mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 09:10:36 +00:00
d3d11desktopdupsrc: Add support for desktop size/rotation mode change
Re-negotiates with updated size on desktop size (i.e., resolution, scaling factor), and rotation mode change Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2268>
This commit is contained in:
parent
0312887452
commit
8132958b3b
4 changed files with 138 additions and 103 deletions
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@ -264,9 +264,12 @@ public:
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}
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GstFlowReturn
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Init (GstD3D11Device * device, ID3D11Texture2D * texture, UINT monitor_index)
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Init (GstD3D11Device * device, UINT monitor_index)
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{
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GstFlowReturn ret;
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ID3D11Device *device_handle;
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HRESULT hr;
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D3D11_TEXTURE2D_DESC texture_desc = { 0, };
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if (!InitShader (device))
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return GST_FLOW_ERROR;
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@ -277,7 +280,28 @@ public:
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GST_INFO ("Init done");
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shared_texture_ = texture;
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device_handle = gst_d3d11_device_get_device_handle (device);
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texture_desc.Width = output_desc_.ModeDesc.Width;
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texture_desc.Height = output_desc_.ModeDesc.Height;
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texture_desc.MipLevels = 1;
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texture_desc.ArraySize = 1;
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/* FIXME: we can support DXGI_FORMAT_R10G10B10A2_UNORM */
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texture_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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texture_desc.SampleDesc.Count = 1;
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texture_desc.Usage = D3D11_USAGE_DEFAULT;
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texture_desc.BindFlags =
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D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
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texture_desc.CPUAccessFlags = 0;
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texture_desc.MiscFlags = 0;
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hr = device_handle->CreateTexture2D (&texture_desc,
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nullptr, &shared_texture_);
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if (!gst_d3d11_result (hr, device)) {
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GST_ERROR_OBJECT (device, "Couldn't create texture, hr 0x%x", (guint) hr);
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return GST_FLOW_ERROR;
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}
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device_ = (GstD3D11Device *) gst_object_ref (device);
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return GST_FLOW_OK;
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@ -511,6 +535,23 @@ public:
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return true;
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}
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void
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CopyToTexture (ID3D11Texture2D * texture)
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{
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ID3D11DeviceContext *context_handle =
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gst_d3d11_device_get_device_context_handle (device_);
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context_handle->CopySubresourceRegion (texture, 0, 0, 0, 0,
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shared_texture_.Get(), 0, nullptr);
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}
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void
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GetSize (guint * width, guint * height)
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{
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*width = output_desc_.ModeDesc.Width;
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*height = output_desc_.ModeDesc.Height;
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}
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private:
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/* This method is not expected to be failed unless un-recoverable error case */
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bool
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@ -652,8 +693,6 @@ private:
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hr, EnumOutputsExpectedErrors);
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}
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output->GetDesc(&output_desc_);
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hr = output.As (&output1);
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if (!gst_d3d11_result (hr, device)) {
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GST_ERROR ("Couldn't get IDXGIOutput1 interface, hr 0x%x", (guint) hr);
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@ -694,6 +733,8 @@ private:
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CreateDuplicationExpectedErrors);
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}
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dupl_->GetDesc (&output_desc_);
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return GST_FLOW_OK;
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}
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@ -870,7 +911,7 @@ private:
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}
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void
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SetMoveRect (RECT* SrcRect, RECT* DestRect, DXGI_OUTPUT_DESC* DeskDesc,
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SetMoveRect (RECT* SrcRect, RECT* DestRect, DXGI_OUTDUPL_DESC* DeskDesc,
