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d3d11device: Fix misreading debug message
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@ -776,7 +776,7 @@ gst_d3d11_device_create_texture_internal (GstD3D11Device * device,
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hr = ID3D11Device_CreateTexture2D (priv->device, data->desc,
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data->inital_data, &data->texture);
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if (FAILED (hr)) {
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GST_ERROR ("Failed to create staging texture (0x%x)", (guint) hr);
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GST_ERROR ("Failed to create texture (0x%x)", (guint) hr);
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data->texture = NULL;
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}
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}
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