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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 03:31:05 +00:00
d3d12decoder: Add support for d3d11 output again
Although d3d12download supports d3d12 to d3d11 texture copy, this feature might be useful if an application is not ready to d3d12 support and it expects output type of decodebin(3) is d3d11. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7208>
This commit is contained in:
parent
8c2bbd8760
commit
800961cf28
15 changed files with 524 additions and 239 deletions
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@ -95,11 +95,9 @@ gst_d3d12_av1_dec_class_init (GstD3D12AV1DecClass * klass, gpointer data)
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static void
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static void
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gst_d3d12_av1_dec_init (GstD3D12AV1Dec * self)
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gst_d3d12_av1_dec_init (GstD3D12AV1Dec * self)
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{
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{
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GstD3D12AV1DecClass *klass = GST_D3D12_AV1_DEC_GET_CLASS (self);
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auto klass = GST_D3D12_AV1_DEC_GET_CLASS (self);
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GstD3D12DecoderSubClassData *cdata = &klass->class_data;
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self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_AV1,
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self->decoder = gst_d3d12_decoder_new (&klass->class_data);
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cdata->adapter_luid);
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}
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}
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static void
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static void
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@ -116,8 +114,8 @@ static void
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gst_d3d12_av1_dec_get_property (GObject * object, guint prop_id,
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gst_d3d12_av1_dec_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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GValue * value, GParamSpec * pspec)
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{
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{
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GstD3D12AV1DecClass *klass = GST_D3D12_AV1_DEC_GET_CLASS (object);
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auto klass = GST_D3D12_AV1_DEC_GET_CLASS (object);
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GstD3D12DecoderSubClassData *cdata = &klass->class_data;
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auto cdata = &klass->class_data;
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gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
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gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
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}
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}
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@ -322,7 +320,7 @@ gst_d3d12_av1_dec_output_picture (GstDxvaAV1Decoder * decoder,
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void
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void
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gst_d3d12_av1_dec_register (GstPlugin * plugin, GstD3D12Device * device,
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gst_d3d12_av1_dec_register (GstPlugin * plugin, GstD3D12Device * device,
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ID3D12VideoDevice * video_device, guint rank)
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ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
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{
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{
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GType type;
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GType type;
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gchar *type_name;
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gchar *type_name;
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@ -343,12 +341,14 @@ gst_d3d12_av1_dec_register (GstPlugin * plugin, GstD3D12Device * device,
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_av1_dec_debug, "d3d12av1dec", 0,
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_av1_dec_debug, "d3d12av1dec", 0,
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"d3d12av1dec");
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"d3d12av1dec");
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type_info.class_data =
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auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
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gst_d3d12_decoder_check_feature_support (device, video_device,
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GST_DXVA_CODEC_AV1);
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GST_DXVA_CODEC_AV1);
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if (!type_info.class_data)
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if (!cdata)
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return;
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return;
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cdata->subclass_data.d3d11_interop = d3d11_interop;
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type_info.class_data = cdata;
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type_name = g_strdup ("GstD3D12AV1Dec");
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type_name = g_strdup ("GstD3D12AV1Dec");
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feature_name = g_strdup ("d3d12av1dec");
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feature_name = g_strdup ("d3d12av1dec");
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@ -26,7 +26,8 @@ G_BEGIN_DECLS
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void gst_d3d12_av1_dec_register (GstPlugin * plugin,
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void gst_d3d12_av1_dec_register (GstPlugin * plugin,
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GstD3D12Device * device,
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GstD3D12Device * device,
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ID3D12VideoDevice * video_device,
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ID3D12VideoDevice * video_device,
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guint rank);
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guint rank,
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gboolean d3d11_interop);
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G_END_DECLS
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G_END_DECLS
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@ -21,6 +21,8 @@
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#include <config.h>
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#include <config.h>
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#endif
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#endif
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#include "gstd3d12plugin-config.h"
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#include "gstd3d12decoder.h"
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#include "gstd3d12decoder.h"
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#include "gstd3d12decodercpbpool.h"
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#include "gstd3d12decodercpbpool.h"
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#include <directx/d3dx12.h>
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#include <directx/d3dx12.h>
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@ -38,6 +40,12 @@
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#include <algorithm>
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#include <algorithm>
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#include <atomic>
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#include <atomic>
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#ifdef HAVE_GST_D3D11
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#include <d3d11_4.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <gst/d3d11/gstd3d11-private.h>
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#endif
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#ifndef GST_DISABLE_GST_DEBUG
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#ifndef GST_DISABLE_GST_DEBUG
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#define GST_CAT_DEFAULT ensure_debug_category()
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#define GST_CAT_DEFAULT ensure_debug_category()
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static GstDebugCategory *
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static GstDebugCategory *
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@ -210,6 +218,7 @@ enum GstD3D12DecoderOutputType
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GST_D3D12_DECODER_OUTPUT_UNKNOWN = 0,
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GST_D3D12_DECODER_OUTPUT_UNKNOWN = 0,
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GST_D3D12_DECODER_OUTPUT_SYSTEM = (1 << 0),
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GST_D3D12_DECODER_OUTPUT_SYSTEM = (1 << 0),
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GST_D3D12_DECODER_OUTPUT_D3D12 = (1 << 1),
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GST_D3D12_DECODER_OUTPUT_D3D12 = (1 << 1),
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GST_D3D12_DECODER_OUTPUT_D3D11 = (1 << 2),
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};
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};
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DEFINE_ENUM_FLAG_OPERATORS (GstD3D12DecoderOutputType);
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DEFINE_ENUM_FLAG_OPERATORS (GstD3D12DecoderOutputType);
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@ -226,6 +235,15 @@ struct DecoderCmdData
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/* Fence to wait at command record thread */
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/* Fence to wait at command record thread */
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UINT64 fence_val = 0;
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UINT64 fence_val = 0;
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#ifdef HAVE_GST_D3D11
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ComPtr<ID3D11Device5> device11_5;
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ComPtr<ID3D11DeviceContext4> context11_4;
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ComPtr<ID3D11Fence> fence11;
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ComPtr<ID3D12Fence> fence12;
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UINT64 fence_val_11 = 0;
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#endif
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};
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};
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struct DecoderOutputData
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struct DecoderOutputData
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@ -355,6 +373,11 @@ struct _GstD3D12Decoder
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GstDxvaCodec codec;
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GstDxvaCodec codec;
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GstD3D12Device *device;
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GstD3D12Device *device;
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gint64 adapter_luid;
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gint64 adapter_luid;
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gboolean d3d11_interop;
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#ifdef HAVE_GST_D3D11
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GstD3D11Device *device11;
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#endif
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GstD3D12DecoderPrivate *priv;
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GstD3D12DecoderPrivate *priv;
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};
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};
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@ -385,6 +408,9 @@ gst_d3d12_decoder_finalize (GObject * object)
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auto self = GST_D3D12_DECODER (object);
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auto self = GST_D3D12_DECODER (object);
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gst_clear_object (&self->device);
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gst_clear_object (&self->device);
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#ifdef HAVE_GST_D3D11
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gst_clear_object (&self->device11);
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#endif
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delete self->priv;
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delete self->priv;
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@ -392,16 +418,16 @@ gst_d3d12_decoder_finalize (GObject * object)
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}
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}
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GstD3D12Decoder *
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GstD3D12Decoder *
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gst_d3d12_decoder_new (GstDxvaCodec codec, gint64 adapter_luid)
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gst_d3d12_decoder_new (const GstD3D12DecoderSubClassData * cdata)
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{
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{
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GstD3D12Decoder *self;
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GstD3D12Decoder *self;
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g_return_val_if_fail (codec > GST_DXVA_CODEC_NONE, nullptr);
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g_return_val_if_fail (cdata, nullptr);
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g_return_val_if_fail (codec < GST_DXVA_CODEC_LAST, nullptr);
