mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-18 14:26:43 +00:00
videoscale: Fix 4tap scaling of YUYV and friends
This commit is contained in:
parent
9d586e0475
commit
954b1713e1
1 changed files with 222 additions and 92 deletions
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@ -464,54 +464,98 @@ vs_scanline_resample_4tap_YUYV (uint8_t * dest, uint8_t * src,
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int acc;
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int x;
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int y;
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int off;
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int quads = (n + 1) / 2;
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acc = *xacc;
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for (i = 0; i < n; i++) {
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for (i = 0; i < quads; i++) {
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j = acc >> 16;
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x = (acc & 0xffff) >> 8;
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for (off = 0; off < 4; off += 2) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + off - 2, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + off];
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y += vs_4tap_taps[x][2] * src[j * 4 + off + 2];
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y += vs_4tap_taps[x][3] * src[j * 4 + off + 4];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + off - 2, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + off + 2, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + off + 4, 0,
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4 * (src_width - 1) + off)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 2 + 0 - 2, 0)];
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y += vs_4tap_taps[x][1] * src[j * 2 + 0];
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y += vs_4tap_taps[x][2] * src[j * 2 + 0 + 2];
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y += vs_4tap_taps[x][3] * src[j * 2 + 0 + 4];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 2 + 0 - 2, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 2 + 0, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 2 + 0 + 2, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 2 + 0 + 4, 0,
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2 * (src_width - 1) + 0)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 0] = CLAMP (y >> SHIFT, 0, 255);
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for (off = 1; off < 4; off += 2) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX ((j - 1) * 4 + off, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + off];
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y += vs_4tap_taps[x][2] * src[(j + 1) * 4 + off];
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y += vs_4tap_taps[x][3] * src[(j + 2) * 4 + off];
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j = acc >> 17;
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x = (acc & 0x1ffff) >> 9;
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/* FIXME: Clamping can take U instead of V */
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if (2 * (j - 1) >= 0 && 2 * (j + 4) < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + 1 - 4, 1)];
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y += vs_4tap_taps[x][1] * src[j * 4 + 1];
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y += vs_4tap_taps[x][2] * src[j * 4 + 1 + 4];
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y += vs_4tap_taps[x][3] * src[j * 4 + 1 + 8];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + 1 - 4, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + 1, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + 1 + 4, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + 1 + 8, 1,
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2 * (src_width - 1) + 1)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 1] = CLAMP (y >> SHIFT, 0, 255);
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/* FIXME: Clamping can take U instead of V */
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if (2 * i + 1 < n && 2 * (j + 1) < src_width) {
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if (2 * (j - 1) >= 0 && 2 * (j + 4) < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + 3 - 4, 1)];
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y += vs_4tap_taps[x][1] * src[j * 4 + 3];
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y += vs_4tap_taps[x][2] * src[j * 4 + 3 + 4];
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y += vs_4tap_taps[x][3] * src[j * 4 + 3 + 8];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP ((j - 1) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][2] * src[CLAMP ((j + 1) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][3] * src[CLAMP ((j + 2) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + 3 - 4, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + 3, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + 3 + 4, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + 3 + 8, 1,
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2 * (src_width - 1) + 1)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
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dest[i * 4 + 3] = CLAMP (y >> SHIFT, 0, 255);
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}
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acc += increment;
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j = acc >> 16;
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x = (acc & 0xffff) >> 8;
