer->display);
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g_object_unref (buffer->display);
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GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->
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finalize (GST_MINI_OBJECT (buffer));
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}
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static void
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gst_gl_buffer_init (GstGLBuffer * buffer, gpointer g_class)
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{
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}
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static void
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gst_gl_buffer_class_init (gpointer g_class, gpointer class_data)
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{
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GstMiniObjectClass *mini_object_class = GST_MINI_OBJECT_CLASS (g_class);
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gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class);
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mini_object_class->finalize = (GstMiniObjectFinalizeFunction)
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gst_gl_buffer_finalize;
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}
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GType
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gst_gl_buffer_get_type (void)
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{
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static GType _gst_gl_buffer_type;
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if (G_UNLIKELY (_gst_gl_buffer_type == 0)) {
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static const GTypeInfo info = {
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sizeof (GstBufferClass),
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NULL,
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NULL,
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gst_gl_buffer_class_init,
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NULL,
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NULL,
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sizeof (GstGLBuffer),
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0,
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(GInstanceInitFunc) gst_gl_buffer_init,
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NULL
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};
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_gst_gl_buffer_type = g_type_register_static (GST_TYPE_BUFFER,
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"GstGLBuffer", &info, 0);
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}
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return _gst_gl_buffer_type;
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}
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GstGLBuffer *
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gst_gl_buffer_new (GstGLDisplay * display, int width, int height)
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{
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g_return_val_if_fail (display != NULL, NULL);
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g_return_val_if_fail (width > 0, NULL);
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g_return_val_if_fail (height > 0, NULL);
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return gst_gl_buffer_new_with_format (display, GST_GL_BUFFER_FORMAT_RGBA,
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width, height);
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}
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GstGLBuffer *
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gst_gl_buffer_new_with_format (GstGLDisplay * display,
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GstGLBufferFormat format, int width, int height)
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{
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GstGLBuffer *buffer;
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g_return_val_if_fail (format != GST_GL_BUFFER_FORMAT_UNKNOWN, NULL);
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g_return_val_if_fail (display != NULL, NULL);
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g_return_val_if_fail (width > 0, NULL);
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g_return_val_if_fail (height > 0, NULL);
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buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
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buffer->display = g_object_ref (display);
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buffer->width = width;
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buffer->height = height;
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buffer->format = format;
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GST_BUFFER_SIZE (buffer) = gst_gl_buffer_format_get_size (format, width,
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height);
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gst_gl_display_lock (buffer->display);
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glGenTextures (1, &buffer->texture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture);
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switch (format) {
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case GST_GL_BUFFER_FORMAT_RGBA:
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
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buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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break;
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case GST_GL_BUFFER_FORMAT_RGB:
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB,
