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cog: Use g_malloc() instead of malloc()
malloc() needs stdlib.h, which isn't included here and the memory is freed later with g_free() anyway.
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parent
144d43bcef
commit
960deb823f
2 changed files with 3 additions and 3 deletions
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@ -146,7 +146,7 @@ cog_frame_new_and_alloc_extended (CogMemoryDomain * domain,
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frame->components[2].v_shift = v_shift;
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frame->components[2].h_shift = h_shift;
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frame->regions[0] = malloc (frame->components[0].length +
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frame->regions[0] = g_malloc (frame->components[0].length +
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frame->components[1].length + frame->components[2].length);
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frame->components[0].data = COG_OFFSET (frame->regions[0],
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@ -52,7 +52,7 @@ cog_frame_new_virtual (CogMemoryDomain * domain, CogFrameFormat format,
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frame->components[0].h_shift = 0;
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frame->regions[0] =
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malloc (frame->components[0].stride * COG_FRAME_CACHE_SIZE);
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g_malloc (frame->components[0].stride * COG_FRAME_CACHE_SIZE);
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for (i = 0; i < COG_FRAME_CACHE_SIZE; i++) {
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frame->cached_lines[0][i] = 0;
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}
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@ -114,7 +114,7 @@ cog_frame_new_virtual (CogMemoryDomain * domain, CogFrameFormat format,
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CogFrameData *comp = &frame->components[i];
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int j;
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frame->regions[i] = malloc (comp->stride * COG_FRAME_CACHE_SIZE);
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frame->regions[i] = g_malloc (comp->stride * COG_FRAME_CACHE_SIZE);
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for (j = 0; j < COG_FRAME_CACHE_SIZE; j++) {
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frame->cached_lines[i][j] = 0;
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}
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