mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-28 03:00:35 +00:00
audiovisualizers: rename baseclass from basescope to baseaudiovisualizer
This commit is contained in:
parent
45464a038e
commit
8b1b28dbc0
9 changed files with 270 additions and 255 deletions
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@ -16,7 +16,7 @@ libgstaudiovisualizers_la_LIBADD = \
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libgstaudiovisualizers_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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libgstaudiovisualizers_la_LIBTOOLFLAGS = --tag=disable-static
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noinst_HEADERS = gstbasescope.h \
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noinst_HEADERS = gstbaseaudiovisualizer.h \
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gstspectrascope.h gstsynaescope.h gstwavescope.h
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Android.mk: Makefile.am $(BUILT_SOURCES)
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@ -1,7 +1,7 @@
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/* GStreamer
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* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
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*
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* gstbasescope.h: base class for audio visualisation elements
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* gstbaseaudiovisualizer.h: base class for audio visualisation elements
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -18,7 +18,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:gstbasescope
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* SECTION:gstbaseaudiovisualizer
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*
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* A basclass for scopes. Takes care of re-fitting the audio-rate to video-rate.
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*/
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@ -29,12 +29,12 @@
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#include <string.h>
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#include <gst/controller/gstcontroller.h>
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#include "gstbasescope.h"
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#include "gstbaseaudiovisualizer.h"
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GST_DEBUG_CATEGORY_STATIC (base_scope_debug);
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#define GST_CAT_DEFAULT (base_scope_debug)
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GST_DEBUG_CATEGORY_STATIC (base_audio_visualizer_debug);
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#define GST_CAT_DEFAULT (base_audio_visualizer_debug)
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#define DEFAULT_SHADER GST_BASE_SCOPE_SHADER_FADE
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#define DEFAULT_SHADER GST_BASE_AUDIO_VISUALIZER_SHADER_FADE
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#define DEFAULT_SHADE_AMOUNT 0x000a0a0a
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enum
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@ -46,51 +46,57 @@ enum
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static GstBaseTransformClass *parent_class = NULL;
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static void gst_base_scope_class_init (GstBaseScopeClass * klass);
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static void gst_base_scope_init (GstBaseScope * scope,
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GstBaseScopeClass * g_class);
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static void gst_base_scope_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_base_scope_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_base_scope_dispose (GObject * object);
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static void gst_base_audio_visualizer_class_init (GstBaseAudioVisualizerClass *
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klass);
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static void gst_base_audio_visualizer_init (GstBaseAudioVisualizer * scope,
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GstBaseAudioVisualizerClass * g_class);
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static void gst_base_audio_visualizer_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_base_audio_visualizer_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_base_audio_visualizer_dispose (GObject * object);
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static gboolean gst_base_scope_src_negotiate (GstBaseScope * scope);
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static gboolean gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps);
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static gboolean gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps);
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static gboolean gst_base_audio_visualizer_src_negotiate (GstBaseAudioVisualizer
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* scope);
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static gboolean gst_base_audio_visualizer_src_setcaps (GstPad * pad,
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GstCaps * caps);
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static gboolean gst_base_audio_visualizer_sink_setcaps (GstPad * pad,
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GstCaps * caps);
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static GstFlowReturn gst_base_scope_chain (GstPad * pad, GstBuffer * buffer);
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static GstStateChangeReturn gst_base_scope_change_state (GstElement * element,
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GstStateChange transition);
