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testegl: add a comment for the parse command
See https://bugzilla.gnome.org/show_bug.cgi?id=728940
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1 changed files with 23 additions and 1 deletions
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@ -1167,7 +1167,29 @@ init_parse_launch_player (APP_STATE_T * state, const gchar * spipeline)
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GstElement *vsink;
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GError *error = NULL;
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// TODO handle parse
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/* ex:
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./testegl "filesrc location=big_buck_bunny_720p_h264.mov ! qtdemux ! \
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h264parse ! omxh264dec ! glcolorscale ! fakesink name=vsink"
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./testegl "filesrc location=big_buck_bunny_720p_h264.mov ! qtdemux ! \
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h264parse ! omxh264dec ! glcolorscale ! \
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video/x-raw(memory:EGLImage) ! fakesink name=vsink"
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./testegl "filesrc location=big_buck_bunny_720p_h264.mov ! qtdemux ! \
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h264parse ! omxh264dec ! glcolorscale ! \
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video/x-raw(memory:GLMemory) ! fakesink name=vsink"
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./testegl "filesrc location=big_buck_bunny_720p_h264.mov ! qtdemux ! \
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h264parse ! omxh264dec ! glcolorscale ! \
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video/x-raw(meta:GstVideoGLTextureUploadMeta) ! \
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fakesink name=vsink"
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*/
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/* pipeline 1 and 2 are the same and the most efficient as glcolorscale
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* will enter in passthrough mode and testegl will just bind the eglimage
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* to a gl texture without any copy. */
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state->pipeline = gst_parse_launch (spipeline, &error);
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