examples: don't force an specific audio sink

Let playbin2 choose the audiosink available in the system.
This commit is contained in:
Josep Torra 2013-09-20 08:25:21 +02:00
parent 02e4873651
commit 78dc6235d4

View file

@ -1344,7 +1344,6 @@ query_cb (GstPad * pad, GstPadProbeInfo * info, gpointer user_data)
static gboolean
init_playbin_player (APP_STATE_T * state, const gchar * uri)
{
GstElement *asink;
GstElement *vsink;
vsink = gst_element_factory_make ("fakesink", "vsink");
@ -1360,17 +1359,10 @@ init_playbin_player (APP_STATE_T * state, const gchar * uri)
gst_pad_add_probe (gst_element_get_static_pad (vsink, "sink"),
GST_PAD_PROBE_TYPE_QUERY_DOWNSTREAM, query_cb, state, NULL);
#if 0
asink = gst_element_factory_make ("fakesink", "asink");
g_object_set (asink, "sync", TRUE, "silent", TRUE, NULL);
#else
asink = gst_element_factory_make ("alsasink", "asink");
#endif
/* Instantiate and configure playbin */
state->pipeline = gst_element_factory_make ("playbin", "player");
g_object_set (state->pipeline, "uri", uri,
"video-sink", vsink, "audio-sink", asink, "flags",
"video-sink", vsink, "flags",
GST_PLAY_FLAG_NATIVE_VIDEO | GST_PLAY_FLAG_AUDIO, NULL);
return TRUE;