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static GstFlowReturn gst_base_audio_visualizer_chain (GstPad * pad,
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GstBuffer * buffer);
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static GstStateChangeReturn gst_base_audio_visualizer_change_state (GstElement *
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element, GstStateChange transition);
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/* shading functions */
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#define GST_TYPE_BASE_SCOPE_SHADER (gst_base_scope_shader_get_type())
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#define GST_TYPE_BASE_AUDIO_VISUALIZER_SHADER (gst_base_audio_visualizer_shader_get_type())
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static GType
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gst_base_scope_shader_get_type (void)
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gst_base_audio_visualizer_shader_get_type (void)
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{
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static GType shader_type = 0;
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static const GEnumValue shaders[] = {
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{GST_BASE_SCOPE_SHADER_NONE, "None", "none"},
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{GST_BASE_SCOPE_SHADER_FADE, "Fade", "fade"},
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{GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP, "Fade and move up",
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{GST_BASE_AUDIO_VISUALIZER_SHADER_NONE, "None", "none"},
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{GST_BASE_AUDIO_VISUALIZER_SHADER_FADE, "Fade", "fade"},
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{GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP, "Fade and move up",
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"fade-and-move-up"},
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{GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN, "Fade and move down",
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{GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN, "Fade and move down",
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"fade-and-move-down"},
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{GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT,
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{GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT,
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"Fade and move horizontaly out",
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"fade-and-move-horiz-out"},
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{0, NULL, NULL},
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};
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if (G_UNLIKELY (shader_type == 0)) {
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shader_type = g_enum_register_static ("GstBaseScopeShader", shaders);
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shader_type =
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g_enum_register_static ("GstBaseAudioVisualizerShader", shaders);
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}
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return shader_type;
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}
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static void
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shader_fade (GstBaseScope * scope, const guint8 * s, guint8 * d)
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shader_fade (GstBaseAudioVisualizer * scope, const guint8 * s, guint8 * d)
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{
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guint i, bpf = scope->bpf;
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guint r = (scope->shade_amount >> 16) & 0xff;
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@ -122,112 +128,114 @@ shader_fade (GstBaseScope * scope, const guint8 * s, guint8 * d)
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}
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static void
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shader_fade_and_move_up (GstBaseScope * scope, const guint8 * s, guint8 * d)
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{
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guint i, j, bpf = scope->bpf;
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guint bpl = 4 * scope->width;
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guint r = (scope->shade_amount >> 16) & 0xff;
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guint g = (scope->shade_amount >> 8) & 0xff;
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guint b = (scope->shade_amount >> 0) & 0xff;
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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for (j = 0, i = bpl; i < bpf;) {
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = 0;
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i++;
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}
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for (i = 0; i < bpl; i += 4) {
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d[j] = (s[j] > b) ? s[j] - b : 0;
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j++;
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d[j] = (s[j] > g) ? s[j] - g : 0;
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j++;
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d[j] = (s[j] > r) ? s[j] - r : 0;
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j++;
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d[j++] = 0;
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}
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#else
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for (j = 0, i = bpl; i < bpf;) {
