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design: qos: fix subsection breakdown, missing markup and unneeded scaping
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1 changed files with 45 additions and 39 deletions
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@ -34,24 +34,24 @@ to reduce the framerate, for example.
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The QoS event is generated by an element that synchronizes against the
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clock. It travels upstream and contains the following fields:
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* **`type`**: `GST\_TYPE\_QOS\_TYPE:` The type of the QoS event, we have the
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following types and the default type is `GST\_QOS\_TYPE\_UNDERFLOW`:
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* **`type`**: `GST_TYPE_QOS_TYPE:` The type of the QoS event, we have the
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following types and the default type is `GST_QOS_TYPE_UNDERFLOW`:
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* GST_QOS_TYPE_OVERFLOW: an element is receiving buffers too fast and can't
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* `GST_QOS_TYPE_OVERFLOW`: an element is receiving buffers too fast and can't
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keep up processing them. Upstream should reduce the rate.
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* GST_QOS_TYPE_UNDERFLOW: an element is receiving buffers too slowly
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* `GST_QOS_TYPE_UNDERFLOW`: an element is receiving buffers too slowly
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and has to drop them because they are too late. Upstream should
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increase the processing rate.
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* GST_QOS_TYPE_THROTTLE: the application is asking to add extra delay
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* `GST_QOS_TYPE_THROTTLE`: the application is asking to add extra delay
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between buffers, upstream is allowed to drop buffers
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* **`timestamp`**: G\_TYPE\_UINT64: The timestamp on the buffer that
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* **`timestamp`**: `G_TYPE_UINT64`: The timestamp on the buffer that
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generated the QoS event. These timestamps are expressed in total
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running\_time in the sink so that the value is ever increasing.
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`running_time` in the sink so that the value is ever increasing.
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* **`jitter`**: G\_TYPE\_INT64: The difference of that timestamp against the
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* **`jitter`**: `G_TYPE_INT64`: The difference of that timestamp against the
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current clock time. Negative values mean the timestamp was on time.
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Positive values indicate the timestamp was late by that amount. When
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buffers are received in time and throttling is not enabled, the QoS
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@ -59,7 +59,7 @@ type field is set to OVERFLOW. When throttling, the jitter contains
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the throttling delay added by the application and the type is set to
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THROTTLE.
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* **`proportion`**: G\_TYPE\_DOUBLE: Long term prediction of the ideal rate
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* **`proportion`**: `G_TYPE_DOUBLE`: Long term prediction of the ideal rate
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relative to normal rate to get optimal quality.
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The rest of this document deals with how these values can be calculated
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@ -84,48 +84,48 @@ against the clock (live) or it could be posted by an upstream element
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that performs QoS because of QOS events received from a downstream
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element (\!live).
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The `GST\_MESSAGE\_QOS` contains at least the following info:
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The `GST_MESSAGE_QOS` contains at least the following info:
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* **`live`**: G\_TYPE\_BOOLEAN: If the QoS message was dropped by a live
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* **`live`**: `G_TYPE_BOOLEAN`: If the QoS message was dropped by a live
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element such as a sink or a live source. If the live property is
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FALSE, the QoS message was generated as a response to a QoS event in
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a non-live element.
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* **`running-time`**: G\_TYPE\_UINT64: The running\_time of the buffer that
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* **`running-time`**: `G_TYPE_UINT64`: The `running_time` of the buffer that
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generated the QoS message.
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* **`stream-time`**: G\_TYPE\_UINT64: The stream\_time of the buffer that
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* **`stream-time`**: `G_TYPE_UINT64`: The `stream_time` of the buffer that
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generated the QoS message.
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* **`timestamp`**: G\_TYPE\_UINT64: The timestamp of the buffer that
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* **`timestamp`**: `G_TYPE_UINT64`: The timestamp of the buffer that
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generated the QoS message.
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* **`duration`**: G\_TYPE\_UINT64: The duration of the buffer that generated
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* **`duration`**: `G_TYPE_UINT64`: The duration of the buffer that generated
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the QoS message.
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* **`jitter`**: G\_TYPE\_INT64: The difference of the running-time against
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* **`jitter`**: `G_TYPE_INT64`: The difference of the running-time against
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the deadline. Negative values mean the timestamp was on time.
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Positive values indicate the timestamp was late (and dropped) by
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that amount. The deadline can be a realtime running\_time or an
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estimated running\_time.
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that amount. The deadline can be a realtime `running_time` or an
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estimated `running_time`.
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* **`proportion`**: G\_TYPE\_DOUBLE: Long term prediction of the ideal rate
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* **`proportion`**: `G_TYPE_DOUBLE`: Long term prediction of the ideal rate
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relative to normal rate to get optimal quality.
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* **`quality`**: G\_TYPE\_INT: An element dependent integer value that
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* **`quality`**: `G_TYPE_INT`: An element dependent integer value that
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specifies the current quality level of the element. The default
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maximum quality is 1000000.
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* **`format`**: GST\_TYPE\_FORMAT Units of the *processed* and *dropped*
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fields. Video sinks and video filters will use GST\_FORMAT\_BUFFERS
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* **`format`**: `GST_TYPE_FORMAT` Units of the *processed* and *dropped*
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fields. Video sinks and video filters will use `GST_FORMAT_BUFFERS`
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(frames). Audio sinks and audio filters will likely use
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GST\_FORMAT\_DEFAULT (samples).