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DXGI_OUTDUPL_MOVE_RECT* MoveRect, INT TexWidth, INT TexHeight)
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{
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switch (DeskDesc->Rotation)
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@ -934,7 +975,7 @@ private:
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GstFlowReturn
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CopyMove (ID3D11Texture2D* SharedSurf, DXGI_OUTDUPL_MOVE_RECT* MoveBuffer,
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UINT MoveCount,DXGI_OUTPUT_DESC* DeskDesc)
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UINT MoveCount, DXGI_OUTDUPL_DESC* DeskDesc)
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{
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ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device_);
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ID3D11DeviceContext *device_context =
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@ -986,7 +1027,7 @@ private:
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void
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SetDirtyVert (VERTEX* Vertices, RECT* Dirty,
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DXGI_OUTPUT_DESC* DeskDesc, D3D11_TEXTURE2D_DESC* FullDesc,
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DXGI_OUTDUPL_DESC* DeskDesc, D3D11_TEXTURE2D_DESC* FullDesc,
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D3D11_TEXTURE2D_DESC* ThisDesc)
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{
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INT CenterX = FullDesc->Width / 2;
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@ -1119,7 +1160,7 @@ private:
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GstFlowReturn
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CopyDirty (ID3D11Texture2D* SrcSurface, ID3D11Texture2D* SharedSurf,
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RECT* DirtyBuffer, UINT DirtyCount, DXGI_OUTPUT_DESC* DeskDesc)
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RECT* DirtyBuffer, UINT DirtyCount, DXGI_OUTDUPL_DESC* DeskDesc)
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{
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D3D11_TEXTURE2D_DESC FullDesc;
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D3D11_TEXTURE2D_DESC ThisDesc;
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@ -1224,7 +1265,7 @@ private:
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GstFlowReturn
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ProcessFrame(ID3D11Texture2D * acquired_texture, ID3D11Texture2D* SharedSurf,
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DXGI_OUTPUT_DESC* DeskDesc, UINT move_count, UINT dirty_count,
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DXGI_OUTDUPL_DESC* DeskDesc, UINT move_count, UINT dirty_count,
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DXGI_OUTDUPL_FRAME_INFO * frame_info)
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{
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GstFlowReturn ret = GST_FLOW_OK;
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@ -1409,7 +1450,7 @@ private:
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private:
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PTR_INFO ptr_info_;
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DXGI_OUTPUT_DESC output_desc_;
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DXGI_OUTDUPL_DESC output_desc_;
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GstD3D11Device * device_;
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ComPtr<ID3D11Texture2D> shared_texture_;
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@ -1437,10 +1478,9 @@ struct _GstD3D11DesktopDup
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GstObject parent;
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GstD3D11Device *device;
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guint width;
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guint height;
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guint cached_width;
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guint cached_height;
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ID3D11Texture2D *texture;
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D3D11DesktopDupObject *dupl_obj;
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gboolean primary;
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@ -1603,16 +1643,16 @@ gst_d3d11_desktop_dup_constructed (GObject * object)
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goto out;
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}
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self->width =
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self->cached_width =
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self->desktop_coordinates.right - self->desktop_coordinates.left;
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self->height =
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self->cached_height =
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self->desktop_coordinates.bottom - self->desktop_coordinates.top;
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GST_DEBUG_OBJECT (self,
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"Desktop coordinates left:top:right:bottom = %ld:%ld:%ld:%ld (%dx%d)",
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self->desktop_coordinates.left, self->desktop_coordinates.top,
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self->desktop_coordinates.right, self->desktop_coordinates.bottom,
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self->width, self->height);
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self->cached_width, self->cached_height);
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ret = TRUE;
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@ -1645,8 +1685,6 @@ gst_d3d11_desktop_dup_dispose (GObject * object)
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{
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GstD3D11DesktopDup *self = GST_D3D11_DESKTOP_DUP (object);
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GST_D3D11_CLEAR_COM (self->texture);
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if (self->dupl_obj) {
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delete self->dupl_obj;
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self->dupl_obj = nullptr;
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@ -1667,44 +1705,6 @@ gst_d3d11_desktop_dup_finalize (GObject * object)