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d[j++] = 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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for (i = 0; i < bpl; i += 4) {
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d[j++] = 0;
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d[j] = (s[j] > r) ? s[j] - r : 0;
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j++;
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d[j] = (s[j] > g) ? s[j] - g : 0;
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j++;
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d[j] = (s[j] > b) ? s[j] - b : 0;
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j++;
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}
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#endif
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}
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static void
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shader_fade_and_move_down (GstBaseScope * scope, const guint8 * s, guint8 * d)
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{
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guint i, j, bpf = scope->bpf;
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guint bpl = 4 * scope->width;
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guint r = (scope->shade_amount >> 16) & 0xff;
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guint g = (scope->shade_amount >> 8) & 0xff;
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guint b = (scope->shade_amount >> 0) & 0xff;
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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for (i = 0; i < bpl;) {
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d[i] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[i] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[i] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[i++] = 0;
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}
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for (j = bpl, i = 0; j < bpf;) {
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = 0;
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i++;
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}
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#else
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for (i = 0; i < bpl;) {
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d[i++] = 0;
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d[i] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[i] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[i] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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for (j = bpl, i = 0; j < bpf;) {
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d[j++] = 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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#endif
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}
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static void
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shader_fade_and_move_horiz_out (GstBaseScope * scope, const guint8 * s,
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shader_fade_and_move_up (GstBaseAudioVisualizer * scope, const guint8 * s,
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guint8 * d)
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{
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guint i, j, bpf = scope->bpf;
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guint bpl = 4 * scope->width;
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guint r = (scope->shade_amount >> 16) & 0xff;
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guint g = (scope->shade_amount >> 8) & 0xff;
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guint b = (scope->shade_amount >> 0) & 0xff;
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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for (j = 0, i = bpl; i < bpf;) {
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = 0;
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i++;
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}
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for (i = 0; i < bpl; i += 4) {
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d[j] = (s[j] > b) ? s[j] - b : 0;
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j++;
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d[j] = (s[j] > g) ? s[j] - g : 0;
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j++;
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d[j] = (s[j] > r) ? s[j] - r : 0;
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j++;
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d[j++] = 0;
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}
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#else
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for (j = 0, i = bpl; i < bpf;) {
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d[j++] = 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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for (i = 0; i < bpl; i += 4) {
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d[j++] = 0;
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d[j] = (s[j] > r) ? s[j] - r : 0;
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j++;
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d[j] = (s[j] > g) ? s[j] - g : 0;
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j++;
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d[j] = (s[j] > b) ? s[j] - b : 0;
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j++;
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}
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#endif
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}
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static void
