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glimagesink: Cache caps for passing to the client draw call
Don't convert the GstVideoInfo to caps on every draw call, just cache the caps and pass them into the GstSample.
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2 changed files with 9 additions and 5 deletions
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@ -926,6 +926,11 @@ gst_glimage_sink_change_state (GstElement * element, GstStateChange transition)
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GST_VIDEO_SINK_WIDTH (glimage_sink) = 1;
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GST_VIDEO_SINK_HEIGHT (glimage_sink) = 1;
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/* Clear cached caps */
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if (glimage_sink->caps) {
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gst_caps_unref (glimage_sink->caps);
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glimage_sink->caps = NULL;
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}
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/* we're losing the context, this pool is no use anymore */
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if (glimage_sink->pool) {
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@ -1087,6 +1092,8 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
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GST_VIDEO_SINK_HEIGHT (glimage_sink));
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glimage_sink->info = vinfo;
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glimage_sink->caps = gst_caps_ref (caps);
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if (!_ensure_gl_setup (glimage_sink))
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return FALSE;
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@ -1475,7 +1482,6 @@ gst_glimage_sink_on_draw (GstGLImageSink * gl_sink)
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gboolean do_redisplay = FALSE;
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GstGLSyncMeta *sync_meta = NULL;
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GstSample *sample = NULL;
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GstCaps *caps = NULL;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (gl_sink));
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@ -1518,15 +1524,12 @@ gst_glimage_sink_on_draw (GstGLImageSink * gl_sink)
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gl->BindTexture (GL_TEXTURE_2D, 0);
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caps = gst_video_info_to_caps (&gl_sink->info);
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sample = gst_sample_new (gl_sink->stored_buffer,
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caps, &GST_BASE_SINK (gl_sink)->segment, NULL);
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gl_sink->caps, &GST_BASE_SINK (gl_sink)->segment, NULL);
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g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL], 0,
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gl_sink->context, sample, &do_redisplay);
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gst_caps_unref (caps);
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gst_sample_unref (sample);
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if (!do_redisplay) {
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@ -61,6 +61,7 @@ struct _GstGLImageSink
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//caps
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GstVideoInfo info;
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GstCaps *caps;
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GstGLDisplay *display;
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GstGLContext *context;
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