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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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audioconvert: make the channel mixer a separate reusable object
A first attempt at making the channel mixer a separate object.
This commit is contained in:
parent
8d4cd51e59
commit
8fc2569328
4 changed files with 342 additions and 261 deletions
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@ -77,6 +77,7 @@ audio_convert_prepare_context (AudioConvertCtx * ctx, GstAudioInfo * in,
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GstAudioConvertNoiseShaping ns)
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{
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gint in_depth, out_depth;
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GstChannelMixFlags flags;
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g_return_val_if_fail (ctx != NULL, FALSE);
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g_return_val_if_fail (in != NULL, FALSE);
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@ -117,14 +118,21 @@ audio_convert_prepare_context (AudioConvertCtx * ctx, GstAudioInfo * in,
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if (ctx->ns > NOISE_SHAPING_ERROR_FEEDBACK && out->rate < 32000)
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ctx->ns = NOISE_SHAPING_ERROR_FEEDBACK;
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gst_channel_mix_setup_matrix (ctx);
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flags =
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GST_AUDIO_INFO_IS_UNPOSITIONED (in) ?
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GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN : 0;
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flags |=
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GST_AUDIO_INFO_IS_UNPOSITIONED (out) ?
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GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT : 0;
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ctx->mix = gst_channel_mix_new (flags, in->channels, in->position,
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out->channels, out->position);
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/* if one formats is float/double or we use noise shaping use double as
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* intermediate format and switch mixing */
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if (DOUBLE_INTERMEDIATE_FORMAT (ctx)) {
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GST_INFO ("use float mixing");
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ctx->channel_mix = (AudioConvertMix) gst_channel_mix_mix_float;
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ctx->mix_format = GST_AUDIO_FORMAT_F64;
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if (ctx->in.finfo->unpack_format != GST_AUDIO_FORMAT_F64) {
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ctx->convert = audio_convert_orc_s32_to_double;
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GST_INFO ("convert input to F64");
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@ -143,7 +151,7 @@ audio_convert_prepare_context (AudioConvertCtx * ctx, GstAudioInfo * in,
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}
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} else {
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GST_INFO ("use int mixing");
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ctx->channel_mix = (AudioConvertMix) gst_channel_mix_mix_int;
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ctx->mix_format = GST_AUDIO_FORMAT_S32;
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/* check if input needs to be unpacked to intermediate format */
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ctx->in_default =
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GST_AUDIO_FORMAT_INFO_FORMAT (in->finfo) == GST_AUDIO_FORMAT_S32;
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@ -155,7 +163,7 @@ audio_convert_prepare_context (AudioConvertCtx * ctx, GstAudioInfo * in,
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GST_INFO ("unitsizes: %d -> %d", in->bpf, out->bpf);
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/* check if channel mixer is passthrough */
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ctx->mix_passthrough = gst_channel_mix_passthrough (ctx);
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ctx->mix_passthrough = gst_channel_mix_is_passthrough (ctx->mix);
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ctx->quant_default = check_default (ctx, out->finfo);
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GST_INFO ("in default %d, mix passthrough %d, out default %d",
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@ -184,7 +192,9 @@ audio_convert_clean_context (AudioConvertCtx * ctx)
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g_return_val_if_fail (ctx != NULL, FALSE);
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gst_audio_quantize_free (ctx);
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gst_channel_mix_unset_matrix (ctx);
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if (ctx->mix)
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gst_channel_mix_free (ctx->mix);
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ctx->mix = NULL;
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gst_audio_info_init (&ctx->in);
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gst_audio_info_init (&ctx->out);
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ctx->convert = NULL;
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@ -291,7 +301,8 @@ audio_convert_convert (AudioConvertCtx * ctx, gpointer src,
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outbuf = tmpbuf;
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/* convert channels */
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ctx->channel_mix (ctx, src, outbuf, samples);
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gst_channel_mix_mix (ctx->mix, ctx->mix_format, ctx->in.layout, src, outbuf,
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samples);
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src = outbuf;
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}
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@ -25,6 +25,8 @@
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#include <gst/gst.h>
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#include <gst/audio/audio.h>
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#include "gstchannelmix.h"
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GST_DEBUG_CATEGORY_EXTERN (audio_convert_debug);
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#define GST_CAT_DEFAULT (audio_convert_debug)
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@ -87,7 +89,6 @@ struct _AudioConvertFmt
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};
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#endif
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typedef void (*AudioConvertMix) (AudioConvertCtx *, gpointer, gpointer, gint);
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typedef void (*AudioConvertQuantize) (AudioConvertCtx * ctx, gpointer src,
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gpointer dst, gint count);
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typedef void (*AudioConvertToF64) (gdouble *dst, const gint32 *src, gint count);
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@ -97,16 +98,7 @@ struct _AudioConvertCtx
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GstAudioInfo in;
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GstAudioInfo out;
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/* channel conversion matrix, m[in_channels][out_channels].
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* If identity matrix, passthrough applies. */
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gfloat **matrix;
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/* channel conversion matrix with int values, m[in_channels][out_channels].
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* this is matrix * (2^10) as integers */
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gint **matrix_int;
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/* temp storage for channelmix */
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gpointer tmp;
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GstChannelMix *mix;
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gboolean in_default;
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gboolean mix_passthrough;
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@ -117,9 +109,9 @@ struct _AudioConvertCtx
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gint tmpbufsize;
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gint out_scale;
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GstAudioFormat mix_format;
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AudioConvertToF64 convert;
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AudioConvertMix channel_mix;
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AudioConvertQuantize quantize;
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GstAudioConvertDithering dither;
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@ -31,34 +31,53 @@
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#define INT_MATRIX_FACTOR_EXPONENT 10
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/*
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* Channel matrix functions.
