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d3dvideosink: Rename keep-aspect-ratio to force-aspect-ratio and default to TRUE
For consistency with other video sinks.
This commit is contained in:
parent
5ea516d735
commit
872dc5feb6
2 changed files with 11 additions and 11 deletions
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@ -685,7 +685,7 @@ d3d_get_render_coordinates (GstD3DVideoSink * sink, gint in_x, gint in_y,
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goto end;
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/* Convert window coordinates to source frame pixel coordinates */
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if (sink->keep_aspect_ratio) {
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if (sink->force_aspect_ratio) {
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GstVideoRectangle tmp = { 0, 0, 0, 0 }
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, dst = {
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0, 0, 0, 0};
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@ -1557,7 +1557,7 @@ d3d_stretch_and_copy (GstD3DVideoSink * sink, LPDIRECT3DSURFACE9 back_buffer)
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render_rect = sink->d3d.render_rect;
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if (sink->keep_aspect_ratio) {
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if (sink->force_aspect_ratio) {
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gint window_width;
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gint window_height;
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GstVideoRectangle src;
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@ -29,14 +29,14 @@
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enum
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{
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PROP_0,
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PROP_KEEP_ASPECT_RATIO,
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PROP_FORCE_ASPECT_RATIO,
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PROP_CREATE_RENDER_WINDOW,
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PROP_STREAM_STOP_ON_CLOSE,
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PROP_ENABLE_NAVIGATION_EVENTS,
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PROP_LAST
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};
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#define DEFAULT_KEEP_ASPECT_RATIO FALSE
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#define DEFAULT_FORCE_ASPECT_RATIO TRUE
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#define DEFAULT_CREATE_RENDER_WINDOW TRUE
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#define DEFAULT_STREAM_STOP_ON_CLOSE TRUE
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#define DEFAULT_ENABLE_NAVIGATION_EVENTS TRUE
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@ -123,10 +123,10 @@ gst_d3dvideosink_class_init (GstD3DVideoSinkClass * klass)
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/* Add properties */
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g_object_class_install_property (G_OBJECT_CLASS (klass),
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PROP_KEEP_ASPECT_RATIO, g_param_spec_boolean ("force-aspect-ratio",
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PROP_FORCE_ASPECT_RATIO, g_param_spec_boolean ("force-aspect-ratio",
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"Force aspect ratio",
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"When enabled, scaling will respect original aspect ratio",
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DEFAULT_KEEP_ASPECT_RATIO, (GParamFlags) G_PARAM_READWRITE));
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DEFAULT_FORCE_ASPECT_RATIO, (GParamFlags) G_PARAM_READWRITE));
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g_object_class_install_property (G_OBJECT_CLASS (klass),
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PROP_CREATE_RENDER_WINDOW, g_param_spec_boolean ("create-render-window",
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"Create render window",
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@ -173,7 +173,7 @@ gst_d3dvideosink_init (GstD3DVideoSink * sink)
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gst_value_set_fraction (&sink->par, 1, 1);
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/* Init Properties */
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sink->keep_aspect_ratio = DEFAULT_KEEP_ASPECT_RATIO;
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sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO;
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sink->create_internal_window = DEFAULT_CREATE_RENDER_WINDOW;
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sink->stream_stop_on_close = DEFAULT_STREAM_STOP_ON_CLOSE;
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sink->enable_navigation_events = DEFAULT_ENABLE_NAVIGATION_EVENTS;
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@ -205,8 +205,8 @@ gst_d3dvideosink_set_property (GObject * object, guint prop_id,
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GstD3DVideoSink *sink = GST_D3DVIDEOSINK (object);
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switch (prop_id) {
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case PROP_KEEP_ASPECT_RATIO:
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sink->keep_aspect_ratio = g_value_get_boolean (value);
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case PROP_FORCE_ASPECT_RATIO:
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sink->force_aspect_ratio = g_value_get_boolean (value);
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break;
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case PROP_CREATE_RENDER_WINDOW:
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sink->create_internal_window = g_value_get_boolean (value);
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@ -230,8 +230,8 @@ gst_d3dvideosink_get_property (GObject * object, guint prop_id, GValue * value,
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GstD3DVideoSink *sink = GST_D3DVIDEOSINK (object);
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switch (prop_id) {
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case PROP_KEEP_ASPECT_RATIO:
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g_value_set_boolean (value, sink->keep_aspect_ratio);
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case PROP_FORCE_ASPECT_RATIO:
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g_value_set_boolean (value, sink->force_aspect_ratio);
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break;
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case PROP_CREATE_RENDER_WINDOW:
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g_value_set_boolean (value, sink->create_internal_window);
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