mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
webview2: Use IContainerVisual for offscreen rendering
Capturing from hidden HWND fails sometimes for some reason. Instead of rendering to hidden HWND, render webpage to container visual and create WGC item from the container visual object. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6487>
This commit is contained in:
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7b69d1758f
commit
85d422f7c6
4 changed files with 943 additions and 1009 deletions
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@ -35,17 +35,17 @@ GstWebView2Object * gst_webview2_object_new (GstD3D11Device * device);
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gboolean gst_webview2_object_set_location (GstWebView2Object * client,
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gboolean gst_webview2_object_set_location (GstWebView2Object * client,
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const std::string & location);
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const std::string & location);
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gboolean gst_webview2_object_set_caps (GstWebView2Object * client,
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gboolean gst_webview_object_update_size (GstWebView2Object * client,
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GstCaps * caps);
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guint width, guint height);
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void gst_webview2_object_send_event (GstWebView2Object * client,
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void gst_webview2_object_send_event (GstWebView2Object * client,
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GstEvent * event);
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GstEvent * event);
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GstFlowReturn gst_webview2_object_get_buffer (GstWebView2Object * client,
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GstFlowReturn gst_webview2_object_do_capture (GstWebView2Object * client,
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GstBuffer ** buffer);
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ID3D11Texture2D * texture);
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void gst_webview2_object_set_flushing (GstWebView2Object * client,
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void gst_webview2_object_set_flushing (GstWebView2Object * client,
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bool flushing);
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gboolean flushing);
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G_END_DECLS
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G_END_DECLS
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@ -34,6 +34,11 @@
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#include <gst/d3d11/gstd3d11-private.h>
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#include <gst/d3d11/gstd3d11-private.h>
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#include <mutex>
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#include <mutex>
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#include <string>
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#include <string>
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY (gst_webview2_src_debug);
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GST_DEBUG_CATEGORY (gst_webview2_src_debug);
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#define GST_CAT_DEFAULT gst_webview2_src_debug
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#define GST_CAT_DEFAULT gst_webview2_src_debug
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@ -69,6 +74,7 @@ struct GstWebView2SrcPrivate
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GstVideoInfo info;
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GstVideoInfo info;
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guint64 last_frame_no;
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guint64 last_frame_no;
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GstClockID clock_id = nullptr;
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GstClockID clock_id = nullptr;
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ComPtr<ID3D11Texture2D> staging;
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/* properties */
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/* properties */
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gint adapter_index = DEFAULT_ADAPTER;
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gint adapter_index = DEFAULT_ADAPTER;
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@ -101,6 +107,8 @@ static gboolean gst_webview2_src_unlock_stop (GstBaseSrc * src);
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static gboolean gst_webview2_src_query (GstBaseSrc * src, GstQuery * query);
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static gboolean gst_webview2_src_query (GstBaseSrc * src, GstQuery * query);
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static GstCaps *gst_webview2_src_fixate (GstBaseSrc * src, GstCaps * caps);
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static GstCaps *gst_webview2_src_fixate (GstBaseSrc * src, GstCaps * caps);
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static gboolean gst_webview2_src_set_caps (GstBaseSrc * src, GstCaps * caps);
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static gboolean gst_webview2_src_set_caps (GstBaseSrc * src, GstCaps * caps);
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static gboolean gst_webview2_decide_allocation (GstBaseSrc * src,
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GstQuery * query);
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static gboolean gst_webview2_src_event (GstBaseSrc * src, GstEvent * event);
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static gboolean gst_webview2_src_event (GstBaseSrc * src, GstEvent * event);
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static GstFlowReturn gst_webview2_src_create (GstBaseSrc * src,
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static GstFlowReturn gst_webview2_src_create (GstBaseSrc * src,
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guint64 offset, guint size, GstBuffer ** buf);
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guint64 offset, guint size, GstBuffer ** buf);
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@ -159,6 +167,8 @@ gst_webview2_src_class_init (GstWebView2SrcClass * klass)
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src_class->query = GST_DEBUG_FUNCPTR (gst_webview2_src_query);