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shader_fade_and_move_down (GstBaseAudioVisualizer * scope, const guint8 * s,
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guint8 * d)
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{
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guint i, j, bpf = scope->bpf;
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guint bpl = 4 * scope->width;
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guint r = (scope->shade_amount >> 16) & 0xff;
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guint g = (scope->shade_amount >> 8) & 0xff;
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guint b = (scope->shade_amount >> 0) & 0xff;
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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for (i = 0; i < bpl;) {
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d[i] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[i] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[i] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[i++] = 0;
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}
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for (j = bpl, i = 0; j < bpf;) {
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = 0;
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i++;
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}
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#else
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for (i = 0; i < bpl;) {
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d[i++] = 0;
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d[i] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[i] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[i] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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for (j = bpl, i = 0; j < bpf;) {
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d[j++] = 0;
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i++;
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d[j++] = (s[i] > r) ? s[i] - r : 0;
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i++;
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d[j++] = (s[i] > g) ? s[i] - g : 0;
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i++;
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d[j++] = (s[i] > b) ? s[i] - b : 0;
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i++;
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}
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#endif
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}
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static void
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shader_fade_and_move_horiz_out (GstBaseAudioVisualizer * scope,
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const guint8 * s, guint8 * d)
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{
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guint i, j, bpf = scope->bpf / 2;
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guint bpl = 4 * scope->width;
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@ -322,22 +330,22 @@ shader_fade_and_move_horiz_out (GstBaseScope * scope, const guint8 * s,
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static void
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gst_base_scope_change_shader (GstBaseScope * scope)
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gst_base_audio_visualizer_change_shader (GstBaseAudioVisualizer * scope)
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{
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switch (scope->shader_type) {
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case GST_BASE_SCOPE_SHADER_NONE:
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case GST_BASE_AUDIO_VISUALIZER_SHADER_NONE:
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scope->shader = NULL;
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break;
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case GST_BASE_SCOPE_SHADER_FADE:
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case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE:
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scope->shader = shader_fade;
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break;
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case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP:
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case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP:
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scope->shader = shader_fade_and_move_up;
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break;
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case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN:
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case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN:
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scope->shader = shader_fade_and_move_down;
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break;
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case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT:
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case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT:
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scope->shader = shader_fade_and_move_horiz_out;
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break;
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default:
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@ -350,52 +358,54 @@ gst_base_scope_change_shader (GstBaseScope * scope)
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/* base class */
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GType
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gst_base_scope_get_type (void)