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*/
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struct _GstChannelMix
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{
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GstChannelMixFlags flags;
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gint in_channels;
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gint out_channels;
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GstAudioChannelPosition in_position[64];
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GstAudioChannelPosition out_position[64];
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/* channel conversion matrix, m[in_channels][out_channels].
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* If identity matrix, passthrough applies. */
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gfloat **matrix;
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/* channel conversion matrix with int values, m[in_channels][out_channels].
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* this is matrix * (2^10) as integers */
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gint **matrix_int;
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gpointer tmp;
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};
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/**
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* gst_channel_mix_free:
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* @mix: a #GstChannelMix
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*
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* Free memory allocated by @mix.
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*/
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void
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gst_channel_mix_unset_matrix (AudioConvertCtx * this)
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gst_channel_mix_free (GstChannelMix * mix)
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{
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gint i;
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/* don't access if nothing there */
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if (!this->matrix)
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return;
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/* free */
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for (i = 0; i < this->in.channels; i++)
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g_free (this->matrix[i]);
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g_free (this->matrix);
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for (i = 0; i < mix->in_channels; i++)
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g_free (mix->matrix[i]);
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g_free (mix->matrix);
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mix->matrix = NULL;
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this->matrix = NULL;
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for (i = 0; i < mix->in_channels; i++)
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g_free (mix->matrix_int[i]);
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g_free (mix->matrix_int);
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mix->matrix_int = NULL;
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for (i = 0; i < this->in.channels; i++)
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g_free (this->matrix_int[i]);
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g_free (this->matrix_int);
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g_free (mix->tmp);
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mix->tmp = NULL;
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this->matrix_int = NULL;
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g_free (this->tmp);
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this->tmp = NULL;
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g_slice_free (GstChannelMix, mix);
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}
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/*
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@ -68,18 +87,18 @@ gst_channel_mix_unset_matrix (AudioConvertCtx * this)
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*/
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static void
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gst_channel_mix_fill_identical (AudioConvertCtx * this)
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gst_channel_mix_fill_identical (GstChannelMix * mix)
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{
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gint ci, co;
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/* Apart from the compatible channel assignments, we can also have
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* same channel assignments. This is much simpler, we simply copy
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* the value from source to dest! */
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for (co = 0; co < this->out.channels; co++) {
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for (co = 0; co < mix->out_channels; co++) {
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/* find a channel in input with same position */
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for (ci = 0; ci < this->in.channels; ci++) {
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if (this->in.position[ci] == this->out.position[co]) {
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this->matrix[ci][co] = 1.0;
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for (ci = 0; ci < mix->in_channels; ci++) {
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if (mix->in_position[ci] == mix->out_position[co]) {
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mix->matrix[ci][co] = 1.0;
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}
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}
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}
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@ -92,7 +111,7 @@ gst_channel_mix_fill_identical (AudioConvertCtx * this)
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*/
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static void
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gst_channel_mix_fill_compatible (AudioConvertCtx * this)
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gst_channel_mix_fill_compatible (GstChannelMix * mix)
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{
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/* Conversions from one-channel to compatible two-channel configs */
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struct
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@ -125,20 +144,20 @@ gst_channel_mix_fill_compatible (AudioConvertCtx * this)
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gint pos2_0 = -1, pos2_1 = -1, pos2_2 = -1;
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gint n;
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for (n = 0; n < this->in.channels; n++) {