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src_class->query = GST_DEBUG_FUNCPTR (gst_webview2_src_query);
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src_class->fixate = GST_DEBUG_FUNCPTR (gst_webview2_src_fixate);
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src_class->fixate = GST_DEBUG_FUNCPTR (gst_webview2_src_fixate);
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src_class->set_caps = GST_DEBUG_FUNCPTR (gst_webview2_src_set_caps);
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src_class->set_caps = GST_DEBUG_FUNCPTR (gst_webview2_src_set_caps);
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src_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_webview2_decide_allocation);
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src_class->event = GST_DEBUG_FUNCPTR (gst_webview2_src_event);
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src_class->event = GST_DEBUG_FUNCPTR (gst_webview2_src_event);
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src_class->create = GST_DEBUG_FUNCPTR (gst_webview2_src_create);
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src_class->create = GST_DEBUG_FUNCPTR (gst_webview2_src_create);
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@ -318,6 +328,8 @@ gst_webview2_src_stop (GstBaseSrc * src)
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GST_DEBUG_OBJECT (self, "Stop");
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GST_DEBUG_OBJECT (self, "Stop");
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priv->staging = nullptr;
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gst_clear_object (&priv->object);
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gst_clear_object (&priv->object);
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gst_clear_object (&priv->device);
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gst_clear_object (&priv->device);
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@ -413,8 +425,100 @@ gst_webview2_src_set_caps (GstBaseSrc * src, GstCaps * caps)
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return FALSE;
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return FALSE;
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}
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}
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if (priv->object)
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GST_DEBUG_OBJECT (self, "Set caps %" GST_PTR_FORMAT, caps);
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gst_webview2_object_set_caps (priv->object, caps);
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priv->staging = nullptr;
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if (priv->object) {
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gst_webview_object_update_size (priv->object,
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priv->info.width, priv->info.height);
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}
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return TRUE;
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}
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static gboolean
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gst_webview2_decide_allocation (GstBaseSrc * src, GstQuery * query)
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{
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auto self = GST_WEBVIEW2_SRC (src);
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auto priv = self->priv;
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GstCaps *caps;
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gst_query_parse_allocation (query, &caps, nullptr);
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if (!caps) {
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GST_ERROR_OBJECT (self, "No output caps");
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return FALSE;
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}
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GstVideoInfo info;
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gst_video_info_from_caps (&info, caps);
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gboolean update_pool = FALSE;
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GstBufferPool *pool = nullptr;
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guint min, max, size;
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if (gst_query_get_n_allocation_pools (query) > 0) {
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gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
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update_pool = TRUE;
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} else {
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size = info.size;
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min = max = 0;
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update_pool = FALSE;
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}
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auto features = gst_caps_get_features (caps, 0);
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auto is_d3d11 = gst_caps_features_contains (features,
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GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
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if (pool) {
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if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
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gst_clear_object (&pool);
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} else {
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auto d3d11_pool = GST_D3D11_BUFFER_POOL (pool);
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if (d3d11_pool->device != priv->device)
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gst_clear_object (&pool);
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}
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}
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if (!pool) {
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if (is_d3d11)
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pool = gst_d3d11_buffer_pool_new (priv->device);
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else
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pool = gst_video_buffer_pool_new ();
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}
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auto config = gst_buffer_pool_get_config (pool);
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gst_buffer_pool_config_set_params (config, caps, size, min, max);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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if (is_d3d11) {
