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gst/audioconvert/gstchannelmix.c: Fix copy & paste error in last commit.
Original commit message from CVS: * gst/audioconvert/gstchannelmix.c: (gst_channel_mix_fill_others): Fix copy & paste error in last commit.
This commit is contained in:
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7d605d4514
commit
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2 changed files with 17 additions and 12 deletions
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@ -1,3 +1,8 @@
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2008-05-21 Sebastian Dröge <slomo@circular-chaos.org>
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* gst/audioconvert/gstchannelmix.c: (gst_channel_mix_fill_others):
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Fix copy & paste error in last commit.
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2008-05-21 Sebastian Dröge <slomo@circular-chaos.org>
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2008-05-21 Sebastian Dröge <slomo@circular-chaos.org>
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* gst/audioconvert/gstchannelmix.c: (gst_channel_mix_fill_others):
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* gst/audioconvert/gstchannelmix.c: (gst_channel_mix_fill_others):
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@ -398,7 +398,7 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_LFE,
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GST_AUDIO_CHANNEL_POSITION_LFE,
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&this->out, out_r,
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&this->out, out_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_SIDE_BASS);
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_SIDE_BASS);
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@ -439,7 +439,7 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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}
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}
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if (in_has_side) {
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if (in_has_side) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_r,
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&this->in, in_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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@ -457,13 +457,13 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
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GST_AUDIO_CHANNEL_POSITION_FRONT_MONO,
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&this->out, out_r,
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&this->out, out_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_FRONT_SIDE);
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_FRONT_SIDE);
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} else if (in_has_side && !out_has_side && out_has_front) {
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} else if (in_has_side && !out_has_side && out_has_front) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_r,
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&this->in, in_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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@ -476,21 +476,21 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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/* rear/side */
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/* rear/side */
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if (!in_has_side && in_has_rear && out_has_side) {
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if (!in_has_side && in_has_rear && out_has_side) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_f,
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&this->in, in_r,
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
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&this->out, out_r,
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&this->out, out_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_REAR_SIDE);
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_REAR_SIDE);
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} else if (in_has_side && !out_has_side && out_has_rear) {
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} else if (in_has_side && !out_has_side && out_has_rear) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_r,
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&this->in, in_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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&this->out, out_f,
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&this->out, out_r,
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER, RATIO_REAR_SIDE);
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER, RATIO_REAR_SIDE);
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@ -500,21 +500,21 @@ gst_channel_mix_fill_others (AudioConvertCtx * this)
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/* FIXME: should center<->side have influence on eachother? */
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/* FIXME: should center<->side have influence on eachother? */
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if (!in_has_side && in_has_center && out_has_side) {
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if (!in_has_side && in_has_center && out_has_side) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_f,
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&this->in, in_c,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
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&this->out, out_r,
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&this->out, out_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_CENTER_SIDE);
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GST_AUDIO_CHANNEL_POSITION_INVALID, RATIO_CENTER_SIDE);
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} else if (in_has_side && !out_has_side && out_has_center) {
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} else if (in_has_side && !out_has_side && out_has_center) {
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gst_channel_mix_fill_one_other (this->matrix,
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gst_channel_mix_fill_one_other (this->matrix,
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&this->in, in_r,
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&this->in, in_s,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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GST_AUDIO_CHANNEL_POSITION_INVALID,
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&this->out, out_f,
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&this->out, out_c,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER, RATIO_CENTER_SIDE);
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER, RATIO_CENTER_SIDE);
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