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playbin: Implement context caching for sinks that are not in playsink yet
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1 changed files with 83 additions and 0 deletions
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@ -470,6 +470,8 @@ struct _GstPlayBin
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} duration[5]; /* cached durations */
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guint64 ring_buffer_max_size; /* 0 means disabled */
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GList *contexts;
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};
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struct _GstPlayBinClass
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@ -1530,6 +1532,8 @@ gst_play_bin_finalize (GObject * object)
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if (playbin->velements)
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g_sequence_free (playbin->velements);
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g_list_free_full (playbin->contexts, (GDestroyNotify) gst_context_unref);
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g_rec_mutex_clear (&playbin->lock);
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g_mutex_clear (&playbin->dyn_lock);
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g_mutex_clear (&playbin->elements_lock);
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@ -4061,6 +4065,34 @@ gst_play_bin_set_context (GstElement * element, GstContext * context)
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}
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/* Pass sink messages to the application, e.g. NEED_CONTEXT messages */
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static void
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gst_play_bin_update_context (GstPlayBin * playbin, GstContext * context)
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{
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GList *l;
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const gchar *context_type;
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GST_OBJECT_LOCK (playbin);
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context_type = gst_context_get_context_type (context);
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for (l = playbin->contexts; l; l = l->next) {
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GstContext *tmp = l->data;
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const gchar *tmp_type = gst_context_get_context_type (tmp);
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/* Always store newest context but never replace
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* a persistent one by a non-persistent one */
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if (strcmp (context_type, tmp_type) == 0 &&
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(gst_context_is_persistent (context) ||
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!gst_context_is_persistent (tmp))) {
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gst_context_replace ((GstContext **) & l->data, context);
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break;
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}
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}
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/* Not found? Add */
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if (l != NULL)
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playbin->contexts =
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g_list_prepend (playbin->contexts, gst_context_ref (context));
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GST_OBJECT_UNLOCK (playbin);
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}
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static GstBusSyncReply
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activate_sink_bus_handler (GstBus * bus, GstMessage * msg, GstPlayBin * playbin)
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{
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@ -4081,6 +4113,37 @@ activate_sink_bus_handler (GstBus * bus, GstMessage * msg, GstPlayBin * playbin)
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gst_element_post_message (GST_ELEMENT_CAST (playbin), msg);
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else
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gst_message_unref (msg);
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} else if (GST_MESSAGE_TYPE (msg) == GST_MESSAGE_NEED_CONTEXT) {
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const gchar *context_type;
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GList *l;
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gst_message_parse_context_type (msg, &context_type);
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GST_OBJECT_LOCK (playbin);
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for (l = playbin->contexts; l; l = l->next) {
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GstContext *tmp = l->data;
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const gchar *tmp_type = gst_context_get_context_type (tmp);
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if (strcmp (context_type, tmp_type) == 0) {
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gst_element_set_context (GST_ELEMENT (GST_MESSAGE_SRC (msg)), l->data);
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break;
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}
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}
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GST_OBJECT_UNLOCK (playbin);
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/* Forward if we couldn't answer the message */
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if (l == NULL) {
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gst_element_post_message (GST_ELEMENT_CAST (playbin), msg);
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} else {
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gst_message_unref (msg);
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}
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} else if (GST_MESSAGE_TYPE (msg) == GST_MESSAGE_HAVE_CONTEXT) {
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GstContext *context;
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gst_message_parse_have_context (msg, &context);
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gst_play_bin_update_context (playbin, context);
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gst_context_unref (context);
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gst_element_post_message (GST_ELEMENT_CAST (playbin), msg);
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} else {
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gst_element_post_message (GST_ELEMENT_CAST (playbin), msg);
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}
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@ -5379,6 +5442,7 @@ gst_play_bin_change_state (GstElement * element, GstStateChange transition)
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case GST_STATE_CHANGE_READY_TO_NULL:
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{
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guint i;
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GList *l;
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/* also do missed state change down to READY */
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if (do_save)
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@ -5425,6 +5489,25 @@ gst_play_bin_change_state (GstElement * element, GstStateChange transition)
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/* make sure the groups don't perform a state change anymore until we
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* enable them again */
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groups_set_locked_state (playbin, TRUE);
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/* Remove all non-persistent contexts */
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GST_OBJECT_LOCK (playbin);
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for (l = playbin->contexts; l;) {
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GstContext *context = l->data;
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if (!gst_context_is_persistent (context)) {
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GList *next;
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gst_context_unref (context);
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next = l->next;
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playbin->contexts = g_list_delete_link (playbin->contexts, l);
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l = next;
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} else {
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l = l->next;
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}
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}
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GST_OBJECT_UNLOCK (playbin);
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break;
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}
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default:
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