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if (this->in.position[n] == conv[c].pos1[0])
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for (n = 0; n < mix->in_channels; n++) {
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if (mix->in_position[n] == conv[c].pos1[0])
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pos1_0 = n;
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else if (this->in.position[n] == conv[c].pos1[1])
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else if (mix->in_position[n] == conv[c].pos1[1])
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pos1_1 = n;
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else if (this->in.position[n] == conv[c].pos2[0])
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else if (mix->in_position[n] == conv[c].pos2[0])
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pos1_2 = n;
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}
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for (n = 0; n < this->out.channels; n++) {
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if (this->out.position[n] == conv[c].pos1[0])
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for (n = 0; n < mix->out_channels; n++) {
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if (mix->out_position[n] == conv[c].pos1[0])
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pos2_0 = n;
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else if (this->out.position[n] == conv[c].pos1[1])
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else if (mix->out_position[n] == conv[c].pos1[1])
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pos2_1 = n;
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else if (this->out.position[n] == conv[c].pos2[0])
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else if (mix->out_position[n] == conv[c].pos2[0])
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pos2_2 = n;
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}
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@ -148,35 +167,35 @@ gst_channel_mix_fill_compatible (AudioConvertCtx * this)
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/* left -> center */
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if (pos1_0 != -1 && pos1_2 == -1 && pos2_0 == -1 && pos2_2 != -1)
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this->matrix[pos1_0][pos2_2] = 1.0;
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mix->matrix[pos1_0][pos2_2] = 1.0;
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else if (pos1_0 != -1 && pos1_2 != -1 && pos2_0 == -1 && pos2_2 != -1)
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this->matrix[pos1_0][pos2_2] = 0.5;
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mix->matrix[pos1_0][pos2_2] = 0.5;
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else if (pos1_0 != -1 && pos1_2 == -1 && pos2_0 != -1 && pos2_2 != -1)
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this->matrix[pos1_0][pos2_2] = 1.0;
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mix->matrix[pos1_0][pos2_2] = 1.0;
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/* right -> center */
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if (pos1_1 != -1 && pos1_2 == -1 && pos2_1 == -1 && pos2_2 != -1)
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this->matrix[pos1_1][pos2_2] = 1.0;
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mix->matrix[pos1_1][pos2_2] = 1.0;
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else if (pos1_1 != -1 && pos1_2 != -1 && pos2_1 == -1 && pos2_2 != -1)
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this->matrix[pos1_1][pos2_2] = 0.5;
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mix->matrix[pos1_1][pos2_2] = 0.5;
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else if (pos1_1 != -1 && pos1_2 == -1 && pos2_1 != -1 && pos2_2 != -1)
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this->matrix[pos1_1][pos2_2] = 1.0;
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mix->matrix[pos1_1][pos2_2] = 1.0;
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/* center -> left */
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if (pos1_2 != -1 && pos1_0 == -1 && pos2_2 == -1 && pos2_0 != -1)
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this->matrix[pos1_2][pos2_0] = 1.0;
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mix->matrix[pos1_2][pos2_0] = 1.0;
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else if (pos1_2 != -1 && pos1_0 != -1 && pos2_2 == -1 && pos2_0 != -1)
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this->matrix[pos1_2][pos2_0] = 0.5;
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mix->matrix[pos1_2][pos2_0] = 0.5;
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else if (pos1_2 != -1 && pos1_0 == -1 && pos2_2 != -1 && pos2_0 != -1)
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this->matrix[pos1_2][pos2_0] = 1.0;
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mix->matrix[pos1_2][pos2_0] = 1.0;
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/* center -> right */
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if (pos1_2 != -1 && pos1_1 == -1 && pos2_2 == -1 && pos2_1 != -1)
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this->matrix[pos1_2][pos2_1] = 1.0;
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mix->matrix[pos1_2][pos2_1] = 1.0;
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else if (pos1_2 != -1 && pos1_1 != -1 && pos2_2 == -1 && pos2_1 != -1)
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this->matrix[pos1_2][pos2_1] = 0.5;
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mix->matrix[pos1_2][pos2_1] = 0.5;
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else if (pos1_2 != -1 && pos1_1 == -1 && pos2_2 != -1 && pos2_1 != -1)
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this->matrix[pos1_2][pos2_1] = 1.0;
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mix->matrix[pos1_2][pos2_1] = 1.0;
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}
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}
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@ -190,15 +209,15 @@ gst_channel_mix_fill_compatible (AudioConvertCtx * this)
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*/
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static void
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gst_channel_mix_detect_pos (GstAudioInfo * info,
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gst_channel_mix_detect_pos (gint channels, GstAudioChannelPosition position[64],
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gint * f, gboolean * has_f,
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gint * c, gboolean * has_c, gint * r, gboolean * has_r,
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gint * s, gboolean * has_s, gint * b, gboolean * has_b)
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{
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gint n;
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for (n = 0; n < info->channels; n++) {
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switch (info->position[n]) {
