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synced 2024-11-26 19:51:11 +00:00
qmlgloverlay: fix usage without an qmlglsink in the pipeline
Without a qmlglsink, we need to retrieve the window system display ourselves rather than relying solely on qmlglsink to have priority on the choice of display.
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6e1758d509
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1 changed files with 61 additions and 0 deletions
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@ -29,6 +29,9 @@
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#include "gstqtoverlay.h"
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#include "gstqtoverlay.h"
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#include "qtglrenderer.h"
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#include "qtglrenderer.h"
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#include "gstqtglutility.h"
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#include <QtGui/QGuiApplication>
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#include <gst/gl/gstglfuncs.h>
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#include <gst/gl/gstglfuncs.h>
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@ -51,6 +54,9 @@ static GstFlowReturn gst_qt_overlay_prepare_output_buffer (GstBaseTransform * bt
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static GstFlowReturn gst_qt_overlay_transform (GstBaseTransform * btrans,
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static GstFlowReturn gst_qt_overlay_transform (GstBaseTransform * btrans,
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GstBuffer * inbuf, GstBuffer * outbuf);
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GstBuffer * inbuf, GstBuffer * outbuf);
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static GstStateChangeReturn gst_qt_overlay_change_state (GstElement * element,
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GstStateChange transition);
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enum
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enum
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{
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{
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PROP_0,
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PROP_0,
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@ -80,12 +86,14 @@ gst_qt_overlay_class_init (GstQtOverlayClass * klass)
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GstBaseTransformClass *btrans_class;
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GstBaseTransformClass *btrans_class;
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GstGLBaseFilterClass *glbasefilter_class;
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GstGLBaseFilterClass *glbasefilter_class;
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GstGLFilterClass *glfilter_class;
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GstGLFilterClass *glfilter_class;
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GstElementClass *element_class;
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gobject_class = (GObjectClass *) klass;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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glbasefilter_class = (GstGLBaseFilterClass *) klass;
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glbasefilter_class = (GstGLBaseFilterClass *) klass;
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glfilter_class = (GstGLFilterClass *) klass;
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glfilter_class = (GstGLFilterClass *) klass;
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btrans_class = (GstBaseTransformClass *) klass;
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btrans_class = (GstBaseTransformClass *) klass;
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element_class = (GstElementClass *) klass;
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gobject_class->set_property = gst_qt_overlay_set_property;
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gobject_class->set_property = gst_qt_overlay_set_property;
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gobject_class->get_property = gst_qt_overlay_get_property;
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gobject_class->get_property = gst_qt_overlay_get_property;
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@ -123,6 +131,8 @@ gst_qt_overlay_class_init (GstQtOverlayClass * klass)
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glbasefilter_class->gl_start = gst_qt_overlay_gl_start;
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glbasefilter_class->gl_start = gst_qt_overlay_gl_start;
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glbasefilter_class->gl_stop = gst_qt_overlay_gl_stop;
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glbasefilter_class->gl_stop = gst_qt_overlay_gl_stop;
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glbasefilter_class->gl_set_caps = gst_qt_overlay_gl_set_caps;
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glbasefilter_class->gl_set_caps = gst_qt_overlay_gl_set_caps;
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element_class->change_state = gst_qt_overlay_change_state;
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}
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}
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static void
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static void
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@ -310,3 +320,54 @@ gst_qt_overlay_transform (GstBaseTransform * btrans, GstBuffer * inbuf,
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{
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{
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return GST_FLOW_OK;
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return GST_FLOW_OK;
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}
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}
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static GstStateChangeReturn
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gst_qt_overlay_change_state (GstElement * element,
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GstStateChange transition)
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{
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GstQtOverlay *qt_overlay = GST_QT_OVERLAY (element);
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GstGLBaseFilter *filter = GST_GL_BASE_FILTER (element);
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GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
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GST_DEBUG_OBJECT (filter, "changing state: %s => %s",
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gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
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gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
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switch (transition) {
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case GST_STATE_CHANGE_NULL_TO_READY: {
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QGuiApplication *app;
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GstGLDisplay *display = NULL;
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app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
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if (!app) {
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GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
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("%s", "Failed to connect to Qt"),
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("%s", "Could not retrieve QGuiApplication instance"));
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return GST_STATE_CHANGE_FAILURE;
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}
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display = gst_qt_get_gl_display ();
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if (display != filter->display)
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/* always propagate. The application may need to choose between window
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* system display connections */
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gst_gl_element_propagate_display_context (GST_ELEMENT (qt_overlay), display);
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gst_object_unref (display);
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break;
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}
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default:
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break;
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}
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ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
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if (ret == GST_STATE_CHANGE_FAILURE)
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return ret;
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switch (transition) {
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default:
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break;
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}
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return ret;
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}
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