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gst_base_audio_visualizer_get_type (void)
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{
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static volatile gsize base_scope_type = 0;
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static volatile gsize base_audio_visualizer_type = 0;
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if (g_once_init_enter (&base_scope_type)) {
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static const GTypeInfo base_scope_info = {
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sizeof (GstBaseScopeClass),
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if (g_once_init_enter (&base_audio_visualizer_type)) {
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static const GTypeInfo base_audio_visualizer_info = {
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sizeof (GstBaseAudioVisualizerClass),
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NULL,
|
||||
NULL,
|
||||
(GClassInitFunc) gst_base_scope_class_init,
|
||||
(GClassInitFunc) gst_base_audio_visualizer_class_init,
|
||||
NULL,
|
||||
NULL,
|
||||
sizeof (GstBaseScope),
|
||||
sizeof (GstBaseAudioVisualizer),
|
||||
0,
|
||||
(GInstanceInitFunc) gst_base_scope_init,
|
||||
(GInstanceInitFunc) gst_base_audio_visualizer_init,
|
||||
};
|
||||
GType _type;
|
||||
|
||||
_type = g_type_register_static (GST_TYPE_ELEMENT,
|
||||
"GstBaseScope", &base_scope_info, G_TYPE_FLAG_ABSTRACT);
|
||||
g_once_init_leave (&base_scope_type, _type);
|
||||
"GstBaseAudioVisualizer", &base_audio_visualizer_info,
|
||||
G_TYPE_FLAG_ABSTRACT);
|
||||
g_once_init_leave (&base_audio_visualizer_type, _type);
|
||||
}
|
||||
return (GType) base_scope_type;
|
||||
return (GType) base_audio_visualizer_type;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_base_scope_class_init (GstBaseScopeClass * klass)
|
||||
gst_base_audio_visualizer_class_init (GstBaseAudioVisualizerClass * klass)
|
||||
{
|
||||
GObjectClass *gobject_class = (GObjectClass *) klass;
|
||||
GstElementClass *element_class = (GstElementClass *) klass;
|
||||
|
||||
parent_class = g_type_class_peek_parent (klass);
|
||||
|
||||
GST_DEBUG_CATEGORY_INIT (base_scope_debug, "basescope", 0,
|
||||
"scope audio visualisation base class");
|
||||
GST_DEBUG_CATEGORY_INIT (base_audio_visualizer_debug, "baseaudiovisualizer",
|
||||
0, "scope audio visualisation base class");
|
||||
|
||||
gobject_class->set_property = gst_base_scope_set_property;
|
||||
gobject_class->get_property = gst_base_scope_get_property;
|
||||
gobject_class->dispose = gst_base_scope_dispose;
|
||||
gobject_class->set_property = gst_base_audio_visualizer_set_property;
|
||||
gobject_class->get_property = gst_base_audio_visualizer_get_property;
|
||||
gobject_class->dispose = gst_base_audio_visualizer_dispose;
|
||||
|
||||
element_class->change_state = GST_DEBUG_FUNCPTR (gst_base_scope_change_state);
|
||||
element_class->change_state =
|
||||
GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_change_state);
|
||||
|
||||
g_object_class_install_property (gobject_class, PROP_SHADER,
|
||||
g_param_spec_enum ("shader", "shader type",
|
||||
"Shader function to apply on each frame", GST_TYPE_BASE_SCOPE_SHADER,
|
||||
DEFAULT_SHADER,
|
||||
"Shader function to apply on each frame",
|
||||
GST_TYPE_BASE_AUDIO_VISUALIZER_SHADER, DEFAULT_SHADER,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (gobject_class, PROP_SHADE_AMOUNT,
|
||||
g_param_spec_uint ("shade-amount", "shade amount",
|
||||
|
@ -405,7 +415,8 @@ gst_base_scope_class_init (GstBaseScopeClass * klass)
|
|||
}
|
||||
|
||||
static void
|
||||
gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
|
||||
gst_base_audio_visualizer_init (GstBaseAudioVisualizer * scope,
|
||||
GstBaseAudioVisualizerClass * g_class)
|
||||
{
|
||||
GstPadTemplate *pad_template;
|
||||
|
||||
|
@ -415,9 +426,9 @@ gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
|
|||
g_return_if_fail (pad_template != NULL);
|
||||
scope->sinkpad = gst_pad_new_from_template (pad_template, "sink");
|
||||
gst_pad_set_chain_function (scope->sinkpad,
|
||||
GST_DEBUG_FUNCPTR (gst_base_scope_chain));
|
||||
GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_chain));
|
||||
gst_pad_set_setcaps_function (scope->sinkpad,
|
||||
GST_DEBUG_FUNCPTR (gst_base_scope_sink_setcaps));
|
||||
GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_sink_setcaps));
|
||||
gst_element_add_pad (GST_ELEMENT (scope), scope->sinkpad);
|
||||
|
||||
pad_template =
|
||||
|
@ -425,7 +436,7 @@ gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
|
|||
g_return_if_fail (pad_template != NULL);
|
||||
scope->srcpad = gst_pad_new_from_template (pad_template, "src");
|
||||
gst_pad_set_setcaps_function (scope->srcpad,
|
||||
GST_DEBUG_FUNCPTR (gst_base_scope_src_setcaps));
|
||||
GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_src_setcaps));
|
||||
gst_element_add_pad (GST_ELEMENT (scope), scope->srcpad);
|
||||
|
||||
scope->adapter = gst_adapter_new ();
|
||||
|
@ -433,7 +444,7 @@ gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
|
|||
|
||||
/* properties */
|
||||
scope->shader_type = DEFAULT_SHADER;
|
||||
gst_base_scope_change_shader (scope);
|
||||
gst_base_audio_visualizer_change_shader (scope);
|
||||
scope->shade_amount = DEFAULT_SHADE_AMOUNT;
|
||||
|
||||
/* reset the initial video state */
|
||||
|
@ -452,15 +463,15 @@ gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
|
|||
}
|
||||
|
||||
static void
|
||||
gst_base_scope_set_property (GObject * object, guint prop_id,
|
||||
gst_base_audio_visualizer_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstBaseScope *scope = GST_BASE_SCOPE (object);
|
||||
GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_SHADER:
|
||||
scope->shader_type = g_value_get_enum (value);
|
||||
gst_base_scope_change_shader (scope);
|
||||
gst_base_audio_visualizer_change_shader (scope);