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static gboolean
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gst_d3d11_desktop_dup_setup_texture (GstD3D11DesktopDup * self)
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{
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D3D11_TEXTURE2D_DESC texture_desc = { 0, };
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ID3D11Device *device_handle;
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HRESULT hr;
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/* *INDENT-OFF* */
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ComPtr<ID3D11Texture2D> texture;
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/* *INDENT-ON* */
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/* This texture is for copying/updating only updated region from previously
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* captured frame (like a reference frame) */
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device_handle = gst_d3d11_device_get_device_handle (self->device);
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texture_desc.Width = self->width;
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texture_desc.Height = self->height;
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texture_desc.MipLevels = 1;
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texture_desc.ArraySize = 1;
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/* FIXME: we can support DXGI_FORMAT_R10G10B10A2_UNORM */
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texture_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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texture_desc.SampleDesc.Count = 1;
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texture_desc.Usage = D3D11_USAGE_DEFAULT;
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texture_desc.BindFlags =
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D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
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texture_desc.CPUAccessFlags = 0;
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texture_desc.MiscFlags = 0;
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hr = device_handle->CreateTexture2D (&texture_desc, nullptr, &texture);
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if (!gst_d3d11_result (hr, self->device)) {
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GST_ERROR_OBJECT (self, "Couldn't create texture, hr 0x%x", (guint) hr);
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return FALSE;
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}
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self->texture = texture.Detach ();
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return TRUE;
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}
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static void
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gst_d3d11_desktop_dup_weak_ref_notify (gpointer data, GstD3D11DesktopDup * dupl)
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{
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@ -1781,15 +1781,8 @@ gst_d3d11_desktop_dup_prepare (GstD3D11DesktopDup * desktop)
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return GST_FLOW_OK;
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}
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if (!desktop->texture && !gst_d3d11_desktop_dup_setup_texture (desktop)) {
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GST_ERROR_OBJECT (desktop, "Couldn't setup internal texture");
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g_rec_mutex_unlock (&desktop->lock);
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return GST_FLOW_ERROR;
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}
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desktop->dupl_obj = new D3D11DesktopDupObject ();
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ret = desktop->dupl_obj->Init (desktop->device, desktop->texture,
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desktop->monitor_index);
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ret = desktop->dupl_obj->Init (desktop->device, desktop->monitor_index);
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if (ret != GST_FLOW_OK) {
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GST_WARNING_OBJECT (desktop,
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"Couldn't prepare capturing, %sexpected failure",
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@ -1809,13 +1802,25 @@ gst_d3d11_desktop_dup_prepare (GstD3D11DesktopDup * desktop)
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}
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gboolean
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gst_d3d11_desktop_dup_get_coordinates (GstD3D11DesktopDup * desktop,
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RECT * desktop_coordinates)
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gst_d3d11_desktop_dup_get_size (GstD3D11DesktopDup * desktop, guint * width,
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guint * height)
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{
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g_return_val_if_fail (GST_IS_D3D11_DESKTOP_DUP (desktop), FALSE);
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g_return_val_if_fail (desktop_coordinates != nullptr, FALSE);
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g_return_val_if_fail (width != nullptr, FALSE);
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g_return_val_if_fail (height != nullptr, FALSE);
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*desktop_coordinates = desktop->desktop_coordinates;
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g_rec_mutex_lock (&desktop->lock);
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*width = 0;
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*height = 0;
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if (desktop->dupl_obj) {
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desktop->dupl_obj->GetSize (&desktop->cached_width,
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&desktop->cached_height);
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}
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*width = desktop->cached_width;
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*height = desktop->cached_height;
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g_rec_mutex_unlock (&desktop->lock);
