gl: Use numeric OSX version instead of the macro

The macro is not defined on older OSX versions and evaluates to 0.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
This commit is contained in:
Sebastian Dröge 2014-11-16 10:57:55 +01:00
parent 3e1d763018
commit 9492db96d1
2 changed files with 2 additions and 2 deletions

View file

@ -833,7 +833,7 @@ if test "x$HAVE_GL" = "xyes" -a "x$HAVE_GLU" = "xyes" -a "x$HAVE_GLES2" = "xyes"
# if __APPLE__
# include <OpenGL/OpenGL.h>
# include <OpenGL/gl.h>
# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
# if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
# include <OpenGL/gl3.h>
# endif

View file

@ -70,7 +70,7 @@
# ifdef __APPLE__
# include <OpenGL/OpenGL.h>
# include <OpenGL/gl.h>
# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
# if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
# include <OpenGL/gl3.h>
# endif