|
||||
break;
|
||||
case PROP_SHADE_AMOUNT:
|
||||
scope->shade_amount = g_value_get_uint (value);
|
||||
|
@ -472,10 +483,10 @@ gst_base_scope_set_property (GObject * object, guint prop_id,
|
|||
}
|
||||
|
||||
static void
|
||||
gst_base_scope_get_property (GObject * object, guint prop_id,
|
||||
gst_base_audio_visualizer_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstBaseScope *scope = GST_BASE_SCOPE (object);
|
||||
GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_SHADER:
|
||||
|
@ -491,9 +502,9 @@ gst_base_scope_get_property (GObject * object, guint prop_id,
|
|||
}
|
||||
|
||||
static void
|
||||
gst_base_scope_dispose (GObject * object)
|
||||
gst_base_audio_visualizer_dispose (GObject * object)
|
||||
{
|
||||
GstBaseScope *scope = GST_BASE_SCOPE (object);
|
||||
GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
|
||||
|
||||
if (scope->adapter) {
|
||||
g_object_unref (scope->adapter);
|
||||
|
@ -511,15 +522,15 @@ gst_base_scope_dispose (GObject * object)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps)
|
||||
gst_base_audio_visualizer_sink_setcaps (GstPad * pad, GstCaps * caps)
|
||||
{
|
||||
GstBaseScope *scope;
|
||||
GstBaseAudioVisualizer *scope;
|
||||
GstStructure *structure;
|
||||
gint channels;
|
||||
gint rate;
|
||||
gboolean res = TRUE;
|
||||
|
||||
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
|
||||
scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
|
||||
structure = gst_caps_get_structure (caps, 0);
|
||||
|
||||
if (!gst_structure_get_int (structure, "channels", &channels) ||
|
||||
|
@ -565,7 +576,7 @@ wrong_rate:
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_base_scope_src_negotiate (GstBaseScope * scope)
|
||||
gst_base_audio_visualizer_src_negotiate (GstBaseAudioVisualizer * scope)
|
||||
{
|
||||
GstCaps *othercaps, *target, *intersect;
|
||||
GstStructure *structure;
|
||||
|
@ -611,17 +622,17 @@ no_format:
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps)
|
||||
gst_base_audio_visualizer_src_setcaps (GstPad * pad, GstCaps * caps)
|
||||
{
|
||||
GstBaseScope *scope;
|
||||
GstBaseScopeClass *klass;
|
||||
GstBaseAudioVisualizer *scope;
|
||||
GstBaseAudioVisualizerClass *klass;
|
||||
gint w, h;
|
||||
gint num, denom;
|
||||
GstVideoFormat format;
|
||||
gboolean res = TRUE;
|
||||
|
||||
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
|
||||
klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
|
||||
scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
|
||||
klass = GST_BASE_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope));
|
||||
|
||||
if (!gst_video_format_parse_caps (caps, &format, &w, &h)) {
|
||||
goto missing_caps_details;
|
||||
|
@ -670,18 +681,18 @@ missing_caps_details:
|
|||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_base_scope_chain (GstPad * pad, GstBuffer * buffer)
|
||||
gst_base_audio_visualizer_chain (GstPad * pad, GstBuffer * buffer)
|
||||
{
|
||||
GstFlowReturn ret = GST_FLOW_OK;
|
||||
GstBaseScope *scope;
|
||||
GstBaseScopeClass *klass;
|
||||
GstBaseAudioVisualizer *scope;
|
||||
GstBaseAudioVisualizerClass *klass;
|
||||
GstBuffer *inbuf;
|
||||
guint avail, sbpf;
|
||||
gboolean (*render) (GstBaseScope * scope, GstBuffer * audio,
|
||||
gboolean (*render) (GstBaseAudioVisualizer * scope, GstBuffer * audio,
|
||||
GstBuffer * video);
|
||||
|
||||
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
|
||||
klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
|
||||
scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
|
||||
klass = GST_BASE_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope));
|
||||
|
||||
render = klass->render;
|
||||
|
||||
|
@ -694,7 +705,7 @@ gst_base_scope_chain (GstPad * pad, GstBuffer * buffer)
|
|||
}
|
||||
|
||||
if (GST_PAD_CAPS (scope->srcpad) == NULL) {
|
||||
if (!gst_base_scope_src_negotiate (scope))
|
||||
if (!gst_base_audio_visualizer_src_negotiate (scope))
|
||||
return GST_FLOW_NOT_NEGOTIATED;
|
||||
}
|
||||
|
||||
|
@ -777,11 +788,12 @@ gst_base_scope_chain (GstPad * pad, GstBuffer * buffer)
|
|||
}
|
||||
|
||||
static GstStateChangeReturn
|
||||
gst_base_scope_change_state (GstElement * element, GstStateChange transition)
|
||||
gst_base_audio_visualizer_change_state (GstElement * element,
|
||||
GstStateChange transition)
|
||||
{
|
||||
GstBaseScope *scope;
|
||||
GstBaseAudioVisualizer *scope;
|
||||
|
||||
scope = GST_BASE_SCOPE (element);
|
||||
scope = GST_BASE_AUDIO_VISUALIZER (element);
|
||||
|
||||
switch (transition) {
|
||||
case GST_STATE_CHANGE_READY_TO_PAUSED:
|
|
@ -1,7 +1,7 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
|
||||
*
|
||||
* gstbasescope.c: base class for audio visualisation elements
|
||||
* gstbaseaudiovisualizer.c: base class for audio visualisation elements
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -18,8 +18,8 @@
|
|||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GST_BASE_SCOPE_H__
|
||||
#define __GST_BASE_SCOPE_H__
|
||||
#ifndef __GST_BASE_AUDIO_VISUALIZER_H__
|
||||
#define __GST_BASE_AUDIO_VISUALIZER_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/base/gstbasetransform.h>
|
||||
|
@ -29,35 +29,35 @@
|
|||
#include <gst/base/gstadapter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
#define GST_TYPE_BASE_SCOPE (gst_base_scope_get_type())
|
||||
#define GST_BASE_SCOPE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_BASE_SCOPE,GstBaseScope))
|
||||
#define GST_BASE_SCOPE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_BASE_SCOPE,GstBaseScopeClass))
|
||||
#define GST_IS_SYNAESTHESIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_BASE_SCOPE))
|
||||
#define GST_IS_SYNAESTHESIA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_BASE_SCOPE))
|
||||
typedef struct _GstBaseScope GstBaseScope;
|
||||
typedef struct _GstBaseScopeClass GstBaseScopeClass;
|
||||
#define GST_TYPE_BASE_AUDIO_VISUALIZER (gst_base_audio_visualizer_get_type())