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return TRUE;
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}
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@ -1826,7 +1831,8 @@ gst_d3d11_desktop_dup_capture (GstD3D11DesktopDup * desktop,
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gboolean draw_mouse)
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{
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GstFlowReturn ret = GST_FLOW_OK;
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ID3D11DeviceContext *device_context_handle;
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D3D11_TEXTURE2D_DESC desc;
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guint width, height;
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g_return_val_if_fail (GST_IS_D3D11_DESKTOP_DUP (desktop), GST_FLOW_ERROR);
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g_return_val_if_fail (texture != nullptr, GST_FLOW_ERROR);
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@ -1841,6 +1847,18 @@ gst_d3d11_desktop_dup_capture (GstD3D11DesktopDup * desktop,
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return ret;
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}
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gst_d3d11_desktop_dup_get_size (desktop, &width, &height);
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texture->GetDesc (&desc);
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if (desc.Width != width || desc.Height != height) {
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GST_INFO_OBJECT (desktop,
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"Different texture size, ours: %dx%d, external: %dx%d",
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width, height, desc.Width, desc.Height);
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g_rec_mutex_unlock (&desktop->lock);
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return GST_D3D11_DESKTOP_DUP_FLOW_SIZE_CHANGED;
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}
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gst_d3d11_device_lock (desktop->device);
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ret = desktop->dupl_obj->Capture (draw_mouse);
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if (ret != GST_FLOW_OK) {
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@ -1863,10 +1881,7 @@ gst_d3d11_desktop_dup_capture (GstD3D11DesktopDup * desktop,
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GST_LOG_OBJECT (desktop, "Capture done");
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device_context_handle =
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gst_d3d11_device_get_device_context_handle (desktop->device);
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device_context_handle->CopySubresourceRegion (texture, 0, 0, 0, 0,
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desktop->texture, 0, nullptr);
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desktop->dupl_obj->CopyToTexture (texture);
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if (draw_mouse)
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desktop->dupl_obj->DrawMouse (rtv);
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gst_d3d11_device_unlock (desktop->device);
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@ -28,6 +28,7 @@
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G_BEGIN_DECLS
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#define GST_D3D11_DESKTOP_DUP_FLOW_EXPECTED_ERROR GST_FLOW_CUSTOM_SUCCESS
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#define GST_D3D11_DESKTOP_DUP_FLOW_SIZE_CHANGED GST_FLOW_CUSTOM_SUCCESS_1
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#define GST_D3D11_DESKTOP_DUP_FLOW_UNSUPPORTED GST_FLOW_CUSTOM_ERROR
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#define GST_TYPE_D3D11_DESKTOP_DUP (gst_d3d11_desktop_dup_get_type())
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@ -39,8 +40,9 @@ GstD3D11DesktopDup * gst_d3d11_desktop_dup_new (GstD3D11Device * device,
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GstFlowReturn gst_d3d11_desktop_dup_prepare (GstD3D11DesktopDup * desktop);
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gboolean gst_d3d11_desktop_dup_get_coordinates (GstD3D11DesktopDup * desktop,
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RECT * desktop_coordinates);
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gboolean gst_d3d11_desktop_dup_get_size (GstD3D11DesktopDup * desktop,
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guint * width,
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guint * height);
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GstFlowReturn gst_d3d11_desktop_dup_capture (GstD3D11DesktopDup * desktop,
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ID3D11Texture2D * texture,
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@ -71,7 +71,7 @@ GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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struct _GstD3D11DesktopDupSrc
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{
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GstPushSrc src;
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GstBaseSrc src;
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guint64 last_frame_no;
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GstClockID clock_id;
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@ -113,12 +113,12 @@ static gboolean gst_d3d11_desktop_dup_src_unlock_stop (GstBaseSrc * bsrc);
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static gboolean
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gst_d3d11_desktop_dup_src_src_query (GstBaseSrc * bsrc, GstQuery * query);
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static GstFlowReturn gst_d3d11_desktop_dup_src_fill (GstPushSrc * pushsrc,
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GstBuffer * buffer);
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static GstFlowReturn gst_d3d11_desktop_dup_src_create (GstBaseSrc * bsrc,
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guint64 offset, guint size, GstBuffer ** buf);
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#define gst_d3d11_desktop_dup_src_parent_class parent_class
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G_DEFINE_TYPE (GstD3D11DesktopDupSrc, gst_d3d11_desktop_dup_src,
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GST_TYPE_PUSH_SRC);
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GST_TYPE_BASE_SRC);
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static void