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for (n = 0; n < channels; n++) {
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switch (position[n]) {
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case GST_AUDIO_CHANNEL_POSITION_MONO:
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f[1] = n;
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*has_f = TRUE;
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@ -255,8 +274,7 @@ gst_channel_mix_detect_pos (GstAudioInfo * info,
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static void
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gst_channel_mix_fill_one_other (gfloat ** matrix,
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GstAudioInfo * from_info, gint * from_idx,
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GstAudioInfo * to_info, gint * to_idx, gfloat ratio)
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gint * from_idx, gint * to_idx, gfloat ratio)
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{
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/* src & dst have center => passthrough */
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@ -321,7 +339,7 @@ gst_channel_mix_fill_one_other (gfloat ** matrix,
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#define RATIO_REAR_BASS (1.0 / sqrt (2.0))
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static void
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gst_channel_mix_fill_others (AudioConvertCtx * this)
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gst_channel_mix_fill_others (GstChannelMix * mix)
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{
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gboolean in_has_front = FALSE, out_has_front = FALSE,
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in_has_center = FALSE, out_has_center = FALSE,
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@ -346,11 +364,11 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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/* First see where (if at all) the various channels from/to
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* which we want to convert are located in our matrix/array. */
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gst_channel_mix_detect_pos (&this->in,
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gst_channel_mix_detect_pos (mix->in_channels, mix->in_position,
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in_f, &in_has_front,
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in_c, &in_has_center, in_r, &in_has_rear,
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in_s, &in_has_side, in_b, &in_has_bass);
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gst_channel_mix_detect_pos (&this->out,
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gst_channel_mix_detect_pos (mix->out_channels, mix->out_position,
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out_f, &out_has_front,
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out_c, &out_has_center, out_r, &out_has_rear,
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out_s, &out_has_side, out_b, &out_has_bass);
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@ -367,150 +385,138 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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/* center <-> front/side/rear */
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if (!in_has_center && in_has_front && out_has_center) {
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_f, &this->out, out_c, RATIO_CENTER_FRONT);
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gst_channel_mix_fill_one_other (mix->matrix, in_f, out_c,
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RATIO_CENTER_FRONT);
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} else if (!in_has_center && !in_has_front && in_has_side && out_has_center) {
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_s, &this->out, out_c, RATIO_CENTER_SIDE);
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gst_channel_mix_fill_one_other (mix->matrix, in_s, out_c,
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RATIO_CENTER_SIDE);
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} else if (!in_has_center && !in_has_front && !in_has_side && in_has_rear
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&& out_has_center) {
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gst_channel_mix_fill_one_other (this->matrix, &this->in, in_r, &this->out,
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out_c, RATIO_CENTER_REAR);
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gst_channel_mix_fill_one_other (mix->matrix, in_r, out_c,
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RATIO_CENTER_REAR);
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} else if (in_has_center && !out_has_center && out_has_front) {
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_c, &this->out, out_f, RATIO_CENTER_FRONT);
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gst_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
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RATIO_CENTER_FRONT);
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} else if (in_has_center && !out_has_center && !out_has_front && out_has_side) {
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_c, &this->out, out_s, RATIO_CENTER_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_s,
|
||||
RATIO_CENTER_SIDE);
|
||||
} else if (in_has_center && !out_has_center && !out_has_front && !out_has_side
|
||||
&& out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_c, &this->out,
|
||||
out_r, RATIO_CENTER_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_r,
|
||||
RATIO_CENTER_REAR);
|
||||
}
|
||||
|
||||
/* front <-> center/side/rear */
|
||||
if (!in_has_front && in_has_center && !in_has_side && out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_c, &this->out, out_f, RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
|
||||
RATIO_CENTER_FRONT);
|
||||
} else if (!in_has_front && !in_has_center && in_has_side && out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_f, RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_f, RATIO_FRONT_SIDE);
|
||||
} else if (!in_has_front && in_has_center && in_has_side && out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_c, &this->out, out_f, 0.5 * RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_f, 0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_f,
|
||||
0.5 * RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
|
||||
0.5 * RATIO_FRONT_SIDE);
|
||||
} else if (!in_has_front && !in_has_center && !in_has_side && in_has_rear
|
||||
&& out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_r, &this->out,
|
||||
out_f, RATIO_FRONT_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_f, RATIO_FRONT_REAR);
|
||||
} else if (in_has_front && out_has_center && !out_has_side && !out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_c, RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (mix->matrix,
|
||||
in_f, out_c, RATIO_CENTER_FRONT);
|
||||
} else if (in_has_front && !out_has_center && out_has_side && !out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_s, RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_s, RATIO_FRONT_SIDE);