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buffer->width, buffer->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
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break;
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case GST_GL_BUFFER_FORMAT_YUYV:
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA,
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buffer->width, buffer->height,
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0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
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break;
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case GST_GL_BUFFER_FORMAT_PLANAR444:
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
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buffer->width, buffer->height,
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0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
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glGenTextures (1, &buffer->texture_u);
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||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
buffer->width, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glGenTextures (1, &buffer->texture_v);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
buffer->width, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
break;
|
||||
case GST_GL_BUFFER_FORMAT_PLANAR422:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
buffer->width, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glGenTextures (1, &buffer->texture_u);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glGenTextures (1, &buffer->texture_v);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
break;
|
||||
case GST_GL_BUFFER_FORMAT_PLANAR420:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
buffer->width, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glGenTextures (1, &buffer->texture_u);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glGenTextures (1, &buffer->texture_v);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
break;
|
||||
default:
|
||||
g_warning ("GL buffer format not handled");
|
||||
}
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
GstGLBuffer *
|
||||
gst_gl_buffer_new_from_video_format (GstGLDisplay * display,
|
||||
GstVideoFormat video_format, int width, int height)
|
||||
{
|
||||
GstGLBuffer *buffer;
|
||||
|
||||
g_return_val_if_fail (width > 0, NULL);
|
||||
g_return_val_if_fail (height > 0, NULL);
|
||||
|
||||
buffer = gst_gl_buffer_new_with_format (display,
|
||||
gst_gl_buffer_format_from_video_format (video_format), width, height);
|
||||
|
||||
switch (video_format) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
buffer->is_yuv = FALSE;
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
/* counterintuitive: when you use a GL_YCBCR_MESA texture, the
|
||||
* colorspace is automatically converted, so it's referred to
|
||||
* as RGB */
|
||||
buffer->is_yuv = FALSE;
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
case GST_VIDEO_FORMAT_I420:
|
||||
case GST_VIDEO_FORMAT_YV12:
|
||||
buffer->is_yuv = TRUE;
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_buffer_upload (GstGLBuffer * buffer, GstVideoFormat video_format,
|
||||
void *data)
|
||||
{
|
||||
int width = buffer->width;
|
||||
int height = buffer->height;
|
||||
|
||||
GST_DEBUG ("uploading %p %dx%d", data, width, height);
|
||||
|
||||
g_return_if_fail (buffer->format ==
|
||||
gst_gl_buffer_format_from_video_format (video_format));
|
||||
|
||||
gst_gl_display_lock (buffer->display);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture);
|
||||
|
||||
switch (video_format) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_I420:
|
||||
case GST_VIDEO_FORMAT_YV12:
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (video_format, 1, width,
|
||||
height));
|
||||
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (video_format, 2, width,
|
||||
height));
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
gst_gl_buffer_download (GstGLBuffer * buffer, GstVideoFormat video_format,
|
||||
void *data)
|
||||
{
|
||||
GLuint fbo;
|
||||
|
||||
g_return_if_fail (buffer->format ==
|
||||
gst_gl_buffer_format_from_video_format (video_format));
|
||||
|
||||
GST_DEBUG ("downloading");
|
||||
|
||||
gst_gl_display_lock (buffer->display);
|
||||
|
||||
/* we need a reset function */
|
||||
glMatrixMode (GL_COLOR);
|
||||
glLoadIdentity ();
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, 0);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, 0);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, 0);
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB, buffer->texture, 0);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
switch (video_format) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_BGRA,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
|
||||
GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_BGRA,
|
||||
GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
g_warning ("video format not supported for download from GL texture");
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_I420:
|
||||
case GST_VIDEO_FORMAT_YV12:
|
||||
glReadPixels (0, 0, buffer->width, buffer->height,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB,
|
||||
buffer->texture_u, 0);
|
||||
glReadPixels (0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (video_format, 1, buffer->width,
|
||||
buffer->height));
|
||||
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB,
|
||||
buffer->texture_v, 0);
|
||||
glReadPixels (0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (video_format, 2, buffer->width,
|
||||
buffer->height));
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* buffer format */
|
||||
|
||||
GstGLBufferFormat
|
||||
gst_gl_buffer_format_from_video_format (GstVideoFormat format)
|
||||
{
|
||||
switch (format) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
case GST_VIDEO_FORMAT_RGBA:
|
||||
case GST_VIDEO_FORMAT_BGRA:
|
||||
case GST_VIDEO_FORMAT_ARGB:
|
||||
case GST_VIDEO_FORMAT_ABGR:
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
return GST_GL_BUFFER_FORMAT_RGBA;
|
||||
case GST_VIDEO_FORMAT_RGB:
|
||||
case GST_VIDEO_FORMAT_BGR:
|
||||
return GST_GL_BUFFER_FORMAT_RGB;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
return GST_GL_BUFFER_FORMAT_YUYV;
|
||||
case GST_VIDEO_FORMAT_I420:
|
||||
case GST_VIDEO_FORMAT_YV12:
|
||||
return GST_GL_BUFFER_FORMAT_PLANAR420;
|
||||
default:
|
||||
GST_WARNING ("GstVideoFormat %d not implemented", format);
|
||||
/* fall through */
|
||||
case GST_VIDEO_FORMAT_UNKNOWN:
|
||||
return GST_GL_BUFFER_FORMAT_UNKNOWN;
|
||||
}
|
||||
|
||||
g_return_val_if_reached (GST_GL_BUFFER_FORMAT_UNKNOWN);
|
||||
}
|
||||
|
||||
int
|
||||
gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width, int height)
|
||||
{
|
||||
/* this is not strictly true, but it's used for compatibility with
|
||||
* queue and BaseTransform */
|
||||
return width * height * 4;
|
||||
}
|
||||
|
||||
gboolean
|
||||
gst_gl_buffer_format_parse_caps (GstCaps * caps, GstGLBufferFormat * format,
|
||||
int *width, int *height)
|
||||
{
|
||||
GstStructure *structure;
|
||||
int format_as_int;
|
||||
gboolean ret;
|
||||
|
||||
structure = gst_caps_get_structure (caps, 0);
|
||||
|
||||
if (!gst_structure_has_name (structure, "video/x-raw-gl")) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
ret = gst_structure_get_int (structure, "format", &format_as_int);
|
||||
*format = format_as_int;
|
||||
ret &= gst_structure_get_int (structure, "width", width);
|
||||
ret &= gst_structure_get_int (structure, "height", height);
|
||||
|
||||
return ret;
|
||||
}
|
|
@ -1,76 +0,0 @@
|
|||
|
||||
#ifndef _GST_GL_BUFFER_H_
|
||||
#define _GST_GL_BUFFER_H_
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gstgldisplay.h>
|
||||
|
||||
typedef struct _GstGLBuffer GstGLBuffer;
|
||||
|
||||
#define GST_TYPE_GL_BUFFER (gst_gl_buffer_get_type())
|
||||
|
||||
#define GST_IS_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_BUFFER))
|
||||
#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer))
|
||||
|
||||
typedef enum {
|
||||
GST_GL_BUFFER_FORMAT_UNKNOWN,
|
||||
GST_GL_BUFFER_FORMAT_RGBA,
|
||||
GST_GL_BUFFER_FORMAT_RGB,
|
||||
GST_GL_BUFFER_FORMAT_YUYV,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR444,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR422,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR420
|
||||
} GstGLBufferFormat;
|
||||
|
||||
struct _GstGLBuffer {
|
||||
GstBuffer buffer;
|
||||
|
||||
GstGLDisplay *display;
|
||||
|
||||
GstGLBufferFormat format;
|
||||
gboolean is_yuv;
|
||||
|
||||
GLuint texture;
|
||||
GLuint texture_u;
|
||||
GLuint texture_v;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
};
|
||||
|
||||
GType gst_gl_buffer_get_type (void);
|
||||
|
||||
#define gst_gl_buffer_ref(x) ((GstGLBuffer *)(gst_buffer_ref((GstBuffer *)(x))))
|
||||
#define gst_gl_buffer_unref(x) (gst_buffer_unref((GstBuffer *)(x)))
|
||||
|
||||
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display,
|
||||
int width, int height);
|
||||
GstGLBuffer * gst_gl_buffer_new_with_format (GstGLDisplay *display,
|
||||
GstGLBufferFormat format, int width, int height);
|
||||
GstGLBuffer * gst_gl_buffer_new_from_video_format (GstGLDisplay *display,
|
||||
GstVideoFormat format, int width, int height);
|
||||
void gst_gl_buffer_upload (GstGLBuffer *buffer,
|
||||
GstVideoFormat format, void *data);
|
||||
void gst_gl_buffer_download (GstGLBuffer *buffer, GstVideoFormat format,
|
||||
void *data);
|
||||
|
||||
|
||||
#define GST_GL_VIDEO_CAPS \
|
||||
"video/x-raw-gl," \
|
||||
"format=(int)1," \
|
||||
"is_yuv=(boolean)FALSE," \
|
||||
"width=(int)[1,2048]," \
|
||||
"height=(int)[1,2048]," \
|
||||
"pixel-aspect-ratio=(fraction)1/1," \
|
||||
"framerate=(fraction)[0/1,100/1]"
|
||||
|
||||
GstGLBufferFormat gst_gl_buffer_format_from_video_format (GstVideoFormat format);
|
||||
int gst_gl_buffer_format_get_size (GstGLBufferFormat format, int width,
|
||||
int height);
|
||||
gboolean gst_gl_buffer_format_parse_caps (GstCaps *caps, GstGLBufferFormat *format,
|
||||
int *width, int *height);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -1,875 +0,0 @@
|
|||
/* gstgldisplay.c
|
||||
* Copyright (C) 2007 David A. Schleef <ds@schleef.org>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "gstgldisplay.h"
|
||||
#include "glextensions.h"
|
||||
#include <gst/gst.h>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
static void gst_gl_display_finalize (GObject * object);
|
||||
static void gst_gl_display_init_tmp_window (GstGLDisplay * display);
|
||||
|
||||
GST_BOILERPLATE (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
gst_gl_display_base_init (gpointer g_class)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_display_class_init (GstGLDisplayClass * klass)
|
||||
{
|
||||
G_OBJECT_CLASS (klass)->finalize = gst_gl_display_finalize;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_display_init (GstGLDisplay * display, GstGLDisplayClass * klass)
|
||||
{
|
||||
|
||||
display->lock = g_mutex_new ();
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_display_finalize (GObject * object)
|
||||
{
|
||||
GstGLDisplay *display = GST_GL_DISPLAY (object);
|
||||
|
||||
GST_DEBUG ("finalize %p", object);
|
||||
|
||||
if (display->window != None) {
|
||||
XDestroyWindow (display->display, display->window);
|
||||
}
|
||||
if (display->context) {
|
||||
glXDestroyContext (display->display, display->context);
|
||||
}
|
||||
//if (display->visinfo) {
|
||||
// XFree (display->visinfo);
|
||||
//}
|
||||
if (display->display) {
|
||||
XCloseDisplay (display->display);
|
||||
}
|
||||
|
||||
if (display->lock) {
|
||||
g_mutex_free (display->lock);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean gst_gl_display_check_features (GstGLDisplay * display);
|
||||
|
||||
GstGLDisplay *
|
||||
gst_gl_display_new (void)
|
||||
{
|
||||
return g_object_new (GST_TYPE_GL_DISPLAY, NULL);
|
||||
}
|
||||
|