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gst_d3d11_desktop_dup_src_class_init (GstD3D11DesktopDupSrcClass * klass)
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@ -126,7 +126,6 @@ gst_d3d11_desktop_dup_src_class_init (GstD3D11DesktopDupSrcClass * klass)
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstBaseSrcClass *basesrc_class = GST_BASE_SRC_CLASS (klass);
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GstPushSrcClass *pushsrc_class = GST_PUSH_SRC_CLASS (klass);
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GstCaps *caps;
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gobject_class->dispose = gst_d3d11_desktop_dup_src_dispose;
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@ -176,7 +175,7 @@ gst_d3d11_desktop_dup_src_class_init (GstD3D11DesktopDupSrcClass * klass)
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basesrc_class->query =
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GST_DEBUG_FUNCPTR (gst_d3d11_desktop_dup_src_src_query);
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pushsrc_class->fill = GST_DEBUG_FUNCPTR (gst_d3d11_desktop_dup_src_fill);
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basesrc_class->create = GST_DEBUG_FUNCPTR (gst_d3d11_desktop_dup_src_create);
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}
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static void
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@ -259,22 +258,18 @@ gst_d3d11_desktop_dup_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter)
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GstD3D11DesktopDupSrc *self = GST_D3D11_DESKTOP_DUP_SRC (bsrc);
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GstCaps *caps = NULL;
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guint width, height;
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RECT desktop_coordinates;
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if (!self->dupl) {
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GST_DEBUG_OBJECT (self, "Duplication object is not configured yet");
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return gst_pad_get_pad_template_caps (GST_BASE_SRC_PAD (bsrc));
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}
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if (!gst_d3d11_desktop_dup_get_coordinates (self->dupl, &desktop_coordinates)) {
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if (!gst_d3d11_desktop_dup_get_size (self->dupl, &width, &height)) {
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GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ,
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("Cannot query supported resolution"), (NULL));
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return NULL;
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}
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width = desktop_coordinates.right - desktop_coordinates.left;
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height = desktop_coordinates.bottom - desktop_coordinates.top;
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||||
|
||||
caps =
|
||||
gst_caps_new_simple ("video/x-raw", "format", G_TYPE_STRING, "BGRA",
|
||||
"width", G_TYPE_INT, width,
|
||||
|
@ -520,9 +515,10 @@ gst_d3d11_desktop_dup_src_src_query (GstBaseSrc * bsrc, GstQuery * query)
|
|||
}
|
||||
|
||||
static GstFlowReturn
|
||||
gst_d3d11_desktop_dup_src_fill (GstPushSrc * pushsrc, GstBuffer * buffer)
|
||||
gst_d3d11_desktop_dup_src_create (GstBaseSrc * bsrc, guint64 offset, guint size,
|
||||
GstBuffer ** buf)
|
||||
{
|
||||
GstD3D11DesktopDupSrc *self = GST_D3D11_DESKTOP_DUP_SRC (pushsrc);
|
||||
GstD3D11DesktopDupSrc *self = GST_D3D11_DESKTOP_DUP_SRC (bsrc);
|
||||
ID3D11Texture2D *texture;
|
||||
ID3D11RenderTargetView *rtv = NULL;
|
||||
gint fps_n, fps_d;
|
||||
|
@ -542,6 +538,7 @@ gst_d3d11_desktop_dup_src_fill (GstPushSrc * pushsrc, GstBuffer * buffer)
|
|||
gboolean draw_mouse;
|
||||
/* Just magic number... */
|
||||
gint unsupported_retry_count = 100;
|
||||
GstBuffer *buffer = NULL;
|
||||
|
||||
if (!self->dupl) {
|
||||
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ,
|
||||
|
@ -630,6 +627,13 @@ again:
|
|||
self->last_frame_no = next_frame_no;
|
||||
GST_OBJECT_UNLOCK (self);
|
||||
|
||||
if (!buffer) {
|
||||
ret =
|
||||
GST_BASE_SRC_CLASS (parent_class)->alloc (bsrc, offset, size, &buffer);
|
||||
if (ret != GST_FLOW_OK)
|
||||
goto out;
|
||||
}
|
||||
|
||||
/* FIXME: handle fallback case
|
||||
* (e.g., texture belongs to other device, RTV is unavailable) */
|
||||
mem = gst_buffer_peek_memory (buffer, 0);
|
||||
|
@ -658,11 +662,12 @@ again:
|
|||
GST_BUFFER_PTS (buffer) = next_capture_ts;
|
||||
GST_BUFFER_DURATION (buffer) = dur;
|
||||
|
||||
if (ret == GST_D3D11_DESKTOP_DUP_FLOW_EXPECTED_ERROR) {
|
||||
switch (ret) {
|
||||
case GST_D3D11_DESKTOP_DUP_FLOW_EXPECTED_ERROR:
|
||||
GST_WARNING_OBJECT (self, "Got expected error, try again");
|
||||
gst_clear_object (&clock);
|
||||
goto again;
|
||||
} else if (ret == GST_D3D11_DESKTOP_DUP_FLOW_UNSUPPORTED) {
|
||||
case GST_D3D11_DESKTOP_DUP_FLOW_UNSUPPORTED:
|
||||
GST_WARNING_OBJECT (self, "Got DXGI_ERROR_UNSUPPORTED error");
|
||||
unsupported_retry_count--;
|
||||
|
||||
|
@ -670,9 +675,21 @@ again:
|
|||
ret = GST_FLOW_ERROR;
|
||||
goto out;
|
||||
}
|
||||
|
||||
gst_clear_object (&clock);
|
||||
goto again;
|
||||
case GST_D3D11_DESKTOP_DUP_FLOW_SIZE_CHANGED:
|
||||
GST_INFO_OBJECT (self, "Size was changed, need negotiation");
|
||||
gst_clear_buffer (&buffer);
|
||||
gst_clear_object (&clock);
|
||||
|
||||
if (!gst_base_src_negotiate (bsrc)) {
|
||||
GST_ERROR_OBJECT (self, "Failed to negotiate with new size");
|
||||
ret = GST_FLOW_NOT_NEGOTIATED;
|
||||
goto out;
|
||||
}
|
||||
goto again;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
after_capture = gst_clock_get_time (clock);
|
||||
|
@ -698,6 +715,7 @@ again:
|
|||
|
||||
out:
|
||||
gst_clear_object (&clock);
|
||||
*buf = buffer;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -23,14 +23,14 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/base/gstpushsrc.h>
|
||||
#include <gst/base/gstbasesrc.h>
|
||||
#include <gst/d3d11/gstd3d11.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D11_DESKTOP_DUP_SRC (gst_d3d11_desktop_dup_src_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D11DesktopDupSrc, gst_d3d11_desktop_dup_src,
|
||||
GST, D3D11_DESKTOP_DUP_SRC, GstPushSrc);
|
||||
GST, D3D11_DESKTOP_DUP_SRC, GstBaseSrc);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
|
Loading…
Reference in a new issue