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audiolatency: Fix wave detection in buffers
-1/1000 is 0, so we were *always* detecting a buffer.
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parent
2ee16a5810
commit
8649cef462
1 changed files with 2 additions and 7 deletions
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@ -335,7 +335,7 @@ buffer_has_wave (GstBuffer * buffer, GstPad * pad)
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gst_buffer_unmap (buffer, &minfo);
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/* Return offset in microseconds */
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return offset / 1000;
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return (offset > 0) ? offset / 1000 : -1;
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}
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static GstPadProbeReturn
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@ -406,12 +406,7 @@ gst_audiolatency_sink_chain (GstPad * pad, GstObject * parent,
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if (offset < 0)
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goto out;
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pts += offset;
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/* Only measure latency using the first buffer of each tick wave */
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if (pts - self->recv_pts <= 950 * 1000)
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goto out;
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self->recv_pts = pts;
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self->recv_pts = pts + offset;
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latency = (self->recv_pts - self->send_pts);
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gst_audiolatency_set_latency (self, latency);
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