||||
//#define HANDLE_X_ERRORS
|
||||
#ifdef HANDLE_X_ERRORS
|
||||
static int
|
||||
x_error_handler (Display * display, XErrorEvent * event)
|
||||
{
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
#endif
|
||||
|
||||
gboolean
|
||||
gst_gl_display_connect (GstGLDisplay * display, const char *display_name)
|
||||
{
|
||||
gboolean usable;
|
||||
XGCValues values;
|
||||
XPixmapFormatValues *px_formats;
|
||||
int n_formats;
|
||||
int i;
|
||||
|
||||
display->display = XOpenDisplay (display_name);
|
||||
if (display->display == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
#ifdef HANDLE_X_ERRORS
|
||||
XSynchronize (display->display, True);
|
||||
XSetErrorHandler (x_error_handler);
|
||||
#endif
|
||||
|
||||
usable = gst_gl_display_check_features (display);
|
||||
if (!usable) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
display->screen = DefaultScreenOfDisplay (display->display);
|
||||
display->screen_num = DefaultScreen (display->display);
|
||||
display->visual = DefaultVisual (display->display, display->screen_num);
|
||||
display->root = DefaultRootWindow (display->display);
|
||||
display->white = XWhitePixel (display->display, display->screen_num);
|
||||
display->black = XBlackPixel (display->display, display->screen_num);
|
||||
display->depth = DefaultDepthOfScreen (display->screen);
|
||||
|
||||
display->gc = XCreateGC (display->display,
|
||||
DefaultRootWindow (display->display), 0, &values);
|
||||
|
||||
px_formats = XListPixmapFormats (display->display, &n_formats);
|
||||
for (i = 0; i < n_formats; i++) {
|
||||
GST_DEBUG ("%d: depth %d bpp %d pad %d", i,
|
||||
px_formats[i].depth,
|
||||
px_formats[i].bits_per_pixel, px_formats[i].scanline_pad);
|
||||
}
|
||||
|
||||
gst_gl_display_init_tmp_window (display);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_display_check_features (GstGLDisplay * display)
|
||||
{
|
||||
gboolean ret;
|
||||
XVisualInfo *visinfo;
|
||||
Screen *screen;
|
||||
Window root;
|
||||
int scrnum;
|
||||
int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
|
||||
};
|
||||
XSetWindowAttributes attr;
|
||||
int error_base;
|
||||
int event_base;
|
||||
int mask;
|
||||
const char *extstring;
|
||||
Window window;
|
||||
|
||||
screen = XDefaultScreenOfDisplay (display->display);
|
||||
scrnum = XScreenNumberOfScreen (screen);
|
||||
root = XRootWindow (display->display, scrnum);
|
||||
|
||||
ret = glXQueryExtension (display->display, &error_base, &event_base);
|
||||
if (!ret) {
|
||||
GST_DEBUG ("No GLX extension");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
visinfo = glXChooseVisual (display->display, scrnum, attrib);
|
||||
if (visinfo == NULL) {
|
||||
GST_DEBUG ("No usable visual");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
display->visinfo = visinfo;
|
||||
|
||||
display->context = glXCreateContext (display->display, visinfo, NULL, True);
|
||||
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap (display->display, root,
|
||||
visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
attr.override_redirect = True;
|
||||
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
||||
|
||||
GST_DEBUG ("creating window with visual %ld", visinfo->visualid);
|
||||
|
||||
window = XCreateWindow (display->display, root, 0, 0,
|
||||
100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
|
||||
|
||||
XSync (display->display, FALSE);
|
||||
|
||||
glXMakeCurrent (display->display, window, display->context);
|
||||
|
||||
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size);
|
||||
|
||||
extstring = (const char *) glGetString (GL_EXTENSIONS);
|
||||
|
||||
display->have_ycbcr_texture = FALSE;
|
||||
#ifdef GL_YCBCR_MESA
|
||||
if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
|
||||
display->have_ycbcr_texture = TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
display->have_color_matrix = FALSE;
|
||||
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
||||
if (strstr (extstring, "GL_SGI_color_matrix")) {
|
||||
display->have_color_matrix = TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
display->have_texture_rectangle = FALSE;
|
||||
#ifdef GL_TEXTURE_RECTANGLE_ARB
|
||||
if (strstr (extstring, "GL_ARB_texture_rectangle")) {
|
||||
display->have_texture_rectangle = TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
glXMakeCurrent (display->display, None, NULL);
|
||||
XDestroyWindow (display->display, window);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
gst_gl_display_can_handle_type (GstGLDisplay * display, GstVideoFormat type)
|
||||
{
|
||||
switch (type) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
return TRUE;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
return display->have_ycbcr_texture;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
return display->have_color_matrix;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_lock (GstGLDisplay * display)
|
||||
{
|
||||
gboolean ret;
|
||||
|
||||
g_assert (display->window != None);
|
||||
g_assert (display->context != NULL);
|
||||
|
||||
g_mutex_lock (display->lock);
|
||||
ret = glXMakeCurrent (display->display, display->window, display->context);
|
||||
if (!ret) {
|
||||
g_warning ("glxMakeCurrent failed");
|
||||
}
|
||||
gst_gl_display_check_error (display, __LINE__);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_unlock (GstGLDisplay * display)
|
||||
{
|
||||
gst_gl_display_check_error (display, __LINE__);
|
||||
glXMakeCurrent (display->display, None, NULL);
|
||||
g_mutex_unlock (display->lock);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_display_init_tmp_window (GstGLDisplay * display)
|
||||
{
|
||||
XSetWindowAttributes attr = { 0 };
|
||||
int scrnum;
|
||||
int mask;
|
||||
Window root;
|
||||
Window parent_window;
|
||||
Screen *screen;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
GST_DEBUG ("creating temp window");
|
||||
|
||||
screen = XDefaultScreenOfDisplay (display->display);
|
||||
scrnum = XScreenNumberOfScreen (screen);
