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gst/playback/: Some more work on making sure seeking pauses the pipeline and that changing the uri actually does some...
Original commit message from CVS: * gst/playback/gstplaybasebin.c: (queue_overrun), (no_more_pads), (setup_source), (gst_play_base_bin_set_property), (gst_play_base_bin_add_element): * gst/playback/gstplaybin.c: (gst_play_bin_send_event): Some more work on making sure seeking pauses the pipeline and that changing the uri actually does something.
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parent
761b17e400
commit
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3 changed files with 38 additions and 2 deletions
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@ -1,3 +1,12 @@
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2004-09-17 Wim Taymans <wim@fluendo.com>
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* gst/playback/gstplaybasebin.c: (queue_overrun), (no_more_pads),
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(setup_source), (gst_play_base_bin_set_property),
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(gst_play_base_bin_add_element):
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* gst/playback/gstplaybin.c: (gst_play_bin_send_event):
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Some more work on making sure seeking pauses the pipeline and
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that changing the uri actually does something.
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2004-09-17 Wim Taymans <wim@fluendo.com>
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* gst/tcp/gstfdset.c: (gst_fdset_wait):
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@ -196,8 +196,11 @@ gst_play_base_bin_dispose (GObject * object)
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static void
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queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin)
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{
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GST_DEBUG ("queue %s overrun", gst_element_get_name (element));
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g_mutex_lock (play_base_bin->preroll_lock);
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GST_DEBUG ("signal preroll done");
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g_cond_signal (play_base_bin->preroll_cond);
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GST_DEBUG ("signaled preroll done");
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g_mutex_unlock (play_base_bin->preroll_lock);
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}
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@ -259,7 +262,9 @@ no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin)
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{
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GST_DEBUG ("no more pads");
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g_mutex_lock (play_base_bin->preroll_lock);
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GST_DEBUG ("signal preroll done");
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g_cond_signal (play_base_bin->preroll_cond);
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GST_DEBUG ("signaled preroll done");
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g_mutex_unlock (play_base_bin->preroll_lock);
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}
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@ -384,7 +389,9 @@ setup_source (GstPlayBaseBin * play_base_bin)
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*/
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g_mutex_lock (play_base_bin->preroll_lock);
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gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING);
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GST_DEBUG ("waiting for preroll...");
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g_cond_wait (play_base_bin->preroll_cond, play_base_bin->preroll_lock);
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GST_DEBUG ("preroll done !");
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g_mutex_unlock (play_base_bin->preroll_lock);
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g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig3);
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@ -416,10 +423,14 @@ gst_play_base_bin_set_property (GObject * object, guint prop_id,
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g_warning ("cannot set NULL uri");
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return;
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}
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if (!play_base_bin->uri || strcmp (play_base_bin->uri, uri) != 0) {
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/* if we have no previous uri, or the new uri is different from the
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* old one, replug */
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if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) {
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g_free (play_base_bin->uri);
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play_base_bin->uri = g_strdup (uri);
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GST_DEBUG ("setting new uri to %s", uri);
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play_base_bin->need_rebuild = TRUE;
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}
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break;
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@ -562,11 +573,15 @@ gst_play_base_bin_add_element (GstBin * bin, GstElement * element)
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}
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gst_bin_add (GST_BIN (play_base_bin->thread), element);
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/* hack */
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sched = gst_element_get_scheduler (GST_ELEMENT (play_base_bin->thread));
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clock = gst_scheduler_get_clock (sched);
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gst_scheduler_set_clock (sched, clock);
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//gst_element_sync_state_with_parent (element);
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/* FIXME set element to READY so that negotiation can happen. This
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* currently fails because of weird negotiation problems. */
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/* gst_element_set_state (element, GST_STATE_READY); */
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} else {
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g_warning ("adding elements is not allowed in NULL");
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}
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@ -458,9 +458,17 @@ gst_play_bin_send_event (GstElement * element, GstEvent * event)
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gboolean res = FALSE;
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GList *s;
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GstPlayBin *play_bin;
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GstElementState state;
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gboolean need_pause = FALSE;
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play_bin = GST_PLAY_BIN (element);
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state = gst_element_get_state (element);
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if (state == GST_STATE_PLAYING) {
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need_pause = TRUE;
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gst_element_set_state (element, GST_STATE_PAUSED);
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}
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s = play_bin->seekables;
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for (s = play_bin->seekables; s; s = g_list_next (s)) {
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@ -472,6 +480,10 @@ gst_play_bin_send_event (GstElement * element, GstEvent * event)
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res |= ok;
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}
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gst_event_unref (event);
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if (need_pause)
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gst_element_set_state (element, GST_STATE_PLAYING);
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return res;
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}
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