|
||||
} else if (in_has_front && out_has_center && out_has_side && !out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_c, 0.5 * RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_s, 0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_c,
|
||||
0.5 * RATIO_CENTER_FRONT);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
|
||||
0.5 * RATIO_FRONT_SIDE);
|
||||
} else if (in_has_front && !out_has_center && !out_has_side && !out_has_front
|
||||
&& out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_f, &this->out,
|
||||
out_r, RATIO_FRONT_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_r, RATIO_FRONT_REAR);
|
||||
}
|
||||
|
||||
/* side <-> center/front/rear */
|
||||
if (!in_has_side && in_has_front && !in_has_rear && out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_s, RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_s, RATIO_FRONT_SIDE);
|
||||
} else if (!in_has_side && !in_has_front && in_has_rear && out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_r, &this->out, out_s, RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_s, RATIO_SIDE_REAR);
|
||||
} else if (!in_has_side && in_has_front && in_has_rear && out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_s, 0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_r, &this->out, out_s, 0.5 * RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_s,
|
||||
0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_s,
|
||||
0.5 * RATIO_SIDE_REAR);
|
||||
} else if (!in_has_side && !in_has_front && !in_has_rear && in_has_center
|
||||
&& out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_c, &this->out,
|
||||
out_s, RATIO_CENTER_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_s,
|
||||
RATIO_CENTER_SIDE);
|
||||
} else if (in_has_side && out_has_front && !out_has_rear && !out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_f, RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_f, RATIO_FRONT_SIDE);
|
||||
} else if (in_has_side && !out_has_front && out_has_rear && !out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_r, RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_r, RATIO_SIDE_REAR);
|
||||
} else if (in_has_side && out_has_front && out_has_rear && !out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_f, 0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_r, 0.5 * RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_f,
|
||||
0.5 * RATIO_FRONT_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_r,
|
||||
0.5 * RATIO_SIDE_REAR);
|
||||
} else if (in_has_side && !out_has_front && !out_has_rear && out_has_center
|
||||
&& !out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_s, &this->out,
|
||||
out_c, RATIO_CENTER_SIDE);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_c,
|
||||
RATIO_CENTER_SIDE);
|
||||
}
|
||||
|
||||
/* rear <-> center/front/side */
|
||||
if (!in_has_rear && in_has_side && out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_r, RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_r, RATIO_SIDE_REAR);
|
||||
} else if (!in_has_rear && !in_has_side && in_has_front && out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_r, RATIO_FRONT_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_r, RATIO_FRONT_REAR);
|
||||
} else if (!in_has_rear && !in_has_side && !in_has_front && in_has_center
|
||||
&& out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_c, &this->out,
|
||||
out_r, RATIO_CENTER_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_r,
|
||||
RATIO_CENTER_REAR);
|
||||
} else if (in_has_rear && !out_has_rear && out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_r, &this->out, out_s, RATIO_SIDE_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_s, RATIO_SIDE_REAR);
|
||||
} else if (in_has_rear && !out_has_rear && !out_has_side && out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_r, &this->out, out_f, RATIO_FRONT_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_f, RATIO_FRONT_REAR);
|
||||
} else if (in_has_rear && !out_has_rear && !out_has_side && !out_has_front
|
||||
&& out_has_center) {
|
||||
gst_channel_mix_fill_one_other (this->matrix, &this->in, in_r, &this->out,
|
||||
out_c, RATIO_CENTER_REAR);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_c,
|
||||
RATIO_CENTER_REAR);
|
||||
}
|
||||
|
||||
/* bass <-> any */
|
||||
if (in_has_bass && !out_has_bass) {
|
||||
if (out_has_center) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_b, &this->out, out_c, RATIO_CENTER_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_b, out_c,
|
||||
RATIO_CENTER_BASS);
|
||||
}
|
||||
if (out_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_b, &this->out, out_f, RATIO_FRONT_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_b, out_f,
|
||||
RATIO_FRONT_BASS);
|
||||
}
|
||||
if (out_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_b, &this->out, out_s, RATIO_SIDE_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_b, out_s,
|
||||
RATIO_SIDE_BASS);
|
||||
}
|
||||
if (out_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_b, &this->out, out_r, RATIO_REAR_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_b, out_r,
|
||||
RATIO_REAR_BASS);
|
||||
}
|
||||
} else if (!in_has_bass && out_has_bass) {
|
||||
if (in_has_center) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_c, &this->out, out_b, RATIO_CENTER_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_c, out_b,
|
||||
RATIO_CENTER_BASS);
|
||||
}
|
||||
if (in_has_front) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_f, &this->out, out_b, RATIO_FRONT_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_f, out_b,
|
||||
RATIO_FRONT_BASS);
|
||||
}
|
||||
if (in_has_side) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_s, &this->out, out_b, RATIO_REAR_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_s, out_b,
|
||||
RATIO_REAR_BASS);
|
||||
}
|
||||
if (in_has_rear) {
|
||||
gst_channel_mix_fill_one_other (this->matrix,
|
||||
&this->in, in_r, &this->out, out_b, RATIO_REAR_BASS);
|
||||
gst_channel_mix_fill_one_other (mix->matrix, in_r, out_b,
|
||||
RATIO_REAR_BASS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -520,58 +526,56 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
|
|||
*/
|
||||
|
||||
static void
|
||||
gst_channel_mix_fill_normalize (AudioConvertCtx * this)
|
||||
gst_channel_mix_fill_normalize (GstChannelMix * mix)
|
||||
{
|
||||
gfloat sum, top = 0;
|
||||
gint i, j;
|
||||
|
||||
for (j = 0; j < this->out.channels; j++) {
|
||||
for (j = 0; j < mix->out_channels; j++) {
|
||||
/* calculate sum */
|
||||
sum = 0.0;
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
sum += fabs (this->matrix[i][j]);
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
sum += fabs (mix->matrix[i][j]);
|
||||
}
|
||||
if (sum > top) {
|
||||
top = sum;
|
||||
}
|
||||
}
|
||||
|
||||
/* normalize to this */
|
||||
/* normalize to mix */
|
||||
if (top == 0.0)
|
||||
return;
|
||||
|
||||
for (j = 0; j < this->out.channels; j++) {
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
this->matrix[i][j] /= top;
|
||||
for (j = 0; j < mix->out_channels; j++) {
