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tsmux: Fix 0x81 descriptor for AC3 streams
According to ATSCA/52:2018 https://prdatsc.wpenginepowered.com/wp-content/uploads/2021/04/A52-2018.pdf Used wireshark as ground truth for detection/parsing. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4681>
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parent
7eca75130d
commit
7a98a4214b
1 changed files with 89 additions and 74 deletions
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@ -856,8 +856,52 @@ tsmux_stream_default_get_es_descrs (TsMuxStream * stream,
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break;
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case TSMUX_ST_PS_AUDIO_AC3:
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{
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guint8 add_info[6];
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guint8 add_info[10];
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guint8 *pos;
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guint bitrate;
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gboolean has_language;
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guint total_length = 7;
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guint bitrates[20][2] = {
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{32000, 0x00}
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,
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{40000, 0x01}
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,
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{48000, 0x02}
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,
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{56000, 0x03}
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,
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{64000, 0x04}
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,
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{80000, 0x05}
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,
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{96000, 0x06}
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,
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{112000, 0x07}
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,
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{128000, 0x08}
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,
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{160000, 0x09}
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,
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{192000, 0x0A}
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,
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{224000, 0x0B}
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,
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{256000, 0x0C}
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,
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{320000, 0x0D}
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,
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{384000, 0x0E}
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,
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{448000, 0x0F}
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,
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{512000, 0x10}
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,
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{576000, 0x11}
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,
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{640000, 0x12}
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};
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gint i;
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guint bitrate_code = 0x12;
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pos = add_info;
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@ -873,10 +917,18 @@ tsmux_stream_default_get_es_descrs (TsMuxStream * stream,
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* num_channels 4 bslbf
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* full_svc 1 bslbf
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* langcod 8 bslbf
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* [...]
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* mainid 3 uimsbf
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* priority 2 bslbf
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* reserved 3 '111'
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* textlen 7 uimsbf
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* text_code 1 bslbf
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* text 8*textlen bslbf
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* language_flag 1 bslbf
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* language_flag_2 1 bslbf
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* reserved 6 '111111'
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* language if flag 3*8 uimbsf
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* language_2 if flag_2 3*8 uimsbf
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*/
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*pos++ = 0x81;
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*pos++ = 0x04;
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/* 3 bits sample_rate_code, 5 bits hardcoded bsid (default ver 8) */
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switch (stream->audio_sampling) {
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@ -895,103 +947,66 @@ tsmux_stream_default_get_es_descrs (TsMuxStream * stream,
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}
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/* 1 bit bit_rate_limit, 5 bits bit_rate_code, 2 bits suround_mode */
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switch (stream->audio_bitrate) {
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case 32:
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*pos++ = 0x00 << 2;
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bitrate = MAX (stream->audio_bitrate, stream->max_bitrate);
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for (i = 0; i < G_N_ELEMENTS (bitrates); i++) {
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if (bitrate < bitrates[i][0]) {
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break;
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case 40:
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*pos++ = 0x01 << 2;
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break;
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case 48:
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*pos++ = 0x02 << 2;
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break;
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case 56:
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*pos++ = 0x03 << 2;
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break;
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case 64:
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*pos++ = 0x04 << 2;
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break;
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case 80:
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*pos++ = 0x05 << 2;
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break;
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case 96:
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*pos++ = 0x06 << 2;
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break;
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case 112:
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*pos++ = 0x07 << 2;
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break;
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case 128:
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*pos++ = 0x08 << 2;
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break;
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case 160:
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*pos++ = 0x09 << 2;
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break;
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case 192:
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*pos++ = 0x0A << 2;
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break;
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case 224:
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*pos++ = 0x0B << 2;
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break;
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case 256:
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*pos++ = 0x0C << 2;
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break;
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case 320:
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*pos++ = 0x0D << 2;
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break;
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case 384:
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*pos++ = 0x0E << 2;
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break;
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case 448:
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*pos++ = 0x0F << 2;
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break;
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case 512:
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*pos++ = 0x10 << 2;
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break;
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case 576:
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*pos++ = 0x11 << 2;
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break;
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case 640:
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*pos++ = 0x12 << 2;
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break;
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default:
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*pos++ = 0x32 << 2;
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break; /* 640 Kb/s upper limit */
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}
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bitrate_code = bitrates[i][1];
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}
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*pos = bitrate_code << 2;
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*pos++ |= 0x80; /* This is a maximum bitrate */
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/* 3 bits bsmod, 4 bits num_channels, 1 bit full_svc */
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switch (stream->audio_channels) {
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case 1:
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*pos++ = 0x01 << 1;
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*pos = 0x01 << 1;
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break; /* 1/0 */
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case 2:
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*pos++ = 0x02 << 1;
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*pos = 0x02 << 1;
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break; /* 2/0 */
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case 3:
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*pos++ = 0x0A << 1;
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*pos = 0x0A << 1;
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break; /* <= 3 */
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case 4:
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*pos++ = 0x0B << 1;
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*pos = 0x0B << 1;
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break; /* <= 4 */
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case 5:
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*pos++ = 0x0C << 1;
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*pos = 0x0C << 1;
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break; /* <= 5 */
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case 6:
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default:
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*pos++ = 0x0D << 1;
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*pos = 0x0D << 1;
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break; /* <= 6 */
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}
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*pos++ |= 0x01; /* full_svc is hardcoded to 1 for now */
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/* deprecated langcod */
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*pos++ = 0xff;
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/* 3 bits mainid, 2 bits priority, 3 bits reserved */
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*pos++ = 0x0f;
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/* 7 bits textlen, 1 bit text_code */
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*pos++ = 0x00;
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/* no text provided, jumping directly to language */
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descriptor = gst_mpegts_descriptor_from_registration ("AC-3",
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add_info, 6);
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has_language = (stream->language[0] != '\0');
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if (has_language) {
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*pos++ = 0xbf;
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*pos++ = stream->language[0];
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*pos++ = stream->language[1];
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*pos++ = stream->language[2];
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total_length = 10;
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} else {
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*pos++ = 0x3f;
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}
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descriptor = gst_mpegts_descriptor_from_registration ("AC-3", NULL, 0);
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g_ptr_array_add (pmt_stream->descriptors, descriptor);
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descriptor =
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gst_mpegts_descriptor_from_custom (GST_MTS_DESC_AC3_AUDIO_STREAM,
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add_info, 6);
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add_info, total_length);
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g_ptr_array_add (pmt_stream->descriptors, descriptor);
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break;
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}
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case TSMUX_ST_PS_AUDIO_DTS:
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