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auto params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
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if (!params) {
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params = gst_d3d11_allocation_params_new (priv->device, &info,
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GST_D3D11_ALLOCATION_FLAG_DEFAULT,
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D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET, 0);
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} else {
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gst_d3d11_allocation_params_set_bind_flags (params,
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D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET);
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}
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gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
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gst_d3d11_allocation_params_free (params);
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}
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if (!gst_buffer_pool_set_config (pool, config)) {
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GST_ERROR_OBJECT (self, "Failed to set config");
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gst_clear_object (&pool);
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return FALSE;
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}
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config = gst_buffer_pool_get_config (pool);
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gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
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gst_structure_free (config);
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if (update_pool)
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gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
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else
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gst_query_add_allocation_pool (query, pool, size, min, max);
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gst_object_unref (pool);
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return TRUE;
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return TRUE;
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}
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}
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@ -435,27 +539,6 @@ gst_webview2_src_event (GstBaseSrc * src, GstEvent * event)
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return GST_BASE_SRC_CLASS (parent_class)->event (src, event);
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return GST_BASE_SRC_CLASS (parent_class)->event (src, event);
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}
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}
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static bool
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gst_webview2_clock_is_system (GstClock * clock)
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{
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GstClockType clock_type = GST_CLOCK_TYPE_MONOTONIC;
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GstClock *mclock;
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if (G_OBJECT_TYPE (clock) != GST_TYPE_SYSTEM_CLOCK)
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return false;
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g_object_get (clock, "clock-type", &clock_type, nullptr);
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if (clock_type != GST_CLOCK_TYPE_MONOTONIC)
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return false;
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mclock = gst_clock_get_master (clock);
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if (!mclock)
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return true;
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gst_object_unref (mclock);
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return false;
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}
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static GstFlowReturn
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static GstFlowReturn
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gst_webview2_src_create (GstBaseSrc * src, guint64 offset, guint size,
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gst_webview2_src_create (GstBaseSrc * src, guint64 offset, guint size,
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GstBuffer ** buf)
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GstBuffer ** buf)
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@ -464,12 +547,8 @@ gst_webview2_src_create (GstBaseSrc * src, guint64 offset, guint size,
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auto priv = self->priv;
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auto priv = self->priv;
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GstFlowReturn ret;
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GstFlowReturn ret;
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GstClock *clock;
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GstClock *clock;
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bool is_system_clock;
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GstClockTime pts;
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GstClockTime base_time;
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GstClockTime base_time;
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GstClockTime now_system;
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GstClockTime now_gst;
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GstClockTime now_gst;
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GstClockTime capture_pts;
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GstClockTime next_capture_ts;
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GstClockTime next_capture_ts;
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guint64 next_frame_no = 0;
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guint64 next_frame_no = 0;
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GstBuffer *buffer;
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GstBuffer *buffer;
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@ -480,7 +559,6 @@ gst_webview2_src_create (GstBaseSrc * src, guint64 offset, guint size,
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now_gst = gst_clock_get_time (clock);
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now_gst = gst_clock_get_time (clock);
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base_time = GST_ELEMENT_CAST (self)->base_time;
