gl: win32: use a GMainContext to dispatch win32 messages

gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
This commit is contained in:
Xavier Claessens 2015-05-20 15:29:50 -04:00 committed by Tim-Philipp Müller
parent 95b08b75ba
commit 886ea15c52
5 changed files with 197 additions and 54 deletions

View file

@ -3,10 +3,12 @@
noinst_LTLIBRARIES = libgstgl-win32.la noinst_LTLIBRARIES = libgstgl-win32.la
libgstgl_win32_la_SOURCES = \ libgstgl_win32_la_SOURCES = \
gstglwindow_win32.c gstglwindow_win32.c \
win32_message_source.c
noinst_HEADERS = \ noinst_HEADERS = \
gstglwindow_win32.h gstglwindow_win32.h \
win32_message_source.h
if USE_WGL if USE_WGL
libgstgl_win32_la_SOURCES += gstglcontext_wgl.c libgstgl_win32_la_SOURCES += gstglcontext_wgl.c

View file

@ -24,9 +24,9 @@
#endif #endif
#include "gstglwindow_win32.h" #include "gstglwindow_win32.h"
#include "win32_message_source.h"
#define WM_GST_GL_WINDOW_CUSTOM (WM_APP+1) #define WM_GST_GL_WINDOW_QUIT (WM_APP+1)
#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam); LPARAM lParam);
@ -69,14 +69,36 @@ static void gst_gl_window_win32_run (GstGLWindow * window);
static void gst_gl_window_win32_quit (GstGLWindow * window); static void gst_gl_window_win32_quit (GstGLWindow * window);
static void gst_gl_window_win32_send_message_async (GstGLWindow * window, static void gst_gl_window_win32_send_message_async (GstGLWindow * window,
GstGLWindowCB callback, gpointer data, GDestroyNotify destroy); GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
gboolean gst_gl_window_win32_open (GstGLWindow * window, GError ** error);
void gst_gl_window_win32_close (GstGLWindow * window);
static void
gst_gl_window_win32_finalize (GObject * object)
{
GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (object);
if (window_win32->loop) {
g_main_loop_unref (window_win32->loop);
window_win32->loop = NULL;
}
if (window_win32->main_context) {
g_main_context_unref (window_win32->main_context);
window_win32->main_context = NULL;
}
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void static void
gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass) gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass)
{ {
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
GstGLWindowClass *window_class = (GstGLWindowClass *) klass; GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
g_type_class_add_private (klass, sizeof (GstGLWindowWin32Private)); g_type_class_add_private (klass, sizeof (GstGLWindowWin32Private));
obj_class->finalize = gst_gl_window_win32_finalize;
window_class->set_window_handle = window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle); GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle);
window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw); window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw);
@ -90,6 +112,8 @@ gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass)
window_class->set_preferred_size = window_class->set_preferred_size =
GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_preferred_size); GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_preferred_size);
window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_win32_show); window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_win32_show);
window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_win32_open);
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_win32_close);
} }
static void static void
@ -97,6 +121,9 @@ gst_gl_window_win32_init (GstGLWindowWin32 * window)
{ {
window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window); window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window);
window->priv->thread = NULL; window->priv->thread = NULL;
window->main_context = g_main_context_new ();
window->loop = g_main_loop_new (window->main_context, FALSE);
} }
/* Must be called in the gl thread */ /* Must be called in the gl thread */
@ -108,6 +135,37 @@ gst_gl_window_win32_new (void)
return window; return window;
} }
static void
msg_cb (GstGLWindowWin32 * window_win32, MSG * msg, gpointer user_data)
{
GST_TRACE ("handle message");
TranslateMessage (msg);
DispatchMessage (msg);
}
gboolean
gst_gl_window_win32_open (GstGLWindow * window, GError ** error)
{
GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
window_win32->msg_source = win32_message_source_new (window_win32);
g_source_set_callback (window_win32->msg_source, (GSourceFunc) msg_cb,
NULL, NULL);
g_source_attach (window_win32->msg_source, window_win32->main_context);
return TRUE;
}
void
gst_gl_window_win32_close (GstGLWindow * window)
{
GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
g_source_destroy (window_win32->msg_source);
g_source_unref (window_win32->msg_source);
window_win32->msg_source = NULL;
}
gboolean gboolean
gst_gl_window_win32_create_window (GstGLWindowWin32 * window_win32, gst_gl_window_win32_create_window (GstGLWindowWin32 * window_win32,
GError ** error) GError ** error)
@ -316,29 +374,8 @@ static void
gst_gl_window_win32_run (GstGLWindow * window) gst_gl_window_win32_run (GstGLWindow * window)
{ {
GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window); GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
gint bRet;
MSG msg;
GST_INFO ("begin message loop"); g_main_loop_run (window_win32->loop);
window_win32->priv->thread = g_thread_self ();
while (TRUE) {
bRet = GetMessage (&msg, NULL, 0, 0);
if (bRet == 0)
break;
else if (bRet == -1) {
GST_WARNING ("Failed to get message 0x%x",
(unsigned int) GetLastError ());
break;
} else {
GST_TRACE ("handle message");
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
GST_INFO ("end message loop");
} }
/* Thread safe */ /* Thread safe */
@ -389,29 +426,14 @@ gst_gl_window_win32_send_message_async (GstGLWindow * window,
GstGLMessage *message; GstGLMessage *message;
window_win32 = GST_GL_WINDOW_WIN32 (window); window_win32 = GST_GL_WINDOW_WIN32 (window);
if (window_win32->priv->thread == g_thread_self ()) {
/* re-entracy... */
if (callback)
callback (data);
if (destroy)
destroy (data);
return;
}
message = g_slice_new (GstGLMessage); message = g_slice_new (GstGLMessage);
if (window_win32) { message->callback = callback;
LRESULT res; message->data = data;
message->destroy = destroy;
message->callback = callback; g_main_context_invoke (window_win32->main_context, (GSourceFunc) _run_message,
message->data = data; message);
message->destroy = destroy;
res = PostMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
(WPARAM) message, (LPARAM) NULL);
g_return_if_fail (SUCCEEDED (res));
}
} }
/* PRIVATE */ /* PRIVATE */
@ -506,6 +528,12 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
PostQuitMessage (0); PostQuitMessage (0);
break; break;
} }
case WM_QUIT:
{
if (window_win32->loop)
g_main_loop_quit (window_win32->loop);
break;
}
case WM_CAPTURECHANGED: case WM_CAPTURECHANGED:
{ {
GST_DEBUG ("WM_CAPTURECHANGED"); GST_DEBUG ("WM_CAPTURECHANGED");
@ -513,14 +541,6 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
window->draw (window->draw_data); window->draw (window->draw_data);
break; break;
} }
case WM_GST_GL_WINDOW_CUSTOM:
{
if (!window_win32->is_closed) {
GstGLMessage *message = (GstGLMessage *) wParam;
_run_message (message);
}
break;
}
case WM_ERASEBKGND: case WM_ERASEBKGND:
return TRUE; return TRUE;
default: default:

