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d3d11videosink: Ensure shader resource view of fallback buffer
SRV must be configured for color conversion Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1339>
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1 changed files with 14 additions and 0 deletions
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@ -740,6 +740,8 @@ gst_d3d11_video_sink_upload_frame (GstD3D11VideoSink * self, GstBuffer * inbuf,
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gboolean ret;
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gint i;
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GST_LOG_OBJECT (self, "Copy to fallback buffer");
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if (!gst_video_frame_map (&in_frame, &self->info, inbuf,
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GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))
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goto invalid_buffer;
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@ -846,6 +848,18 @@ gst_d3d11_video_sink_show_frame (GstVideoSink * sink, GstBuffer * buf)
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return GST_FLOW_ERROR;
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}
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for (i = 0; i < gst_buffer_n_memory (render_buf); i++) {
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GstD3D11Memory *dmem;
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dmem = (GstD3D11Memory *) gst_buffer_peek_memory (render_buf, i);
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if (!gst_d3d11_memory_ensure_shader_resource_view (dmem)) {
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GST_ERROR_OBJECT (self, "fallback shader resource view is unavailable");
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gst_buffer_unref (render_buf);
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return GST_FLOW_ERROR;
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}
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}
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if (!gst_d3d11_video_sink_upload_frame (self, buf, render_buf)) {
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GST_ERROR_OBJECT (self, "cannot upload frame");
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gst_buffer_unref (render_buf);
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