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
mix->matrix[i][j] /= top;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_channel_mix_fill_special (AudioConvertCtx * this)
|
||||
gst_channel_mix_fill_special (GstChannelMix * mix)
|
||||
{
|
||||
GstAudioInfo *in = &this->in, *out = &this->out;
|
||||
|
||||
/* Special, standard conversions here */
|
||||
|
||||
/* Mono<->Stereo, just a fast-path */
|
||||
if (in->channels == 2 && out->channels == 1 &&
|
||||
((in->position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT &&
|
||||
in->position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT) ||
|
||||
(in->position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT &&
|
||||
in->position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT)) &&
|
||||
out->position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) {
|
||||
this->matrix[0][0] = 0.5;
|
||||
this->matrix[1][0] = 0.5;
|
||||
if (mix->in_channels == 2 && mix->out_channels == 1 &&
|
||||
((mix->in_position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT &&
|
||||
mix->in_position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT) ||
|
||||
(mix->in_position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT &&
|
||||
mix->in_position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT)) &&
|
||||
mix->out_position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) {
|
||||
mix->matrix[0][0] = 0.5;
|
||||
mix->matrix[1][0] = 0.5;
|
||||
return TRUE;
|
||||
} else if (in->channels == 1 && out->channels == 2 &&
|
||||
((out->position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT &&
|
||||
out->position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT) ||
|
||||
(out->position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT &&
|
||||
out->position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT)) &&
|
||||
in->position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) {
|
||||
this->matrix[0][0] = 1.0;
|
||||
this->matrix[0][1] = 1.0;
|
||||
} else if (mix->in_channels == 1 && mix->out_channels == 2 &&
|
||||
((mix->out_position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT &&
|
||||
mix->out_position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT) ||
|
||||
(mix->out_position[0] == GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT &&
|
||||
mix->out_position[1] == GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT)) &&
|
||||
mix->in_position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) {
|
||||
mix->matrix[0][0] = 1.0;
|
||||
mix->matrix[0][1] = 1.0;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -585,69 +589,59 @@ gst_channel_mix_fill_special (AudioConvertCtx * this)
|
|||
*/
|
||||
|
||||
static void
|
||||
gst_channel_mix_fill_matrix (AudioConvertCtx * this)
|
||||
gst_channel_mix_fill_matrix (GstChannelMix * mix)
|
||||
{
|
||||
if (gst_channel_mix_fill_special (this))
|
||||
if (gst_channel_mix_fill_special (mix))
|
||||
return;
|
||||
|
||||
gst_channel_mix_fill_identical (this);
|
||||
gst_channel_mix_fill_identical (mix);
|
||||
|
||||
if (!GST_AUDIO_INFO_IS_UNPOSITIONED (&this->in)) {
|
||||
gst_channel_mix_fill_compatible (this);
|
||||
gst_channel_mix_fill_others (this);
|
||||
gst_channel_mix_fill_normalize (this);
|
||||
if (!(mix->flags & GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN)) {
|
||||
gst_channel_mix_fill_compatible (mix);
|
||||
gst_channel_mix_fill_others (mix);
|
||||
gst_channel_mix_fill_normalize (mix);
|
||||
}
|
||||
}
|
||||
|
||||
/* only call this after this->matrix is fully set up and normalized */
|
||||
/* only call mix after mix->matrix is fully set up and normalized */
|
||||
static void
|
||||
gst_channel_mix_setup_matrix_int (AudioConvertCtx * this)
|
||||
gst_channel_mix_setup_matrix_int (GstChannelMix * mix)
|
||||
{
|
||||
gint i, j;
|
||||
gfloat tmp;
|
||||
gfloat factor = (1 << INT_MATRIX_FACTOR_EXPONENT);
|
||||
|
||||
this->matrix_int = g_new0 (gint *, this->in.channels);
|
||||
mix->matrix_int = g_new0 (gint *, mix->in_channels);
|
||||
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
this->matrix_int[i] = g_new (gint, this->out.channels);
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
mix->matrix_int[i] = g_new (gint, mix->out_channels);
|
||||
|
||||
for (j = 0; j < this->out.channels; j++) {
|
||||
tmp = this->matrix[i][j] * factor;
|
||||
this->matrix_int[i][j] = (gint) tmp;
|
||||
for (j = 0; j < mix->out_channels; j++) {
|
||||
tmp = mix->matrix[i][j] * factor;
|
||||
mix->matrix_int[i][j] = (gint) tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* only call after this->out and this->in are filled in */
|
||||
void
|
||||
gst_channel_mix_setup_matrix (AudioConvertCtx * this)
|
||||
static void
|
||||
gst_channel_mix_setup_matrix (GstChannelMix * mix)
|
||||
{
|
||||
gint i, j;
|
||||
|
||||
/* don't lose memory */
|
||||
gst_channel_mix_unset_matrix (this);
|
||||
|
||||
/* temp storage */
|
||||
if (GST_AUDIO_FORMAT_INFO_IS_INTEGER (this->in.finfo) ||
|
||||
GST_AUDIO_FORMAT_INFO_IS_INTEGER (this->out.finfo)) {
|
||||
this->tmp = (gpointer) g_new (gint32, this->out.channels);
|
||||
} else {
|
||||
this->tmp = (gpointer) g_new (gdouble, this->out.channels);
|
||||
}
|
||||
mix->tmp = (gpointer) g_new (gdouble, mix->out_channels);
|
||||
|
||||
/* allocate */
|
||||
this->matrix = g_new0 (gfloat *, this->in.channels);
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
this->matrix[i] = g_new (gfloat, this->out.channels);
|
||||
for (j = 0; j < this->out.channels; j++)
|
||||
this->matrix[i][j] = 0.;
|
||||
mix->matrix = g_new0 (gfloat *, mix->in_channels);
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
mix->matrix[i] = g_new (gfloat, mix->out_channels);
|
||||
for (j = 0; j < mix->out_channels; j++)
|
||||
mix->matrix[i][j] = 0.;
|
||||
}
|
||||
|
||||
/* setup the matrix' internal values */
|
||||
gst_channel_mix_fill_matrix (this);
|
||||
gst_channel_mix_fill_matrix (mix);
|
||||
|
||||
gst_channel_mix_setup_matrix_int (this);
|
||||
gst_channel_mix_setup_matrix_int (mix);
|
||||
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
/* debug */
|
||||
|
@ -655,16 +649,16 @@ gst_channel_mix_setup_matrix (AudioConvertCtx * this)
|
|||
GString *s;
|
||||
s = g_string_new ("Matrix for");
|
||||
g_string_append_printf (s, " %d -> %d: ",
|
||||
this->in.channels, this->out.channels);
|
||||
mix->in_channels, mix->out_channels);
|
||||
g_string_append (s, "{");
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
if (i != 0)
|
||||
g_string_append (s, ",");
|
||||
g_string_append (s, " {");
|
||||
for (j = 0; j < this->out.channels; j++) {
|
||||
for (j = 0; j < mix->out_channels; j++) {
|
||||
if (j != 0)
|
||||
g_string_append (s, ",");
|
||||
g_string_append_printf (s, " %f", this->matrix[i][j]);
|
||||
g_string_append_printf (s, " %f", mix->matrix[i][j]);
|
||||
}
|
||||
g_string_append (s, " }");
|
||||
}
|
||||
|
@ -675,47 +669,88 @@ gst_channel_mix_setup_matrix (AudioConvertCtx * this)
|
|||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_channel_mix_new:
|
||||
* @flags:
|
||||
* @in_channels:
|
||||
* @in_position:
|
||||
* @out_channels:
|
||||
* @out_position:
|
||||
*
|
||||
* Create a new channel mixer object.
