[159/906] still some source tree reorganize, fixed some issue with headers and ifdefs, moved identity into effects dir

This commit is contained in:
Filippo Argiolas 2008-08-13 22:36:13 +02:00 committed by Matthew Waters
parent 7bbdcce721
commit 77fc214670
6 changed files with 78 additions and 63 deletions

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@ -27,7 +27,9 @@ libgstopengl_la_SOURCES = \
gstgltestsrc.h \
gstgleffects.c \
effects/gstgleffects.h \
effects/gstgleffectsources.h \
effects/gstgleffectssources.c \
effects/gstgleffectssources.h \
effects/gstgleffectidentity.c \
effects/gstgleffectmirror.c
@ -37,7 +39,8 @@ libgstopengl_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) $(GL_CFLAGS) \
-I$(top_srcdir)/gst-libs \
-I$(top_srcdir)/gst-libs/gst/freeglut \
-I$(top_srcdir)/gst-libs/gst/gl
-I$(top_srcdir)/gst-libs/gst/gl \
-I$(top_srcdir)/gst/gl/effects
libgstopengl_la_LIBADD = \
$(top_builddir)/gst-libs/gst/freeglut/libgstfreeglut-$(GST_MAJORMINOR).la \
$(top_builddir)/gst-libs/gst/gl/libgstgl-$(GST_MAJORMINOR).la \

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@ -0,0 +1,40 @@
/*
* GStreamer
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <gstgleffects.h>
static void
gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpointer data)
{
GstGLEffects* effects = GST_GL_EFFECTS (data);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
gst_gl_effects_draw_texture (effects, texture);
}
void
gst_gl_effects_identity (GstGLEffects *effects) {
GstGLFilter *filter = GST_GL_FILTER (effects);
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
gst_gl_effects_identity_callback, effects);
}

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@ -18,12 +18,7 @@
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstgleffects.h"
#include "gstgleffectssources.h"
#include <gstgleffects.h>
static void
gst_gl_effects_mirror_callback (gint width, gint height, guint texture, gpointer data)

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@ -26,9 +26,11 @@
#endif
#include <gstglfilter.h>
#include <gstgleffectssources.h>
G_BEGIN_DECLS
#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
#define GST_IS_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_EFFECTS))
@ -62,10 +64,18 @@ struct _GstGLEffectsClass
GstGLFilterClass filter_class;
};
enum
{
PROP_0,
PROP_EFFECT
};
GType gst_gl_effects_get_type (void);
void gst_gl_effects_draw_texture (GstGLEffects * effects, GLuint tex);
void gst_gl_effects_identity (GstGLEffects *effects);
void gst_gl_effects_mirror (GstGLEffects *effects);
G_END_DECLS

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@ -18,23 +18,11 @@
* Boston, MA 02111-1307, USA.
*/
#include <gstgleffects.h>
#ifndef __GST_GL_EFFECTS_SOURCES_H__
#define __GST_GL_EFFECTS_SOURCES_H__
/* Mirror effect */
static const gchar *mirror_fragment_source =
"#extension GL_ARB_texture_rectangle : enable\n"
"uniform sampler2DRect tex;"
"uniform float width, height;"
"void main () {"
" vec2 tex_size = vec2 (width, height);"
" vec2 texturecoord = gl_TexCoord[0].xy;"
" vec2 normcoord;"
" normcoord = texturecoord / tex_size - 1.0;"
" normcoord.x *= sign (normcoord.x);"
" texturecoord = (normcoord + 1.0) * tex_size;"
" vec4 color = texture2DRect (tex, texturecoord); "
" gl_FragColor = color * gl_Color;"
"}";
const gchar *mirror_fragment_source;
#endif /* __GST_GL_EFFECTS_SOURCES_H__ */

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@ -18,7 +18,7 @@
* Boston, MA 02111-1307, USA.
*/
#include "effects/gstgleffects.h"
#include <gstgleffects.h>
#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
@ -27,12 +27,6 @@
#define GST_IS_GL_EFFECTS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_EFFECTS))
#define GST_GL_EFFECTS_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_EFFECTS,GstGLEffectsClass))
typedef enum {
GST_GL_EFFECT_IDENTITY,
GST_GL_EFFECT_MIRROR,
GST_GL_N_EFFECTS
} GstGLEffectsEffect;
#define GST_CAT_DEFAULT gst_gl_effects_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
@ -53,6 +47,19 @@ static void gst_gl_effects_reset_resources (GstGLFilter* filter);
static gboolean gst_gl_effects_filter (GstGLFilter * filter,
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
"Gstreamer OpenGL Effects",
"Filter/Effect",
"GL Shading Language effects",
"Filippo Argiolas <filippo.argiolas@gmail.com>");
typedef enum {
GST_GL_EFFECT_IDENTITY,
GST_GL_EFFECT_MIRROR,
GST_GL_N_EFFECTS
} GstGLEffectsEffect;
#define GST_TYPE_GL_EFFECTS_EFFECT (gst_gl_effects_effect_get_type ())
static GType
gst_gl_effects_effect_get_type (void)
@ -71,18 +78,7 @@ gst_gl_effects_effect_get_type (void)
return gl_effects_effect_type;
}
static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
"Gstreamer OpenGL Effects",
"Filter/Effect",
"GL Shading Language effects",
"Filippo Argiolas <filippo.argiolas@gmail.com>");
enum
{
PROP_0,
PROP_EFFECT
};
/* init resources that need a gl context */
static void
gst_gl_effects_init_gl_resources (GstGLFilter *filter)
{
@ -101,6 +97,7 @@ gst_gl_effects_init_gl_resources (GstGLFilter *filter)
}
}
/* free resources that need a gl context */
static void
gst_gl_effects_reset_gl_resources (GstGLFilter *filter)
{
@ -170,17 +167,7 @@ gst_gl_effects_draw_texture (GstGLEffects * effects, GLuint tex)
glEnd ();
}
static void
gst_gl_effects_identity_callback (gint width, gint height, guint texture, gpointer data)
{
GstGLEffects* effects = GST_GL_EFFECTS (data);
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
gst_gl_effects_draw_texture (effects, texture);
}
#if 0
static void
change_view (GstGLDisplay *display, gpointer data)
{
@ -196,15 +183,7 @@ change_view (GstGLDisplay *display, gpointer data)
glMatrixMode (GL_MODELVIEW);
glLoadMatrixd (mirrormatrix);
}
static void
gst_gl_effects_identity (GstGLEffects *effects) {
GstGLFilter *filter = GST_GL_FILTER (effects);
gst_gl_display_thread_add (filter->display, change_view, effects);
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
gst_gl_effects_identity_callback, effects);
}
#endif
static void
gst_gl_effects_init (GstGLEffects * effects, GstGLEffectsClass * klass)