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base_time = GST_ELEMENT_CAST (self)->base_time;
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next_capture_ts = now_gst - base_time;
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next_capture_ts = now_gst - base_time;
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is_system_clock = gst_webview2_clock_is_system (clock);
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fps_n = priv->info.fps_n;
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fps_n = priv->info.fps_n;
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fps_d = priv->info.fps_d;
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fps_d = priv->info.fps_d;
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@ -523,40 +601,111 @@ gst_webview2_src_create (GstBaseSrc * src, guint64 offset, guint size,
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dur = next_frame_ts - next_capture_ts;
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dur = next_frame_ts - next_capture_ts;
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}
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}
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}
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}
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gst_clear_object (&clock);
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priv->last_frame_no = next_frame_no;
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priv->last_frame_no = next_frame_no;
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ret = gst_webview2_object_get_buffer (priv->object, &buffer);
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auto pool = gst_base_src_get_buffer_pool (src);
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if (!pool) {
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GST_ERROR_OBJECT (self, "No configured pool");
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return GST_FLOW_ERROR;
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}
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ret = gst_buffer_pool_acquire_buffer (pool, &buffer, nullptr);
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gst_object_unref (pool);
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if (ret != GST_FLOW_OK)
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return ret;
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ID3D11Texture2D *out_texture = nullptr;
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gboolean system_copy = TRUE;
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GstMapInfo out_map;
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auto mem = gst_buffer_peek_memory (buffer, 0);
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if (gst_is_d3d11_memory (mem)) {
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auto dmem = GST_D3D11_MEMORY_CAST (mem);
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if (dmem->device == priv->device) {
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if (!gst_memory_map (mem, &out_map, (GstMapFlags)
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(GST_MAP_D3D11 | GST_MAP_WRITE))) {
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GST_ERROR_OBJECT (self, "Couldn't map output memory");
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gst_buffer_unref (buffer);
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return GST_FLOW_ERROR;
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}
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out_texture = (ID3D11Texture2D *) out_map.data;
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system_copy = FALSE;
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}
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}
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if (!out_texture) {
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if (!priv->staging) {
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auto device = gst_d3d11_device_get_device_handle (priv->device);
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D3D11_TEXTURE2D_DESC staging_desc = { };
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staging_desc.Width = priv->info.width;
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staging_desc.Height = priv->info.height;
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staging_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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staging_desc.MipLevels = 1;
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staging_desc.SampleDesc.Count = 1;
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staging_desc.ArraySize = 1;
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staging_desc.Usage = D3D11_USAGE_STAGING;
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staging_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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auto hr = device->CreateTexture2D (&staging_desc,
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nullptr, &priv->staging);
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if (!gst_d3d11_result (hr, priv->device)) {
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GST_ERROR_OBJECT (self, "Couldn't create staging texture");
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gst_buffer_unref (buffer);
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return GST_FLOW_ERROR;
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}
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}
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out_texture = priv->staging.Get ();
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GST_TRACE_OBJECT (self, "Do CPU copy");
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} else {
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GST_TRACE_OBJECT (self, "Do GPU copy");
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}
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ret = gst_webview2_object_do_capture (priv->object, out_texture);
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if (ret != GST_FLOW_OK) {
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if (ret != GST_FLOW_OK) {
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gst_object_unref (clock);
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if (!system_copy)
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gst_memory_unmap (mem, &out_map);
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gst_buffer_unref (buffer);
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return ret;
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return ret;
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}