|
||||
*
|
||||
* Returns: a new #GstChannelMix object. Free with gst_channel_mix_free()
|
||||
* after usage.
|
||||
*/
|
||||
GstChannelMix *
|
||||
gst_channel_mix_new (GstChannelMixFlags flags,
|
||||
gint in_channels,
|
||||
GstAudioChannelPosition in_position[64],
|
||||
gint out_channels, GstAudioChannelPosition out_position[64])
|
||||
{
|
||||
GstChannelMix *mix;
|
||||
gint i;
|
||||
|
||||
mix = g_slice_new0 (GstChannelMix);
|
||||
mix->flags = flags;
|
||||
mix->in_channels = in_channels;
|
||||
mix->out_channels = out_channels;
|
||||
for (i = 0; i < 64; i++) {
|
||||
mix->in_position[i] = in_position[i];
|
||||
mix->out_position[i] = out_position[i];
|
||||
}
|
||||
gst_channel_mix_setup_matrix (mix);
|
||||
|
||||
return mix;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_channel_mix_is_passthrough:
|
||||
* @mix: a #GstChannelMix
|
||||
*
|
||||
* Check if @mix is in passthrough.
|
||||
*
|
||||
* Returns: %TRUE is @mix is passthrough.
|
||||
*/
|
||||
gboolean
|
||||
gst_channel_mix_passthrough (AudioConvertCtx * this)
|
||||
gst_channel_mix_is_passthrough (GstChannelMix * mix)
|
||||
{
|
||||
gint i;
|
||||
guint64 in_mask, out_mask;
|
||||
|
||||
/* only NxN matrices can be identities */
|
||||
if (this->in.channels != this->out.channels)
|
||||
if (mix->in_channels != mix->out_channels)
|
||||
return FALSE;
|
||||
|
||||
/* passthrough for 1->1 channels (MONO and NONE position are the same here) */
|
||||
if (this->in.channels == 1 && this->out.channels == 1)
|
||||
if (mix->in_channels == 1 && mix->out_channels == 1)
|
||||
return TRUE;
|
||||
|
||||
/* passthrough if both channel masks are the same */
|
||||
in_mask = out_mask = 0;
|
||||
for (i = 0; i < this->in.channels; i++) {
|
||||
in_mask |= this->in.position[i];
|
||||
out_mask |= this->out.position[i];
|
||||
for (i = 0; i < mix->in_channels; i++) {
|
||||
in_mask |= mix->in_position[i];
|
||||
out_mask |= mix->out_position[i];
|
||||
}
|
||||
|
||||
return in_mask == out_mask;
|
||||
}
|
||||
|
||||
/* IMPORTANT: out_data == in_data is possible, make sure to not overwrite data
|
||||
* you might need later on! */
|
||||
void
|
||||
gst_channel_mix_mix_int (AudioConvertCtx * this,
|
||||
static void
|
||||
gst_channel_mix_mix_int (GstChannelMix * mix,
|
||||
gint32 * in_data, gint32 * out_data, gint samples)
|
||||
{
|
||||
gint in, out, n;
|
||||
gint64 res;
|
||||
gboolean backwards;
|
||||
gint inchannels, outchannels;
|
||||
gint32 *tmp = (gint32 *) this->tmp;
|
||||
gint32 *tmp = (gint32 *) mix->tmp;
|
||||
|
||||
g_return_if_fail (this->matrix != NULL);
|
||||
g_return_if_fail (this->tmp != NULL);
|
||||
g_return_if_fail (mix->tmp != NULL);
|
||||
|
||||
inchannels = this->in.channels;
|
||||
outchannels = this->out.channels;
|
||||
inchannels = mix->in_channels;
|
||||
outchannels = mix->out_channels;
|
||||
backwards = outchannels > inchannels;
|
||||
|
||||
/* FIXME: use orc here? */
|
||||
|
@ -725,8 +760,7 @@ gst_channel_mix_mix_int (AudioConvertCtx * this,
|
|||
/* convert */
|
||||
res = 0;
|
||||
for (in = 0; in < inchannels; in++) {
|
||||
res +=
|
||||
in_data[n * inchannels + in] * (gint64) this->matrix_int[in][out];
|
||||
res += in_data[n * inchannels + in] * (gint64) mix->matrix_int[in][out];
|
||||
}
|
||||
|
||||
/* remove factor from int matrix */
|
||||
|
@ -739,26 +773,25 @@ gst_channel_mix_mix_int (AudioConvertCtx * this,
|
|||
res = G_MAXINT32;
|
||||
tmp[out] = res;
|
||||
}
|
||||
memcpy (&out_data[n * outchannels], this->tmp,
|
||||
memcpy (&out_data[n * outchannels], mix->tmp,
|
||||
sizeof (gint32) * outchannels);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
gst_channel_mix_mix_float (AudioConvertCtx * this,
|
||||
static void
|
||||
gst_channel_mix_mix_double (GstChannelMix * mix,
|
||||
gdouble * in_data, gdouble * out_data, gint samples)
|
||||
{
|
||||
gint in, out, n;
|
||||
gdouble res;
|
||||
gboolean backwards;
|
||||
gint inchannels, outchannels;
|
||||
gdouble *tmp = (gdouble *) this->tmp;
|
||||
gdouble *tmp = (gdouble *) mix->tmp;
|
||||
|
||||
g_return_if_fail (this->matrix != NULL);