|
||||
root = XRootWindow (display->display, scrnum);
|
||||
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap (display->display, root,
|
||||
display->visinfo->visual, AllocNone);
|
||||
if (display->parent_window != None) {
|
||||
XWindowAttributes parent_attr;
|
||||
|
||||
attr.override_redirect = True;
|
||||
parent_window = display->parent_window;
|
||||
|
||||
XGetWindowAttributes (display->display, parent_window, &parent_attr);
|
||||
width = parent_attr.width;
|
||||
height = parent_attr.height;
|
||||
} else {
|
||||
attr.override_redirect = False;
|
||||
parent_window = root;
|
||||
width = 100;
|
||||
height = 100;
|
||||
}
|
||||
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
||||
|
||||
display->window = XCreateWindow (display->display,
|
||||
parent_window, 0, 0, width, height,
|
||||
0, display->visinfo->depth, InputOutput,
|
||||
display->visinfo->visual, mask, &attr);
|
||||
if (display->visible) {
|
||||
XMapWindow (display->display, display->window);
|
||||
}
|
||||
XSync (display->display, FALSE);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_display_destroy_tmp_window (GstGLDisplay * display)
|
||||
{
|
||||
XDestroyWindow (display->display, display->window);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_set_visible (GstGLDisplay * display, gboolean visible)
|
||||
{
|
||||
if (display->visible == visible)
|
||||
return;
|
||||
display->visible = visible;
|
||||
if (display->visible) {
|
||||
XMapWindow (display->display, display->window);
|
||||
} else {
|
||||
XUnmapWindow (display->display, display->window);
|
||||
}
|
||||
XSync (display->display, FALSE);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_set_window (GstGLDisplay * display, Window window)
|
||||
{
|
||||
g_mutex_lock (display->lock);
|
||||
|
||||
if (display->display == NULL) {
|
||||
display->parent_window = window;
|
||||
} else {
|
||||
if (window != display->parent_window) {
|
||||
XSync (display->display, False);
|
||||
|
||||
gst_gl_display_destroy_tmp_window (display);
|
||||
|
||||
display->parent_window = window;
|
||||
|
||||
gst_gl_display_init_tmp_window (display);
|
||||
}
|
||||
}
|
||||
|
||||
g_mutex_unlock (display->lock);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_update_window (GstGLDisplay * display)
|
||||
{
|
||||
XWindowAttributes attr;
|
||||
|
||||
g_return_if_fail (display != NULL);
|
||||
|
||||
g_mutex_lock (display->lock);
|
||||
if (display->window != None && display->parent_window != None) {
|
||||
XSync (display->display, False);
|
||||
XGetWindowAttributes (display->display, display->parent_window, &attr);
|
||||
|
||||
GST_DEBUG ("new size %d %d", attr.width, attr.height);
|
||||
|
||||
if (display->win_width != attr.width || display->win_height != attr.height) {
|
||||
XResizeWindow (display->display, display->window,
|
||||
attr.width, attr.height);
|
||||
//XSync (display->display, False);
|
||||
}
|
||||
display->win_width = attr.width;
|
||||
display->win_height = attr.height;
|
||||
}
|
||||
g_mutex_unlock (display->lock);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_update_attributes (GstGLDisplay * display)
|
||||
{
|
||||
XWindowAttributes attr;
|
||||
|
||||
if (display->window != None) {
|
||||
XGetWindowAttributes (display->display, display->window, &attr);
|
||||
|
||||
GST_DEBUG ("window visual %ld display visual %ld",
|
||||
attr.visual->visualid, display->visinfo->visual->visualid);
|
||||
|
||||
display->win_width = attr.width;
|
||||
display->win_height = attr.height;
|
||||
} else {
|
||||
display->win_width = 0;
|
||||
display->win_height = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_set_window_size (GstGLDisplay * display, int width, int height)
|
||||
{
|
||||
if (display->win_width != width || display->win_height != height) {
|
||||
display->win_width = width;
|
||||
display->win_height = height;
|
||||
XResizeWindow (display->display, display->window, width, height);
|
||||
XSync (display->display, False);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_clear (GstGLDisplay * display)
|
||||
{
|
||||
gst_gl_display_lock (display);
|
||||
|
||||
glDepthFunc (GL_LESS);
|
||||
glEnable (GL_DEPTH_TEST);
|
||||
glClearColor (0.2, 0.2, 0.2, 1.0);
|
||||
glViewport (0, 0, display->win_width, display->win_height);
|
||||
|
||||
gst_gl_display_unlock (display);
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_display_check_error (GstGLDisplay * display, int line)
|
||||
{
|
||||
GLenum err = glGetError ();
|
||||
|
||||
if (err) {
|
||||
GST_ERROR ("GL Error 0x%x at line %d", (int) err, line);
|
||||
g_assert (0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
GLuint
|
||||
gst_gl_display_upload_texture_rectangle (GstGLDisplay * display,
|
||||
GstVideoFormat type, void *data, int width, int height)
|
||||
{
|
||||
GLuint texture;
|
||||
|
||||
glGenTextures (1, &texture);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||
|
||||
switch (type) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
static void
|
||||
draw_rect_texture (GstGLDisplay * display, GstVideoFormat type,
|
||||
void *data, int width, int height)
|
||||
{
|
||||
GLuint texture;
|
||||
|
||||
GST_DEBUG ("using rectangular texture");
|
||||
|
||||
#ifdef GL_TEXTURE_RECTANGLE_ARB
|
||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
|
||||
texture = gst_gl_display_upload_texture_rectangle (display, type,
|
||||
data, width, height);
|
||||
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
#if 0
|
||||
switch (type) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
||||
if (type == GST_VIDEO_FORMAT_AYUV) {
|
||||
const double matrix[16] = {
|
||||
1, 1, 1, 0,
|
||||
0, -0.344 * 1, 1.770 * 1, 0,
|
||||
1.403 * 1, -0.714 * 1, 0, 0,
|
||||
0, 0, 0, 1
|
||||
};
|
||||
glMatrixMode (GL_COLOR);
|
||||
glLoadMatrixd (matrix);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
glTexCoord2f (width, 0);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (0, height);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (width, height);