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if (2 * i + 1 < n && j < src_width) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 2 + 0 - 2, 0)];
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y += vs_4tap_taps[x][1] * src[j * 2 + 0];
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y += vs_4tap_taps[x][2] * src[j * 2 + 0 + 2];
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y += vs_4tap_taps[x][3] * src[j * 2 + 0 + 4];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 2 + 0 - 2, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 2 + 0, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 2 + 0 + 2, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 2 + 0 + 4, 0,
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2 * (src_width - 1) + 0)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 2] = CLAMP (y >> SHIFT, 0, 255);
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acc += increment;
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}
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}
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*xacc = acc;
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}
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@ -522,22 +566,43 @@ vs_scanline_merge_4tap_YUYV (uint8_t * dest, uint8_t * src1, uint8_t * src2,
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{
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int i;
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int y;
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int off;
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int a, b, c, d;
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int quads = (n + 1) / 2;
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acc = (acc >> 8) & 0xff;
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a = vs_4tap_taps[acc][0];
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b = vs_4tap_taps[acc][1];
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c = vs_4tap_taps[acc][2];
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d = vs_4tap_taps[acc][3];
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for (i = 0; i < n; i++) {
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for (off = 0; off < 4; off++) {
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y = a * src1[i * 4 + off];
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y += b * src2[i * 4 + off];
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y += c * src3[i * 4 + off];
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y += d * src4[i * 4 + off];
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for (i = 0; i < quads; i++) {
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y = a * src1[i * 4 + 0];
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y += b * src2[i * 4 + 0];
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y += c * src3[i * 4 + 0];
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y += d * src4[i * 4 + 0];
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 0] = CLAMP (y >> SHIFT, 0, 255);
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y = a * src1[i * 4 + 1];
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y += b * src2[i * 4 + 1];
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y += c * src3[i * 4 + 1];
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y += d * src4[i * 4 + 1];
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 1] = CLAMP (y >> SHIFT, 0, 255);
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if (2 * i + 1 < n) {
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y = a * src1[i * 4 + 2];
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y += b * src2[i * 4 + 2];
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y += c * src3[i * 4 + 2];
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y += d * src4[i * 4 + 2];
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y += (1 << (SHIFT - 1));
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dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
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dest[i * 4 + 2] = CLAMP (y >> SHIFT, 0, 255);
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y = a * src1[i * 4 + 3];
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y += b * src2[i * 4 + 3];
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y += c * src3[i * 4 + 3];
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y += d * src4[i * 4 + 3];
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 3] = CLAMP (y >> SHIFT, 0, 255);
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}
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}
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}
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@ -568,7 +633,7 @@ vs_image_scale_4tap_YUYV (const VSImage * dest, const VSImage * src,
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for (i = 0; i < 4; i++) {
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xacc = 0;
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vs_scanline_resample_4tap_YUYV (tmpbuf + i * dest->stride,
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src->pixels + i * src->stride, dest->stride / 4, src->stride / 4,
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src->pixels + i * src->stride, dest->width, src->width,
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&xacc, x_increment);
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}
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@ -584,7 +649,7 @@ vs_image_scale_4tap_YUYV (const VSImage * dest, const VSImage * src,
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xacc = 0;
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vs_scanline_resample_4tap_YUYV (tmpbuf + ((k + 3) & 3) * dest->stride,