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self = (GstD3D12Decoder *) g_object_new (GST_TYPE_D3D12_DECODER, nullptr);
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self = (GstD3D12Decoder *) g_object_new (GST_TYPE_D3D12_DECODER, nullptr);
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self->codec = codec;
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self->codec = cdata->codec;
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self->adapter_luid = adapter_luid;
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self->adapter_luid = cdata->adapter_luid;
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self->d3d11_interop = cdata->d3d11_interop;
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return self;
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return self;
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}
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}
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@ -409,13 +435,17 @@ gst_d3d12_decoder_new (GstDxvaCodec codec, gint64 adapter_luid)
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gboolean
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gboolean
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gst_d3d12_decoder_open (GstD3D12Decoder * decoder, GstElement * element)
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gst_d3d12_decoder_open (GstD3D12Decoder * decoder, GstElement * element)
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{
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{
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if (!gst_d3d12_ensure_element_data_for_adapter_luid (element,
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auto priv = decoder->priv;
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decoder->adapter_luid, &decoder->device)) {
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GST_ERROR_OBJECT (element, "Cannot create d3d12device");
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{
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return FALSE;
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std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
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if (!gst_d3d12_ensure_element_data_for_adapter_luid (element,
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decoder->adapter_luid, &decoder->device)) {
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GST_ERROR_OBJECT (element, "Cannot create d3d12device");
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return FALSE;
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}
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}
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}
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auto priv = decoder->priv;
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auto cmd = std::make_unique < DecoderCmdData > ();
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auto cmd = std::make_unique < DecoderCmdData > ();
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HRESULT hr;
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HRESULT hr;
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@ -1289,6 +1319,245 @@ gst_d3d12_decoder_can_direct_render (GstD3D12Decoder * self,
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return TRUE;
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return TRUE;
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}
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}
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static GstFlowReturn
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gst_d3d12_decoder_copy_output_12 (GstD3D12Decoder * self, GstBuffer * srcbuf,
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ID3D12Resource * src, D3D12_TEXTURE_COPY_LOCATION dst[2],
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D3D12_COMMAND_LIST_TYPE cmd_type, guint64 * fence_val)
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{
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auto priv = self->priv;
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D3D12_BOX src_box[2];
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std::vector < GstD3D12CopyTextureRegionArgs > copy_args;
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for (guint i = 0; i < 2; i++) {
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GstD3D12CopyTextureRegionArgs args;
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memset (&args, 0, sizeof (args));
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args.src = CD3DX12_TEXTURE_COPY_LOCATION (src, i);
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args.dst = dst[i];
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/* FIXME: only 4:2:0 */
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if (i == 0) {
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src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x);
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src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y);
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src_box[i].right = GST_ROUND_UP_2 (priv->session->crop_x +
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priv->session->output_info.width);
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src_box[i].bottom =
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GST_ROUND_UP_2 (priv->session->crop_y +
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priv->session->output_info.height);
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} else {
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src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x) / 2;
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src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y) / 2;
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src_box[i].right =
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GST_ROUND_UP_2 (priv->session->crop_x +
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priv->session->output_info.width) / 2;
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src_box[i].bottom =
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GST_ROUND_UP_2 (priv->session->crop_y +
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priv->session->output_info.height) / 2;
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}
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src_box[i].front = 0;
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src_box[i].back = 1;
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args.src_box = &src_box[i];
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copy_args.push_back (args);
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}
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GstD3D12FenceData *fence_data = nullptr;
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if (cmd_type != D3D12_COMMAND_LIST_TYPE_COPY) {
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gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data);
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gst_d3d12_fence_data_push (fence_data,
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FENCE_NOTIFY_MINI_OBJECT (gst_buffer_ref (srcbuf)));
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}
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guint64 copy_fence_val = 0;
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auto copy_ret = gst_d3d12_device_copy_texture_region (self->device,
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copy_args.size (), copy_args.data (), fence_data, 0, nullptr, nullptr,
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cmd_type, ©_fence_val);
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if (!copy_ret) {
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GST_ERROR_OBJECT (self, "Couldn't copy decoded texture to output");
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gst_clear_d3d12_fence_data (&fence_data);
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return GST_FLOW_ERROR;
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}
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if (fence_val)
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*fence_val = copy_fence_val;
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return GST_FLOW_OK;
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}
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static GstFlowReturn
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gst_d3d12_decoder_copy_output (GstD3D12Decoder * self, GstBuffer * src_buf,
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GstBuffer * dst_buf)
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{
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auto priv = self->priv;
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auto session = priv->session.get ();
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auto in_dmem = (GstD3D12Memory *) gst_buffer_peek_memory (src_buf, 0);
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auto out_mem = gst_buffer_peek_memory (dst_buf, 0);
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if (gst_is_d3d12_memory (out_mem)) {
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auto out_dmem = GST_D3D12_MEMORY_CAST (out_mem);
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if (gst_d3d12_device_is_equal (out_dmem->device, self->device)) {
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D3D12_TEXTURE_COPY_LOCATION dst_location[2];
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UINT out_subresource[2];
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guint64 copy_fence_val;
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auto in_resource = gst_d3d12_memory_get_resource_handle (in_dmem);
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auto out_resource = gst_d3d12_memory_get_resource_handle (out_dmem);
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gst_d3d12_memory_get_subresource_index (out_dmem, 0, &out_subresource[0]);
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gst_d3d12_memory_get_subresource_index (out_dmem, 1, &out_subresource[1]);
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dst_location[0] = CD3DX12_TEXTURE_COPY_LOCATION (out_resource,
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out_subresource[0]);
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dst_location[1] = CD3DX12_TEXTURE_COPY_LOCATION (out_resource,
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out_subresource[1]);
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auto ret = gst_d3d12_decoder_copy_output_12 (self, src_buf, in_resource,
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dst_location, D3D12_COMMAND_LIST_TYPE_DIRECT, ©_fence_val);
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if (ret != GST_FLOW_OK)
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return ret;
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auto fence = gst_d3d12_device_get_fence_handle (self->device,
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D3D12_COMMAND_LIST_TYPE_DIRECT);
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gst_d3d12_memory_set_fence (out_dmem, fence, copy_fence_val, FALSE);
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GST_MINI_OBJECT_FLAG_SET (out_dmem,
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GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
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GST_MINI_OBJECT_FLAG_UNSET (out_dmem,
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GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
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GST_TRACE_OBJECT (self, "d3d12 copy done");
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return GST_FLOW_OK;
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}
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}
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#ifdef HAVE_GST_D3D11
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else if (session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11 &&
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self->d3d11_interop && gst_is_d3d11_memory (out_mem)) {
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auto out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
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if (out_dmem->device == self->device11) {
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GstMapInfo out_map;
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auto device11 = gst_d3d11_device_get_device_handle (self->device11);
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auto in_texture11 =
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||||||
|
gst_d3d12_memory_get_d3d11_texture (in_dmem, device11);
|
||||||
|
|
||||||
|
if (!in_texture11) {
|
||||||
|
GST_ERROR_OBJECT (self,
|
||||||
|
"Couldn't get d3d11 texture from decoded texture");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!gst_memory_map (out_mem, &out_map,
|
||||||
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't map output d3d11 memory");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
HRESULT hr;
|
||||||
|
{
|
||||||
|
GstD3D11DeviceLockGuard device11_lk (self->device11);
|
||||||
|
D3D11_BOX src_box = { };
|
||||||
|
src_box.left = GST_ROUND_UP_2 (session->crop_x);
|
||||||
|
src_box.top = GST_ROUND_UP_2 (session->crop_y);
|
||||||
|
src_box.right = GST_ROUND_UP_2 (session->crop_x +
|
||||||
|
session->output_info.width);
|
||||||
|
src_box.bottom = GST_ROUND_UP_2 (session->crop_y +
|
||||||
|
session->output_info.height);
|
||||||
|
src_box.front = 0;
|
||||||
|
src_box.back = 1;
|
||||||
|
|
||||||
|
auto out_texture11 = gst_d3d11_memory_get_resource_handle (out_dmem);
|
||||||
|
auto out_subresource =
|
||||||
|
gst_d3d11_memory_get_subresource_index (out_dmem);
|
||||||
|
|
||||||
|
priv->cmd->context11_4->CopySubresourceRegion (out_texture11,
|
||||||
|
out_subresource, 0, 0, 0, in_texture11, 0, &src_box);
|
||||||
|
priv->cmd->fence_val_11++;
|
||||||
|
hr = priv->cmd->context11_4->Signal (priv->cmd->fence11.Get (),
|
||||||
|
priv->cmd->fence_val_11);
|
||||||
|
}
|
||||||
|
|
||||||
|
gst_memory_unmap (out_mem, &out_map);
|
||||||
|
|
||||||
|
if (!gst_d3d11_result (hr, self->device11)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Signal failed");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Set d3d11 device signalled fence to d3d12 memory.
