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d3d11memory: Add trace log for debugging locking thread
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2267>
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1 changed files with 10 additions and 2 deletions
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@ -232,8 +232,16 @@ gst_d3d11_allocation_params_init (GType type)
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/* GstD3D11Memory */
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#define GST_D3D11_MEMORY_GET_LOCK(m) (&(GST_D3D11_MEMORY_CAST(m)->priv->lock))
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#define GST_D3D11_MEMORY_LOCK(m) g_mutex_lock(GST_D3D11_MEMORY_GET_LOCK(m))
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#define GST_D3D11_MEMORY_UNLOCK(m) g_mutex_unlock(GST_D3D11_MEMORY_GET_LOCK(m))
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#define GST_D3D11_MEMORY_LOCK(m) G_STMT_START { \
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GST_TRACE("Locking %p from thread %p", (m), g_thread_self()); \
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g_mutex_lock(GST_D3D11_MEMORY_GET_LOCK(m)); \
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GST_TRACE("Locked %p from thread %p", (m), g_thread_self()); \
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} G_STMT_END
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#define GST_D3D11_MEMORY_UNLOCK(m) G_STMT_START { \
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GST_TRACE("Unlocking %p from thread %p", (m), g_thread_self()); \
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g_mutex_unlock(GST_D3D11_MEMORY_GET_LOCK(m)); \
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} G_STMT_END
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struct _GstD3D11MemoryPrivate
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{
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