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d3d12videosink: Disconnect window signal handler on dispose as intended
Fixing typo Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7014>
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@ -206,7 +206,7 @@ gst_d3d12_video_sink_class_init (GstD3D12VideoSinkClass * klass)
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object_class->set_property = gst_d3d12_videosink_set_property;
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object_class->get_property = gst_d3d12_videosink_get_property;
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object_class->finalize = gst_d3d12_video_sink_dispose;
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object_class->dispose = gst_d3d12_video_sink_dispose;
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object_class->finalize = gst_d3d12_video_sink_finalize;
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g_object_class_install_property (object_class, PROP_ADAPTER,
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