|
||||||
|
* d3d12 buffer pool or allocator will wait for this fence
|
||||||
|
* to keep resource alive if it's still being used by d3d11 */
|
||||||
|
gst_d3d12_memory_set_fence (in_dmem, priv->cmd->fence12.Get (),
|
||||||
|
priv->cmd->fence_val_11, FALSE);
|
||||||
|
|
||||||
|
GST_TRACE_OBJECT (self, "Copy done via d3d11 interop");
|
||||||
|
|
||||||
|
return GST_FLOW_OK;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (!gst_d3d12_decoder_ensure_staging_texture (self)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't allocate staging texture");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto in_resource = gst_d3d12_memory_get_resource_handle (in_dmem);
|
||||||
|
D3D12_TEXTURE_COPY_LOCATION dst_location[2];
|
||||||
|
|
||||||
|
dst_location[0] = CD3DX12_TEXTURE_COPY_LOCATION (session->staging.Get (),
|
||||||
|
session->layout[0]);
|
||||||
|
dst_location[1] = CD3DX12_TEXTURE_COPY_LOCATION (session->staging.Get (),
|
||||||
|
session->layout[1]);
|
||||||
|
|
||||||
|
guint64 copy_fence_val;
|
||||||
|
auto ret = gst_d3d12_decoder_copy_output_12 (self, src_buf, in_resource,
|
||||||
|
dst_location, D3D12_COMMAND_LIST_TYPE_COPY, ©_fence_val);
|
||||||
|
if (ret != GST_FLOW_OK) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't download to staging buffer");
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto hr = gst_d3d12_device_fence_wait (self->device,
|
||||||
|
D3D12_COMMAND_LIST_TYPE_COPY, copy_fence_val);
|
||||||
|
if (!gst_d3d12_result (hr, self->device)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't wait for fence");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
guint8 *map_data;
|
||||||
|
GstVideoFrame vframe;
|
||||||
|
hr = session->staging->Map (0, nullptr, (void **) &map_data);
|
||||||
|
if (!gst_d3d12_result (hr, self->device)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't map staging texture");
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!gst_video_frame_map (&vframe,
|
||||||
|
&session->output_info, dst_buf, GST_MAP_WRITE)) {
|
||||||
|
GST_ERROR_OBJECT (self, "Couldn't map output buffer");
|
||||||
|
session->staging->Unmap (0, nullptr);
|
||||||
|
return GST_FLOW_ERROR;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&vframe); i++) {
|
||||||
|
guint8 *src_data = map_data + session->layout[i].Offset;
|
||||||
|
guint8 *dst_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&vframe, i);
|
||||||
|
gint width = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, i) *
|
||||||
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&vframe, i);
|
||||||
|
|
||||||
|
for (gint j = 0; j < GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, i); j++) {
|
||||||
|
memcpy (dst_data, src_data, width);
|
||||||
|
dst_data += GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, i);
|
||||||
|
src_data += session->layout[i].Footprint.RowPitch;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
session->staging->Unmap (0, nullptr);
|
||||||
|
gst_video_frame_unmap (&vframe);
|
||||||
|
|
||||||
|
return GST_FLOW_OK;
|
||||||
|
}
|
||||||
|
|
||||||
static GstFlowReturn
|
static GstFlowReturn
|
||||||
gst_d3d12_decoder_process_output (GstD3D12Decoder * self,
|
gst_d3d12_decoder_process_output (GstD3D12Decoder * self,
|
||||||
GstVideoDecoder * videodec, GstVideoCodecFrame * frame,
|
GstVideoDecoder * videodec, GstVideoCodecFrame * frame,
|
||||||
|
@ -1297,10 +1566,6 @@ gst_d3d12_decoder_process_output (GstD3D12Decoder * self,
|
||||||
{
|
{
|
||||||
GstFlowReturn ret = GST_FLOW_ERROR;
|
GstFlowReturn ret = GST_FLOW_ERROR;
|
||||||
GstBuffer *buffer;
|
GstBuffer *buffer;
|
||||||
GstD3D12Memory *dmem;
|
|
||||||
ID3D12Resource *resource;
|
|
||||||
UINT subresource[2];
|
|
||||||
HRESULT hr;
|
|
||||||
bool attach_crop_meta = false;
|
bool attach_crop_meta = false;
|
||||||
|
|
||||||
auto priv = self->priv;
|
auto priv = self->priv;
|
||||||
|
@ -1337,153 +1602,30 @@ gst_d3d12_decoder_process_output (GstD3D12Decoder * self,
|
||||||
|
|
||||||
buffer = decoder_pic->output_buffer ?
|
buffer = decoder_pic->output_buffer ?
|
||||||
decoder_pic->output_buffer : decoder_pic->buffer;
|
decoder_pic->output_buffer : decoder_pic->buffer;
|
||||||
dmem = (GstD3D12Memory *) gst_buffer_peek_memory (buffer, 0);
|
|
||||||
|
|
||||||
priv->session->lock.lock ();
|
priv->session->lock.lock ();
|
||||||
if (gst_d3d12_decoder_can_direct_render (self, videodec,
|
if (gst_d3d12_decoder_can_direct_render (self, videodec,
|
||||||
decoder_pic->buffer, display_width, display_height)) {
|
decoder_pic->buffer, display_width, display_height)) {
|
||||||
GST_LOG_OBJECT (self, "Outputting without copy");
|
GST_LOG_OBJECT (self, "Outputting without copy");
|
||||||
|
|
||||||
GST_MINI_OBJECT_FLAG_SET (dmem, GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
auto mem = gst_buffer_peek_memory (buffer, 0);
|
||||||
GST_MINI_OBJECT_FLAG_UNSET (dmem, GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
|
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
||||||
|
GST_MINI_OBJECT_FLAG_UNSET (mem, GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
|
||||||
|
|
||||||
if (priv->session->need_crop)
|
if (priv->session->need_crop)
|
||||||
attach_crop_meta = true;
|
attach_crop_meta = true;
|
||||||
|
|
||||||
frame->output_buffer = gst_buffer_ref (buffer);
|
frame->output_buffer = gst_buffer_ref (buffer);
|
||||||
} else {
|
} else {
|
||||||
ID3D12Resource *out_resource = nullptr;
|
|
||||||
UINT out_subresource[2];
|
|
||||||
|
|
||||||
ret = gst_video_decoder_allocate_output_frame (videodec, frame);
|
ret = gst_video_decoder_allocate_output_frame (videodec, frame);
|
||||||
if (ret != GST_FLOW_OK) {
|
if (ret != GST_FLOW_OK) {
|
||||||
GST_ERROR_OBJECT (videodec, "Couldn't allocate output buffer");
|
GST_ERROR_OBJECT (videodec, "Couldn't allocate output buffer");
|
||||||
goto error;
|
goto error;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto out_mem = gst_buffer_peek_memory (frame->output_buffer, 0);
|
ret = gst_d3d12_decoder_copy_output (self, buffer, frame->output_buffer);
|
||||||
if (gst_is_d3d12_memory (out_mem)) {
|
if (ret != GST_FLOW_OK)
|
||||||
auto out_dmem = GST_D3D12_MEMORY_CAST (out_mem);
|
|
||||||
if (gst_d3d12_device_is_equal (dmem->device, self->device)) {
|
|
||||||
out_resource = gst_d3d12_memory_get_resource_handle (out_dmem);
|
|
||||||
gst_d3d12_memory_get_subresource_index (out_dmem, 0,
|
|
||||||
&out_subresource[0]);
|
|
||||||
gst_d3d12_memory_get_subresource_index (out_dmem, 1,
|
|
||||||
&out_subresource[1]);
|
|
||||||
|
|
||||||
GST_MINI_OBJECT_FLAG_SET (out_dmem,
|
|
||||||
GST_D3D12_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
|
||||||
GST_MINI_OBJECT_FLAG_UNSET (out_dmem,
|
|
||||||
GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!out_resource && !gst_d3d12_decoder_ensure_staging_texture (self)) {
|
|
||||||
GST_ERROR_OBJECT (videodec, "Couldn't allocate staging texture");
|
|
||||||
ret = GST_FLOW_ERROR;
|
|
||||||
goto error;
|
goto error;
|
||||||
}
|
|
||||||
|
|
||||||
resource = gst_d3d12_memory_get_resource_handle (dmem);
|
|
||||||
|
|
||||||
gst_d3d12_memory_get_subresource_index (dmem, 0, &subresource[0]);
|
|
||||||
gst_d3d12_memory_get_subresource_index (dmem, 1, &subresource[1]);
|
|
||||||
|
|
||||||
/* Copy texture to staging */
|
|
||||||
D3D12_BOX src_box[2];
|
|
||||||
std::vector < GstD3D12CopyTextureRegionArgs > copy_args;
|
|
||||||
|
|
||||||
for (guint i = 0; i < 2; i++) {
|
|
||||||
GstD3D12CopyTextureRegionArgs args;
|
|
||||||
memset (&args, 0, sizeof (args));
|
|
||||||
|
|
||||||
args.src = CD3DX12_TEXTURE_COPY_LOCATION (resource, subresource[i]);
|
|
||||||
|
|
||||||
if (out_resource) {
|
|
||||||
args.dst =
|
|
||||||
CD3DX12_TEXTURE_COPY_LOCATION (out_resource, out_subresource[i]);
|
|
||||||
} else {
|
|
||||||
args.dst =
|
|
||||||
CD3DX12_TEXTURE_COPY_LOCATION (priv->session->staging.Get (),
|
|
||||||
priv->session->layout[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* FIXME: only 4:2:0 */
|
|
||||||
if (i == 0) {
|
|
||||||
src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x);
|
|
||||||
src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y);
|
|
||||||
src_box[i].right = GST_ROUND_UP_2 (priv->session->crop_x +
|
|
||||||
priv->session->output_info.width);
|
|
||||||
src_box[i].bottom =
|
|
||||||
GST_ROUND_UP_2 (priv->session->crop_y +
|
|
||||||
priv->session->output_info.height);
|
|
||||||
} else {
|
|
||||||
src_box[i].left = GST_ROUND_UP_2 (priv->session->crop_x) / 2;
|
|
||||||
src_box[i].top = GST_ROUND_UP_2 (priv->session->crop_y) / 2;
|
|
||||||
src_box[i].right =
|
|
||||||
GST_ROUND_UP_2 (priv->session->crop_x +
|
|
||||||
priv->session->output_info.width) / 2;
|
|
||||||
src_box[i].bottom =
|
|
||||||
GST_ROUND_UP_2 (priv->session->crop_y +
|
|
||||||
priv->session->output_info.height) / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
src_box[i].front = 0;
|
|
||||||
src_box[i].back = 1;
|
|
||||||
|
|
||||||
args.src_box = &src_box[i];
|
|
||||||
copy_args.push_back (args);
|
|
||||||
}
|
|
||||||
|
|
||||||
guint64 copy_fence_val = 0;
|
|
||||||
GstD3D12FenceData *fence_data = nullptr;
|
|
||||||
D3D12_COMMAND_LIST_TYPE queue_type = D3D12_COMMAND_LIST_TYPE_COPY;
|
|
||||||
if (out_resource) {
|
|
||||||
queue_type = D3D12_COMMAND_LIST_TYPE_DIRECT;
|
|
||||||
gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data);
|
|
||||||
gst_d3d12_fence_data_push (fence_data,
|
|
||||||
FENCE_NOTIFY_MINI_OBJECT (gst_buffer_ref (buffer)));
|
|
||||||
}
|
|
||||||
|
|
||||||
gst_d3d12_device_copy_texture_region (self->device, copy_args.size (),
|
|
||||||
copy_args.data (), fence_data, 0, nullptr, nullptr, queue_type,
|
|
||||||
©_fence_val);
|
|
||||||
auto fence = gst_d3d12_device_get_fence_handle (self->device, queue_type);
|
|
||||||
|
|
||||||
if (!out_resource) {
|
|
||||||
guint8 *map_data;
|
|
||||||
GstVideoFrame vframe;
|
|
||||||
|
|
||||||
gst_d3d12_device_fence_wait (self->device, queue_type, copy_fence_val);
|
|
||||||
|
|
||||||
hr = priv->session->staging->Map (0, nullptr, (void **) &map_data);
|
|
||||||
if (!gst_d3d12_result (hr, self->device)) {
|
|
||||||
ret = GST_FLOW_ERROR;
|
|
||||||
goto error;
|
|
||||||
}
|
|
||||||
|
|
||||||
gst_video_frame_map (&vframe,
|
|
||||||
&priv->session->output_info, frame->output_buffer, GST_MAP_WRITE);
|
|
||||||
|
|
||||||
for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&vframe); i++) {
|
|
||||||
guint8 *src = map_data + priv->session->layout[i].Offset;
|
|
||||||
guint8 *dst = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&vframe, i);
|
|
||||||
gint width = GST_VIDEO_FRAME_COMP_WIDTH (&vframe, i) *
|
|
||||||
GST_VIDEO_FRAME_COMP_PSTRIDE (&vframe, i);
|
|
||||||
|
|
||||||
for (gint j = 0; j < GST_VIDEO_FRAME_COMP_HEIGHT (&vframe, i); j++) {
|
|
||||||
memcpy (dst, src, width);
|
|
||||||
dst += GST_VIDEO_FRAME_PLANE_STRIDE (&vframe, i);
|
|
||||||
src += priv->session->layout[i].Footprint.RowPitch;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
priv->session->staging->Unmap (0, nullptr);
|
|
||||||
gst_video_frame_unmap (&vframe);
|
|
||||||
} else {
|
|
||||||
gst_d3d12_buffer_set_fence (frame->output_buffer,
|
|
||||||
fence, copy_fence_val, FALSE);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
priv->session->lock.unlock ();
|
priv->session->lock.unlock ();
|
||||||
|
@ -1646,6 +1788,12 @@ gst_d3d12_decoder_negotiate (GstD3D12Decoder * decoder,
|
||||||
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
||||||
allowed_types |= GST_D3D12_DECODER_OUTPUT_D3D12;
|
allowed_types |= GST_D3D12_DECODER_OUTPUT_D3D12;
|
||||||
}
|
}
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
if (gst_caps_features_contains (features,
|
||||||
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
||||||
|
allowed_types |= GST_D3D12_DECODER_OUTPUT_D3D11;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gst_clear_caps (&peer_caps);
|
gst_clear_caps (&peer_caps);
|
||||||
|
@ -1685,6 +1833,57 @@ gst_d3d12_decoder_negotiate (GstD3D12Decoder * decoder,
|
||||||
g_clear_pointer (&priv->session->output_state, gst_video_codec_state_unref);
|
g_clear_pointer (&priv->session->output_state, gst_video_codec_state_unref);
|
||||||
priv->session->output_state = state;
|
priv->session->output_state = state;
|
||||||
|
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
/* Try d3d11 only if downstream does not support d3d12 but does d3d11,
|
||||||
|
* otherwise decoder will create unnecessary d3d11 device */
|
||||||
|
if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D11) ==
|
||||||
|
GST_D3D12_DECODER_OUTPUT_D3D11 &&
|
||||||
|
(allowed_types & GST_D3D12_DECODER_OUTPUT_D3D12) !=
|
||||||
|
GST_D3D12_DECODER_OUTPUT_D3D12) {
|
||||||
|
auto elem = GST_ELEMENT (videodec);
|
||||||
|
if (decoder->d3d11_interop) {
|
||||||
|
if (gst_d3d11_ensure_element_data_for_adapter_luid (elem,
|
||||||
|
decoder->adapter_luid, &decoder->device11)) {
|
||||||
|
if (!priv->cmd->device11_5) {
|
||||||
|
auto device11 =
|
||||||
|
gst_d3d11_device_get_device_handle (decoder->device11);
|
||||||
|
device11->QueryInterface (IID_PPV_ARGS (&priv->cmd->device11_5));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (priv->cmd->device11_5 && !priv->cmd->context11_4) {
|
||||||
|
ComPtr < ID3D11DeviceContext > context11;
|
||||||
|
ComPtr < ID3D11DeviceContext4 > context11_4;
|
||||||
|
priv->cmd->device11_5->GetImmediateContext (&context11);
|
||||||
|
context11.As (&priv->cmd->context11_4);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (priv->cmd->context11_4 && !priv->cmd->fence11) {
|
||||||
|
priv->cmd->device11_5->CreateFence (0, D3D11_FENCE_FLAG_SHARED,
|
||||||
|
IID_PPV_ARGS (&priv->cmd->fence11));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (priv->cmd->fence11 && !priv->cmd->fence12) {
|
||||||
|
HANDLE handle;
|
||||||
|
auto hr = priv->cmd->fence11->CreateSharedHandle (nullptr,
|
||||||
|
GENERIC_ALL, nullptr, &handle);
|
||||||
|
if (SUCCEEDED (hr)) {
|
||||||
|
priv->cmd->device->OpenSharedHandle (handle,
|
||||||
|
IID_PPV_ARGS (&priv->cmd->fence12));
|
||||||
|
CloseHandle (handle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!priv->cmd->fence12)
|
||||||
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
||||||
|
} else {
|
||||||
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
||||||
|
}
|
||||||
|
} else if (!gst_d3d11_ensure_element_data (elem, -1, &decoder->device11)) {
|
||||||
|
allowed_types &= ~GST_D3D12_DECODER_OUTPUT_D3D11;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
auto prev_output_type = priv->session->output_type;
|
auto prev_output_type = priv->session->output_type;
|
||||||
if (prev_output_type != GST_D3D12_DECODER_OUTPUT_UNKNOWN &&
|
if (prev_output_type != GST_D3D12_DECODER_OUTPUT_UNKNOWN &&
|
||||||
(prev_output_type & allowed_types) == prev_output_type) {
|
(prev_output_type & allowed_types) == prev_output_type) {
|
||||||
|
@ -1692,14 +1891,25 @@ gst_d3d12_decoder_negotiate (GstD3D12Decoder * decoder,
|
||||||
} else {
|
} else {
|
||||||
if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D12) != 0)
|
if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D12) != 0)
|
||||||
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D12;
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D12;
|
||||||
|
else if ((allowed_types & GST_D3D12_DECODER_OUTPUT_D3D11) != 0)
|
||||||
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D11;
|
||||||
else
|
else
|
||||||
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_SYSTEM;
|
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_SYSTEM;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
switch (priv->session->output_type) {
|
||||||
gst_caps_set_features (state->caps, 0,
|
case GST_D3D12_DECODER_OUTPUT_D3D12:
|
||||||
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
gst_caps_set_features (state->caps, 0,
|
||||||
priv->session->output_type = GST_D3D12_DECODER_OUTPUT_D3D12;
|
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
||||||
|
break;
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
case GST_D3D12_DECODER_OUTPUT_D3D11:
|
||||||
|
gst_caps_set_features (state->caps, 0,
|
||||||
|
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
GST_DEBUG_OBJECT (decoder, "Selected output type %d",
|
GST_DEBUG_OBJECT (decoder, "Selected output type %d",
|
||||||
|
@ -1756,13 +1966,28 @@ gst_d3d12_decoder_decide_allocation (GstD3D12Decoder * decoder,
|
||||||
"Downstream pool is not d3d12, will create new one");
|
"Downstream pool is not d3d12, will create new one");
|
||||||
gst_clear_object (&pool);
|
gst_clear_object (&pool);
|
||||||
} else {
|
} else {
|
||||||
GstD3D12BufferPool *dpool = GST_D3D12_BUFFER_POOL (pool);
|
auto dpool = GST_D3D12_BUFFER_POOL (pool);
|
||||||
if (!gst_d3d12_device_is_equal (dpool->device, decoder->device)) {
|
if (!gst_d3d12_device_is_equal (dpool->device, decoder->device)) {
|
||||||
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
|
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
|
||||||
gst_clear_object (&pool);
|
gst_clear_object (&pool);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11) {
|
||||||
|
if (!GST_IS_D3D12_BUFFER_POOL (pool)) {
|
||||||
|
GST_DEBUG_OBJECT (videodec,
|
||||||
|
"Downstream pool is not d3d11, will create new one");
|
||||||
|
gst_clear_object (&pool);
|
||||||
|
} else if (decoder->d3d11_interop) {
|
||||||
|
auto dpool = GST_D3D11_BUFFER_POOL (pool);
|
||||||
|
if (dpool->device != decoder->device11) {
|
||||||
|
GST_DEBUG_OBJECT (videodec, "Different device, will create new one");
|
||||||
|
gst_clear_object (&pool);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!pool) {
|
if (!pool) {
|
||||||
|
@ -1770,6 +1995,11 @@ gst_d3d12_decoder_decide_allocation (GstD3D12Decoder * decoder,
|
||||||
case GST_D3D12_DECODER_OUTPUT_D3D12:
|
case GST_D3D12_DECODER_OUTPUT_D3D12:
|
||||||
pool = gst_d3d12_buffer_pool_new (decoder->device);
|
pool = gst_d3d12_buffer_pool_new (decoder->device);
|
||||||
break;
|
break;
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
case GST_D3D12_DECODER_OUTPUT_D3D11:
|
||||||
|
pool = gst_d3d11_buffer_pool_new (decoder->device11);
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
default:
|
default:
|
||||||
pool = gst_video_buffer_pool_new ();
|
pool = gst_video_buffer_pool_new ();
|
||||||
break;
|
break;
|
||||||
|
@ -1783,13 +2013,12 @@ gst_d3d12_decoder_decide_allocation (GstD3D12Decoder * decoder,
|
||||||
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
||||||
|
|
||||||
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D12) {
|
||||||
GstD3D12AllocationParams *params;
|
|
||||||
GstVideoAlignment align;
|
GstVideoAlignment align;
|
||||||
gint width, height;
|
gint width, height;
|
||||||
|
|
||||||
gst_video_alignment_reset (&align);
|
gst_video_alignment_reset (&align);
|
||||||
|
|
||||||
params = gst_buffer_pool_config_get_d3d12_allocation_params (config);
|
auto params = gst_buffer_pool_config_get_d3d12_allocation_params (config);
|
||||||
if (!params) {
|
if (!params) {
|
||||||
params = gst_d3d12_allocation_params_new (decoder->device, &vinfo,
|
params = gst_d3d12_allocation_params_new (decoder->device, &vinfo,
|
||||||
GST_D3D12_ALLOCATION_FLAG_DEFAULT,
|
GST_D3D12_ALLOCATION_FLAG_DEFAULT,
|
||||||
|
@ -1811,14 +2040,20 @@ gst_d3d12_decoder_decide_allocation (GstD3D12Decoder * decoder,
|
||||||
gst_d3d12_allocation_params_alignment (params, &align);
|
gst_d3d12_allocation_params_alignment (params, &align);
|
||||||
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
||||||
gst_d3d12_allocation_params_free (params);
|
gst_d3d12_allocation_params_free (params);
|
||||||
|
|
||||||
|
|
||||||
GST_DEBUG_OBJECT (videodec, "Downstream min buffres: %d", min);
|
|
||||||
|
|
||||||
/* We will not use downstream pool for decoding, and therefore preallocation
|
|
||||||
* is unnecessary. So, Non-zero min buffer will be a waste of GPU memory */
|
|
||||||
min = 0;
|
|
||||||
}
|
}
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
else if (priv->session->output_type == GST_D3D12_DECODER_OUTPUT_D3D11) {
|
||||||
|
auto params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
||||||
|
if (!params) {
|
||||||
|
params = gst_d3d11_allocation_params_new (decoder->device11, &vinfo,
|
||||||
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT,
|
||||||
|
D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
||||||
|
gst_d3d11_allocation_params_free (params);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
gst_buffer_pool_set_config (pool, config);
|
gst_buffer_pool_set_config (pool, config);
|
||||||
/* d3d12 buffer pool will update buffer size based on allocated texture,
|
/* d3d12 buffer pool will update buffer size based on allocated texture,
|
||||||
|
@ -1850,6 +2085,15 @@ gst_d3d12_decoder_set_context (GstD3D12Decoder * decoder, GstElement * element,
|
||||||
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
||||||
gst_d3d12_handle_set_context_for_adapter_luid (element,
|
gst_d3d12_handle_set_context_for_adapter_luid (element,
|
||||||
context, decoder->adapter_luid, &decoder->device);
|
context, decoder->adapter_luid, &decoder->device);
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
if (decoder->d3d11_interop) {
|
||||||
|
gst_d3d11_handle_set_context_for_adapter_luid (element,
|
||||||
|
context, decoder->adapter_luid, &decoder->device11);
|
||||||
|
} else {
|
||||||
|
/* Since we will do system copy, accept any device */
|
||||||
|
gst_d3d11_handle_set_context (element, context, -1, &decoder->device11);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
gboolean
|
gboolean
|
||||||
|
@ -1861,6 +2105,11 @@ gst_d3d12_decoder_handle_query (GstD3D12Decoder * decoder, GstElement * element,
|
||||||
|
|
||||||
auto priv = decoder->priv;
|
auto priv = decoder->priv;
|
||||||
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
std::lock_guard < std::recursive_mutex > lk (priv->context_lock);
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
if (gst_d3d11_handle_context_query (element, query, decoder->device11))
|
||||||
|
return TRUE;
|
||||||
|
#endif
|
||||||
|
|
||||||
return gst_d3d12_handle_context_query (element, query, decoder->device);
|
return gst_d3d12_handle_context_query (element, query, decoder->device);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1871,14 +2120,6 @@ enum
|
||||||
PROP_DECODER_VENDOR_ID,
|
PROP_DECODER_VENDOR_ID,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct _GstD3D12DecoderClassData
|
|
||||||
{
|
|
||||||
GstD3D12DecoderSubClassData subclass_data;
|
|
||||||
GstCaps *sink_caps;
|
|
||||||
GstCaps *src_caps;
|
|
||||||
gchar *description;
|
|
||||||
};
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_d3d12_decoder_get_profiles (const GUID & profile,
|
gst_d3d12_decoder_get_profiles (const GUID & profile,
|
||||||
std::vector < std::string > &list)
|
std::vector < std::string > &list)
|
||||||
|
@ -2102,11 +2343,17 @@ gst_d3d12_decoder_check_feature_support (GstD3D12Device * device,
|
||||||
}
|
}
|
||||||
/* *INDENT-ON* */
|
/* *INDENT-ON* */
|
||||||
|
|
||||||
GstCaps *sink_caps = gst_caps_from_string (sink_caps_string.c_str ());
|
auto sink_caps = gst_caps_from_string (sink_caps_string.c_str ());
|
||||||
GstCaps *raw_caps = gst_caps_from_string (src_caps_string.c_str ());
|
auto raw_caps = gst_caps_from_string (src_caps_string.c_str ());
|
||||||
GstCaps *src_caps = gst_caps_copy (raw_caps);
|
auto src_caps = gst_caps_copy (raw_caps);
|
||||||
gst_caps_set_features_simple (src_caps,
|
gst_caps_set_features_simple (src_caps,
|
||||||
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY));
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
auto d3d11_caps = gst_caps_copy (raw_caps);
|
||||||
|
gst_caps_set_features_simple (d3d11_caps,
|
||||||
|
gst_caps_features_new_single (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
|
||||||
|
gst_caps_append (src_caps, d3d11_caps);
|
||||||
|
#endif
|
||||||
gst_caps_append (src_caps, raw_caps);
|
gst_caps_append (src_caps, raw_caps);
|
||||||
|
|
||||||
gint max_res = MAX (max_resolution.width, max_resolution.height);
|
gint max_res = MAX (max_resolution.width, max_resolution.height);
|
||||||
|
|
|
@ -31,14 +31,21 @@ G_BEGIN_DECLS
|
||||||
G_DECLARE_FINAL_TYPE (GstD3D12Decoder,
|
G_DECLARE_FINAL_TYPE (GstD3D12Decoder,
|
||||||
gst_d3d12_decoder, GST, D3D12_DECODER, GstObject);
|
gst_d3d12_decoder, GST, D3D12_DECODER, GstObject);
|
||||||
|
|
||||||
typedef struct _GstD3D12DecoderClassData GstD3D12DecoderClassData;
|
|
||||||
|
|
||||||
struct GstD3D12DecoderSubClassData
|
struct GstD3D12DecoderSubClassData
|
||||||
{
|
{
|
||||||
GstDxvaCodec codec;
|
GstDxvaCodec codec;
|
||||||
gint64 adapter_luid;
|
gint64 adapter_luid;
|
||||||
guint device_id;
|
guint device_id;
|
||||||
guint vendor_id;
|
guint vendor_id;
|
||||||
|
gboolean d3d11_interop;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct GstD3D12DecoderClassData
|
||||||
|
{
|
||||||
|
GstD3D12DecoderSubClassData subclass_data;
|
||||||
|
GstCaps *sink_caps;
|
||||||
|
GstCaps *src_caps;
|
||||||
|
gchar *description;
|
||||||
};
|
};
|
||||||
|
|
||||||
#define GST_D3D12_DECODER_DEFINE_TYPE(ModuleObjName,module_obj_name,MODULE,OBJ_NAME,ParentName) \
|
#define GST_D3D12_DECODER_DEFINE_TYPE(ModuleObjName,module_obj_name,MODULE,OBJ_NAME,ParentName) \
|
||||||
|
@ -100,8 +107,7 @@ struct GstD3D12DecoderSubClassData
|
||||||
static GstFlowReturn module_obj_name##_duplicate_picture (ParentName * decoder, \
|
static GstFlowReturn module_obj_name##_duplicate_picture (ParentName * decoder, \
|
||||||
GstCodecPicture * src, GstCodecPicture * dst);
|
GstCodecPicture * src, GstCodecPicture * dst);
|
||||||
|
|
||||||
GstD3D12Decoder * gst_d3d12_decoder_new (GstDxvaCodec codec,
|
GstD3D12Decoder * gst_d3d12_decoder_new (const GstD3D12DecoderSubClassData * cdata);
|
||||||
gint64 adapter_luid);
|
|
||||||
|
|
||||||
gboolean gst_d3d12_decoder_open (GstD3D12Decoder * decoder,
|
gboolean gst_d3d12_decoder_open (GstD3D12Decoder * decoder,
|
||||||
GstElement * element);
|
GstElement * element);
|
||||||
|
|
|
@ -95,17 +95,15 @@ gst_d3d12_h264_dec_class_init (GstD3D12H264DecClass * klass, gpointer data)
|
||||||
static void
|
static void
|
||||||
gst_d3d12_h264_dec_init (GstD3D12H264Dec * self)
|
gst_d3d12_h264_dec_init (GstD3D12H264Dec * self)
|
||||||
{
|
{
|
||||||
GstD3D12H264DecClass *klass = GST_D3D12_H264_DEC_GET_CLASS (self);
|
auto klass = GST_D3D12_H264_DEC_GET_CLASS (self);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
|
||||||
|
|
||||||
self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_H264,
|
self->decoder = gst_d3d12_decoder_new (&klass->class_data);
|
||||||
cdata->adapter_luid);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
gst_d3d12_h264_dec_finalize (GObject * object)
|
gst_d3d12_h264_dec_finalize (GObject * object)
|
||||||
{
|
{
|
||||||
GstD3D12H264Dec *self = GST_D3D12_H264_DEC (object);
|
auto self = GST_D3D12_H264_DEC (object);
|
||||||
|
|
||||||
gst_object_unref (self->decoder);
|
gst_object_unref (self->decoder);
|
||||||
|
|
||||||
|
@ -116,8 +114,8 @@ static void
|
||||||
gst_d3d12_h264_dec_get_property (GObject * object, guint prop_id,
|
gst_d3d12_h264_dec_get_property (GObject * object, guint prop_id,
|
||||||
GValue * value, GParamSpec * pspec)
|
GValue * value, GParamSpec * pspec)
|
||||||
{
|
{
|
||||||
GstD3D12H264DecClass *klass = GST_D3D12_H264_DEC_GET_CLASS (object);
|
auto klass = GST_D3D12_H264_DEC_GET_CLASS (object);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
auto cdata = &klass->class_data;
|
||||||
|
|
||||||
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
||||||
}
|
}
|
||||||
|
@ -125,7 +123,7 @@ gst_d3d12_h264_dec_get_property (GObject * object, guint prop_id,
|
||||||
static void
|
static void
|
||||||
gst_d3d12_h264_dec_set_context (GstElement * element, GstContext * context)
|
gst_d3d12_h264_dec_set_context (GstElement * element, GstContext * context)
|
||||||
{
|
{
|
||||||
GstD3D12H264Dec *self = GST_D3D12_H264_DEC (element);
|
auto self = GST_D3D12_H264_DEC (element);
|
||||||
|
|
||||||
gst_d3d12_decoder_set_context (self->decoder, element, context);
|
gst_d3d12_decoder_set_context (self->decoder, element, context);
|
||||||
|
|
||||||
|
@ -322,7 +320,7 @@ gst_d3d12_h264_dec_output_picture (GstDxvaH264Decoder * decoder,
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_d3d12_h264_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
gst_d3d12_h264_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device, guint rank)
|
ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
|
||||||
{
|
{
|
||||||
GType type;
|
GType type;
|
||||||
gchar *type_name;
|
gchar *type_name;
|
||||||
|
@ -343,12 +341,14 @@ gst_d3d12_h264_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_h264_dec_debug, "d3d12h264dec", 0,
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_h264_dec_debug, "d3d12h264dec", 0,
|
||||||
"d3d12h264dec");
|
"d3d12h264dec");
|
||||||
|
|
||||||
type_info.class_data =
|
auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
|
||||||
gst_d3d12_decoder_check_feature_support (device, video_device,
|
|
||||||
GST_DXVA_CODEC_H264);
|
GST_DXVA_CODEC_H264);
|
||||||
if (!type_info.class_data)
|
if (!cdata)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
cdata->subclass_data.d3d11_interop = d3d11_interop;
|
||||||
|
type_info.class_data = cdata;
|
||||||
|
|
||||||
type_name = g_strdup ("GstD3D12H264Dec");
|
type_name = g_strdup ("GstD3D12H264Dec");
|
||||||
feature_name = g_strdup ("d3d12h264dec");
|
feature_name = g_strdup ("d3d12h264dec");
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,8 @@ G_BEGIN_DECLS
|
||||||
void gst_d3d12_h264_dec_register (GstPlugin * plugin,
|
void gst_d3d12_h264_dec_register (GstPlugin * plugin,
|
||||||
GstD3D12Device * device,
|
GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device,
|
ID3D12VideoDevice * video_device,
|
||||||
guint rank);
|
guint rank,
|
||||||
|
gboolean d3d11_interop);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|
|
@ -93,11 +93,9 @@ gst_d3d12_h265_dec_class_init (GstD3D12H265DecClass * klass, gpointer data)
|
||||||
static void
|
static void
|
||||||
gst_d3d12_h265_dec_init (GstD3D12H265Dec * self)
|
gst_d3d12_h265_dec_init (GstD3D12H265Dec * self)
|
||||||
{
|
{
|
||||||
GstD3D12H265DecClass *klass = GST_D3D12_H265_DEC_GET_CLASS (self);
|
auto klass = GST_D3D12_H265_DEC_GET_CLASS (self);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
|
||||||
|
|
||||||
self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_H265,
|
self->decoder = gst_d3d12_decoder_new (&klass->class_data);
|
||||||
cdata->adapter_luid);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -114,8 +112,8 @@ static void
|
||||||
gst_d3d12_h265_dec_get_property (GObject * object, guint prop_id,
|
gst_d3d12_h265_dec_get_property (GObject * object, guint prop_id,
|
||||||
GValue * value, GParamSpec * pspec)
|
GValue * value, GParamSpec * pspec)
|
||||||
{
|
{
|
||||||
GstD3D12H265DecClass *klass = GST_D3D12_H265_DEC_GET_CLASS (object);
|
auto klass = GST_D3D12_H265_DEC_GET_CLASS (object);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
auto cdata = &klass->class_data;
|
||||||
|
|
||||||
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
||||||
}
|
}
|
||||||
|
@ -311,7 +309,7 @@ gst_d3d12_h265_dec_output_picture (GstDxvaH265Decoder * decoder,
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_d3d12_h265_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
gst_d3d12_h265_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device, guint rank)
|
ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
|
||||||
{
|
{
|
||||||
GType type;
|
GType type;
|
||||||
gchar *type_name;
|
gchar *type_name;
|
||||||
|
@ -332,12 +330,14 @@ gst_d3d12_h265_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_h265_dec_debug, "d3d12h265dec", 0,
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_h265_dec_debug, "d3d12h265dec", 0,
|
||||||
"d3d12h265dec");
|
"d3d12h265dec");
|
||||||
|
|
||||||
type_info.class_data =
|
auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
|
||||||
gst_d3d12_decoder_check_feature_support (device, video_device,
|
|
||||||
GST_DXVA_CODEC_H265);
|
GST_DXVA_CODEC_H265);
|
||||||
if (!type_info.class_data)
|
if (!cdata)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
cdata->subclass_data.d3d11_interop = d3d11_interop;
|
||||||
|
type_info.class_data = cdata;
|
||||||
|
|
||||||
type_name = g_strdup ("GstD3D12H265Dec");
|
type_name = g_strdup ("GstD3D12H265Dec");
|
||||||
feature_name = g_strdup ("d3d12h265dec");
|
feature_name = g_strdup ("d3d12h265dec");
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,8 @@ G_BEGIN_DECLS
|
||||||
void gst_d3d12_h265_dec_register (GstPlugin * plugin,
|
void gst_d3d12_h265_dec_register (GstPlugin * plugin,
|
||||||
GstD3D12Device * device,
|
GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device,
|
ID3D12VideoDevice * video_device,
|
||||||
guint rank);
|
guint rank,
|
||||||
|
gboolean d3d11_interop);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|
|
@ -98,10 +98,8 @@ static void
|
||||||
gst_d3d12_mpeg2_dec_init (GstD3D12Mpeg2Dec * self)
|
gst_d3d12_mpeg2_dec_init (GstD3D12Mpeg2Dec * self)
|
||||||
{
|
{
|
||||||
auto klass = GST_D3D12_MPEG2_DEC_GET_CLASS (self);
|
auto klass = GST_D3D12_MPEG2_DEC_GET_CLASS (self);
|
||||||
auto cdata = &klass->class_data;
|
|
||||||
|
|
||||||
self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_MPEG2,
|
self->decoder = gst_d3d12_decoder_new (&klass->class_data);
|
||||||
cdata->adapter_luid);
|
|
||||||
|
|
||||||
gst_dxva_mpeg2_decoder_disable_postproc (GST_DXVA_MPEG2_DECODER (self));
|
gst_dxva_mpeg2_decoder_disable_postproc (GST_DXVA_MPEG2_DECODER (self));
|
||||||
}
|
}
|
||||||
|
@ -325,7 +323,7 @@ gst_d3d12_mpeg2_dec_output_picture (GstDxvaMpeg2Decoder * decoder,
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_d3d12_mpeg2_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
gst_d3d12_mpeg2_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device, guint rank)
|
ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
|
||||||
{
|
{
|
||||||
GType type;
|
GType type;
|
||||||
gchar *type_name;
|
gchar *type_name;
|
||||||
|
@ -346,12 +344,14 @@ gst_d3d12_mpeg2_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_mpeg2_dec_debug, "d3d12mpeg2dec", 0,
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_mpeg2_dec_debug, "d3d12mpeg2dec", 0,
|
||||||
"d3d12mpeg2dec");
|
"d3d12mpeg2dec");
|
||||||
|
|
||||||
type_info.class_data =
|
auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
|
||||||
gst_d3d12_decoder_check_feature_support (device, video_device,
|
|
||||||
GST_DXVA_CODEC_MPEG2);
|
GST_DXVA_CODEC_MPEG2);
|
||||||
if (!type_info.class_data)
|
if (!cdata)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
cdata->subclass_data.d3d11_interop = d3d11_interop;
|
||||||
|
type_info.class_data = cdata;
|
||||||
|
|
||||||
type_name = g_strdup ("GstD3D12Mpeg2Dec");
|
type_name = g_strdup ("GstD3D12Mpeg2Dec");
|
||||||
feature_name = g_strdup ("d3d12mpeg2dec");
|
feature_name = g_strdup ("d3d12mpeg2dec");
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,8 @@ G_BEGIN_DECLS
|
||||||
void gst_d3d12_mpeg2_dec_register (GstPlugin * plugin,
|
void gst_d3d12_mpeg2_dec_register (GstPlugin * plugin,
|
||||||
GstD3D12Device * device,
|
GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device,
|
ID3D12VideoDevice * video_device,
|
||||||
guint rank);
|
guint rank,
|
||||||
|
gboolean d3d11_interop);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|
|
@ -94,10 +94,8 @@ static void
|
||||||
gst_d3d12_vp8_dec_init (GstD3D12Vp8Dec * self)
|
gst_d3d12_vp8_dec_init (GstD3D12Vp8Dec * self)
|
||||||
{
|
{
|
||||||
auto klass = GST_D3D12_VP8_DEC_GET_CLASS (self);
|
auto klass = GST_D3D12_VP8_DEC_GET_CLASS (self);
|
||||||
auto cdata = &klass->class_data;
|
|
||||||
|
|
||||||
self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_VP8,
|
self->decoder = gst_d3d12_decoder_new (&klass->class_data);
|
||||||
cdata->adapter_luid);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -311,7 +309,7 @@ gst_d3d12_vp8_dec_output_picture (GstDxvaVp8Decoder * decoder,
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_d3d12_vp8_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
gst_d3d12_vp8_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device, guint rank)
|
ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
|
||||||
{
|
{
|
||||||
GType type;
|
GType type;
|
||||||
gchar *type_name;
|
gchar *type_name;
|
||||||
|
@ -332,12 +330,14 @@ gst_d3d12_vp8_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_vp8_dec_debug, "d3d12vp8dec", 0,
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_vp8_dec_debug, "d3d12vp8dec", 0,
|
||||||
"d3d12vp8dec");
|
"d3d12vp8dec");
|
||||||
|
|
||||||
type_info.class_data =
|
auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
|
||||||
gst_d3d12_decoder_check_feature_support (device, video_device,
|
|
||||||
GST_DXVA_CODEC_VP8);
|
GST_DXVA_CODEC_VP8);
|
||||||
if (!type_info.class_data)
|
if (!cdata)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
cdata->subclass_data.d3d11_interop = d3d11_interop;
|
||||||
|
type_info.class_data = cdata;
|
||||||
|
|
||||||
type_name = g_strdup ("GstD3D12Vp8Dec");
|
type_name = g_strdup ("GstD3D12Vp8Dec");
|
||||||
feature_name = g_strdup ("d3d12vp8dec");
|
feature_name = g_strdup ("d3d12vp8dec");
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,8 @@ G_BEGIN_DECLS
|
||||||
void gst_d3d12_vp8_dec_register (GstPlugin * plugin,
|
void gst_d3d12_vp8_dec_register (GstPlugin * plugin,
|
||||||
GstD3D12Device * device,
|
GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device,
|
ID3D12VideoDevice * video_device,
|
||||||
guint rank);
|
guint rank,
|
||||||
|
gboolean d3d11_interop);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|
|
@ -95,11 +95,9 @@ gst_d3d12_vp9_dec_class_init (GstD3D12Vp9DecClass * klass, gpointer data)
|
||||||
static void
|
static void
|
||||||
gst_d3d12_vp9_dec_init (GstD3D12Vp9Dec * self)
|
gst_d3d12_vp9_dec_init (GstD3D12Vp9Dec * self)
|
||||||
{
|
{
|
||||||
GstD3D12Vp9DecClass *klass = GST_D3D12_VP9_DEC_GET_CLASS (self);
|
auto klass = GST_D3D12_VP9_DEC_GET_CLASS (self);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
|
||||||
|
|
||||||
self->decoder = gst_d3d12_decoder_new (GST_DXVA_CODEC_VP9,
|
self->decoder = gst_d3d12_decoder_new (&klass->class_data);
|
||||||
cdata->adapter_luid);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
@ -116,8 +114,8 @@ static void
|
||||||
gst_d3d12_vp9_dec_get_property (GObject * object, guint prop_id,
|
gst_d3d12_vp9_dec_get_property (GObject * object, guint prop_id,
|
||||||
GValue * value, GParamSpec * pspec)
|
GValue * value, GParamSpec * pspec)
|
||||||
{
|
{
|
||||||
GstD3D12Vp9DecClass *klass = GST_D3D12_VP9_DEC_GET_CLASS (object);
|
auto klass = GST_D3D12_VP9_DEC_GET_CLASS (object);
|
||||||
GstD3D12DecoderSubClassData *cdata = &klass->class_data;
|
auto cdata = &klass->class_data;
|
||||||
|
|
||||||
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
gst_d3d12_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
|
||||||
}
|
}
|
||||||
|
@ -324,7 +322,7 @@ gst_d3d12_vp9_dec_output_picture (GstDxvaVp9Decoder * decoder,
|
||||||
|
|
||||||
void
|
void
|
||||||
gst_d3d12_vp9_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
gst_d3d12_vp9_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device, guint rank)
|
ID3D12VideoDevice * video_device, guint rank, gboolean d3d11_interop)
|
||||||
{
|
{
|
||||||
GType type;
|
GType type;
|
||||||
gchar *type_name;
|
gchar *type_name;
|
||||||
|
@ -345,12 +343,14 @@ gst_d3d12_vp9_dec_register (GstPlugin * plugin, GstD3D12Device * device,
|
||||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_vp9_dec_debug, "d3d12vp9dec", 0,
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_vp9_dec_debug, "d3d12vp9dec", 0,
|
||||||
"d3d12vp9dec");
|
"d3d12vp9dec");
|
||||||
|
|
||||||
type_info.class_data =
|
auto cdata = gst_d3d12_decoder_check_feature_support (device, video_device,
|
||||||
gst_d3d12_decoder_check_feature_support (device, video_device,
|
|
||||||
GST_DXVA_CODEC_VP9);
|
GST_DXVA_CODEC_VP9);
|
||||||
if (!type_info.class_data)
|
if (!cdata)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
cdata->subclass_data.d3d11_interop = d3d11_interop;
|
||||||
|
type_info.class_data = cdata;
|
||||||
|
|
||||||
type_name = g_strdup ("GstD3D12Vp9Dec");
|
type_name = g_strdup ("GstD3D12Vp9Dec");
|
||||||
feature_name = g_strdup ("d3d12vp9dec");
|
feature_name = g_strdup ("d3d12vp9dec");
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,8 @@ G_BEGIN_DECLS
|
||||||
void gst_d3d12_vp9_dec_register (GstPlugin * plugin,
|
void gst_d3d12_vp9_dec_register (GstPlugin * plugin,
|
||||||
GstD3D12Device * device,
|
GstD3D12Device * device,
|
||||||
ID3D12VideoDevice * video_device,
|
ID3D12VideoDevice * video_device,
|
||||||
guint rank);
|
guint rank,
|
||||||
|
gboolean d3d11_interop);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
|
|
@ -55,6 +55,9 @@
|
||||||
|
|
||||||
#ifdef HAVE_GST_D3D11
|
#ifdef HAVE_GST_D3D11
|
||||||
#include "gstd3d12memorycopy.h"
|
#include "gstd3d12memorycopy.h"
|
||||||
|
#include <gst/d3d11/gstd3d11.h>
|
||||||
|
#include <gst/d3d11/gstd3d11device-private.h>
|
||||||
|
#include <d3d11_4.h>
|
||||||
#else
|
#else
|
||||||
#include "gstd3d12download.h"
|
#include "gstd3d12download.h"
|
||||||
#include "gstd3d12upload.h"
|
#include "gstd3d12upload.h"
|
||||||
|
@ -94,6 +97,7 @@ plugin_init (GstPlugin * plugin)
|
||||||
ID3D12Device *device_handle;
|
ID3D12Device *device_handle;
|
||||||
ComPtr < ID3D12VideoDevice > video_device;
|
ComPtr < ID3D12VideoDevice > video_device;
|
||||||
HRESULT hr;
|
HRESULT hr;
|
||||||
|
gboolean d3d11_interop = FALSE;
|
||||||
|
|
||||||
device = gst_d3d12_device_new (i);
|
device = gst_d3d12_device_new (i);
|
||||||
if (!device)
|
if (!device)
|
||||||
|
@ -106,21 +110,43 @@ plugin_init (GstPlugin * plugin)
|
||||||
gst_object_unref (device);
|
gst_object_unref (device);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#ifdef HAVE_GST_D3D11
|
||||||
|
gint64 luid;
|
||||||
|
g_object_get (device, "adapter-luid", &luid, nullptr);
|
||||||
|
auto device11 = gst_d3d11_device_new_for_adapter_luid (luid,
|
||||||
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT);
|
||||||
|
if (device11 && gst_d3d11_device_d3d12_import_supported (device11)) {
|
||||||
|
auto device11_handle = gst_d3d11_device_get_device_handle (device11);
|
||||||
|
ComPtr < ID3D11Device5 > device11_5;
|
||||||
|
hr = device11_handle->QueryInterface (IID_PPV_ARGS (&device11_5));
|
||||||
|
if (SUCCEEDED (hr)) {
|
||||||
|
ComPtr < ID3D11DeviceContext > context11;
|
||||||
|
ComPtr < ID3D11DeviceContext4 > context11_4;
|
||||||
|
device11_5->GetImmediateContext (&context11);
|
||||||
|
hr = context11.As (&context11_4);
|
||||||
|
if (SUCCEEDED (hr))
|
||||||
|
d3d11_interop = TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
gst_clear_object (&device11);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
have_video_device = true;
|
have_video_device = true;
|
||||||
|
|
||||||
gst_d3d12_mpeg2_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_mpeg2_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
gst_d3d12_h264_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_h264_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
gst_d3d12_h265_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_h265_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
gst_d3d12_vp8_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_vp8_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
gst_d3d12_vp9_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_vp9_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
gst_d3d12_av1_dec_register (plugin, device, video_device.Get (),
|
gst_d3d12_av1_dec_register (plugin, device, video_device.Get (),
|
||||||
decoder_rank);
|
decoder_rank, d3d11_interop);
|
||||||
|
|
||||||
gst_d3d12_h264_enc_register (plugin, device, video_device.Get (),
|
gst_d3d12_h264_enc_register (plugin, device, video_device.Get (),
|
||||||
GST_RANK_NONE);
|
GST_RANK_NONE);
|
||||||
|
|
Loading…
Reference in a new issue