|
||||
glVertex3f (1.0, -1.0, 0);
|
||||
glEnd ();
|
||||
glDeleteTextures (1, &texture);
|
||||
#else
|
||||
g_assert_not_reached ();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
draw_pow2_texture (GstGLDisplay * display, GstVideoFormat type,
|
||||
void *data, int width, int height)
|
||||
{
|
||||
int pow2_width;
|
||||
int pow2_height;
|
||||
double x, y;
|
||||
GLuint texture;
|
||||
|
||||
GST_DEBUG ("using power-of-2 texture");
|
||||
|
||||
for (pow2_height = 64;
|
||||
pow2_height < height && pow2_height > 0; pow2_height <<= 1);
|
||||
for (pow2_width = 64; pow2_width < width && pow2_width > 0; pow2_width <<= 1);
|
||||
|
||||
glEnable (GL_TEXTURE_2D);
|
||||
glGenTextures (1, &texture);
|
||||
glBindTexture (GL_TEXTURE_2D, texture);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
switch (type) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
||||
if (type == GST_VIDEO_FORMAT_AYUV) {
|
||||
const double matrix[16] = {
|
||||
1, 1, 1, 0,
|
||||
0, -0.344 * 1, 1.770 * 1, 0,
|
||||
1.403 * 1, -0.714 * 1, 0, 0,
|
||||
0, 0, 0, 1
|
||||
};
|
||||
glMatrixMode (GL_COLOR);
|
||||
glLoadMatrixd (matrix);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2);
|
||||
}
|
||||
#endif
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
x = (double) width / pow2_width;
|
||||
y = (double) height / pow2_height;
|
||||
|
||||
glTexCoord2f (x, 0);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (0, y);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (x, y);
|
||||
glVertex3f (1.0, -1.0, 0);
|
||||
glEnd ();
|
||||
glDeleteTextures (1, &texture);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
void
|
||||
gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
|
||||
void *data, int width, int height)
|
||||
{
|
||||
g_return_if_fail (data != NULL);
|
||||
g_return_if_fail (width > 0);
|
||||
g_return_if_fail (height > 0);
|
||||
|
||||
gst_gl_display_lock (display);
|
||||
|
||||
#if 0
|
||||
/* Doesn't work */
|
||||
{
|
||||
int64_t ust = 1234;
|
||||
int64_t mst = 1234;
|
||||
int64_t sbc = 1234;
|
||||
gboolean ret;
|
||||
|
||||
ret = glXGetSyncValuesOML (display->display, display->window,
|
||||
&ust, &mst, &sbc);
|
||||
GST_ERROR ("sync values %d %" G_GINT64_FORMAT " %" G_GINT64_FORMAT
|
||||
" %" G_GINT64_FORMAT, ret, ust, mst, sbc);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/* Does work, but is not relevant */
|
||||
{
|
||||
int32_t num = 1234;
|
||||
int32_t den = 1234;
|
||||
gboolean ret;
|
||||
|
||||
ret = glXGetMscRateOML (display->display, display->window, &num, &den);
|
||||
GST_DEBUG ("rate %d %d %d", ret, num, den);
|
||||
}
|
||||
#endif
|
||||
|
||||
gst_gl_display_update_attributes (display);
|
||||
|
||||
glXSwapIntervalSGI (1);
|
||||
glViewport (0, 0, display->win_width, display->win_height);
|
||||
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity ();
|
||||
|
||||
glMatrixMode (GL_MODELVIEW);
|
||||
glLoadIdentity ();
|
||||
|
||||
glDisable (GL_CULL_FACE);
|
||||
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
glColor4f (1, 1, 1, 1);
|
||||
|
||||
if (display->have_texture_rectangle) {
|
||||
draw_rect_texture (display, type, data, width, height);
|
||||
} else {
|
||||
draw_pow2_texture (display, type, data, width, height);
|
||||
}
|
||||
|
||||
glXSwapBuffers (display->display, display->window);
|
||||
#if 0
|
||||
/* Doesn't work */
|
||||
{
|
||||
ret = glXSwapBuffersMscOML (display->display, display->window, 0, 1, 0);
|
||||
if (ret == 0) {
|
||||
GST_DEBUG ("glXSwapBuffersMscOML failed");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
gst_gl_display_unlock (display);
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
|
||||
int width, int height, gboolean sync)
|
||||
{
|
||||
g_return_if_fail (width > 0);
|
||||
g_return_if_fail (height > 0);
|
||||
g_return_if_fail (texture != None);
|
||||
|
||||
gst_gl_display_lock (display);
|
||||
|
||||
g_assert (display->window != None);
|
||||
g_assert (display->context != NULL);
|
||||
|
||||
//gst_gl_display_update_attributes (display);
|
||||
#if 0
|
||||
/* Doesn't work */
|
||||
{
|
||||
int64_t ust = 1234;
|
||||
int64_t mst = 1234;
|
||||
int64_t sbc = 1234;
|
||||
gboolean ret;
|
||||
|
||||
ret = glXGetSyncValuesOML (display->display, display->window,
|
||||
&ust, &mst, &sbc);
|
||||
GST_ERROR ("sync values %d %" G_GINT64_FORMAT " %" G_GINT64_FORMAT
|
||||
" %" G_GINT64_FORMAT, ret, ust, mst, sbc);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (sync) {
|
||||
glXSwapIntervalSGI (1);
|
||||
} else {
|
||||
glXSwapIntervalSGI (0);
|
||||
}
|
||||
|
||||
glViewport (0, 0, display->win_width, display->win_height);
|
||||
|
||||
glClearColor (0.3, 0.3, 0.3, 1.0);
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity ();
|
||||
|
||||
glMatrixMode (GL_MODELVIEW);
|
||||
glLoadIdentity ();
|
||||
|
||||
glDisable (GL_CULL_FACE);
|
||||
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
glColor4f (1, 1, 1, 1);
|
||||
|
||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
gst_gl_display_check_error (display, __LINE__);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
glTexCoord2f (width, 0);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (0, height);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (width, height);
|
||||
glVertex3f (1.0, -1.0, 0);
|
||||
glEnd ();
|
||||
gst_gl_display_check_error (display, __LINE__);
|
||||
|
||||
glXSwapBuffers (display->display, display->window);
|
||||
|
||||
gst_gl_display_unlock (display);
|
||||
}
|
|
@ -1,85 +0,0 @@
|
|||
|
||||
#ifndef __GST_GL_H__
|
||||
#define __GST_GL_H__
|
||||
|
||||
#include <GL/glx.h>
|
||||
#include <GL/gl.h>
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
|
||||
typedef struct _GstGLDisplay GstGLDisplay;
|
||||
typedef struct _GstGLDisplayClass GstGLDisplayClass;
|
||||
|
||||
#define GST_TYPE_GL_DISPLAY \
|
||||
(gst_gl_display_get_type())
|
||||
