avauddec: Stop using AVCODEC_MAX_AUDIO_FRAME_SIZE

And properly use the have_data variable. It's a boolean.
This commit is contained in:
Sebastian Dröge 2014-01-03 16:26:10 +01:00
parent 28d1c135bb
commit 8fc3da62c1

View file

@ -461,7 +461,7 @@ gst_ffmpegauddec_audio_frame (GstFFMpegAudDec * ffmpegdec,
GstBuffer ** outbuf, GstFlowReturn * ret)
{
gint len = -1;
gint have_data = AVCODEC_MAX_AUDIO_FRAME_SIZE;
gint have_data = 0;
AVPacket packet;
AVFrame frame;
@ -475,7 +475,7 @@ gst_ffmpegauddec_audio_frame (GstFFMpegAudDec * ffmpegdec,
GST_DEBUG_OBJECT (ffmpegdec,
"Decode audio: len=%d, have_data=%d", len, have_data);
if (len >= 0 && have_data > 0) {
if (len >= 0 && have_data) {
BufferInfo *buffer_info = frame.opaque;
gint nsamples, channels, byte_per_sample;
gsize output_size;
@ -569,7 +569,8 @@ gst_ffmpegauddec_audio_frame (GstFFMpegAudDec * ffmpegdec,
gst_buffer_fill (*outbuf, 0, frame.data[0], output_size);
}
GST_DEBUG_OBJECT (ffmpegdec, "Buffer created. Size: %d", have_data);
GST_DEBUG_OBJECT (ffmpegdec, "Buffer created. Size: %" G_GSIZE_FORMAT,
output_size);
/* Reorder channels to the GStreamer channel order */
if (ffmpegdec->needs_reorder) {