View file

@ -50,6 +50,10 @@ struct _GstGLWindowWin32 {
gboolean is_closed; gboolean is_closed;
gboolean visible; gboolean visible;
GSource *msg_source;
GMainContext *main_context;
GMainLoop *loop;
/*< private >*/ /*< private >*/
GstGLWindowWin32Private *priv; GstGLWindowWin32Private *priv;

View file

@ -0,0 +1,83 @@
/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
* Copyright (C) 2015 Collabora ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdint.h>
#include <stdlib.h>
#include "win32_message_source.h"
typedef struct _Win32MessageSource
{
GSource source;
GPollFD pfd;
GstGLWindowWin32 *window;
} Win32MessageSource;
static gboolean
win32_message_source_check (GSource * base)
{
MSG msg;
return PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
}
static gboolean
win32_message_source_dispatch (GSource * base, GSourceFunc callback,
gpointer user_data)
{
Win32MessageSource *source = (Win32MessageSource *) base;
Win32MessageSourceFunc func = (Win32MessageSourceFunc) callback;
MSG msg;
if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
return G_SOURCE_CONTINUE;
if (func)
func (source->window, &msg, user_data);
return G_SOURCE_CONTINUE;
}
static GSourceFuncs win32_message_source_funcs = {
NULL,
win32_message_source_check,
win32_message_source_dispatch,
NULL
};
GSource *
win32_message_source_new (GstGLWindowWin32 * window_win32)
{
Win32MessageSource *source;
source = (Win32MessageSource *)
g_source_new (&win32_message_source_funcs, sizeof (Win32MessageSource));
source->window = window_win32;
source->pfd.fd = G_WIN32_MSG_HANDLE;
source->pfd.events = G_IO_IN;
g_source_add_poll (&source->source, &source->pfd);
return &source->source;
}

View file

@ -0,0 +1,34 @@
/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
* Copyright (C) 2015 Collabora ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __WIN32_MESSAGE_SOURCE_H__
#define __WIN32_MESSAGE_SOURCE_H__
#include <glib-object.h>
#include "gstglwindow_win32.h"
typedef void (*Win32MessageSourceFunc) (GstGLWindowWin32 *window_win32,
MSG *msg, gpointer user_data);
GSource *
win32_message_source_new (GstGLWindowWin32 *window_win32);
#endif /* __WIN32_MESSAGE_SOURCE_H__ */