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`GST_FORMAT_DEFAULT` (samples).
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* **`processed`**: G\_TYPE\_UINT64: Total number of units correctly
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* **`processed`**: `G_TYPE_UINT64`: Total number of units correctly
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processed since the last state change to READY or a flushing
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operation.
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* **`dropped`**: G\_TYPE\_UINT64: Total number of units dropped since the
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* **`dropped`**: `G_TYPE_UINT64`: Total number of units dropped since the
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last state change to READY or a flushing operation.
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The *running-time* and *processed* fields can be used to estimate the
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@ -144,7 +144,7 @@ J1 return value from the clock. The jitter J1 is simply calculated as
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Where CT is the clock time when the entry arrives in the sink. This
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value is calculated inside the clock when we perform
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`gst\_clock\_id\_wait()`.
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`gst_clock_id_wait()`.
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If the jitter is negative, the entry arrived in time and can be rendered
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after waiting for the clock to reach time B1 (which is also CT - J1).
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@ -159,22 +159,28 @@ upstream.
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Using the jitter we can calculate the time when the buffer arrived in
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the sink:
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```
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T1 = B1 + J1. (1)
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```
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The time the buffer leaves the sink after synchronisation is measured
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as:
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```
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T2 = B1 + (J1 < 0 ? 0 : J1) (2)
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```
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For buffers that arrive in time (J1 \< 0) the buffer leaves after
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synchronisation which is exactly B1. Late buffers (J1 \>= 0) leave the
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sink when they arrive, whithout any synchronisation, which is T2 = T1 =
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B1 + J1.
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sink when they arrive, whithout any synchronisation, which is `T2 = T1 =
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B1 + J1`.
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Using a previous T0 and a new T1, we can calculate the time it took for
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upstream to generate a buffer with timestamp B1.
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```
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PT1 = T1 - T0 (3)
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```
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We call PT1 the processing time needed to generate buffer with timestamp
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B1.
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@ -206,7 +212,7 @@ performance problems can indeed also be caused by the element itself
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when it receives too much data it cannot process in time. The element is
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then said to be overflowed.
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# Short term correction
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## Short term correction
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The timestamp and jitter serve as short term correction information for
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upstream elements. Indeed, given arrival time T1 as given in (1) we can
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@ -269,7 +275,7 @@ Which yields a more accurate prediction for the next buffer given as:
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B2 = B1 + 2 * J1 + D1 (5)
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```
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# Long term correction
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## Long term correction
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The datarate used to calculate (5) for the short term prediction is
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based on a single observation. A more accurate datarate can be obtained
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@ -285,7 +291,7 @@ Receivers of the QoS event should permanently reduce their datarate as
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given by the proportion member. Failure to do so will certainly lead to
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more dropped frames and a generally worse QoS.
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# Throttling
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## Throttling
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In throttle mode, the time distance between buffers is kept to a
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configurable throttle interval. This means that effectively the buffer
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@ -303,7 +309,7 @@ desired throttle interval. Implementations can use the QoS Throttle
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type, the proportion and the jitter member to tune their
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implementations.
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# QoS strategies
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## QoS strategies
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Several strategies exist to reduce processing delay that might affect
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real time performance.
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@ -325,12 +331,12 @@ real time performance.
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- assign more CPU(s) to critical pipeline parts
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# QoS implementations
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## QoS implementations
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Here follows a small overview of how QoS can be implemented in a range
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of different types of elements.
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# GstBaseSink
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### GstBaseSink
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The primary implementor of QoS is GstBaseSink. It will calculate the
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following values:
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@ -367,12 +373,12 @@ is not noticeable for the human eye.
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A QoS message is posted whenever a (part of a) buffer is dropped.
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In throttle mode, the sink sends QoS event upstream with the timestamp
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set to the running\_time of the latest buffer and the jitter set to the
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set to the `running_time` of the latest buffer and the jitter set to the
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throttle interval. If the throttled buffer is late, the lateness is
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subtracted from the throttle interval in order to keep the desired
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throttle interval.
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# GstBaseTransform
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### GstBaseTransform
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Transform elements can entirely skip the transform based on the
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timestamp and jitter values of recent QoS event since these buffers will
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@ -390,7 +396,7 @@ A QoS message should be posted when a frame is dropped or when the
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quality of the filter is reduced. The quality member in the QOS message
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should reflect the quality setting of the filter.
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# Video Decoders
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### Video Decoders
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A video decoder can, based on the codec in use, decide to not decode
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intermediate frames. A typical codec can for example skip the decoding
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- skipping P/B frames: quality = 55555 (for I-frame spacing of 18
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frames)
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# Demuxers
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### Demuxers
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Demuxers usually cannot do a lot regarding QoS except for skipping
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frames to the next keyframe when a lateness QoS event arrives on a
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@ -429,7 +435,7 @@ Most demuxers that have multiple output pads might need to combine the
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QoS events on all the pads and derive an aggregated QoS event for the
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upstream element.
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# Sources
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### Sources
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The QoS events only apply to push based sources since pull based sources
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are entirely controlled by another downstream element.
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