|
||||
#define GST_BASE_AUDIO_VISUALIZER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_BASE_AUDIO_VISUALIZER,GstBaseAudioVisualizer))
|
||||
#define GST_BASE_AUDIO_VISUALIZER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_BASE_AUDIO_VISUALIZER,GstBaseAudioVisualizerClass))
|
||||
#define GST_IS_SYNAESTHESIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_BASE_AUDIO_VISUALIZER))
|
||||
#define GST_IS_SYNAESTHESIA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_BASE_AUDIO_VISUALIZER))
|
||||
typedef struct _GstBaseAudioVisualizer GstBaseAudioVisualizer;
|
||||
typedef struct _GstBaseAudioVisualizerClass GstBaseAudioVisualizerClass;
|
||||
|
||||
typedef void (*GstBaseScopeShaderFunc)(GstBaseScope *scope, const guint8 *s, guint8 *d);
|
||||
typedef void (*GstBaseAudioVisualizerShaderFunc)(GstBaseAudioVisualizer *scope, const guint8 *s, guint8 *d);
|
||||
|
||||
/**
|
||||
* GstBaseScopeShader:
|
||||
* @GST_BASE_SCOPE_SHADER_NONE: no shading
|
||||
* @GST_BASE_SCOPE_SHADER_FADE: plain fading
|
||||
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP: fade and move up
|
||||
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN: fade and move down
|
||||
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT: fade and move horizontaly out
|
||||
* GstBaseAudioVisualizerShader:
|
||||
* @GST_BASE_AUDIO_VISUALIZER_SHADER_NONE: no shading
|
||||
* @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE: plain fading
|
||||
* @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP: fade and move up
|
||||
* @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN: fade and move down
|
||||
* @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT: fade and move horizontaly out
|
||||
*
|
||||
* Different types of supported background shading functions.
|
||||
*/
|
||||
typedef enum {
|
||||
GST_BASE_SCOPE_SHADER_NONE,
|
||||
GST_BASE_SCOPE_SHADER_FADE,
|
||||
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP,
|
||||
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN,
|
||||
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT
|
||||
} GstBaseScopeShader;
|
||||
GST_BASE_AUDIO_VISUALIZER_SHADER_NONE,
|
||||
GST_BASE_AUDIO_VISUALIZER_SHADER_FADE,
|
||||
GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP,
|
||||
GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN,
|
||||
GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT
|
||||
} GstBaseAudioVisualizerShader;
|
||||
|
||||
struct _GstBaseScope
|
||||
struct _GstBaseAudioVisualizer
|
||||
{
|
||||
GstElement parent;
|
||||
|
||||
|
@ -68,8 +68,8 @@ struct _GstBaseScope
|
|||
GstBuffer *inbuf;
|
||||
guint8 *pixelbuf;
|
||||
|
||||
GstBaseScopeShader shader_type;
|
||||
GstBaseScopeShaderFunc shader;
|
||||
GstBaseAudioVisualizerShader shader_type;
|
||||
GstBaseAudioVisualizerShaderFunc shader;
|
||||
guint32 shade_amount;
|
||||
|
||||
guint64 next_ts; /* the timestamp of the next frame */
|
||||
|
@ -91,18 +91,18 @@ struct _GstBaseScope
|
|||
gint rate;
|
||||
};
|
||||
|
||||
struct _GstBaseScopeClass
|
||||
struct _GstBaseAudioVisualizerClass
|
||||
{
|
||||
GstElementClass parent_class;
|
||||
|
||||
/* virtual function, called whenever the format changes */
|
||||
gboolean (*setup) (GstBaseScope * scope);
|
||||
gboolean (*setup) (GstBaseAudioVisualizer * scope);
|
||||
|
||||
/* virtual function for rendering a frame */
|
||||
gboolean (*render) (GstBaseScope * scope, GstBuffer * audio, GstBuffer * video);
|
||||
gboolean (*render) (GstBaseAudioVisualizer * scope, GstBuffer * audio, GstBuffer * video);
|
||||
};
|
||||
|
||||
GType gst_base_scope_get_type (void);
|
||||
GType gst_base_audio_visualizer_get_type (void);
|
||||
|
||||
G_END_DECLS
|
||||
#endif /* __GST_BASE_SCOPE_H__ */
|
||||
#endif /* __GST_BASE_AUDIO_VISUALIZER_H__ */
|
|
@ -58,13 +58,13 @@ GST_DEBUG_CATEGORY_STATIC (spectra_scope_debug);
|
|||
|
||||
static void gst_spectra_scope_finalize (GObject * object);
|
||||
|
||||
static gboolean gst_spectra_scope_setup (GstBaseScope * scope);
|
||||
static gboolean gst_spectra_scope_render (GstBaseScope * scope,
|
||||
static gboolean gst_spectra_scope_setup (GstBaseAudioVisualizer * scope);
|
||||
static gboolean gst_spectra_scope_render (GstBaseAudioVisualizer * scope,
|
||||
GstBuffer * audio, GstBuffer * video);
|
||||
|
||||
|
||||
GST_BOILERPLATE (GstSpectraScope, gst_spectra_scope, GstBaseScope,
|
||||
GST_TYPE_BASE_SCOPE);
|
||||
GST_BOILERPLATE (GstSpectraScope, gst_spectra_scope, GstBaseAudioVisualizer,
|
||||
GST_TYPE_BASE_AUDIO_VISUALIZER);
|
||||
|
||||
static void
|
||||
gst_spectra_scope_base_init (gpointer g_class)
|
||||
|
@ -85,7 +85,8 @@ static void
|
|||
gst_spectra_scope_class_init (GstSpectraScopeClass * g_class)
|
||||
{
|
||||
GObjectClass *gobject_class = (GObjectClass *) g_class;
|
||||
GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
|
||||
GstBaseAudioVisualizerClass *scope_class =
|
||||
(GstBaseAudioVisualizerClass *) g_class;
|
||||
|
||||
gobject_class->finalize = gst_spectra_scope_finalize;
|
||||
|
||||
|
@ -117,7 +118,7 @@ gst_spectra_scope_finalize (GObject * object)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_spectra_scope_setup (GstBaseScope * bscope)
|
||||
gst_spectra_scope_setup (GstBaseAudioVisualizer * bscope)
|
||||
{
|
||||
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
|
||||
guint num_freq = bscope->width + 1;
|
||||
|
@ -159,7 +160,7 @@ add_pixel (guint32 * _p, guint32 _c)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_spectra_scope_render (GstBaseScope * bscope, GstBuffer * audio,
|
||||
gst_spectra_scope_render (GstBaseAudioVisualizer * bscope, GstBuffer * audio,
|
||||
GstBuffer * video)
|
||||
{
|
||||
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#ifndef __GST_SPECTRA_SCOPE_H__
|
||||
#define __GST_SPECTRA_SCOPE_H__
|
||||
|
||||
#include "gstbasescope.h"
|
||||
#include "gstbaseaudiovisualizer.h"
|
||||