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src->pixels + (k + 3) * src->stride,
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dest->stride / 4, src->stride / 4, &xacc, x_increment);
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dest->width, src->width, &xacc, x_increment);
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}
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}
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@ -593,7 +658,7 @@ vs_image_scale_4tap_YUYV (const VSImage * dest, const VSImage * src,
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t2 = tmpbuf + (CLAMP (j + 1, 0, src->height - 1) & 3) * dest->stride;
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t3 = tmpbuf + (CLAMP (j + 2, 0, src->height - 1) & 3) * dest->stride;
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vs_scanline_merge_4tap_YUYV (dest->pixels + i * dest->stride,
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t0, t1, t2, t3, dest->stride / 4, yacc & 0xffff);
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t0, t1, t2, t3, dest->width, yacc & 0xffff);
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yacc += y_increment;
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}
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@ -608,54 +673,98 @@ vs_scanline_resample_4tap_UYVY (uint8_t * dest, uint8_t * src,
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int acc;
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int x;
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int y;
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int off;
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int quads = (n + 1) / 2;
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acc = *xacc;
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for (i = 0; i < n; i++) {
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for (i = 0; i < quads; i++) {
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j = acc >> 16;
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x = (acc & 0xffff) >> 8;
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for (off = 0; off < 4; off += 2) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX ((j - 1) * 4 + off, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + off];
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y += vs_4tap_taps[x][2] * src[(j + 1) * 4 + off];
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y += vs_4tap_taps[x][3] * src[(j + 2) * 4 + off];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP ((j - 1) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][2] * src[CLAMP ((j + 1) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][3] * src[CLAMP ((j + 2) * 4 + off, 0,
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4 * (src_width - 1) + off)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 2 + 1 - 2, 1)];
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y += vs_4tap_taps[x][1] * src[j * 2 + 1];
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y += vs_4tap_taps[x][2] * src[j * 2 + 1 + 2];
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y += vs_4tap_taps[x][3] * src[j * 2 + 1 + 4];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 2 + 1 - 2, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 2 + 1, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 2 + 1 + 2, 1,
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2 * (src_width - 1) + 1)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 2 + 1 + 4, 1,
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2 * (src_width - 1) + 1)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 1] = CLAMP (y >> SHIFT, 0, 255);
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for (off = 1; off < 4; off += 2) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + off - 2, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + off];
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y += vs_4tap_taps[x][2] * src[j * 4 + off + 2];
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y += vs_4tap_taps[x][3] * src[j * 4 + off + 4];
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j = acc >> 17;
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x = (acc & 0x1ffff) >> 9;
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/* FIXME: Clamping can take U instead of V */
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if (2 * (j - 2) >= 0 && 2 * (j + 4) < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + 0 - 4, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + 0];
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y += vs_4tap_taps[x][2] * src[j * 4 + 0 + 4];
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y += vs_4tap_taps[x][3] * src[j * 4 + 0 + 8];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + 0 - 4, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + 0, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + 0 + 4, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + 0 + 8, 0,
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2 * (src_width - 1) + 0)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + 0] = CLAMP (y >> SHIFT, 0, 255);
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/* FIXME: Clamping can take U instead of V */
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if (2 * i + 1 < n && 2 * (j + 1) < src_width) {
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if (2 * (j - 1) >= 0 && 2 * (j + 4) < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 4 + 2 - 4, 0)];
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y += vs_4tap_taps[x][1] * src[j * 4 + 2];
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y += vs_4tap_taps[x][2] * src[j * 4 + 2 + 4];
