mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-01-24 08:08:22 +00:00
glcontext/cocoa: handle sending one message during shutdown
gst_gl_window_quit() will attempt to send a message but will be called from GstGLContext's finalize handler and so the weak ref that backs gst_gl_window_get_context will return NULL as it has already been cleared. We need that context in send_message_async to decide whether to run the provided callback immediately or queue in GCD
This commit is contained in:
parent
3a9fde7b24
commit
7f59cefafb
1 changed files with 34 additions and 3 deletions
|
@ -69,6 +69,7 @@ static void gst_gl_window_cocoa_finalize (GObject * object);
|
|||
|
||||
static gboolean gst_gl_window_cocoa_open (GstGLWindow *window, GError **err);
|
||||
static void gst_gl_window_cocoa_close (GstGLWindow *window);
|
||||
static void gst_gl_window_cocoa_quit (GstGLWindow *window);
|
||||
static guintptr gst_gl_window_cocoa_get_window_handle (GstGLWindow * window);
|
||||
static void gst_gl_window_cocoa_set_window_handle (GstGLWindow * window,
|
||||
guintptr handle);
|
||||
|
@ -96,6 +97,9 @@ struct _GstGLWindowCocoaPrivate
|
|||
int view_ready;
|
||||
|
||||
gpointer gl_queue;
|
||||
|
||||
gboolean shutting_down;
|
||||
GstGLContext *last_context;
|
||||
};
|
||||
|
||||
#define DEBUG_INIT \
|
||||
|
@ -114,6 +118,7 @@ gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
|
|||
|
||||
window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_open);
|
||||
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_close);
|
||||
window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_quit);
|
||||
window_class->get_window_handle =
|
||||
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_window_handle);
|
||||
window_class->set_window_handle =
|
||||
|
@ -468,7 +473,8 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
|
|||
{
|
||||
GstGLWindowCocoa *window_cocoa = (GstGLWindowCocoa *) window;
|
||||
GstGLContext *context = gst_gl_window_get_context (window);
|
||||
GThread *thread = gst_gl_context_get_thread (context);
|
||||
GstGLContext *unref_context = NULL;
|
||||
GThread *thread = NULL;
|
||||
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
||||
#if OS_OBJECT_USE_OBJC
|
||||
dispatch_queue_t gl_queue = (__bridge dispatch_queue_t)priv->gl_queue;
|
||||
|
@ -476,16 +482,31 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
|
|||
dispatch_queue_t gl_queue = (dispatch_queue_t)priv->gl_queue;
|
||||
#endif
|
||||
|
||||
if (context)
|
||||
window_cocoa->priv->last_context = unref_context = context;
|
||||
|
||||
/* we may not have a context if we are shutting down */
|
||||
if (!context && window_cocoa->priv->shutting_down) {
|
||||
context = window_cocoa->priv->last_context;
|
||||
window_cocoa->priv->shutting_down = FALSE;
|
||||
}
|
||||
|
||||
g_return_if_fail (context != NULL);
|
||||
|
||||
thread = gst_gl_context_get_thread (context);
|
||||
|
||||
if (thread == g_thread_self()) {
|
||||
/* this case happens for nested calls happening from inside the GCD queue */
|
||||
callback (data);
|
||||
if (destroy)
|
||||
destroy (data);
|
||||
gst_object_unref (context);
|
||||
if (unref_context)
|
||||
gst_object_unref (unref_context);
|
||||
} else {
|
||||
dispatch_async (gl_queue, ^{
|
||||
gst_gl_context_activate (context, TRUE);
|
||||
gst_object_unref (context);
|
||||
if (unref_context)
|
||||
gst_object_unref (unref_context);
|
||||
callback (data);
|
||||
if (destroy)
|
||||
destroy (data);
|
||||
|
@ -495,6 +516,16 @@ gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
|
|||
g_thread_unref (thread);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_window_cocoa_quit (GstGLWindow * window)
|
||||
{
|
||||
GstGLWindowCocoa *window_cocoa = (GstGLWindowCocoa *) window;
|
||||
|
||||
window_cocoa->priv->shutting_down = TRUE;
|
||||
|
||||
GST_GL_WINDOW_CLASS (parent_class)->quit (window);
|
||||
}
|
||||
|
||||
struct SetRenderRectangle
|
||||
{
|
||||
GstGLWindowCocoa *window_cocoa;
|
||||
|
|
Loading…
Reference in a new issue