#define GST_GL_DISPLAY(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DISPLAY,GstGLDisplay))
|
||||
#define GST_GL_DISPLAY_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLDisplayClass))
|
||||
#define GST_IS_GL_DISPLAY(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DISPLAY))
|
||||
#define GST_IS_GL_DISPLAY_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_DISPLAY))
|
||||
|
||||
|
||||
struct _GstGLDisplay {
|
||||
GObject object;
|
||||
|
||||
Display *display;
|
||||
GC gc;
|
||||
XVisualInfo *visinfo;
|
||||
GLXContext context;
|
||||
GMutex *lock;
|
||||
|
||||
Screen *screen;
|
||||
int screen_num;
|
||||
Visual *visual;
|
||||
Window root;
|
||||
guint32 white;
|
||||
guint32 black;
|
||||
int depth;
|
||||
|
||||
int max_texture_size;
|
||||
|
||||
gboolean have_ycbcr_texture;
|
||||
gboolean have_texture_rectangle;
|
||||
gboolean have_color_matrix;
|
||||
|
||||
Window window;
|
||||
gboolean visible;
|
||||
Window parent_window;
|
||||
|
||||
int win_width;
|
||||
int win_height;
|
||||
|
||||
};
|
||||
|
||||
struct _GstGLDisplayClass {
|
||||
GObjectClass object_class;
|
||||
};
|
||||
|
||||
GType gst_gl_display_get_type (void);
|
||||
|
||||
|
||||
GstGLDisplay *gst_gl_display_new (void);
|
||||
gboolean gst_gl_display_connect (GstGLDisplay *display,
|
||||
const char *display_name);
|
||||
gboolean gst_gl_display_can_handle_type (GstGLDisplay *display,
|
||||
GstVideoFormat type);
|
||||
void gst_gl_display_lock (GstGLDisplay *display);
|
||||
void gst_gl_display_unlock (GstGLDisplay *display);
|
||||
void gst_gl_display_set_window (GstGLDisplay *display, Window window);
|
||||
void gst_gl_display_update_attributes (GstGLDisplay *display);
|
||||
void gst_gl_display_clear (GstGLDisplay *display);
|
||||
void gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
|
||||
int width, int height, gboolean sync);
|
||||
void gst_gl_display_check_error (GstGLDisplay *display, int line);
|
||||
GLuint gst_gl_display_upload_texture_rectangle (GstGLDisplay *display,
|
||||
GstVideoFormat type, void *data, int width, int height);
|
||||
void gst_gl_display_set_visible (GstGLDisplay *display, gboolean visible);
|
||||
void gst_gl_display_set_window_size (GstGLDisplay *display, int width,
|
||||
int height);
|
||||
void gst_gl_display_update_window (GstGLDisplay * display);
|
||||
|
||||
#endif
|
||||
|
|
@ -1,323 +0,0 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2007 David Schleef <ds@schleef.org>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gstglbuffer.h>
|
||||
#include <gstglfilter.h>
|
||||
#include "glextensions.h"
|
||||
|
||||
#define GST_CAT_DEFAULT gst_gl_filter_debug
|
||||
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
||||
|
||||
|
||||
static GstStaticPadTemplate gst_gl_filter_src_pad_template =
|
||||
GST_STATIC_PAD_TEMPLATE ("src",
|
||||
GST_PAD_SRC,
|
||||
GST_PAD_ALWAYS,
|
||||
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
|
||||
);
|
||||
|
||||
static GstStaticPadTemplate gst_gl_filter_sink_pad_template =
|
||||
GST_STATIC_PAD_TEMPLATE ("sink",
|
||||
GST_PAD_SINK,
|
||||
GST_PAD_ALWAYS,
|
||||
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
|
||||
);
|
||||
|
||||
#define DEBUG_INIT(bla) \
|
||||
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
|
||||
|
||||
GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstBaseTransform,
|
||||
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
|
||||
|
||||
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec);
|
||||
static void gst_gl_filter_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec);
|
||||
|
||||
static void gst_gl_filter_reset (GstGLFilter * filter);
|
||||
static gboolean gst_gl_filter_start (GstBaseTransform * bt);
|
||||
static gboolean gst_gl_filter_stop (GstBaseTransform * bt);
|
||||
static gboolean gst_gl_filter_get_unit_size (GstBaseTransform * trans,
|
||||
GstCaps * caps, guint * size);
|
||||
static GstFlowReturn gst_gl_filter_transform (GstBaseTransform * bt,
|
||||
GstBuffer * inbuf, GstBuffer * outbuf);
|
||||
static GstFlowReturn gst_gl_filter_prepare_output_buffer (GstBaseTransform *
|
||||
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
|
||||
static gboolean gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
|
||||
GstCaps * outcaps);
|
||||
static gboolean gst_gl_filter_do_transform (GstGLFilter * filter,
|
||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
|
||||
|
||||
|
||||
static void
|
||||
gst_gl_filter_base_init (gpointer klass)
|
||||
{
|
||||
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
||||
|
||||
gst_element_class_add_pad_template (element_class,
|
||||
gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
|
||||
gst_element_class_add_pad_template (element_class,
|
||||
gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_filter_class_init (GstGLFilterClass * klass)
|
||||
{
|
||||
GObjectClass *gobject_class;
|
||||
|
||||
gobject_class = (GObjectClass *) klass;
|
||||
gobject_class->set_property = gst_gl_filter_set_property;
|
||||
gobject_class->get_property = gst_gl_filter_get_property;
|
||||
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_filter_transform;
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_filter_start;
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_filter_stop;
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_filter_set_caps;
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_filter_get_unit_size;
|
||||
GST_BASE_TRANSFORM_CLASS (klass)->prepare_output_buffer =
|
||||
gst_gl_filter_prepare_output_buffer;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass)
|
||||
{
|
||||
//gst_element_create_all_pads (GST_ELEMENT (filter));
|
||||
|
||||
filter->sinkpad = gst_element_get_static_pad (GST_ELEMENT (filter), "sink");
|
||||
filter->srcpad = gst_element_get_static_pad (GST_ELEMENT (filter), "src");
|
||||
|
||||
gst_gl_filter_reset (filter);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_filter_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