|
||||
g_return_if_fail (this->tmp != NULL);
|
||||
g_return_if_fail (mix->tmp != NULL);
|
||||
|
||||
inchannels = this->in.channels;
|
||||
outchannels = this->out.channels;
|
||||
inchannels = mix->in_channels;
|
||||
outchannels = mix->out_channels;
|
||||
backwards = outchannels > inchannels;
|
||||
|
||||
/* FIXME: use orc here? */
|
||||
|
@ -768,7 +801,7 @@ gst_channel_mix_mix_float (AudioConvertCtx * this,
|
|||
/* convert */
|
||||
res = 0.0;
|
||||
for (in = 0; in < inchannels; in++) {
|
||||
res += in_data[n * inchannels + in] * this->matrix[in][out];
|
||||
res += in_data[n * inchannels + in] * mix->matrix[in][out];
|
||||
}
|
||||
|
||||
/* clip (shouldn't we use doubles instead as intermediate format?) */
|
||||
|
@ -778,7 +811,42 @@ gst_channel_mix_mix_float (AudioConvertCtx * this,
|
|||
res = 1.0;
|
||||
tmp[out] = res;
|
||||
}
|
||||
memcpy (&out_data[n * outchannels], this->tmp,
|
||||
memcpy (&out_data[n * outchannels], mix->tmp,
|
||||
sizeof (gdouble) * outchannels);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_channel_mix_mix:
|
||||
* @mix:
|
||||
* @format:
|
||||
* @layout:
|
||||
* @in_data:
|
||||
* @out_data:
|
||||
* @samples:
|
||||
*
|
||||
* Perform channel mixing
|
||||
*/
|
||||
void
|
||||
gst_channel_mix_mix (GstChannelMix * mix, GstAudioFormat format,
|
||||
GstAudioLayout layout, gpointer * in_data, gpointer * out_data,
|
||||
gint samples)
|
||||
{
|
||||
g_return_if_fail (mix != NULL);
|
||||
g_return_if_fail (mix->matrix != NULL);
|
||||
g_return_if_fail (layout == GST_AUDIO_LAYOUT_INTERLEAVED);
|
||||
|
||||
switch (format) {
|
||||
case GST_AUDIO_FORMAT_S32:
|
||||
gst_channel_mix_mix_int (mix, (gint32 *) in_data, (gint32 *) out_data,
|
||||
samples);
|
||||
break;
|
||||
case GST_AUDIO_FORMAT_F64:
|
||||
gst_channel_mix_mix_double (mix, (gdouble *) in_data,
|
||||
(gdouble *) out_data, samples);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,34 +23,44 @@
|
|||
#define __GST_CHANNEL_MIX_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "audioconvert.h"
|
||||
#include <gst/audio/audio.h>
|
||||
|
||||
/*
|
||||
* Delete channel mixer matrix.
|
||||
*/
|
||||
void gst_channel_mix_unset_matrix (AudioConvertCtx * this);
|
||||
typedef struct _GstChannelMix GstChannelMix;
|
||||
|
||||
/*
|
||||
* Setup channel mixer matrix.
|
||||
/**
|
||||
* GstChannelMixFlags:
|
||||
* @GST_CHANNEL_MIX_FLAGS_NONE: no flag
|
||||
* @GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN: input channels are explicitly unpositioned
|
||||
* @GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT: output channels are explicitly unpositioned
|
||||
*
|
||||
* Flags passed to gst_channel_mix_new()
|
||||
*/
|
||||
void gst_channel_mix_setup_matrix (AudioConvertCtx * this);
|
||||
typedef enum {
|
||||
GST_CHANNEL_MIX_FLAGS_NONE = 0,
|
||||
GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN = (1 << 0),
|
||||
GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT = (1 << 1)
|
||||
} GstChannelMixFlags;
|
||||
|
||||
GstChannelMix * gst_channel_mix_new (GstChannelMixFlags flags,
|
||||
gint in_channels,
|
||||
GstAudioChannelPosition in_position[64],
|
||||
gint out_channels,
|
||||
GstAudioChannelPosition out_position[64]);
|
||||
void gst_channel_mix_free (GstChannelMix *mix);
|
||||
|
||||
/*
|
||||
* Checks for passthrough (= identity matrix).
|
||||
*/
|
||||
gboolean gst_channel_mix_passthrough (AudioConvertCtx * this);
|
||||
gboolean gst_channel_mix_is_passthrough (GstChannelMix *mix);
|
||||
|
||||
/*
|
||||
* Do actual mixing.
|
||||
*/
|
||||
void gst_channel_mix_mix_int (AudioConvertCtx * this,
|
||||
gint32 * in_data,
|
||||
gint32 * out_data,
|
||||
gint samples);
|
||||
|
||||
void gst_channel_mix_mix_float (AudioConvertCtx * this,
|
||||
gdouble * in_data,
|
||||
gdouble * out_data,
|
||||
void gst_channel_mix_mix (GstChannelMix * mix,
|
||||
GstAudioFormat format,
|
||||
GstAudioLayout layout,
|
||||
gpointer * in_data,
|
||||
gpointer * out_data,
|
||||
gint samples);
|
||||
|
||||
#endif /* __GST_CHANNEL_MIX_H__ */
|
||||
|
|
Loading…
Reference in a new issue