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}
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capture_pts = GST_BUFFER_PTS (buffer);
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if (!system_copy) {
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now_system = gst_util_get_timestamp ();
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gst_memory_unmap (mem, &out_map);
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now_gst = gst_clock_get_time (clock);
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gst_object_unref (clock);
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if (!is_system_clock) {
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GstClockTimeDiff now_pts = now_gst - base_time + capture_pts - now_system;
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if (now_pts >= 0)
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pts = now_pts;
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||||||
else
|
|
||||||
pts = 0;
|
|
||||||
} else {
|
} else {
|
||||||
if (capture_pts >= base_time) {
|
auto context = gst_d3d11_device_get_device_context_handle (priv->device);
|
||||||
pts = capture_pts - base_time;
|
D3D11_MAPPED_SUBRESOURCE map;
|
||||||
} else {
|
GstD3D11DeviceLockGuard lk (priv->device);
|
||||||
GST_WARNING_OBJECT (self,
|
auto hr = context->Map (priv->staging.Get (), 0, D3D11_MAP_READ, 0, &map);
|
||||||
"Captured time is smaller than our base time, remote %"
|
if (!gst_d3d11_result (hr, priv->device)) {
|
||||||
GST_TIME_FORMAT ", base_time %" GST_TIME_FORMAT,
|
GST_ERROR_OBJECT (self, "Couldn't map staging texture");
|
||||||
GST_TIME_ARGS (capture_pts), GST_TIME_ARGS (base_time));
|
gst_buffer_unref (buffer);
|
||||||
pts = 0;
|
return GST_FLOW_ERROR;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GST_BUFFER_PTS (buffer) = pts;
|
GstVideoFrame frame;
|
||||||
|
if (!gst_video_frame_map (&frame, &priv->info, buffer, GST_MAP_WRITE)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't map output frame");
|
||||||
|
context->Unmap (priv->staging.Get (), 0);
|
||||||
|
gst_buffer_unref (buffer);
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto width_in_bytes = priv->info.width * 4;
|
||||||
|
auto src_data = (guint8 *) map.pData;
|
||||||
|
auto dst_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&frame, 0);
|
||||||
|
for (guint i = 0; i < priv->info.height; i++) {
|
||||||
|
memcpy (dst_data, src_data, width_in_bytes);
|
||||||
|
src_data += map.RowPitch;
|
||||||
|
dst_data += GST_VIDEO_FRAME_PLANE_STRIDE (&frame, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
context->Unmap (priv->staging.Get (), 0);
|
||||||
|
gst_video_frame_unmap (&frame);
|
||||||
|
}
|
||||||
|
|
||||||
|
GST_BUFFER_DTS (buffer) = GST_CLOCK_TIME_NONE;
|
||||||
|
GST_BUFFER_PTS (buffer) = next_capture_ts;
|
||||||
GST_BUFFER_DURATION (buffer) = dur;
|
GST_BUFFER_DURATION (buffer) = dur;
|
||||||
*buf = buffer;
|
*buf = buffer;
|
||||||
|
|
||||||
|
|
|
@ -36,18 +36,16 @@ have_wgc = cxx.compiles('''
|
||||||
#include<windows.h>
|
#include<windows.h>
|
||||||
#include<winstring.h>
|
#include<winstring.h>
|
||||||
#include<roapi.h>
|
#include<roapi.h>
|
||||||
|
#include <dispatcherqueue.h>
|
||||||
#include<windows.graphics.capture.h>,
|
#include<windows.graphics.capture.h>,
|
||||||
#include<windows.graphics.capture.interop.h>
|
|
||||||
#include<windows.graphics.directx.direct3d11.h>
|
#include<windows.graphics.directx.direct3d11.h>
|
||||||
#include<windows.graphics.directx.direct3d11.interop.h>
|
#include<windows.graphics.directx.direct3d11.interop.h>
|
||||||
#include<wrl.h>
|
#include<wrl.h>
|
||||||
using namespace Microsoft::WRL;
|
using namespace Microsoft::WRL;
|
||||||
using namespace ABI::Windows::Graphics::Capture;
|
using namespace ABI::Windows::Graphics::Capture;
|
||||||
ComPtr<IDirect3D11CaptureFramePoolStatics> pool_statics;
|
ComPtr<IDirect3D11CaptureFramePoolStatics> pool_statics;
|
||||||
ComPtr<IDirect3D11CaptureFramePoolStatics2> pool_statics2;
|
|
||||||
ComPtr<IDirect3D11CaptureFramePool> pool;
|
ComPtr<IDirect3D11CaptureFramePool> pool;
|
||||||
ComPtr<IGraphicsCaptureSession> session;
|
ComPtr<IGraphicsCaptureSession> session;
|
||||||
ComPtr<IGraphicsCaptureSession2> session2;
|
|
||||||
''',
|
''',
|
||||||
name: 'Windows Graphics Capture support in Windows SDK')
|
name: 'Windows Graphics Capture support in Windows SDK')
|
||||||
|
|
||||||
|
@ -73,10 +71,16 @@ if not building_for_win10
|
||||||
extra_args += ['-DWINVER=0x0A00', '-D_WIN32_WINNT=0x0A00', '-DNTDDI_VERSION=WDK_NTDDI_VERSION']
|
extra_args += ['-DWINVER=0x0A00', '-D_WIN32_WINNT=0x0A00', '-DNTDDI_VERSION=WDK_NTDDI_VERSION']
|
||||||
endif
|
endif
|
||||||
|
|
||||||
winmm_lib = cc.find_library('winmm', required : webview2_option)
|
|
||||||
dwmapi_lib = cc.find_library('dwmapi', required : webview2_option)
|
dwmapi_lib = cc.find_library('dwmapi', required : webview2_option)
|
||||||
dcomp_lib = cc.find_library('dcomp', required : webview2_option)
|
dcomp_lib = cc.find_library('dcomp', required : webview2_option)
|
||||||
runtimeobject_dep = cc.find_library('runtimeobject', required : webview2_option)
|
runtimeobject_dep = cc.find_library('runtimeobject', required : webview2_option)
|
||||||
|
coremessaging_lib = cc.find_library('coremessaging', required : webview2_option)
|
||||||
|
|
||||||
|
if not dwmapi_lib.found() or not dcomp_lib.found() or not runtimeobject_dep.found() \
|
||||||
|
or not coremessaging_lib.found()
|
||||||
|
subdir_done()
|
||||||
|
endif
|
||||||
|
|
||||||
loader_lib = cc.find_library('WebView2LoaderStatic', required: false)
|
loader_lib = cc.find_library('WebView2LoaderStatic', required: false)
|
||||||
sdk_deps = []
|
sdk_deps = []
|
||||||
if loader_lib.found() and cc.has_header('WebView2.h') and cc.has_header('WebView2EnvironmentOptions.h')
|
if loader_lib.found() and cc.has_header('WebView2.h') and cc.has_header('WebView2EnvironmentOptions.h')
|
||||||
|
@ -96,9 +100,8 @@ gstwebview2 = library('gstwebview2',
|
||||||
c_args : gst_plugins_bad_args + extra_args,
|
c_args : gst_plugins_bad_args + extra_args,
|
||||||
cpp_args : gst_plugins_bad_args + extra_args,
|
cpp_args : gst_plugins_bad_args + extra_args,
|
||||||
include_directories : [configinc],
|
include_directories : [configinc],
|
||||||
dependencies : [gstbase_dep, gstvideo_dep, gmodule_dep,
|
dependencies : [gstbase_dep, gstvideo_dep, coremessaging_lib,
|
||||||
gstd3d11_dep, winmm_lib, runtimeobject_dep, dwmapi_lib,
|
gstd3d11_dep, runtimeobject_dep, dwmapi_lib, dcomp_lib] + sdk_deps,
|
||||||
dcomp_lib] + sdk_deps,
|
|
||||||
install : true,
|
install : true,
|
||||||
install_dir : plugins_install_dir,
|
install_dir : plugins_install_dir,
|
||||||
)
|
)
|
||||||
|
|
Loading…
Reference in a new issue