#include <gst/fft/gstffts16.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
@ -36,7 +36,7 @@ typedef struct _GstSpectraScopeClass GstSpectraScopeClass;
|
|||
|
||||
struct _GstSpectraScope
|
||||
{
|
||||
GstBaseScope parent;
|
||||
GstBaseAudioVisualizer parent;
|
||||
|
||||
GstFFTS16 *fft_ctx;
|
||||
GstFFTS16Complex *freq_data;
|
||||
|
@ -44,7 +44,7 @@ struct _GstSpectraScope
|
|||
|
||||
struct _GstSpectraScopeClass
|
||||
{
|
||||
GstBaseScopeClass parent_class;
|
||||
GstBaseAudioVisualizerClass parent_class;
|
||||
};
|
||||
|
||||
GType gst_spectra_scope_get_type (void);
|
||||
|
|
|
@ -57,13 +57,13 @@ GST_DEBUG_CATEGORY_STATIC (synae_scope_debug);
|
|||
|
||||
static void gst_synae_scope_finalize (GObject * object);
|
||||
|
||||
static gboolean gst_synae_scope_setup (GstBaseScope * scope);
|
||||
static gboolean gst_synae_scope_render (GstBaseScope * scope, GstBuffer * audio,
|
||||
GstBuffer * video);
|
||||
static gboolean gst_synae_scope_setup (GstBaseAudioVisualizer * scope);
|
||||
static gboolean gst_synae_scope_render (GstBaseAudioVisualizer * scope,
|
||||
GstBuffer * audio, GstBuffer * video);
|
||||
|
||||
|
||||
GST_BOILERPLATE (GstSynaeScope, gst_synae_scope, GstBaseScope,
|
||||
GST_TYPE_BASE_SCOPE);
|
||||
GST_BOILERPLATE (GstSynaeScope, gst_synae_scope, GstBaseAudioVisualizer,
|
||||
GST_TYPE_BASE_AUDIO_VISUALIZER);
|
||||
|
||||
static void
|
||||
gst_synae_scope_base_init (gpointer g_class)
|
||||
|
@ -85,7 +85,8 @@ static void
|
|||
gst_synae_scope_class_init (GstSynaeScopeClass * g_class)
|
||||
{
|
||||
GObjectClass *gobject_class = (GObjectClass *) g_class;
|
||||
GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
|
||||
GstBaseAudioVisualizerClass *scope_class =
|
||||
(GstBaseAudioVisualizerClass *) g_class;
|
||||
|
||||
gobject_class->finalize = gst_synae_scope_finalize;
|
||||
|
||||
|
@ -147,7 +148,7 @@ gst_synae_scope_finalize (GObject * object)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_synae_scope_setup (GstBaseScope * bscope)
|
||||
gst_synae_scope_setup (GstBaseAudioVisualizer * bscope)
|
||||
{
|
||||
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
|
||||
guint num_freq = bscope->height + 1;
|
||||
|
@ -198,7 +199,7 @@ add_pixel (guint32 * _p, guint32 _c)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_synae_scope_render (GstBaseScope * bscope, GstBuffer * audio,
|
||||
gst_synae_scope_render (GstBaseAudioVisualizer * bscope, GstBuffer * audio,
|
||||
GstBuffer * video)
|
||||
{
|
||||
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#ifndef __GST_SYNAE_SCOPE_H__
|
||||
#define __GST_SYNAE_SCOPE_H__
|
||||
|
||||
#include "gstbasescope.h"
|
||||
#include "gstbaseaudiovisualizer.h"
|
||||
#include <gst/fft/gstffts16.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
@ -36,7 +36,7 @@ typedef struct _GstSynaeScopeClass GstSynaeScopeClass;
|
|||
|
||||
struct _GstSynaeScope
|
||||
{
|
||||
GstBaseScope parent;
|
||||
GstBaseAudioVisualizer parent;
|
||||
|
||||
GstFFTS16 *fft_ctx;
|
||||
GstFFTS16Complex *freq_data_l, *freq_data_r;
|
||||
|
@ -48,7 +48,7 @@ struct _GstSynaeScope
|
|||
|
||||
struct _GstSynaeScopeClass
|
||||
{
|
||||
GstBaseScopeClass parent_class;
|
||||
GstBaseAudioVisualizerClass parent_class;
|
||||
};
|
||||
|
||||
GType gst_synae_scope_get_type (void);
|
||||
|
|
|
@ -55,13 +55,13 @@ GST_STATIC_PAD_TEMPLATE ("sink",
|
|||
GST_DEBUG_CATEGORY_STATIC (wave_scope_debug);
|
||||
#define GST_CAT_DEFAULT wave_scope_debug
|
||||
|
||||
static gboolean gst_wave_scope_setup (GstBaseScope * scope);
|
||||
static gboolean gst_wave_scope_render (GstBaseScope * scope, GstBuffer * audio,
|
||||
GstBuffer * video);
|
||||
static gboolean gst_wave_scope_setup (GstBaseAudioVisualizer * scope);
|
||||
static gboolean gst_wave_scope_render (GstBaseAudioVisualizer * scope,
|
||||
GstBuffer * audio, GstBuffer * video);
|
||||
|
||||
|
||||
GST_BOILERPLATE (GstWaveScope, gst_wave_scope, GstBaseScope,
|
||||
GST_TYPE_BASE_SCOPE);
|
||||
GST_BOILERPLATE (GstWaveScope, gst_wave_scope, GstBaseAudioVisualizer,
|
||||
GST_TYPE_BASE_AUDIO_VISUALIZER);
|
||||
|
||||
static void
|
||||
gst_wave_scope_base_init (gpointer g_class)
|
||||
|
@ -82,7 +82,8 @@ static void
|
|||
gst_wave_scope_class_init (GstWaveScopeClass * g_class)
|
||||
{
|
||||
/*GObjectClass *gobject_class = (GObjectClass *) g_class; */
|
||||
GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
|
||||
GstBaseAudioVisualizerClass *scope_class =
|
||||
(GstBaseAudioVisualizerClass *) g_class;
|
||||
|
||||
scope_class->setup = GST_DEBUG_FUNCPTR (gst_wave_scope_setup);
|
||||
scope_class->render = GST_DEBUG_FUNCPTR (gst_wave_scope_render);
|
||||
|
@ -95,13 +96,13 @@ gst_wave_scope_init (GstWaveScope * scope, GstWaveScopeClass * g_class)
|
|||
}
|
||||
|
||||
static gboolean
|
||||
gst_wave_scope_setup (GstBaseScope * scope)
|
||||
gst_wave_scope_setup (GstBaseAudioVisualizer * scope)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_wave_scope_render (GstBaseScope * scope, GstBuffer * audio,
|
||||
gst_wave_scope_render (GstBaseAudioVisualizer * scope, GstBuffer * audio,
|
||||
GstBuffer * video)
|
||||
{
|
||||
guint32 *vdata = (guint32 *) GST_BUFFER_DATA (video);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#ifndef __GST_WAVE_SCOPE_H__
|
||||
#define __GST_WAVE_SCOPE_H__
|
||||
|
||||
#include "gstbasescope.h"
|
||||
#include "gstbaseaudiovisualizer.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
#define GST_TYPE_WAVE_SCOPE (gst_wave_scope_get_type())
|
||||
|
@ -35,12 +35,12 @@ typedef struct _GstWaveScopeClass GstWaveScopeClass;
|
|||
|
||||
struct _GstWaveScope
|
||||
{
|
||||
GstBaseScope parent;
|
||||
GstBaseAudioVisualizer parent;
|
||||
};
|
||||
|
||||
struct _GstWaveScopeClass
|
||||
{
|
||||
GstBaseScopeClass parent_class;
|
||||
GstBaseAudioVisualizerClass parent_class;
|
||||
};
|
||||
|
||||
GType gst_wave_scope_get_type (void);
|
||||
|
|
Loading…
Reference in a new issue