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y += vs_4tap_taps[x][3] * src[j * 4 + 2 + 8];
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} else {
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + off - 2, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + off, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + off + 2, 0,
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4 * (src_width - 1) + off)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + off + 4, 0,
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4 * (src_width - 1) + off)];
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y = vs_4tap_taps[x][0] * src[CLAMP (j * 4 + 2 - 4, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][1] * src[CLAMP (j * 4 + 2, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 4 + 2 + 4, 0,
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2 * (src_width - 1) + 0)];
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y += vs_4tap_taps[x][3] * src[CLAMP (j * 4 + 2 + 8, 0,
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2 * (src_width - 1) + 0)];
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}
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y += (1 << (SHIFT - 1));
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dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
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dest[i * 4 + 2] = CLAMP (y >> SHIFT, 0, 255);
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}
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acc += increment;
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j = acc >> 16;
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x = (acc & 0xffff) >> 8;
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if (2 * i + 1 < n && j < src_width) {
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if (j - 1 >= 0 && j + 2 < src_width) {
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y = vs_4tap_taps[x][0] * src[MAX (j * 2 + 1 - 2, 0)];
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y += vs_4tap_taps[x][1] * src[j * 2 + 1];
|
||||
y += vs_4tap_taps[x][2] * src[j * 2 + 1 + 2];
|
||||
y += vs_4tap_taps[x][3] * src[j * 2 + 1 + 4];
|
||||
} else {
|
||||
y = vs_4tap_taps[x][0] * src[CLAMP (j * 2 + 1 - 2, 1,
|
||||
2 * (src_width - 1) + 1)];
|
||||
y += vs_4tap_taps[x][1] * src[CLAMP (j * 2 + 1, 1,
|
||||
2 * (src_width - 1) + 1)];
|
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y += vs_4tap_taps[x][2] * src[CLAMP (j * 2 + 1 + 2, 1,
|
||||
2 * (src_width - 1) + 1)];
|
||||
y += vs_4tap_taps[x][3] * src[CLAMP (j * 2 + 1 + 4, 1,
|
||||
2 * (src_width - 1) + 1)];
|
||||
}
|
||||
y += (1 << (SHIFT - 1));
|
||||
dest[i * 4 + 3] = CLAMP (y >> SHIFT, 0, 255);
|
||||
acc += increment;
|
||||
}
|
||||
}
|
||||
*xacc = acc;
|
||||
}
|
||||
|
@ -666,22 +775,43 @@ vs_scanline_merge_4tap_UYVY (uint8_t * dest, uint8_t * src1, uint8_t * src2,
|
|||
{
|
||||
int i;
|
||||
int y;
|
||||
int off;
|
||||
int a, b, c, d;
|
||||
int quads = (n + 1) / 2;
|
||||
|
||||
acc = (acc >> 8) & 0xff;
|
||||
a = vs_4tap_taps[acc][0];
|
||||
b = vs_4tap_taps[acc][1];
|
||||
c = vs_4tap_taps[acc][2];
|
||||
d = vs_4tap_taps[acc][3];
|
||||
for (i = 0; i < n; i++) {
|
||||
for (off = 0; off < 4; off++) {
|
||||
y = a * src1[i * 4 + off];
|
||||
y += b * src2[i * 4 + off];
|
||||
y += c * src3[i * 4 + off];
|
||||
y += d * src4[i * 4 + off];
|
||||
for (i = 0; i < quads; i++) {
|
||||
y = a * src1[i * 4 + 0];
|
||||
y += b * src2[i * 4 + 0];
|
||||
y += c * src3[i * 4 + 0];
|
||||
y += d * src4[i * 4 + 0];
|
||||
y += (1 << (SHIFT - 1));
|
||||
dest[i * 4 + 0] = CLAMP (y >> SHIFT, 0, 255);
|
||||
|
||||
y = a * src1[i * 4 + 1];
|
||||
y += b * src2[i * 4 + 1];
|
||||
y += c * src3[i * 4 + 1];
|
||||
y += d * src4[i * 4 + 1];
|
||||
y += (1 << (SHIFT - 1));
|
||||
dest[i * 4 + 1] = CLAMP (y >> SHIFT, 0, 255);
|
||||
|
||||
if (2 * i + 1 < n) {
|
||||
y = a * src1[i * 4 + 2];
|
||||
y += b * src2[i * 4 + 2];
|
||||
y += c * src3[i * 4 + 2];
|
||||
y += d * src4[i * 4 + 2];
|
||||
y += (1 << (SHIFT - 1));
|
||||
dest[i * 4 + off] = CLAMP (y >> SHIFT, 0, 255);
|
||||
dest[i * 4 + 2] = CLAMP (y >> SHIFT, 0, 255);
|
||||
|
||||
y = a * src1[i * 4 + 3];
|
||||
y += b * src2[i * 4 + 3];
|
||||
y += c * src3[i * 4 + 3];
|
||||
y += d * src4[i * 4 + 3];
|
||||
y += (1 << (SHIFT - 1));
|
||||
dest[i * 4 + 3] = CLAMP (y >> SHIFT, 0, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -712,7 +842,7 @@ vs_image_scale_4tap_UYVY (const VSImage * dest, const VSImage * src,
|
|||
for (i = 0; i < 4; i++) {
|
||||
xacc = 0;
|
||||
vs_scanline_resample_4tap_UYVY (tmpbuf + i * dest->stride,
|
||||
src->pixels + i * src->stride, dest->stride / 4, src->stride / 4,
|
||||
src->pixels + i * src->stride, dest->width, src->width,
|
||||
&xacc, x_increment);
|
||||
}
|
||||
|
||||
|
@ -728,7 +858,7 @@ vs_image_scale_4tap_UYVY (const VSImage * dest, const VSImage * src,
|
|||
xacc = 0;
|
||||
vs_scanline_resample_4tap_UYVY (tmpbuf + ((k + 3) & 3) * dest->stride,
|
||||
src->pixels + (k + 3) * src->stride,
|
||||
dest->stride / 4, src->stride / 4, &xacc, x_increment);
|
||||
dest->width, src->width, &xacc, x_increment);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -737,7 +867,7 @@ vs_image_scale_4tap_UYVY (const VSImage * dest, const VSImage * src,
|
|||
t2 = tmpbuf + (CLAMP (j + 1, 0, src->height - 1) & 3) * dest->stride;
|
||||
t3 = tmpbuf + (CLAMP (j + 2, 0, src->height - 1) & 3) * dest->stride;
|
||||
vs_scanline_merge_4tap_UYVY (dest->pixels + i * dest->stride,
|
||||
t0, t1, t2, t3, dest->stride / 4, yacc & 0xffff);
|
||||
t0, t1, t2, t3, dest->width, yacc & 0xffff);
|
||||
|
||||
yacc += y_increment;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue