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[159/906] still some source tree reorganize, fixed some issue with headers and ifdefs, moved identity into effects dir
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parent
7bbdcce721
commit
77fc214670
6 changed files with 78 additions and 63 deletions
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@ -27,7 +27,9 @@ libgstopengl_la_SOURCES = \
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gstgltestsrc.h \
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gstgleffects.c \
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effects/gstgleffects.h \
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effects/gstgleffectsources.h \
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effects/gstgleffectssources.c \
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effects/gstgleffectssources.h \
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effects/gstgleffectidentity.c \
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effects/gstgleffectmirror.c
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@ -37,7 +39,8 @@ libgstopengl_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
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$(GST_PLUGINS_BASE_CFLAGS) $(GL_CFLAGS) \
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-I$(top_srcdir)/gst-libs \
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-I$(top_srcdir)/gst-libs/gst/freeglut \
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-I$(top_srcdir)/gst-libs/gst/gl
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-I$(top_srcdir)/gst-libs/gst/gl \
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-I$(top_srcdir)/gst/gl/effects
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libgstopengl_la_LIBADD = \
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$(top_builddir)/gst-libs/gst/freeglut/libgstfreeglut-$(GST_MAJORMINOR).la \
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$(top_builddir)/gst-libs/gst/gl/libgstgl-$(GST_MAJORMINOR).la \
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40
gst/gl/effects/gstgleffectidentity.c
Normal file
40
gst/gl/effects/gstgleffectidentity.c
Normal file
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@ -0,0 +1,40 @@
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/*
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* GStreamer
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* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <gstgleffects.h>
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static void
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gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpointer data)
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{
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GstGLEffects* effects = GST_GL_EFFECTS (data);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_effects_draw_texture (effects, texture);
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}
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void
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gst_gl_effects_identity (GstGLEffects *effects) {
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GstGLFilter *filter = GST_GL_FILTER (effects);
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gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
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gst_gl_effects_identity_callback, effects);
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}
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@ -18,12 +18,7 @@
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstgleffects.h"
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#include "gstgleffectssources.h"
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#include <gstgleffects.h>
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static void
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gst_gl_effects_mirror_callback (gint width, gint height, guint texture, gpointer data)
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@ -26,9 +26,11 @@
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#endif
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#include <gstglfilter.h>
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#include <gstgleffectssources.h>
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G_BEGIN_DECLS
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#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
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#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
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#define GST_IS_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_EFFECTS))
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@ -62,10 +64,18 @@ struct _GstGLEffectsClass
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GstGLFilterClass filter_class;
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};
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enum
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{
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PROP_0,
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PROP_EFFECT
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};
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GType gst_gl_effects_get_type (void);
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void gst_gl_effects_draw_texture (GstGLEffects * effects, GLuint tex);
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void gst_gl_effects_identity (GstGLEffects *effects);
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void gst_gl_effects_mirror (GstGLEffects *effects);
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G_END_DECLS
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@ -18,23 +18,11 @@
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* Boston, MA 02111-1307, USA.
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*/
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#include <gstgleffects.h>
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#ifndef __GST_GL_EFFECTS_SOURCES_H__
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#define __GST_GL_EFFECTS_SOURCES_H__
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/* Mirror effect */
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static const gchar *mirror_fragment_source =
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"#extension GL_ARB_texture_rectangle : enable\n"
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"uniform sampler2DRect tex;"
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"uniform float width, height;"
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"void main () {"
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" vec2 tex_size = vec2 (width, height);"
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" vec2 texturecoord = gl_TexCoord[0].xy;"
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" vec2 normcoord;"
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" normcoord = texturecoord / tex_size - 1.0;"
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" normcoord.x *= sign (normcoord.x);"
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" texturecoord = (normcoord + 1.0) * tex_size;"
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" vec4 color = texture2DRect (tex, texturecoord); "
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" gl_FragColor = color * gl_Color;"
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"}";
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const gchar *mirror_fragment_source;
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#endif /* __GST_GL_EFFECTS_SOURCES_H__ */
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@ -18,7 +18,7 @@
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* Boston, MA 02111-1307, USA.
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*/
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#include "effects/gstgleffects.h"
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#include <gstgleffects.h>
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#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
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#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
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@ -27,12 +27,6 @@
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#define GST_IS_GL_EFFECTS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_EFFECTS))
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#define GST_GL_EFFECTS_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_EFFECTS,GstGLEffectsClass))
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typedef enum {
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GST_GL_EFFECT_IDENTITY,
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GST_GL_EFFECT_MIRROR,
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GST_GL_N_EFFECTS
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} GstGLEffectsEffect;
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#define GST_CAT_DEFAULT gst_gl_effects_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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@ -53,6 +47,19 @@ static void gst_gl_effects_reset_resources (GstGLFilter* filter);
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static gboolean gst_gl_effects_filter (GstGLFilter * filter,
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GstGLBuffer * inbuf, GstGLBuffer * outbuf);
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static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
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"Gstreamer OpenGL Effects",
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"Filter/Effect",
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"GL Shading Language effects",
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"Filippo Argiolas <filippo.argiolas@gmail.com>");
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typedef enum {
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GST_GL_EFFECT_IDENTITY,
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GST_GL_EFFECT_MIRROR,
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GST_GL_N_EFFECTS
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} GstGLEffectsEffect;
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#define GST_TYPE_GL_EFFECTS_EFFECT (gst_gl_effects_effect_get_type ())
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static GType
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gst_gl_effects_effect_get_type (void)
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return gl_effects_effect_type;
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}
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static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
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"Gstreamer OpenGL Effects",
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"Filter/Effect",
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"GL Shading Language effects",
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"Filippo Argiolas <filippo.argiolas@gmail.com>");
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enum
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{
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PROP_0,
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PROP_EFFECT
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};
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/* init resources that need a gl context */
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static void
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gst_gl_effects_init_gl_resources (GstGLFilter *filter)
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{
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@ -101,6 +97,7 @@ gst_gl_effects_init_gl_resources (GstGLFilter *filter)
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}
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}
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/* free resources that need a gl context */
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static void
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gst_gl_effects_reset_gl_resources (GstGLFilter *filter)
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{
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@ -170,17 +167,7 @@ gst_gl_effects_draw_texture (GstGLEffects * effects, GLuint tex)
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glEnd ();
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}
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static void
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gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpointer data)
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{
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GstGLEffects* effects = GST_GL_EFFECTS (data);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_effects_draw_texture (effects, texture);
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}
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#if 0
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static void
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change_view (GstGLDisplay *display, gpointer data)
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{
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glMatrixMode (GL_MODELVIEW);
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glLoadMatrixd (mirrormatrix);
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}
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static void
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gst_gl_effects_identity (GstGLEffects *effects) {
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GstGLFilter *filter = GST_GL_FILTER (effects);
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gst_gl_display_thread_add (filter->display, change_view, effects);
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gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
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gst_gl_effects_identity_callback, effects);
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}
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#endif
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static void
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gst_gl_effects_init (GstGLEffects * effects, GstGLEffectsClass * klass)
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