//GstGLFilter *filter = GST_GL_FILTER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_filter_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
//GstGLFilter *filter = GST_GL_FILTER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_filter_reset (GstGLFilter * filter)
|
||||
{
|
||||
if (filter->display) {
|
||||
g_object_unref (filter->display);
|
||||
filter->display = NULL;
|
||||
}
|
||||
filter->format = GST_GL_BUFFER_FORMAT_UNKNOWN;
|
||||
filter->width = 0;
|
||||
filter->height = 0;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_filter_start (GstBaseTransform * bt)
|
||||
{
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_filter_stop (GstBaseTransform * bt)
|
||||
{
|
||||
GstGLFilter *filter = GST_GL_FILTER (bt);
|
||||
|
||||
gst_gl_filter_reset (filter);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
|
||||
guint * size)
|
||||
{
|
||||
gboolean ret;
|
||||
GstGLBufferFormat format;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
ret = gst_gl_buffer_format_parse_caps (caps, &format, &width, &height);
|
||||
if (ret) {
|
||||
*size = gst_gl_buffer_format_get_size (format, width, height);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans,
|
||||
GstBuffer * inbuf, gint size, GstCaps * caps, GstBuffer ** buf)
|
||||
{
|
||||
GstGLFilter *filter;
|
||||
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
|
||||
GstGLBuffer *gl_outbuf;
|
||||
|
||||
filter = GST_GL_FILTER (trans);
|
||||
|
||||
if (filter->display == NULL) {
|
||||
filter->display = gl_inbuf->display;
|
||||
}
|
||||
|
||||
gl_outbuf = gst_gl_buffer_new_with_format (filter->display,
|
||||
filter->format, filter->width, filter->height);
|
||||
|
||||
*buf = GST_BUFFER (gl_outbuf);
|
||||
gst_buffer_set_caps (*buf, caps);
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
|
||||
GstCaps * outcaps)
|
||||
{
|
||||
GstGLFilter *filter;
|
||||
gboolean ret;
|
||||
|
||||
filter = GST_GL_FILTER (bt);
|
||||
|
||||
ret = gst_gl_buffer_format_parse_caps (incaps, &filter->format,
|
||||
&filter->width, &filter->height);
|
||||
|
||||
if (!ret) {
|
||||
GST_DEBUG ("bad caps");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
GST_ERROR ("set_caps %d %d", filter->width, filter->height);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf,
|
||||
GstBuffer * outbuf)
|
||||
{
|
||||
GstGLFilter *filter;
|
||||
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
|
||||
GstGLBuffer *gl_outbuf = GST_GL_BUFFER (outbuf);
|
||||
|
||||
filter = GST_GL_FILTER (bt);
|
||||
|
||||
gst_gl_filter_do_transform (filter, gl_inbuf, gl_outbuf);
|
||||
|
||||
return GST_FLOW_OK;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_filter_do_transform (GstGLFilter * filter,
|
||||
GstGLBuffer * inbuf, GstGLBuffer * outbuf)
|
||||
{
|
||||
GstGLDisplay *display = inbuf->display;
|
||||
GstGLFilterClass *filter_class;
|
||||
unsigned int fbo;
|
||||
|
||||
filter_class = GST_GL_FILTER_GET_CLASS (filter);
|
||||
|
||||
gst_gl_display_lock (display);
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_RECTANGLE_ARB, outbuf->texture, 0);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT0_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT0_EXT);
|
||||
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
glViewport (0, 0, outbuf->width, outbuf->height);
|
||||
|
||||
glClearColor (0.3, 0.3, 0.3, 1.0);
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity ();
|
||||
|
||||
glMatrixMode (GL_MODELVIEW);
|
||||
glLoadIdentity ();
|
||||
|
||||
glDisable (GL_CULL_FACE);
|
||||
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
glColor4f (1, 1, 1, 1);
|
||||
|
||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
glActiveTexture (GL_TEXTURE0);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, inbuf->texture);
|
||||
|
||||
filter_class->filter (filter, inbuf, outbuf);
|
||||
|
||||
#if 0
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
glTexCoord2f (inbuf->width, 0);
|
||||
glVertex3f (0.9, -0.9, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (0, inbuf->height);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (inbuf->width, inbuf->height);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glEnd ();
|
||||
#endif
|
||||
|
||||
glFlush ();
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
gst_gl_display_unlock (display);
|
||||
|
||||
return TRUE;
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
/*
|
||||
* GStreamer
|
||||
* Copyright (C) 2007 David Schleef <ds@schleef.org>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef _GST_GL_FILTER_H_
|
||||
#define _GST_GL_FILTER_H_
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/base/gstbasetransform.h>
|
||||
#include <gstglbuffer.h>
|
||||
|
||||
#define GST_TYPE_GL_FILTER (gst_gl_filter_get_type())
|
||||
#define GST_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTER,GstGLFilter))
|
||||
#define GST_IS_GL_FILTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTER))
|
||||
#define GST_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTER,GstGLFilterClass))
|
||||
#define GST_IS_GL_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTER))
|
||||
#define GST_GL_FILTER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTER,GstGLFilterClass))
|
||||
typedef struct _GstGLFilter GstGLFilter;
|
||||
typedef struct _GstGLFilterClass GstGLFilterClass;
|
||||
|
||||
typedef gboolean (*GstGLFilterProcessFunc) (GstGLFilter *filter,
|
||||
GstGLBuffer *inbuf, GstGLBuffer *outbuf);
|
||||
|
||||
struct _GstGLFilter
|
||||
{
|
||||
GstBaseTransform base_transform;
|
||||
|
||||
GstPad *srcpad;
|
||||
GstPad *sinkpad;
|
||||
|
||||
/* < private > */
|
||||
|
||||
GstGLDisplay *display;
|
||||
GstGLBufferFormat format;
|
||||
int width;
|
||||
int height;
|
||||
};
|
||||
|
||||
struct _GstGLFilterClass
|
||||
{
|
||||
GstBaseTransformClass base_transform_class;
|
||||
GstGLFilterProcessFunc filter;
|
||||
};
|
||||
|
||||
GType gst_gl_filter_get_type(void);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue